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import { WebGLProgram } from './WebGLProgram';
/**
* An object with a series of statistical information about the graphics board memory and the rendering process.
*/
export class WebGLInfo {
autoReset: boolean;
memory: {
geometries: number;
textures: number;
};
programs: WebGLProgram[] | null;
render: {
calls: number;
frame: number;
lines: number;
points: number;
triangles: number;
};
reset(): void;
}
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