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import { WebGLProgram } from './WebGLProgram';

/**
 * An object with a series of statistical information about the graphics board memory and the rendering process.
 */
export class WebGLInfo {
  autoReset: boolean;
  memory: {
    geometries: number;
    textures: number;
  };
  programs: WebGLProgram[] | null;
  render: {
    calls: number;
    frame: number;
    lines: number;
    points: number;
    triangles: number;
  };
  reset(): void;
}