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import { Texture } from './Texture';
import {
  Mapping,
  Wrapping,
  TextureFilter,
  PixelFormat,
  TextureDataType,
  TextureEncoding,
} from '../constants';

export class CubeTexture extends Texture {
  constructor(
    images?: any[], // HTMLImageElement or HTMLCanvasElement
    mapping?: Mapping,
    wrapS?: Wrapping,
    wrapT?: Wrapping,
    magFilter?: TextureFilter,
    minFilter?: TextureFilter,
    format?: PixelFormat,
    type?: TextureDataType,
    anisotropy?: number,
    encoding?: TextureEncoding
  );

  images: any; // returns and sets the value of Texture.image in the codde ?
}