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import { Object3D } from './../core/Object3D';
import { Bone } from './../objects/Bone';
import { LineSegments } from './../objects/LineSegments';
export class SkeletonHelper extends LineSegments {
constructor(bone: Object3D);
bones: Bone[];
root: Object3D;
getBoneList(object: Object3D): Bone[];
update(): void;
}
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