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import { Bone } from './Bone';
import { Matrix4 } from './../math/Matrix4';
import { DataTexture } from './../textures/DataTexture';
/**
* @deprecated Use {@link Points THREE.Points} instead.
*/
/**
* @deprecated Use {@link Points THREE.Points} instead.
*/
export class Skeleton {
constructor(bones: Bone[], boneInverses?: Matrix4[]);
/**
* @deprecated This property has been removed completely.
*/
useVertexTexture: boolean;
identityMatrix: Matrix4;
bones: Bone[];
boneTextureWidth: number;
boneTextureHeight: number;
boneMatrices: Float32Array;
boneTexture: DataTexture;
boneInverses: Matrix4[];
calculateInverses(bone: Bone): void;
pose(): void;
update(): void;
clone(): this;
}
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