Spaces:
Running
Running
/** | |
* @author James Baicoianu / http://www.baicoianu.com/ | |
*/ | |
THREE.FlyControls = function ( object, domElement ) { | |
this.object = object; | |
this.domElement = ( domElement !== undefined ) ? domElement : document; | |
if ( domElement ) this.domElement.setAttribute( 'tabindex', - 1 ); | |
// API | |
this.movementSpeed = 1.0; | |
this.rollSpeed = 0.005; | |
this.dragToLook = false; | |
this.autoForward = false; | |
// disable default target object behavior | |
// internals | |
this.tmpQuaternion = new THREE.Quaternion(); | |
this.mouseStatus = 0; | |
this.moveState = { up: 0, down: 0, left: 0, right: 0, forward: 0, back: 0, pitchUp: 0, pitchDown: 0, yawLeft: 0, yawRight: 0, rollLeft: 0, rollRight: 0 }; | |
this.moveVector = new THREE.Vector3( 0, 0, 0 ); | |
this.rotationVector = new THREE.Vector3( 0, 0, 0 ); | |
this.keydown = function ( event ) { | |
if ( event.altKey ) { | |
return; | |
} | |
//event.preventDefault(); | |
switch ( event.keyCode ) { | |
case 16: /* shift */ this.movementSpeedMultiplier = .1; break; | |
case 87: /*W*/ this.moveState.forward = 1; break; | |
case 83: /*S*/ this.moveState.back = 1; break; | |
case 65: /*A*/ this.moveState.left = 1; break; | |
case 68: /*D*/ this.moveState.right = 1; break; | |
case 82: /*R*/ this.moveState.up = 1; break; | |
case 70: /*F*/ this.moveState.down = 1; break; | |
case 38: /*up*/ this.moveState.pitchUp = 1; break; | |
case 40: /*down*/ this.moveState.pitchDown = 1; break; | |
case 37: /*left*/ this.moveState.yawLeft = 1; break; | |
case 39: /*right*/ this.moveState.yawRight = 1; break; | |
case 81: /*Q*/ this.moveState.rollLeft = 1; break; | |
case 69: /*E*/ this.moveState.rollRight = 1; break; | |
} | |
this.updateMovementVector(); | |
this.updateRotationVector(); | |
}; | |
this.keyup = function ( event ) { | |
switch ( event.keyCode ) { | |
case 16: /* shift */ this.movementSpeedMultiplier = 1; break; | |
case 87: /*W*/ this.moveState.forward = 0; break; | |
case 83: /*S*/ this.moveState.back = 0; break; | |
case 65: /*A*/ this.moveState.left = 0; break; | |
case 68: /*D*/ this.moveState.right = 0; break; | |
case 82: /*R*/ this.moveState.up = 0; break; | |
case 70: /*F*/ this.moveState.down = 0; break; | |
case 38: /*up*/ this.moveState.pitchUp = 0; break; | |
case 40: /*down*/ this.moveState.pitchDown = 0; break; | |
case 37: /*left*/ this.moveState.yawLeft = 0; break; | |
case 39: /*right*/ this.moveState.yawRight = 0; break; | |
case 81: /*Q*/ this.moveState.rollLeft = 0; break; | |
case 69: /*E*/ this.moveState.rollRight = 0; break; | |
} | |
this.updateMovementVector(); | |
this.updateRotationVector(); | |
}; | |
this.mousedown = function ( event ) { | |
if ( this.domElement !== document ) { | |
this.domElement.focus(); | |
} | |
event.preventDefault(); | |
event.stopPropagation(); | |
if ( this.dragToLook ) { | |
this.mouseStatus ++; | |
} else { | |
switch ( event.button ) { | |
case 0: this.moveState.forward = 1; break; | |
case 2: this.moveState.back = 1; break; | |
} | |
this.updateMovementVector(); | |
} | |
}; | |
this.mousemove = function ( event ) { | |
if ( ! this.dragToLook || this.mouseStatus > 0 ) { | |
var container = this.getContainerDimensions(); | |
var halfWidth = container.size[ 0 ] / 2; | |
var halfHeight = container.size[ 1 ] / 2; | |
this.moveState.yawLeft = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth ) / halfWidth; | |
this.moveState.pitchDown = ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight; | |
this.updateRotationVector(); | |
} | |
}; | |
this.mouseup = function ( event ) { | |
event.preventDefault(); | |
event.stopPropagation(); | |
if ( this.dragToLook ) { | |
this.mouseStatus --; | |
this.moveState.yawLeft = this.moveState.pitchDown = 0; | |
} else { | |
switch ( event.button ) { | |
case 0: this.moveState.forward = 0; break; | |
case 2: this.moveState.back = 0; break; | |
} | |
this.updateMovementVector(); | |
} | |
this.updateRotationVector(); | |
}; | |
this.update = function ( delta ) { | |
var moveMult = delta * this.movementSpeed; | |
var rotMult = delta * this.rollSpeed; | |
this.object.translateX( this.moveVector.x * moveMult ); | |
this.object.translateY( this.moveVector.y * moveMult ); | |
this.object.translateZ( this.moveVector.z * moveMult ); | |
this.tmpQuaternion.set( this.rotationVector.x * rotMult, this.rotationVector.y * rotMult, this.rotationVector.z * rotMult, 1 ).normalize(); | |
this.object.quaternion.multiply( this.tmpQuaternion ); | |
// expose the rotation vector for convenience | |
this.object.rotation.setFromQuaternion( this.object.quaternion, this.object.rotation.order ); | |
}; | |
this.updateMovementVector = function () { | |
var forward = ( this.moveState.forward || ( this.autoForward && ! this.moveState.back ) ) ? 1 : 0; | |
this.moveVector.x = ( - this.moveState.left + this.moveState.right ); | |
this.moveVector.y = ( - this.moveState.down + this.moveState.up ); | |
this.moveVector.z = ( - forward + this.moveState.back ); | |
//console.log( 'move:', [ this.moveVector.x, this.moveVector.y, this.moveVector.z ] ); | |
}; | |
this.updateRotationVector = function () { | |
this.rotationVector.x = ( - this.moveState.pitchDown + this.moveState.pitchUp ); | |
this.rotationVector.y = ( - this.moveState.yawRight + this.moveState.yawLeft ); | |
this.rotationVector.z = ( - this.moveState.rollRight + this.moveState.rollLeft ); | |
//console.log( 'rotate:', [ this.rotationVector.x, this.rotationVector.y, this.rotationVector.z ] ); | |
}; | |
this.getContainerDimensions = function () { | |
if ( this.domElement != document ) { | |
return { | |
size: [ this.domElement.offsetWidth, this.domElement.offsetHeight ], | |
offset: [ this.domElement.offsetLeft, this.domElement.offsetTop ] | |
}; | |
} else { | |
return { | |
size: [ window.innerWidth, window.innerHeight ], | |
offset: [ 0, 0 ] | |
}; | |
} | |
}; | |
function bind( scope, fn ) { | |
return function () { | |
fn.apply( scope, arguments ); | |
}; | |
} | |
function contextmenu( event ) { | |
event.preventDefault(); | |
} | |
this.dispose = function () { | |
this.domElement.removeEventListener( 'contextmenu', contextmenu, false ); | |
this.domElement.removeEventListener( 'mousedown', _mousedown, false ); | |
this.domElement.removeEventListener( 'mousemove', _mousemove, false ); | |
this.domElement.removeEventListener( 'mouseup', _mouseup, false ); | |
window.removeEventListener( 'keydown', _keydown, false ); | |
window.removeEventListener( 'keyup', _keyup, false ); | |
}; | |
var _mousemove = bind( this, this.mousemove ); | |
var _mousedown = bind( this, this.mousedown ); | |
var _mouseup = bind( this, this.mouseup ); | |
var _keydown = bind( this, this.keydown ); | |
var _keyup = bind( this, this.keyup ); | |
this.domElement.addEventListener( 'contextmenu', contextmenu, false ); | |
this.domElement.addEventListener( 'mousemove', _mousemove, false ); | |
this.domElement.addEventListener( 'mousedown', _mousedown, false ); | |
this.domElement.addEventListener( 'mouseup', _mouseup, false ); | |
window.addEventListener( 'keydown', _keydown, false ); | |
window.addEventListener( 'keyup', _keyup, false ); | |
this.updateMovementVector(); | |
this.updateRotationVector(); | |
}; | |