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import { PointLight } from './../lights/PointLight';
import { Color } from './../math/Color';
import { Matrix4 } from './../math/Matrix4';
import { Object3D } from './../core/Object3D';
export class PointLightHelper extends Object3D {
constructor(
light: PointLight,
sphereSize?: number,
color?: Color | string | number
);
light: PointLight;
color: Color | string | number | undefined;
matrix: Matrix4;
matrixAutoUpdate: boolean;
dispose(): void;
update(): void;
}
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