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/** | |
* @author WestLangley / http://github.com/WestLangley | |
* | |
*/ | |
THREE.LineGeometry = function () { | |
THREE.LineSegmentsGeometry.call( this ); | |
this.type = 'LineGeometry'; | |
}; | |
THREE.LineGeometry.prototype = Object.assign( Object.create( THREE.LineSegmentsGeometry.prototype ), { | |
constructor: THREE.LineGeometry, | |
isLineGeometry: true, | |
setPositions: function ( array ) { | |
// converts [ x1, y1, z1, x2, y2, z2, ... ] to pairs format | |
var length = array.length - 3; | |
var points = new Float32Array( 2 * length ); | |
for ( var i = 0; i < length; i += 3 ) { | |
points[ 2 * i ] = array[ i ]; | |
points[ 2 * i + 1 ] = array[ i + 1 ]; | |
points[ 2 * i + 2 ] = array[ i + 2 ]; | |
points[ 2 * i + 3 ] = array[ i + 3 ]; | |
points[ 2 * i + 4 ] = array[ i + 4 ]; | |
points[ 2 * i + 5 ] = array[ i + 5 ]; | |
} | |
THREE.LineSegmentsGeometry.prototype.setPositions.call( this, points ); | |
return this; | |
}, | |
setColors: function ( array ) { | |
// converts [ r1, g1, b1, r2, g2, b2, ... ] to pairs format | |
var length = array.length - 3; | |
var colors = new Float32Array( 2 * length ); | |
for ( var i = 0; i < length; i += 3 ) { | |
colors[ 2 * i ] = array[ i ]; | |
colors[ 2 * i + 1 ] = array[ i + 1 ]; | |
colors[ 2 * i + 2 ] = array[ i + 2 ]; | |
colors[ 2 * i + 3 ] = array[ i + 3 ]; | |
colors[ 2 * i + 4 ] = array[ i + 4 ]; | |
colors[ 2 * i + 5 ] = array[ i + 5 ]; | |
} | |
THREE.LineSegmentsGeometry.prototype.setColors.call( this, colors ); | |
return this; | |
}, | |
fromLine: function ( line ) { | |
var geometry = line.geometry; | |
if ( geometry.isGeometry ) { | |
this.setPositions( geometry.vertices ); | |
} else if ( geometry.isBufferGeometry ) { | |
this.setPositions( geometry.position.array ); // assumes non-indexed | |
} | |
// set colors, maybe | |
return this; | |
}, | |
copy: function ( source ) { | |
// todo | |
return this; | |
} | |
} ); | |