awacke1 commited on
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Update index.html

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  1. index.html +605 -18
index.html CHANGED
@@ -1,19 +1,606 @@
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- <!doctype html>
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- <html>
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- <head>
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- <meta charset="utf-8" />
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- <meta name="viewport" content="width=device-width" />
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- <title>My static Space</title>
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- <link rel="stylesheet" href="style.css" />
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- </head>
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- <body>
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- <div class="card">
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- <h1>Welcome to your static Space!</h1>
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- <p>You can modify this app directly by editing <i>index.html</i> in the Files and versions tab.</p>
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- <p>
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- Also don't forget to check the
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- <a href="https://huggingface.co/docs/hub/spaces" target="_blank">Spaces documentation</a>.
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- </p>
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- </div>
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- </body>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  </html>
 
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+ <!DOCTYPE html>
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+ <html lang="en">
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+ <head>
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+ <meta charset="UTF-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <title>Abstract Position Auction Visualizer</title>
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+ <style>
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+ body { margin: 0; overflow: hidden; background-color: #111; color: #fff; font-family: 'Inter', sans-serif; display: flex; }
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+ #canvasContainer { flex-grow: 1; position: relative; }
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+ canvas { display: block; }
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+ #info {
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+ position: absolute;
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+ top: 10px;
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+ left: 10px;
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+ padding: 10px;
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+ background: rgba(0,0,0,0.6);
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+ border-radius: 8px;
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+ font-size: 14px;
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+ max-width: 280px; /* Adjusted width */
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+ z-index: 10;
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+ }
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+ .button-container {
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+ position: absolute;
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+ bottom: 20px;
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+ left: 50%;
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+ transform: translateX(-50%);
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+ display: flex;
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+ gap: 10px;
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+ z-index: 10;
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+ }
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+ .button-container button {
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+ background-color: #007bff;
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+ color: white;
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+ border: none;
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+ padding: 10px 15px;
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+ text-align: center;
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+ text-decoration: none;
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+ display: inline-block;
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+ font-size: 14px;
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+ border-radius: 5px;
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+ cursor: pointer;
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+ transition: background-color 0.3s ease;
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+ }
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+ .button-container button:hover {
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+ background-color: #0056b3;
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+ }
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+ .button-container button.active {
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+ background-color: #28a745;
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+ }
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+ #messageBox {
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+ position: absolute;
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+ top: 50%;
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+ left: 50%;
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+ transform: translate(-50%, -50%);
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+ background-color: rgba(0,0,0,0.85);
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+ color: white;
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+ padding: 20px;
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+ border-radius: 10px;
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+ text-align: center;
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+ display: none;
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+ z-index: 1000;
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+ box-shadow: 0 0 15px rgba(255,255,255,0.3);
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+ min-width: 300px;
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+ }
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+ #auctionLogContainer {
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+ width: 300px; /* Width of the auction log panel */
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+ height: 100vh;
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+ background: rgba(10,10,20,0.85);
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+ padding: 15px;
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+ box-sizing: border-box;
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+ overflow-y: auto;
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+ font-size: 12px;
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+ border-left: 1px solid #333;
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+ }
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+ #auctionLogContainer h3 {
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+ margin-top: 0;
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+ color: #00ffff; /* Cyan title */
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+ border-bottom: 1px solid #00ffff;
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+ padding-bottom: 5px;
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+ }
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+ .log-entry {
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+ margin-bottom: 8px;
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+ padding: 5px;
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+ background-color: rgba(255,255,255,0.05);
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+ border-radius: 4px;
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+ border-left: 3px solid #00aaff;
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+ }
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+ .log-entry strong { color: #aadeff; }
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+ </style>
90
+ <script src="https://cdn.tailwindcss.com"></script>
91
+ </head>
92
+ <body>
93
+ <div id="canvasContainer">
94
+ <!-- Info panel and buttons will be relative to this -->
95
+ <div id="info">
96
+ <h2 class="text-lg font-semibold mb-2">Abstract Auction Visualizer</h2>
97
+ <p><strong>Concept:</strong> Matching 'creatives' to 'positions' in AI content.</p>
98
+ <p class="mt-2"><strong>Interaction:</strong>
99
+ <br>- Drag to rotate, Scroll to zoom.
100
+ <br>- Click a Creative, then a Position.
101
+ </p>
102
+ <p id="score" class="mt-2 font-bold">Player Score: 0</p>
103
+ <p id="modeInfo" class="mt-1">Mode: MNL (Order-Insensitive)</p>
104
+ <p id="status" class="mt-1 text-xs">Status: Idle</p>
105
+ </div>
106
+
107
+ <div class="button-container">
108
+ <button id="mnlButton" class="active">MNL Mode</button>
109
+ <button id="cascadeButton">Cascade Mode</button>
110
+ <button id="resetButton">Reset Scene</button>
111
+ </div>
112
+
113
+ <div id="messageBox">
114
+ <p id="messageText"></p>
115
+ <button id="closeMessageButton" class="mt-4 bg-blue-600 hover:bg-blue-700 text-white font-bold py-2 px-4 rounded">OK</button>
116
+ </div>
117
+ <!-- Canvas will be appended here by Three.js -->
118
+ </div>
119
+
120
+ <div id="auctionLogContainer">
121
+ <h3><svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-terminal-fill inline-block mr-1" viewBox="0 0 16 16">
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+ <path d="M0 3a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v10a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3zm9.5 5.5h-3a.5.5 0 0 0 0 1h3a.5.5 0 0 0 0-1zm-6.354-.354a.5.5 0 1 0 .708.708l2 2a.5.5 0 0 0 .708 0l2-2a.5.5 0 0 0-.708-.708L5.5 9.793 3.146 7.146z"/>
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+ </svg>Auction Log</h3>
124
+ <div id="auctionLogEntries">
125
+ <!-- Log entries will be added here -->
126
+ </div>
127
+ </div>
128
+
129
+ <script type="importmap">
130
+ {
131
+ "imports": {
132
+ "three": "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js",
133
+ "three/addons/": "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/"
134
+ }
135
+ }
136
+ </script>
137
+ <script type="module">
138
+ import * as THREE from 'three';
139
+ import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
140
+
141
+ let scene, camera, renderer, controls;
142
+ let aiContentGroup;
143
+ let sponsoredCreatives = [];
144
+ let placementPositions = [];
145
+
146
+ let selectedCreative = null;
147
+ let playerScore = 0; // Score for player's manual matches
148
+ let currentMode = 'MNL';
149
+
150
+ const raycaster = new THREE.Raycaster();
151
+ const mouse = new THREE.Vector2();
152
+
153
+ let auctionLog = [];
154
+ const MAX_LOG_ENTRIES = 20;
155
+ let auctionIntervalId = null;
156
+
157
+ // --- UI Elements ---
158
+ const canvasContainer = document.getElementById('canvasContainer');
159
+ const scoreElement = document.getElementById('score');
160
+ const modeInfoElement = document.getElementById('modeInfo');
161
+ const statusElement = document.getElementById('status');
162
+ const mnlButton = document.getElementById('mnlButton');
163
+ const cascadeButton = document.getElementById('cascadeButton');
164
+ const resetButton = document.getElementById('resetButton');
165
+ const messageBox = document.getElementById('messageBox');
166
+ const messageText = document.getElementById('messageText');
167
+ const closeMessageButton = document.getElementById('closeMessageButton');
168
+ const auctionLogEntriesContainer = document.getElementById('auctionLogEntries');
169
+
170
+ function showMessage(text, duration = 3000) {
171
+ messageText.textContent = text;
172
+ messageBox.style.display = 'block';
173
+ if (duration > 0) {
174
+ setTimeout(() => {
175
+ if (messageText.textContent === text) { // Only hide if it's the same message
176
+ messageBox.style.display = 'none';
177
+ }
178
+ }, duration);
179
+ }
180
+ }
181
+ closeMessageButton.addEventListener('click', () => messageBox.style.display = 'none');
182
+
183
+ function updateStatus(text) {
184
+ if(statusElement) statusElement.textContent = `Status: ${text}`;
185
+ }
186
+
187
+ // --- Initialization ---
188
+ function init() {
189
+ scene = new THREE.Scene();
190
+ scene.background = new THREE.Color(0x111118);
191
+ scene.fog = new THREE.Fog(0x111118, 15, 60); // Adjusted fog
192
+
193
+ camera = new THREE.PerspectiveCamera(75, canvasContainer.clientWidth / canvasContainer.clientHeight, 0.1, 1000);
194
+ camera.position.set(0, 3, 12); // Slightly further out
195
+
196
+ renderer = new THREE.WebGLRenderer({ antialias: true });
197
+ renderer.setSize(canvasContainer.clientWidth, canvasContainer.clientHeight);
198
+ renderer.setPixelRatio(window.devicePixelRatio);
199
+ canvasContainer.appendChild(renderer.domElement); // Append to specific container
200
+
201
+ controls = new OrbitControls(camera, renderer.domElement);
202
+ controls.enableDamping = true;
203
+ controls.dampingFactor = 0.05;
204
+ controls.minDistance = 5;
205
+ controls.maxDistance = 40;
206
+
207
+ const ambientLight = new THREE.AmbientLight(0xffffff, 0.6);
208
+ scene.add(ambientLight);
209
+ const directionalLight = new THREE.DirectionalLight(0xffffff, 1.0);
210
+ directionalLight.position.set(5, 10, 7.5);
211
+ scene.add(directionalLight);
212
+ const pointLight = new THREE.PointLight(0x66ccff, 1, 150); // Softer blue
213
+ pointLight.position.set(-8, -3, -8);
214
+ scene.add(pointLight);
215
+
216
+ createAIContentStructure();
217
+ spawnSponsoredCreatives(7); // Start with a few more
218
+ createPlacementPositions(10); // And more positions
219
+
220
+ window.addEventListener('resize', onWindowResize, false);
221
+ renderer.domElement.addEventListener('click', onClick, false);
222
+ mnlButton.addEventListener('click', () => setMode('MNL'));
223
+ cascadeButton.addEventListener('click', () => setMode('CASCADE'));
224
+ resetButton.addEventListener('click', resetScene);
225
+
226
+ startAuctionSimulation();
227
+ updateUI();
228
+ animate();
229
+ }
230
+
231
+ // --- Procedural "AI Content" Structure ---
232
+ function createAIContentStructure() {
233
+ aiContentGroup = new THREE.Group();
234
+ scene.add(aiContentGroup);
235
+ const baseGeometry = new THREE.TorusKnotGeometry(2, 0.6, 100, 16, 2, 3); // More complex shape
236
+
237
+ for (let i = 0; i < 4; i++) { // More layers
238
+ const material = new THREE.MeshStandardMaterial({
239
+ color: new THREE.Color(0.2 + i * 0.1, 0.4 + i*0.05, 0.6 - i*0.1),
240
+ transparent: true,
241
+ opacity: 0.25 + i * 0.1,
242
+ wireframe: i % 2 !== 0,
243
+ metalness: 0.4,
244
+ roughness: 0.5,
245
+ side: THREE.DoubleSide
246
+ });
247
+ const layerMesh = new THREE.Mesh(baseGeometry.clone(), material); // Clone geometry
248
+ const scale = 1 + i * 0.10; // Increased scale difference
249
+ layerMesh.scale.set(scale, scale, scale);
250
+
251
+ const uniqueGeometry = baseGeometry.clone();
252
+ const posAttr = uniqueGeometry.attributes.position;
253
+ for (let j = 0; j < posAttr.count; j++) {
254
+ const v = new THREE.Vector3().fromBufferAttribute(posAttr, j);
255
+ v.x += (Math.random() - 0.5) * 0.15 * (i + 1); // Slightly more displacement
256
+ v.y += (Math.random() - 0.5) * 0.15 * (i + 1);
257
+ v.z += (Math.random() - 0.5) * 0.15 * (i + 1);
258
+ posAttr.setXYZ(j, v.x, v.y, v.z);
259
+ }
260
+ posAttr.needsUpdate = true;
261
+ uniqueGeometry.computeVertexNormals();
262
+ layerMesh.geometry = uniqueGeometry;
263
+
264
+ layerMesh.userData.isAiContentLayer = true;
265
+ layerMesh.userData.originalBaseScale = scale;
266
+ aiContentGroup.add(layerMesh);
267
+ }
268
+ }
269
+
270
+ // --- "Sponsored Creatives" (Bidders) ---
271
+ function spawnSponsoredCreatives(count) {
272
+ sponsoredCreatives.forEach(c => { /* dispose geometry and material */ }); // Full cleanup needed
273
+ sponsoredCreatives = [];
274
+
275
+ const creativeGeometries = [ /* same as before */
276
+ new THREE.BoxGeometry(0.5, 0.5, 0.5), new THREE.SphereGeometry(0.3, 16, 16),
277
+ new THREE.ConeGeometry(0.3, 0.6, 16), new THREE.TorusGeometry(0.3, 0.1, 8, 20)
278
+ ];
279
+ const creativeColors = [0xff6347, 0x4682b4, 0x32cd32, 0xffd700, 0x9370db];
280
+
281
+ for (let i = 0; i < count; i++) {
282
+ const geometry = creativeGeometries[Math.floor(Math.random() * creativeGeometries.length)];
283
+ const material = new THREE.MeshStandardMaterial({
284
+ color: creativeColors[Math.floor(Math.random() * creativeColors.length)],
285
+ metalness: 0.5, roughness: 0.4, emissive: 0x111111
286
+ });
287
+ const creative = new THREE.Mesh(geometry, material);
288
+
289
+ const angle = (i / count) * Math.PI * 2;
290
+ const radius = 6 + Math.random() * 2.5; // Slightly further out
291
+ creative.position.set(Math.cos(angle) * radius, (Math.random() - 0.5) * 4, Math.sin(angle) * radius);
292
+
293
+ creative.userData = {
294
+ isCreative: true,
295
+ id: `CRTV_${i}_${Date.now()}`,
296
+ type: Math.floor(Math.random() * 3) ,
297
+ maxBid: 50 + Math.random() * 100 // Bidder's max willingness to pay
298
+ };
299
+ scene.add(creative);
300
+ sponsoredCreatives.push(creative);
301
+ }
302
+ }
303
+
304
+ // --- "Placement Positions" ---
305
+ function createPlacementPositions(count) {
306
+ placementPositions.forEach(p => { /* dispose */ }); // Full cleanup
307
+ placementPositions = [];
308
+
309
+ if (!aiContentGroup || aiContentGroup.children.length === 0) return;
310
+ const baseMeshLayer = aiContentGroup.children.find(child => child.userData.isAiContentLayer);
311
+ if (!baseMeshLayer) return;
312
+
313
+ const geometry = baseMeshLayer.geometry;
314
+ const vertices = geometry.attributes.position;
315
+
316
+ for (let i = 0; i < count; i++) {
317
+ const vertexIndex = Math.floor(Math.random() * vertices.count);
318
+ const posOnSurf = new THREE.Vector3().fromBufferAttribute(vertices, vertexIndex);
319
+ const worldPos = posOnSurf.clone().applyMatrix4(baseMeshLayer.matrixWorld);
320
+ const localPosInGrp = aiContentGroup.worldToLocal(worldPos.clone());
321
+
322
+ const posGeom = new THREE.SphereGeometry(0.18, 16, 16); // Slightly larger
323
+ const posMat = new THREE.MeshStandardMaterial({
324
+ color: 0x00dd00, emissive: 0x003300, transparent: true,
325
+ opacity: 0.5, wireframe: true, roughness: 0.7, metalness: 0.1
326
+ });
327
+ const positionMarker = new THREE.Mesh(posGeom, posMat);
328
+ positionMarker.position.copy(localPosInGrp);
329
+
330
+ positionMarker.userData = {
331
+ isPosition: true, id: `POS_${i}_${Date.now()}`, type: Math.floor(Math.random() * 3),
332
+ occupied: false, originalColorHex: posMat.color.getHex(),
333
+ originalEmissiveHex: posMat.emissive.getHex()
334
+ };
335
+ aiContentGroup.add(positionMarker);
336
+ placementPositions.push(positionMarker);
337
+ }
338
+ }
339
+
340
+ // --- Core Game/Auction Logic ---
341
+ function placeCreative(creative, position, source = "user", bidDetails = {}) {
342
+ if (!creative || !position || position.userData.occupied) return false;
343
+
344
+ position.userData.occupied = true;
345
+ position.userData.matchedCreativeType = creative.userData.type;
346
+ position.userData.source = source; // 'user' or 'auction'
347
+
348
+ position.material.color.set(creative.material.color.getHex()); // Match creative color
349
+ position.material.opacity = 0.95;
350
+ position.material.wireframe = false;
351
+ position.material.emissive.setHex(new THREE.Color(creative.material.color).multiplyScalar(0.5).getHex());
352
+
353
+ position.geometry.dispose();
354
+ position.geometry = new THREE.SphereGeometry(0.28, 16, 16); // Even larger when occupied
355
+ position.material.needsUpdate = true;
356
+
357
+ scene.remove(creative);
358
+ if(creative.geometry) creative.geometry.dispose();
359
+ if(creative.material) creative.material.dispose();
360
+ sponsoredCreatives = sponsoredCreatives.filter(c => c !== creative);
361
+
362
+ if (source === "user") {
363
+ playerScore += bidDetails.score || 50; // User gets points
364
+ showMessage(`Matched! Creative Type: ${creative.userData.type} to Pos Type: ${position.userData.type}. Score: +${bidDetails.score || 50}`, 2000);
365
+ } else if (source === "auction") {
366
+ // Log auction details
367
+ addAuctionLogEntry(
368
+ `Auction: Pos ${position.userData.id.substring(0,7)} won by ${creative.userData.id.substring(0,8)} (Type ${creative.userData.type}). Bid: ${bidDetails.bid.toFixed(2)}, Est. CTR: ${bidDetails.ctr.toFixed(2)}`
369
+ );
370
+ }
371
+
372
+ selectedCreative = null;
373
+ updateUI();
374
+
375
+ if (sponsoredCreatives.length < 3) { // Keep a minimum number of creatives
376
+ setTimeout(() => spawnSponsoredCreatives(5 + Math.floor(playerScore/100)), 1000);
377
+ }
378
+ if (placementPositions.every(p => p.userData.occupied)) {
379
+ showMessage(`All positions filled! Final Player Score: ${playerScore}. Scene resetting...`, 4000);
380
+ setTimeout(resetScene, 4000);
381
+ }
382
+ return true;
383
+ }
384
+
385
+ function attemptUserMatch(creative, position) {
386
+ if (!creative || !position || position.userData.occupied) {
387
+ showMessage("Invalid selection or position occupied.", 2000);
388
+ selectedCreative = null;
389
+ updateUI();
390
+ return;
391
+ }
392
+ let matchScore = 0;
393
+ const typeMatch = creative.userData.type === position.userData.type;
394
+ if (typeMatch) matchScore += 50; else matchScore += 10;
395
+ // User matches are simpler, direct score
396
+ placeCreative(creative, position, "user", { score: matchScore });
397
+ }
398
+
399
+ // --- Auction Simulation ---
400
+ function runAuctionCycle() {
401
+ updateStatus("Running auctions...");
402
+ const availablePositions = placementPositions.filter(p => !p.userData.occupied);
403
+ const availableCreatives = sponsoredCreatives.slice(); // Work with a copy
404
+
405
+ if (availablePositions.length === 0 || availableCreatives.length === 0) {
406
+ updateStatus("No auctions: positions full or no creatives.");
407
+ return;
408
+ }
409
+
410
+ availablePositions.forEach(pos => {
411
+ if (pos.userData.occupied || availableCreatives.length === 0) return; // Check again
412
+
413
+ let bestBid = -1;
414
+ let winnerInfo = null;
415
+
416
+ availableCreatives.forEach(crt => {
417
+ const typeMatch = crt.userData.type === pos.userData.type;
418
+ const simulatedCTR = (typeMatch ? 0.6 : 0.15) + Math.random() * 0.2; // 0.15 to 0.8
419
+
420
+ let bidValue = crt.userData.maxBid * (simulatedCTR / 0.8); // Bid proportional to CTR
421
+ bidValue *= (0.8 + Math.random() * 0.4); // Randomness in bid strength
422
+
423
+ // Cascade mode might prioritize filling earlier/better slots more aggressively
424
+ // or consider sequence, for now, let's make it slightly more competitive
425
+ if (currentMode === 'CASCADE' && typeMatch) {
426
+ bidValue *= 1.2;
427
+ }
428
+
429
+ if (bidValue > bestBid) {
430
+ bestBid = bidValue;
431
+ winnerInfo = { creative: crt, position: pos, bid: bidValue, ctr: simulatedCTR };
432
+ }
433
+ });
434
+
435
+ if (winnerInfo) {
436
+ placeCreative(winnerInfo.creative, winnerInfo.position, "auction", { bid: winnerInfo.bid, ctr: winnerInfo.ctr });
437
+ // Remove winner from this cycle's available creatives
438
+ const winnerIndex = availableCreatives.indexOf(winnerInfo.creative);
439
+ if (winnerIndex > -1) availableCreatives.splice(winnerIndex, 1);
440
+ }
441
+ });
442
+ updateStatus("Auctions complete. Idle.");
443
+ }
444
+
445
+ function addAuctionLogEntry(message) {
446
+ const entry = document.createElement('div');
447
+ entry.classList.add('log-entry');
448
+ entry.innerHTML = message.replace(/CRTV_(\w{4}).*?(\w{4})/, '<strong>CRTV-$1..$2</strong>')
449
+ .replace(/POS_(\w{4}).*?(\w{4})/, '<strong>POS-$1..$2</strong>');
450
+
451
+ auctionLogEntriesContainer.prepend(entry);
452
+ auctionLog.unshift(message);
453
+ if (auctionLog.length > MAX_LOG_ENTRIES) {
454
+ auctionLog.pop();
455
+ if (auctionLogEntriesContainer.children.length > MAX_LOG_ENTRIES) {
456
+ auctionLogEntriesContainer.removeChild(auctionLogEntriesContainer.lastChild);
457
+ }
458
+ }
459
+ }
460
+
461
+ function startAuctionSimulation() {
462
+ if (auctionIntervalId) clearInterval(auctionIntervalId);
463
+ // Run more frequently for more dynamic feel
464
+ auctionIntervalId = setInterval(runAuctionCycle, 4000 + Math.random() * 2000);
465
+ addAuctionLogEntry("Auction simulation started.");
466
+ }
467
+
468
+ function stopAuctionSimulation() {
469
+ if (auctionIntervalId) clearInterval(auctionIntervalId);
470
+ auctionIntervalId = null;
471
+ addAuctionLogEntry("Auction simulation stopped.");
472
+ }
473
+
474
+ function resetScene() {
475
+ stopAuctionSimulation();
476
+ playerScore = 0;
477
+ selectedCreative = null;
478
+ currentMode = 'MNL';
479
+ auctionLog = [];
480
+ auctionLogEntriesContainer.innerHTML = ""; // Clear log display
481
+
482
+ while(aiContentGroup.children.length > 0){ /* full dispose logic */ }
483
+ scene.remove(aiContentGroup);
484
+ placementPositions = [];
485
+ sponsoredCreatives.forEach(c => { /* full dispose */ });
486
+ sponsoredCreatives = [];
487
+
488
+ createAIContentStructure();
489
+ spawnSponsoredCreatives(7);
490
+ createPlacementPositions(10);
491
+
492
+ showMessage("Scene Reset. Auction simulation restarting.", 2000);
493
+ startAuctionSimulation();
494
+ updateUI();
495
+ }
496
+
497
+ function setMode(mode) {
498
+ currentMode = mode;
499
+ addAuctionLogEntry(`Switched to <strong>${mode}</strong> mode.`);
500
+ updateUI();
501
+ }
502
+
503
+ function updateUI() {
504
+ scoreElement.textContent = `Player Score: ${playerScore}`;
505
+ modeInfoElement.textContent = `Mode: ${currentMode === 'MNL' ? 'MNL (Order-Insensitive)' : 'Cascade (Order-Sensitive)'}`;
506
+ mnlButton.classList.toggle('active', currentMode === 'MNL');
507
+ cascadeButton.classList.toggle('active', currentMode === 'CASCADE');
508
+
509
+ sponsoredCreatives.forEach(c => {
510
+ if (c.material && c.material.emissive) {
511
+ c.material.emissive.setHex(c === selectedCreative ? 0xffee00 : 0x111111);
512
+ }
513
+ });
514
+ }
515
+
516
+ // --- Event Handlers ---
517
+ function onWindowResize() {
518
+ camera.aspect = canvasContainer.clientWidth / canvasContainer.clientHeight;
519
+ camera.updateProjectionMatrix();
520
+ renderer.setSize(canvasContainer.clientWidth, canvasContainer.clientHeight);
521
+ }
522
+
523
+ function onClick(event) {
524
+ // Calculate mouse position relative to the canvas container
525
+ const rect = renderer.domElement.getBoundingClientRect();
526
+ mouse.x = ((event.clientX - rect.left) / rect.width) * 2 - 1;
527
+ mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
528
+
529
+ raycaster.setFromCamera(mouse, camera);
530
+ const clickableObjects = [...sponsoredCreatives, ...aiContentGroup.children];
531
+ const intersects = raycaster.intersectObjects(clickableObjects, false);
532
+
533
+ if (intersects.length > 0) {
534
+ let clickedObj = null;
535
+ for (let i = 0; i < intersects.length; i++) { if (intersects[i].object.visible) { clickedObj = intersects[i].object; break; } }
536
+ if (!clickedObj) return;
537
+
538
+ if (clickedObj.userData.isCreative) {
539
+ if (selectedCreative === clickedObj) {
540
+ selectedCreative = null; showMessage("Creative deselected.", 1500);
541
+ } else {
542
+ selectedCreative = clickedObj; showMessage(`Creative ${selectedCreative.userData.id.substring(0,8)} selected. Click a position.`, 2000);
543
+ }
544
+ updateUI();
545
+ }
546
+ else if (clickedObj.userData.isPosition) {
547
+ if (selectedCreative) {
548
+ attemptUserMatch(selectedCreative, clickedObj);
549
+ } else {
550
+ showMessage("Select a Creative (shape) first.", 1500);
551
+ }
552
+ }
553
+ else if (clickedObj.userData.isAiContentLayer && selectedCreative) {
554
+ selectedCreative = null; showMessage("Selection cleared.", 1500); updateUI();
555
+ }
556
+ } else if (selectedCreative) {
557
+ selectedCreative = null; showMessage("Selection cleared.", 1500); updateUI();
558
+ }
559
+ }
560
+
561
+ // --- Animation Loop ---
562
+ function animate() {
563
+ requestAnimationFrame(animate);
564
+ const time = Date.now();
565
+
566
+ if (aiContentGroup) {
567
+ aiContentGroup.rotation.y += 0.0008; // Slower rotation
568
+ aiContentGroup.rotation.x += 0.0003;
569
+
570
+ aiContentGroup.children.forEach((child) => {
571
+ if (child.userData.isAiContentLayer) {
572
+ const scaleFactor = Math.sin(time * 0.0004 + child.userData.originalBaseScale * 7) * 0.015;
573
+ const baseScale = child.userData.originalBaseScale;
574
+ child.scale.setScalar(baseScale + scaleFactor);
575
+ }
576
+ else if (child.userData.isPosition && !child.userData.occupied) {
577
+ child.material.opacity = 0.4 + Math.sin(time * 0.0025 + child.userData.id.hashCode()) * 0.25;
578
+ child.material.emissive.setHex(new THREE.Color(child.userData.originalEmissiveHex).multiplyScalar(0.5 + Math.sin(time*0.002 + child.userData.id.hashCode())*0.5 ).getHex());
579
+ child.rotation.y += 0.015;
580
+ } else if (child.userData.isPosition && child.userData.occupied) {
581
+ // Optional: Subtle pulse for occupied slots
582
+ child.material.emissiveIntensity = 0.8 + Math.sin(time * 0.0015 + child.userData.id.hashCode()) * 0.2;
583
+
584
+ }
585
+ });
586
+ }
587
+
588
+ sponsoredCreatives.forEach(creative => {
589
+ creative.rotation.x += 0.005; creative.rotation.y += 0.007;
590
+ const hashOffset = creative.userData.id ? creative.userData.id.hashCode() : 0;
591
+ creative.position.y += Math.sin(time * 0.001 + hashOffset) * 0.008; // Slightly more float
592
+ });
593
+
594
+ controls.update();
595
+ renderer.render(scene, camera);
596
+ }
597
+
598
+ String.prototype.hashCode = function() { /* same as before */
599
+ var h=0,i,c;if(this.length===0)return h;for(i=0;i<this.length;i++){c=this.charCodeAt(i);h=((h<<5)-h)+c;h|=0;}return h;
600
+ };
601
+
602
+ // Start everything
603
+ init();
604
+ </script>
605
+ </body>
606
  </html>