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/** | |
* @author Richard M. / https://github.com/richardmonette | |
* | |
* OpenEXR loader which, currently, supports reading 16 bit half data, in either | |
* uncompressed or PIZ wavelet compressed form. | |
* | |
* Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita | |
* implementation, so I have preserved their copyright notices. | |
*/ | |
// /* | |
// Copyright (c) 2014 - 2017, Syoyo Fujita | |
// All rights reserved. | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are met: | |
// * Redistributions of source code must retain the above copyright | |
// notice, this list of conditions and the following disclaimer. | |
// * Redistributions in binary form must reproduce the above copyright | |
// notice, this list of conditions and the following disclaimer in the | |
// documentation and/or other materials provided with the distribution. | |
// * Neither the name of the Syoyo Fujita nor the | |
// names of its contributors may be used to endorse or promote products | |
// derived from this software without specific prior written permission. | |
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
// DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY | |
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
// */ | |
// // TinyEXR contains some OpenEXR code, which is licensed under ------------ | |
// /////////////////////////////////////////////////////////////////////////// | |
// // | |
// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas | |
// // Digital Ltd. LLC | |
// // | |
// // All rights reserved. | |
// // | |
// // Redistribution and use in source and binary forms, with or without | |
// // modification, are permitted provided that the following conditions are | |
// // met: | |
// // * Redistributions of source code must retain the above copyright | |
// // notice, this list of conditions and the following disclaimer. | |
// // * Redistributions in binary form must reproduce the above | |
// // copyright notice, this list of conditions and the following disclaimer | |
// // in the documentation and/or other materials provided with the | |
// // distribution. | |
// // * Neither the name of Industrial Light & Magic nor the names of | |
// // its contributors may be used to endorse or promote products derived | |
// // from this software without specific prior written permission. | |
// // | |
// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
// // | |
// /////////////////////////////////////////////////////////////////////////// | |
// // End of OpenEXR license ------------------------------------------------- | |
THREE.EXRLoader = function ( manager ) { | |
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; | |
}; | |
THREE.EXRLoader.prototype = Object.create( THREE.DataTextureLoader.prototype ); | |
THREE.EXRLoader.prototype._parser = function ( buffer ) { | |
const USHORT_RANGE = (1 << 16); | |
const BITMAP_SIZE = (USHORT_RANGE >> 3); | |
const HUF_ENCBITS = 16; // literal (value) bit length | |
const HUF_DECBITS = 14; // decoding bit size (>= 8) | |
const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1; // encoding table size | |
const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size | |
const HUF_DECMASK = HUF_DECSIZE - 1; | |
const SHORT_ZEROCODE_RUN = 59; | |
const LONG_ZEROCODE_RUN = 63; | |
const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN; | |
const LONGEST_LONG_RUN = 255 + SHORTEST_LONG_RUN; | |
const BYTES_PER_HALF = 2; | |
const ULONG_SIZE = 8; | |
const FLOAT32_SIZE = 4; | |
const INT32_SIZE = 4; | |
const INT16_SIZE = 2; | |
const INT8_SIZE = 1; | |
function reverseLutFromBitmap( bitmap, lut ) { | |
var k = 0; | |
for ( var i = 0; i < USHORT_RANGE; ++ i ) { | |
if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) { | |
lut[ k ++ ] = i; | |
} | |
} | |
var n = k - 1; | |
while ( k < USHORT_RANGE ) lut[ k ++ ] = 0; | |
return n; | |
} | |
function hufClearDecTable( hdec ) { | |
for ( var i = 0; i < HUF_DECSIZE; i ++ ) { | |
hdec[ i ] = {}; | |
hdec[ i ].len = 0; | |
hdec[ i ].lit = 0; | |
hdec[ i ].p = null; | |
} | |
} | |
const getBitsReturn = { l: 0, c: 0, lc: 0 }; | |
function getBits( nBits, c, lc, uInt8Array, inOffset ) { | |
while ( lc < nBits ) { | |
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset ); | |
lc += 8; | |
} | |
lc -= nBits; | |
getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 ); | |
getBitsReturn.c = c; | |
getBitsReturn.lc = lc; | |
} | |
const hufTableBuffer = new Array( 59 ); | |
function hufCanonicalCodeTable( hcode ) { | |
for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0; | |
for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1; | |
var c = 0; | |
for ( var i = 58; i > 0; -- i ) { | |
var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 ); | |
hufTableBuffer[ i ] = c; | |
c = nc; | |
} | |
for ( var i = 0; i < HUF_ENCSIZE; ++ i ) { | |
var l = hcode[ i ]; | |
if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 ); | |
} | |
} | |
function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) { | |
var p = inOffset; | |
var c = 0; | |
var lc = 0; | |
for ( ; im <= iM; im ++ ) { | |
if ( p.value - inOffset.value > ni ) return false; | |
getBits( 6, c, lc, uInt8Array, p ); | |
var l = getBitsReturn.l; | |
c = getBitsReturn.c; | |
lc = getBitsReturn.lc; | |
hcode[ im ] = l; | |
if ( l == LONG_ZEROCODE_RUN ) { | |
if ( p.value - inOffset.value > ni ) { | |
throw 'Something wrong with hufUnpackEncTable'; | |
} | |
getBits( 8, c, lc, uInt8Array, p ); | |
var zerun = getBitsReturn.l + SHORTEST_LONG_RUN; | |
c = getBitsReturn.c; | |
lc = getBitsReturn.lc; | |
if ( im + zerun > iM + 1 ) { | |
throw 'Something wrong with hufUnpackEncTable'; | |
} | |
while ( zerun -- ) hcode[ im ++ ] = 0; | |
im --; | |
} else if ( l >= SHORT_ZEROCODE_RUN ) { | |
var zerun = l - SHORT_ZEROCODE_RUN + 2; | |
if ( im + zerun > iM + 1 ) { | |
throw 'Something wrong with hufUnpackEncTable'; | |
} | |
while ( zerun -- ) hcode[ im ++ ] = 0; | |
im --; | |
} | |
} | |
hufCanonicalCodeTable( hcode ); | |
} | |
function hufLength( code ) { return code & 63; } | |
function hufCode( code ) { return code >> 6; } | |
function hufBuildDecTable( hcode, im, iM, hdecod ) { | |
for ( ; im <= iM; im ++ ) { | |
var c = hufCode( hcode[ im ] ); | |
var l = hufLength( hcode[ im ] ); | |
if ( c >> l ) { | |
throw 'Invalid table entry'; | |
} | |
if ( l > HUF_DECBITS ) { | |
var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ]; | |
if ( pl.len ) { | |
throw 'Invalid table entry'; | |
} | |
pl.lit ++; | |
if ( pl.p ) { | |
var p = pl.p; | |
pl.p = new Array( pl.lit ); | |
for ( var i = 0; i < pl.lit - 1; ++ i ) { | |
pl.p[ i ] = p[ i ]; | |
} | |
} else { | |
pl.p = new Array( 1 ); | |
} | |
pl.p[ pl.lit - 1 ] = im; | |
} else if ( l ) { | |
var plOffset = 0; | |
for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) { | |
var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ]; | |
if ( pl.len || pl.p ) { | |
throw 'Invalid table entry'; | |
} | |
pl.len = l; | |
pl.lit = im; | |
plOffset ++; | |
} | |
} | |
} | |
return true; | |
} | |
const getCharReturn = { c: 0, lc: 0 }; | |
function getChar( c, lc, uInt8Array, inOffset ) { | |
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset ); | |
lc += 8; | |
getCharReturn.c = c; | |
getCharReturn.lc = lc; | |
} | |
const getCodeReturn = { c: 0, lc: 0 }; | |
function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) { | |
if ( po == rlc ) { | |
if ( lc < 8 ) { | |
getChar( c, lc, uInt8Array, inOffset ); | |
c = getCharReturn.c; | |
lc = getCharReturn.lc; | |
} | |
lc -= 8; | |
var cs = ( c >> lc ); | |
var cs = new Uint8Array([cs])[0]; | |
if ( outBufferOffset.value + cs > outBufferEndOffset ) { | |
return false; | |
} | |
var s = outBuffer[ outBufferOffset.value - 1 ]; | |
while ( cs-- > 0 ) { | |
outBuffer[ outBufferOffset.value ++ ] = s; | |
} | |
} else if ( outBufferOffset.value < outBufferEndOffset ) { | |
outBuffer[ outBufferOffset.value ++ ] = po; | |
} else { | |
return false; | |
} | |
getCodeReturn.c = c; | |
getCodeReturn.lc = lc; | |
} | |
var NBITS = 16; | |
var A_OFFSET = 1 << ( NBITS - 1 ); | |
var M_OFFSET = 1 << ( NBITS - 1 ); | |
var MOD_MASK = ( 1 << NBITS ) - 1; | |
function UInt16( value ) { | |
return ( value & 0xFFFF ); | |
} | |
function Int16( value ) { | |
var ref = UInt16( value ); | |
return ( ref > 0x7FFF ) ? ref - 0x10000 : ref; | |
} | |
const wdec14Return = { a: 0, b: 0 }; | |
function wdec14( l, h ) { | |
var ls = Int16( l ); | |
var hs = Int16( h ); | |
var hi = hs; | |
var ai = ls + ( hi & 1 ) + ( hi >> 1 ); | |
var as = ai; | |
var bs = ai - hi; | |
wdec14Return.a = as; | |
wdec14Return.b = bs; | |
} | |
function wav2Decode( j, buffer, nx, ox, ny, oy, mx ) { | |
var n = ( nx > ny ) ? ny : nx; | |
var p = 1; | |
var p2; | |
while ( p <= n ) p <<= 1; | |
p >>= 1; | |
p2 = p; | |
p >>= 1; | |
while ( p >= 1 ) { | |
var py = 0; | |
var ey = py + oy * ( ny - p2 ); | |
var oy1 = oy * p; | |
var oy2 = oy * p2; | |
var ox1 = ox * p; | |
var ox2 = ox * p2; | |
var i00, i01, i10, i11; | |
for ( ; py <= ey; py += oy2 ) { | |
var px = py; | |
var ex = py + ox * ( nx - p2 ); | |
for ( ; px <= ex; px += ox2 ) { | |
var p01 = px + ox1; | |
var p10 = px + oy1; | |
var p11 = p10 + ox1; | |
wdec14( buffer[ px + j ], buffer[ p10 + j ] ); | |
i00 = wdec14Return.a; | |
i10 = wdec14Return.b; | |
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] ); | |
i01 = wdec14Return.a; | |
i11 = wdec14Return.b; | |
wdec14( i00, i01 ); | |
buffer[ px + j ] = wdec14Return.a; | |
buffer[ p01 + j ] = wdec14Return.b; | |
wdec14( i10, i11 ); | |
buffer[ p10 + j ] = wdec14Return.a; | |
buffer[ p11 + j ] = wdec14Return.b; | |
} | |
if ( nx & p ) { | |
var p10 = px + oy1; | |
wdec14( buffer[ px + j ], buffer[ p10 + j ] ); | |
i00 = wdec14Return.a; | |
buffer[ p10 + j ] = wdec14Return.b; | |
buffer[ px + j ] = i00; | |
} | |
} | |
if ( ny & p ) { | |
var px = py; | |
var ex = py + ox * ( nx - p2 ); | |
for ( ; px <= ex; px += ox2 ) { | |
var p01 = px + ox1; | |
wdec14( buffer[ px + j ], buffer[ p01 + j ] ); | |
i00 = wdec14Return.a; | |
buffer[ p01 + j ] = wdec14Return.b; | |
buffer[ px + j ] = i00; | |
} | |
} | |
p2 = p; | |
p >>= 1; | |
} | |
return py; | |
} | |
function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) { | |
var c = 0; | |
var lc = 0; | |
var outBufferEndOffset = no; | |
var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 ); | |
while ( inOffset.value < inOffsetEnd ) { | |
getChar( c, lc, uInt8Array, inOffset ); | |
c = getCharReturn.c; | |
lc = getCharReturn.lc; | |
while ( lc >= HUF_DECBITS ) { | |
var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK; | |
var pl = decodingTable[ index ]; | |
if ( pl.len ) { | |
lc -= pl.len; | |
getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset ); | |
c = getCodeReturn.c; | |
lc = getCodeReturn.lc; | |
} else { | |
if ( ! pl.p ) { | |
throw 'hufDecode issues'; | |
} | |
var j; | |
for ( j = 0; j < pl.lit; j ++ ) { | |
var l = hufLength( encodingTable[ pl.p[ j ] ] ); | |
while ( lc < l && inOffset.value < inOffsetEnd ) { | |
getChar( c, lc, uInt8Array, inOffset ); | |
c = getCharReturn.c; | |
lc = getCharReturn.lc; | |
} | |
if ( lc >= l ) { | |
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) { | |
lc -= l; | |
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset ); | |
c = getCodeReturn.c; | |
lc = getCodeReturn.lc; | |
break; | |
} | |
} | |
} | |
if ( j == pl.lit ) { | |
throw 'hufDecode issues'; | |
} | |
} | |
} | |
} | |
var i = ( 8 - ni ) & 7; | |
c >>= i; | |
lc -= i; | |
while ( lc > 0 ) { | |
var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ]; | |
if ( pl.len ) { | |
lc -= pl.len; | |
getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset ); | |
c = getCodeReturn.c; | |
lc = getCodeReturn.lc; | |
} else { | |
throw 'hufDecode issues'; | |
} | |
} | |
return true; | |
} | |
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) { | |
var initialInOffset = inOffset.value; | |
var im = parseUint32( inDataView, inOffset ); | |
var iM = parseUint32( inDataView, inOffset ); | |
inOffset.value += 4; | |
var nBits = parseUint32( inDataView, inOffset ); | |
inOffset.value += 4; | |
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) { | |
throw 'Something wrong with HUF_ENCSIZE'; | |
} | |
var freq = new Array( HUF_ENCSIZE ); | |
var hdec = new Array( HUF_DECSIZE ); | |
hufClearDecTable( hdec ); | |
var ni = nCompressed - ( inOffset.value - initialInOffset ); | |
hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq ); | |
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) { | |
throw 'Something wrong with hufUncompress'; | |
} | |
hufBuildDecTable( freq, im, iM, hdec ); | |
hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset ); | |
} | |
function applyLut( lut, data, nData ) { | |
for ( var i = 0; i < nData; ++ i ) { | |
data[ i ] = lut[ data[ i ] ]; | |
} | |
} | |
function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) { | |
var bitmap = new Uint8Array( BITMAP_SIZE ); | |
var minNonZero = parseUint16( inDataView, inOffset ); | |
var maxNonZero = parseUint16( inDataView, inOffset ); | |
if ( maxNonZero >= BITMAP_SIZE ) { | |
throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE'; | |
} | |
if ( minNonZero <= maxNonZero ) { | |
for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) { | |
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset ); | |
} | |
} | |
var lut = new Uint16Array( USHORT_RANGE ); | |
var maxValue = reverseLutFromBitmap( bitmap, lut ); | |
var length = parseUint32( inDataView, inOffset ); | |
hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize ); | |
var pizChannelData = new Array( num_channels ); | |
var outBufferEnd = 0; | |
for ( var i = 0; i < num_channels; i ++ ) { | |
var exrChannelInfo = exrChannelInfos[ i ]; | |
var pixelSize = 2; // assumes HALF_FLOAT | |
pizChannelData[ i ] = {}; | |
pizChannelData[ i ][ 'start' ] = outBufferEnd; | |
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ]; | |
pizChannelData[ i ][ 'nx' ] = dataWidth; | |
pizChannelData[ i ][ 'ny' ] = num_lines; | |
pizChannelData[ i ][ 'size' ] = 1; | |
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size; | |
} | |
var fooOffset = 0; | |
for ( var i = 0; i < num_channels; i ++ ) { | |
for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) { | |
fooOffset += wav2Decode( | |
j + fooOffset, | |
outBuffer, | |
pizChannelData[ i ].nx, | |
pizChannelData[ i ].size, | |
pizChannelData[ i ].ny, | |
pizChannelData[ i ].nx * pizChannelData[ i ].size, | |
maxValue | |
); | |
} | |
} | |
applyLut( lut, outBuffer, outBufferEnd ); | |
return true; | |
} | |
function parseNullTerminatedString( buffer, offset ) { | |
var uintBuffer = new Uint8Array( buffer ); | |
var endOffset = 0; | |
while ( uintBuffer[ offset.value + endOffset ] != 0 ) { | |
endOffset += 1; | |
} | |
var stringValue = new TextDecoder().decode( | |
uintBuffer.slice( offset.value, offset.value + endOffset ) | |
); | |
offset.value = offset.value + endOffset + 1; | |
return stringValue; | |
} | |
function parseFixedLengthString( buffer, offset, size ) { | |
var stringValue = new TextDecoder().decode( | |
new Uint8Array( buffer ).slice( offset.value, offset.value + size ) | |
); | |
offset.value = offset.value + size; | |
return stringValue; | |
} | |
function parseUlong( dataView, offset ) { | |
var uLong = dataView.getUint32( 0, true ); | |
offset.value = offset.value + ULONG_SIZE; | |
return uLong; | |
} | |
function parseUint32( dataView, offset ) { | |
var Uint32 = dataView.getUint32(offset.value, true); | |
offset.value = offset.value + INT32_SIZE; | |
return Uint32; | |
} | |
function parseUint8Array( uInt8Array, offset ) { | |
var Uint8 = uInt8Array[offset.value]; | |
offset.value = offset.value + INT8_SIZE; | |
return Uint8; | |
} | |
function parseUint8( dataView, offset ) { | |
var Uint8 = dataView.getUint8(offset.value); | |
offset.value = offset.value + INT8_SIZE; | |
return Uint8; | |
} | |
function parseFloat32( dataView, offset ) { | |
var float = dataView.getFloat32(offset.value, true); | |
offset.value += FLOAT32_SIZE; | |
return float; | |
} | |
// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript | |
function decodeFloat16( binary ) { | |
var exponent = ( binary & 0x7C00 ) >> 10, | |
fraction = binary & 0x03FF; | |
return ( binary >> 15 ? - 1 : 1 ) * ( | |
exponent ? | |
( | |
exponent === 0x1F ? | |
fraction ? NaN : Infinity : | |
Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 ) | |
) : | |
6.103515625e-5 * ( fraction / 0x400 ) | |
); | |
} | |
function parseUint16( dataView, offset ) { | |
var Uint16 = dataView.getUint16( offset.value, true ); | |
offset.value += INT16_SIZE; | |
return Uint16; | |
} | |
function parseFloat16( buffer, offset ) { | |
return decodeFloat16( parseUint16( buffer, offset) ); | |
} | |
function parseChlist( dataView, buffer, offset, size ) { | |
var startOffset = offset.value; | |
var channels = []; | |
while ( offset.value < ( startOffset + size - 1 ) ) { | |
var name = parseNullTerminatedString( buffer, offset ); | |
var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT | |
var pLinear = parseUint8( dataView, offset ); | |
offset.value += 3; // reserved, three chars | |
var xSampling = parseUint32( dataView, offset ); | |
var ySampling = parseUint32( dataView, offset ); | |
channels.push( { | |
name: name, | |
pixelType: pixelType, | |
pLinear: pLinear, | |
xSampling: xSampling, | |
ySampling: ySampling | |
} ); | |
} | |
offset.value += 1; | |
return channels; | |
} | |
function parseChromaticities( dataView, offset ) { | |
var redX = parseFloat32( dataView, offset ); | |
var redY = parseFloat32( dataView, offset ); | |
var greenX = parseFloat32( dataView, offset ); | |
var greenY = parseFloat32( dataView, offset ); | |
var blueX = parseFloat32( dataView, offset ); | |
var blueY = parseFloat32( dataView, offset ); | |
var whiteX = parseFloat32( dataView, offset ); | |
var whiteY = parseFloat32( dataView, offset ); | |
return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY }; | |
} | |
function parseCompression( dataView, offset ) { | |
var compressionCodes = [ | |
'NO_COMPRESSION', | |
'RLE_COMPRESSION', | |
'ZIPS_COMPRESSION', | |
'ZIP_COMPRESSION', | |
'PIZ_COMPRESSION', | |
'PXR24_COMPRESSION', | |
'B44_COMPRESSION', | |
'B44A_COMPRESSION', | |
'DWAA_COMPRESSION', | |
'DWAB_COMPRESSION' | |
]; | |
var compression = parseUint8( dataView, offset ); | |
return compressionCodes[ compression ]; | |
} | |
function parseBox2i( dataView, offset ) { | |
var xMin = parseUint32( dataView, offset ); | |
var yMin = parseUint32( dataView, offset ); | |
var xMax = parseUint32( dataView, offset ); | |
var yMax = parseUint32( dataView, offset ); | |
return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax }; | |
} | |
function parseLineOrder( dataView, offset ) { | |
var lineOrders = [ | |
'INCREASING_Y' | |
]; | |
var lineOrder = parseUint8( dataView, offset ); | |
return lineOrders[ lineOrder ]; | |
} | |
function parseV2f( dataView, offset ) { | |
var x = parseFloat32( dataView, offset ); | |
var y = parseFloat32( dataView, offset ); | |
return [ x, y ]; | |
} | |
function parseValue( dataView, buffer, offset, type, size ) { | |
if ( type === 'string' || type === 'iccProfile' ) { | |
return parseFixedLengthString( buffer, offset, size ); | |
} else if ( type === 'chlist' ) { | |
return parseChlist( dataView, buffer, offset, size ); | |
} else if ( type === 'chromaticities' ) { | |
return parseChromaticities( dataView, offset ); | |
} else if ( type === 'compression' ) { | |
return parseCompression( dataView, offset ); | |
} else if ( type === 'box2i' ) { | |
return parseBox2i( dataView, offset ); | |
} else if ( type === 'lineOrder' ) { | |
return parseLineOrder( dataView, offset ); | |
} else if ( type === 'float' ) { | |
return parseFloat32( dataView, offset ); | |
} else if ( type === 'v2f' ) { | |
return parseV2f( dataView, offset ); | |
} else if ( type === 'int' ) { | |
return parseUint32( dataView, offset ); | |
} else { | |
throw 'Cannot parse value for unsupported type: ' + type; | |
} | |
} | |
var bufferDataView = new DataView(buffer); | |
var uInt8Array = new Uint8Array(buffer); | |
var EXRHeader = {}; | |
var magic = bufferDataView.getUint32( 0, true ); | |
var versionByteZero = bufferDataView.getUint8( 4, true ); | |
var fullMask = bufferDataView.getUint8( 5, true ); | |
// start of header | |
var offset = { value: 8 }; // start at 8, after magic stuff | |
var keepReading = true; | |
while ( keepReading ) { | |
var attributeName = parseNullTerminatedString( buffer, offset ); | |
if ( attributeName == 0 ) { | |
keepReading = false; | |
} else { | |
var attributeType = parseNullTerminatedString( buffer, offset ); | |
var attributeSize = parseUint32( bufferDataView, offset ); | |
var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize ); | |
EXRHeader[ attributeName ] = attributeValue; | |
} | |
} | |
// offsets | |
var dataWindowHeight = EXRHeader.dataWindow.yMax + 1; | |
var scanlineBlockSize = 1; // 1 for NO_COMPRESSION | |
if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) { | |
scanlineBlockSize = 32; | |
} | |
var numBlocks = dataWindowHeight / scanlineBlockSize; | |
for ( var i = 0; i < numBlocks; i ++ ) { | |
var scanlineOffset = parseUlong( bufferDataView, offset ); | |
} | |
// we should be passed the scanline offset table, start reading pixel data | |
var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1; | |
var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1; | |
var numChannels = EXRHeader.channels.length; | |
var byteArray = new Float32Array( width * height * numChannels ); | |
var channelOffsets = { | |
R: 0, | |
G: 1, | |
B: 2, | |
A: 3 | |
}; | |
if ( EXRHeader.compression === 'NO_COMPRESSION' ) { | |
for ( var y = 0; y < height; y ++ ) { | |
var y_scanline = parseUint32( bufferDataView, offset ); | |
var dataSize = parseUint32( bufferDataView, offset ); | |
for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) { | |
var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ]; | |
if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { | |
// HALF | |
for ( var x = 0; x < width; x ++ ) { | |
var val = parseFloat16( bufferDataView, offset ); | |
byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val; | |
} | |
} else { | |
throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.'; | |
} | |
} | |
} | |
} else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) { | |
for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) { | |
var line_no = parseUint32( bufferDataView, offset ); | |
var data_len = parseUint32( bufferDataView, offset ); | |
var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF ); | |
var tmpBuffer = new Uint16Array( tmpBufferSize ); | |
var tmpOffset = { value: 0 }; | |
decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize ); | |
for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) { | |
for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) { | |
var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ]; | |
if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { | |
// HALF | |
for ( var x = 0; x < width; x ++ ) { | |
var val = decodeFloat16( tmpBuffer[ ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x ] ); | |
var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize ); | |
byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val; | |
} | |
} else { | |
throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.'; | |
} | |
} | |
} | |
} | |
} else { | |
throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported'; | |
} | |
return { | |
header: EXRHeader, | |
width: width, | |
height: height, | |
data: byteArray, | |
format: EXRHeader.channels.length == 4 ? THREE.RGBAFormat : THREE.RGBFormat, | |
type: THREE.FloatType | |
}; | |
}; | |