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/** | |
* @author Nikos M. / https://github.com/foo123/ | |
*/ | |
// https://github.com/mrdoob/three.js/issues/5552 | |
// http://en.wikipedia.org/wiki/RGBE_image_format | |
THREE.HDRLoader = THREE.RGBELoader = function ( manager ) { | |
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; | |
this.type = THREE.UnsignedByteType; | |
}; | |
// extend THREE.DataTextureLoader | |
THREE.RGBELoader.prototype = Object.create( THREE.DataTextureLoader.prototype ); | |
// adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html | |
THREE.RGBELoader.prototype._parser = function ( buffer ) { | |
var | |
/* return codes for rgbe routines */ | |
RGBE_RETURN_SUCCESS = 0, | |
RGBE_RETURN_FAILURE = - 1, | |
/* default error routine. change this to change error handling */ | |
rgbe_read_error = 1, | |
rgbe_write_error = 2, | |
rgbe_format_error = 3, | |
rgbe_memory_error = 4, | |
rgbe_error = function ( rgbe_error_code, msg ) { | |
switch ( rgbe_error_code ) { | |
case rgbe_read_error: console.error( "THREE.RGBELoader Read Error: " + ( msg || '' ) ); | |
break; | |
case rgbe_write_error: console.error( "THREE.RGBELoader Write Error: " + ( msg || '' ) ); | |
break; | |
case rgbe_format_error: console.error( "THREE.RGBELoader Bad File Format: " + ( msg || '' ) ); | |
break; | |
default: | |
case rgbe_memory_error: console.error( "THREE.RGBELoader: Error: " + ( msg || '' ) ); | |
} | |
return RGBE_RETURN_FAILURE; | |
}, | |
/* offsets to red, green, and blue components in a data (float) pixel */ | |
RGBE_DATA_RED = 0, | |
RGBE_DATA_GREEN = 1, | |
RGBE_DATA_BLUE = 2, | |
/* number of floats per pixel, use 4 since stored in rgba image format */ | |
RGBE_DATA_SIZE = 4, | |
/* flags indicating which fields in an rgbe_header_info are valid */ | |
RGBE_VALID_PROGRAMTYPE = 1, | |
RGBE_VALID_FORMAT = 2, | |
RGBE_VALID_DIMENSIONS = 4, | |
NEWLINE = "\n", | |
fgets = function ( buffer, lineLimit, consume ) { | |
lineLimit = ! lineLimit ? 1024 : lineLimit; | |
var p = buffer.pos, | |
i = - 1, len = 0, s = '', chunkSize = 128, | |
chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ) | |
; | |
while ( ( 0 > ( i = chunk.indexOf( NEWLINE ) ) ) && ( len < lineLimit ) && ( p < buffer.byteLength ) ) { | |
s += chunk; len += chunk.length; | |
p += chunkSize; | |
chunk += String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ); | |
} | |
if ( - 1 < i ) { | |
/*for (i=l-1; i>=0; i--) { | |
byteCode = m.charCodeAt(i); | |
if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++; | |
else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2; | |
if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate | |
}*/ | |
if ( false !== consume ) buffer.pos += len + i + 1; | |
return s + chunk.slice( 0, i ); | |
} | |
return false; | |
}, | |
/* minimal header reading. modify if you want to parse more information */ | |
RGBE_ReadHeader = function ( buffer ) { | |
var line, match, | |
// regexes to parse header info fields | |
magic_token_re = /^#\?(\S+)$/, | |
gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/, | |
exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/, | |
format_re = /^\s*FORMAT=(\S+)\s*$/, | |
dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/, | |
// RGBE format header struct | |
header = { | |
valid: 0, /* indicate which fields are valid */ | |
string: '', /* the actual header string */ | |
comments: '', /* comments found in header */ | |
programtype: 'RGBE', /* listed at beginning of file to identify it after "#?". defaults to "RGBE" */ | |
format: '', /* RGBE format, default 32-bit_rle_rgbe */ | |
gamma: 1.0, /* image has already been gamma corrected with given gamma. defaults to 1.0 (no correction) */ | |
exposure: 1.0, /* a value of 1.0 in an image corresponds to <exposure> watts/steradian/m^2. defaults to 1.0 */ | |
width: 0, height: 0 /* image dimensions, width/height */ | |
}; | |
if ( buffer.pos >= buffer.byteLength || ! ( line = fgets( buffer ) ) ) { | |
return rgbe_error( rgbe_read_error, "no header found" ); | |
} | |
/* if you want to require the magic token then uncomment the next line */ | |
if ( ! ( match = line.match( magic_token_re ) ) ) { | |
return rgbe_error( rgbe_format_error, "bad initial token" ); | |
} | |
header.valid |= RGBE_VALID_PROGRAMTYPE; | |
header.programtype = match[ 1 ]; | |
header.string += line + "\n"; | |
while ( true ) { | |
line = fgets( buffer ); | |
if ( false === line ) break; | |
header.string += line + "\n"; | |
if ( '#' === line.charAt( 0 ) ) { | |
header.comments += line + "\n"; | |
continue; // comment line | |
} | |
if ( match = line.match( gamma_re ) ) { | |
header.gamma = parseFloat( match[ 1 ], 10 ); | |
} | |
if ( match = line.match( exposure_re ) ) { | |
header.exposure = parseFloat( match[ 1 ], 10 ); | |
} | |
if ( match = line.match( format_re ) ) { | |
header.valid |= RGBE_VALID_FORMAT; | |
header.format = match[ 1 ];//'32-bit_rle_rgbe'; | |
} | |
if ( match = line.match( dimensions_re ) ) { | |
header.valid |= RGBE_VALID_DIMENSIONS; | |
header.height = parseInt( match[ 1 ], 10 ); | |
header.width = parseInt( match[ 2 ], 10 ); | |
} | |
if ( ( header.valid & RGBE_VALID_FORMAT ) && ( header.valid & RGBE_VALID_DIMENSIONS ) ) break; | |
} | |
if ( ! ( header.valid & RGBE_VALID_FORMAT ) ) { | |
return rgbe_error( rgbe_format_error, "missing format specifier" ); | |
} | |
if ( ! ( header.valid & RGBE_VALID_DIMENSIONS ) ) { | |
return rgbe_error( rgbe_format_error, "missing image size specifier" ); | |
} | |
return header; | |
}, | |
RGBE_ReadPixels_RLE = function ( buffer, w, h ) { | |
var data_rgba, offset, pos, count, byteValue, | |
scanline_buffer, ptr, ptr_end, i, l, off, isEncodedRun, | |
scanline_width = w, num_scanlines = h, rgbeStart | |
; | |
if ( | |
// run length encoding is not allowed so read flat | |
( ( scanline_width < 8 ) || ( scanline_width > 0x7fff ) ) || | |
// this file is not run length encoded | |
( ( 2 !== buffer[ 0 ] ) || ( 2 !== buffer[ 1 ] ) || ( buffer[ 2 ] & 0x80 ) ) | |
) { | |
// return the flat buffer | |
return new Uint8Array( buffer ); | |
} | |
if ( scanline_width !== ( ( buffer[ 2 ] << 8 ) | buffer[ 3 ] ) ) { | |
return rgbe_error( rgbe_format_error, "wrong scanline width" ); | |
} | |
data_rgba = new Uint8Array( 4 * w * h ); | |
if ( ! data_rgba || ! data_rgba.length ) { | |
return rgbe_error( rgbe_memory_error, "unable to allocate buffer space" ); | |
} | |
offset = 0; pos = 0; ptr_end = 4 * scanline_width; | |
rgbeStart = new Uint8Array( 4 ); | |
scanline_buffer = new Uint8Array( ptr_end ); | |
// read in each successive scanline | |
while ( ( num_scanlines > 0 ) && ( pos < buffer.byteLength ) ) { | |
if ( pos + 4 > buffer.byteLength ) { | |
return rgbe_error( rgbe_read_error ); | |
} | |
rgbeStart[ 0 ] = buffer[ pos ++ ]; | |
rgbeStart[ 1 ] = buffer[ pos ++ ]; | |
rgbeStart[ 2 ] = buffer[ pos ++ ]; | |
rgbeStart[ 3 ] = buffer[ pos ++ ]; | |
if ( ( 2 != rgbeStart[ 0 ] ) || ( 2 != rgbeStart[ 1 ] ) || ( ( ( rgbeStart[ 2 ] << 8 ) | rgbeStart[ 3 ] ) != scanline_width ) ) { | |
return rgbe_error( rgbe_format_error, "bad rgbe scanline format" ); | |
} | |
// read each of the four channels for the scanline into the buffer | |
// first red, then green, then blue, then exponent | |
ptr = 0; | |
while ( ( ptr < ptr_end ) && ( pos < buffer.byteLength ) ) { | |
count = buffer[ pos ++ ]; | |
isEncodedRun = count > 128; | |
if ( isEncodedRun ) count -= 128; | |
if ( ( 0 === count ) || ( ptr + count > ptr_end ) ) { | |
return rgbe_error( rgbe_format_error, "bad scanline data" ); | |
} | |
if ( isEncodedRun ) { | |
// a (encoded) run of the same value | |
byteValue = buffer[ pos ++ ]; | |
for ( i = 0; i < count; i ++ ) { | |
scanline_buffer[ ptr ++ ] = byteValue; | |
} | |
//ptr += count; | |
} else { | |
// a literal-run | |
scanline_buffer.set( buffer.subarray( pos, pos + count ), ptr ); | |
ptr += count; pos += count; | |
} | |
} | |
// now convert data from buffer into rgba | |
// first red, then green, then blue, then exponent (alpha) | |
l = scanline_width; //scanline_buffer.byteLength; | |
for ( i = 0; i < l; i ++ ) { | |
off = 0; | |
data_rgba[ offset ] = scanline_buffer[ i + off ]; | |
off += scanline_width; //1; | |
data_rgba[ offset + 1 ] = scanline_buffer[ i + off ]; | |
off += scanline_width; //1; | |
data_rgba[ offset + 2 ] = scanline_buffer[ i + off ]; | |
off += scanline_width; //1; | |
data_rgba[ offset + 3 ] = scanline_buffer[ i + off ]; | |
offset += 4; | |
} | |
num_scanlines --; | |
} | |
return data_rgba; | |
} | |
; | |
var byteArray = new Uint8Array( buffer ), | |
byteLength = byteArray.byteLength; | |
byteArray.pos = 0; | |
var rgbe_header_info = RGBE_ReadHeader( byteArray ); | |
if ( RGBE_RETURN_FAILURE !== rgbe_header_info ) { | |
var w = rgbe_header_info.width, | |
h = rgbe_header_info.height, | |
image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray( byteArray.pos ), w, h ) | |
; | |
if ( RGBE_RETURN_FAILURE !== image_rgba_data ) { | |
if ( this.type === THREE.UnsignedByteType ) { | |
var data = image_rgba_data; | |
var format = THREE.RGBEFormat; // handled as THREE.RGBAFormat in shaders | |
var type = THREE.UnsignedByteType; | |
} else if ( this.type === THREE.FloatType ) { | |
var RGBEByteToRGBFloat = function ( sourceArray, sourceOffset, destArray, destOffset ) { | |
var e = sourceArray[ sourceOffset + 3 ]; | |
var scale = Math.pow( 2.0, e - 128.0 ) / 255.0; | |
destArray[ destOffset + 0 ] = sourceArray[ sourceOffset + 0 ] * scale; | |
destArray[ destOffset + 1 ] = sourceArray[ sourceOffset + 1 ] * scale; | |
destArray[ destOffset + 2 ] = sourceArray[ sourceOffset + 2 ] * scale; | |
}; | |
var numElements = ( image_rgba_data.length / 4 ) * 3; | |
var floatArray = new Float32Array( numElements ); | |
for ( var j = 0; j < numElements; j ++ ) { | |
RGBEByteToRGBFloat( image_rgba_data, j * 4, floatArray, j * 3 ); | |
} | |
var data = floatArray; | |
var format = THREE.RGBFormat; | |
var type = THREE.FloatType; | |
} else { | |
console.error( 'THREE.RGBELoader: unsupported type: ', this.type ); | |
} | |
return { | |
width: w, height: h, | |
data: data, | |
header: rgbe_header_info.string, | |
gamma: rgbe_header_info.gamma, | |
exposure: rgbe_header_info.exposure, | |
format: format, | |
type: type | |
}; | |
} | |
} | |
return null; | |
}; | |
THREE.RGBELoader.prototype.setType = function ( value ) { | |
this.type = value; | |
return this; | |
}; | |