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| /** | |
| * @author WestLangley / http://github.com/WestLangley | |
| * | |
| */ | |
| THREE.LineGeometry = function () { | |
| THREE.LineSegmentsGeometry.call( this ); | |
| this.type = 'LineGeometry'; | |
| }; | |
| THREE.LineGeometry.prototype = Object.assign( Object.create( THREE.LineSegmentsGeometry.prototype ), { | |
| constructor: THREE.LineGeometry, | |
| isLineGeometry: true, | |
| setPositions: function ( array ) { | |
| // converts [ x1, y1, z1, x2, y2, z2, ... ] to pairs format | |
| var length = array.length - 3; | |
| var points = new Float32Array( 2 * length ); | |
| for ( var i = 0; i < length; i += 3 ) { | |
| points[ 2 * i ] = array[ i ]; | |
| points[ 2 * i + 1 ] = array[ i + 1 ]; | |
| points[ 2 * i + 2 ] = array[ i + 2 ]; | |
| points[ 2 * i + 3 ] = array[ i + 3 ]; | |
| points[ 2 * i + 4 ] = array[ i + 4 ]; | |
| points[ 2 * i + 5 ] = array[ i + 5 ]; | |
| } | |
| THREE.LineSegmentsGeometry.prototype.setPositions.call( this, points ); | |
| return this; | |
| }, | |
| setColors: function ( array ) { | |
| // converts [ r1, g1, b1, r2, g2, b2, ... ] to pairs format | |
| var length = array.length - 3; | |
| var colors = new Float32Array( 2 * length ); | |
| for ( var i = 0; i < length; i += 3 ) { | |
| colors[ 2 * i ] = array[ i ]; | |
| colors[ 2 * i + 1 ] = array[ i + 1 ]; | |
| colors[ 2 * i + 2 ] = array[ i + 2 ]; | |
| colors[ 2 * i + 3 ] = array[ i + 3 ]; | |
| colors[ 2 * i + 4 ] = array[ i + 4 ]; | |
| colors[ 2 * i + 5 ] = array[ i + 5 ]; | |
| } | |
| THREE.LineSegmentsGeometry.prototype.setColors.call( this, colors ); | |
| return this; | |
| }, | |
| fromLine: function ( line ) { | |
| var geometry = line.geometry; | |
| if ( geometry.isGeometry ) { | |
| this.setPositions( geometry.vertices ); | |
| } else if ( geometry.isBufferGeometry ) { | |
| this.setPositions( geometry.position.array ); // assumes non-indexed | |
| } | |
| // set colors, maybe | |
| return this; | |
| }, | |
| copy: function ( source ) { | |
| // todo | |
| return this; | |
| } | |
| } ); | |