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import { Geometry, Material, Object3D, Scene } from '../../../src/Three';
export namespace SceneUtils {
export function createMultiMaterialObject(geometry: Geometry, materials: Material[]): Object3D;
export function detach(child: Object3D, parent: Object3D, scene: Scene): void;
export function attach(child: Object3D, scene: Scene, parent: Object3D): void;
}
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