File size: 3,628 Bytes
6cd9596
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
/*
 * @author zz85 / http://github.com/zz85
 * @author WestLangley / http://github.com/WestLangley
 * @author Mugen87 / https://github.com/Mugen87
 *
 * tool for "unwrapping" and debugging three.js geometries UV mapping
 *
 * Sample usage:
 *	document.body.appendChild( THREE.UVsDebug( new THREE.SphereBufferGeometry( 10, 10, 10, 10 ) );
 *
 */

THREE.UVsDebug = function ( geometry, size ) {

	// handles wrapping of uv.x > 1 only

	var abc = 'abc';
	var a = new THREE.Vector2();
	var b = new THREE.Vector2();

	var uvs = [
		new THREE.Vector2(),
		new THREE.Vector2(),
		new THREE.Vector2()
	];

	var face = [];

	var canvas = document.createElement( 'canvas' );
	var width = size || 1024; // power of 2 required for wrapping
	var height = size || 1024;
	canvas.width = width;
	canvas.height = height;

	var ctx = canvas.getContext( '2d' );
	ctx.lineWidth = 2;
	ctx.strokeStyle = 'rgba( 0, 0, 0, 1.0 )';
	ctx.textAlign = 'center';

	// paint background white

	ctx.fillStyle = 'rgba( 255, 255, 255, 1.0 )';
	ctx.fillRect( 0, 0, width, height );

	if ( geometry.isGeometry ) {

		var faces = geometry.faces;
		var uvSet = geometry.faceVertexUvs[ 0 ];

		for ( var i = 0, il = uvSet.length; i < il; i ++ ) {

			var face = faces[ i ];
			var uv = uvSet[ i ];

			face[ 0 ] = face.a;
			face[ 1 ] = face.b;
			face[ 2 ] = face.c;

			uvs[ 0 ].copy( uv[ 0 ] );
			uvs[ 1 ].copy( uv[ 1 ] );
			uvs[ 2 ].copy( uv[ 2 ] );

			processFace( face, uvs, i );

		}

	} else {

		var index = geometry.index;
		var uvAttribute = geometry.attributes.uv;

		if ( index ) {

			// indexed geometry

			for ( var i = 0, il = index.count; i < il; i += 3 ) {

				face[ 0 ] = index.getX( i );
				face[ 1 ] = index.getX( i + 1 );
				face[ 2 ] = index.getX( i + 2 );

				uvs[ 0 ].fromBufferAttribute( uvAttribute, face[ 0 ] );
				uvs[ 1 ].fromBufferAttribute( uvAttribute, face[ 1 ] );
				uvs[ 2 ].fromBufferAttribute( uvAttribute, face[ 2 ] );

				processFace( face, uvs, i / 3 );

			}

		} else {

			// non-indexed geometry

			for ( var i = 0, il = uvAttribute.count; i < il; i += 3 ) {

				face[ 0 ] = i;
				face[ 1 ] = i + 1;
				face[ 2 ] = i + 2;

				uvs[ 0 ].fromBufferAttribute( uvAttribute, face[ 0 ] );
				uvs[ 1 ].fromBufferAttribute( uvAttribute, face[ 1 ] );
				uvs[ 2 ].fromBufferAttribute( uvAttribute, face[ 2 ] );

				processFace( face, uvs, i / 3 );

			}

		}

	}

	return canvas;

	function processFace( face, uvs, index ) {

		// draw contour of face

		ctx.beginPath();

		a.set( 0, 0 );

		for ( var j = 0, jl = uvs.length; j < jl; j ++ ) {

			var uv = uvs[ j ];

			a.x += uv.x;
			a.y += uv.y;

			if ( j === 0 ) {

				ctx.moveTo( uv.x * width, ( 1 - uv.y ) * height );

			} else {

				ctx.lineTo( uv.x * width, ( 1 - uv.y ) * height );

			}

		}

		ctx.closePath();
		ctx.stroke();

		// calculate center of face

		a.divideScalar( uvs.length );

		// label the face number

		ctx.font = '12pt Arial bold';
		ctx.fillStyle = 'rgba( 0, 0, 0, 1.0 )';
		ctx.fillText( index, a.x * width, ( 1 - a.y ) * height );

		if ( a.x > 0.95 ) {

			// wrap x // 0.95 is arbitrary

			ctx.fillText( index, ( a.x % 1 ) * width, ( 1 - a.y ) * height );

		}

		//

		ctx.font = '8pt Arial bold';
		ctx.fillStyle = 'rgba( 0, 0, 0, 1.0 )';

		// label uv edge orders

		for ( j = 0, jl = uvs.length; j < jl; j ++ ) {

			var uv = uvs[ j ];
			b.addVectors( a, uv ).divideScalar( 2 );

			var vnum = face[ j ];
			ctx.fillText( abc[ j ] + vnum, b.x * width, ( 1 - b.y ) * height );

			if ( b.x > 0.95 ) {

				// wrap x

				ctx.fillText( abc[ j ] + vnum, ( b.x % 1 ) * width, ( 1 - b.y ) * height );

			}

		}

	}

};