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Browse files- index.html +605 -18
index.html
CHANGED
@@ -1,19 +1,606 @@
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</html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Abstract Position Auction Visualizer</title>
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<style>
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body { margin: 0; overflow: hidden; background-color: #111; color: #fff; font-family: 'Inter', sans-serif; display: flex; }
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#canvasContainer { flex-grow: 1; position: relative; }
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canvas { display: block; }
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#info {
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position: absolute;
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top: 10px;
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left: 10px;
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padding: 10px;
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background: rgba(0,0,0,0.6);
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border-radius: 8px;
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font-size: 14px;
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max-width: 280px; /* Adjusted width */
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z-index: 10;
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}
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.button-container {
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position: absolute;
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bottom: 20px;
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left: 50%;
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transform: translateX(-50%);
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display: flex;
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gap: 10px;
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z-index: 10;
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}
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.button-container button {
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background-color: #007bff;
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color: white;
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border: none;
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padding: 10px 15px;
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text-align: center;
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text-decoration: none;
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display: inline-block;
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font-size: 14px;
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border-radius: 5px;
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cursor: pointer;
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transition: background-color 0.3s ease;
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}
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.button-container button:hover {
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background-color: #0056b3;
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}
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.button-container button.active {
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background-color: #28a745;
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}
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#messageBox {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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background-color: rgba(0,0,0,0.85);
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color: white;
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padding: 20px;
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border-radius: 10px;
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text-align: center;
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display: none;
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z-index: 1000;
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box-shadow: 0 0 15px rgba(255,255,255,0.3);
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min-width: 300px;
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}
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#auctionLogContainer {
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width: 300px; /* Width of the auction log panel */
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height: 100vh;
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background: rgba(10,10,20,0.85);
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padding: 15px;
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box-sizing: border-box;
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overflow-y: auto;
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font-size: 12px;
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border-left: 1px solid #333;
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}
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#auctionLogContainer h3 {
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margin-top: 0;
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color: #00ffff; /* Cyan title */
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border-bottom: 1px solid #00ffff;
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padding-bottom: 5px;
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}
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.log-entry {
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margin-bottom: 8px;
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padding: 5px;
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background-color: rgba(255,255,255,0.05);
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border-radius: 4px;
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border-left: 3px solid #00aaff;
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}
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.log-entry strong { color: #aadeff; }
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</style>
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<script src="https://cdn.tailwindcss.com"></script>
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</head>
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<body>
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<div id="canvasContainer">
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<!-- Info panel and buttons will be relative to this -->
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<div id="info">
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<h2 class="text-lg font-semibold mb-2">Abstract Auction Visualizer</h2>
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<p><strong>Concept:</strong> Matching 'creatives' to 'positions' in AI content.</p>
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<p class="mt-2"><strong>Interaction:</strong>
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<br>- Drag to rotate, Scroll to zoom.
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<br>- Click a Creative, then a Position.
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</p>
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<p id="score" class="mt-2 font-bold">Player Score: 0</p>
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<p id="modeInfo" class="mt-1">Mode: MNL (Order-Insensitive)</p>
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<p id="status" class="mt-1 text-xs">Status: Idle</p>
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</div>
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<div class="button-container">
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<button id="mnlButton" class="active">MNL Mode</button>
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<button id="cascadeButton">Cascade Mode</button>
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<button id="resetButton">Reset Scene</button>
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</div>
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<div id="messageBox">
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<p id="messageText"></p>
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<button id="closeMessageButton" class="mt-4 bg-blue-600 hover:bg-blue-700 text-white font-bold py-2 px-4 rounded">OK</button>
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</div>
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<!-- Canvas will be appended here by Three.js -->
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</div>
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<div id="auctionLogContainer">
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<h3><svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-terminal-fill inline-block mr-1" viewBox="0 0 16 16">
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<path d="M0 3a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v10a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2V3zm9.5 5.5h-3a.5.5 0 0 0 0 1h3a.5.5 0 0 0 0-1zm-6.354-.354a.5.5 0 1 0 .708.708l2 2a.5.5 0 0 0 .708 0l2-2a.5.5 0 0 0-.708-.708L5.5 9.793 3.146 7.146z"/>
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</svg>Auction Log</h3>
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<div id="auctionLogEntries">
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<!-- Log entries will be added here -->
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</div>
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</div>
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<script type="importmap">
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{
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"imports": {
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"three": "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js",
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133 |
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"three/addons/": "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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let scene, camera, renderer, controls;
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let aiContentGroup;
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let sponsoredCreatives = [];
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let placementPositions = [];
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let selectedCreative = null;
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let playerScore = 0; // Score for player's manual matches
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148 |
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let currentMode = 'MNL';
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const raycaster = new THREE.Raycaster();
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const mouse = new THREE.Vector2();
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let auctionLog = [];
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const MAX_LOG_ENTRIES = 20;
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let auctionIntervalId = null;
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// --- UI Elements ---
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const canvasContainer = document.getElementById('canvasContainer');
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159 |
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const scoreElement = document.getElementById('score');
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const modeInfoElement = document.getElementById('modeInfo');
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const statusElement = document.getElementById('status');
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const mnlButton = document.getElementById('mnlButton');
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163 |
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const cascadeButton = document.getElementById('cascadeButton');
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const resetButton = document.getElementById('resetButton');
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const messageBox = document.getElementById('messageBox');
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const messageText = document.getElementById('messageText');
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const closeMessageButton = document.getElementById('closeMessageButton');
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const auctionLogEntriesContainer = document.getElementById('auctionLogEntries');
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function showMessage(text, duration = 3000) {
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messageText.textContent = text;
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messageBox.style.display = 'block';
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if (duration > 0) {
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setTimeout(() => {
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if (messageText.textContent === text) { // Only hide if it's the same message
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messageBox.style.display = 'none';
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}
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}, duration);
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}
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}
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closeMessageButton.addEventListener('click', () => messageBox.style.display = 'none');
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function updateStatus(text) {
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if(statusElement) statusElement.textContent = `Status: ${text}`;
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}
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// --- Initialization ---
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function init() {
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scene = new THREE.Scene();
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scene.background = new THREE.Color(0x111118);
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scene.fog = new THREE.Fog(0x111118, 15, 60); // Adjusted fog
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camera = new THREE.PerspectiveCamera(75, canvasContainer.clientWidth / canvasContainer.clientHeight, 0.1, 1000);
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camera.position.set(0, 3, 12); // Slightly further out
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renderer = new THREE.WebGLRenderer({ antialias: true });
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renderer.setSize(canvasContainer.clientWidth, canvasContainer.clientHeight);
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renderer.setPixelRatio(window.devicePixelRatio);
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canvasContainer.appendChild(renderer.domElement); // Append to specific container
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controls = new OrbitControls(camera, renderer.domElement);
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controls.enableDamping = true;
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controls.dampingFactor = 0.05;
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controls.minDistance = 5;
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controls.maxDistance = 40;
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const ambientLight = new THREE.AmbientLight(0xffffff, 0.6);
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scene.add(ambientLight);
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209 |
+
const directionalLight = new THREE.DirectionalLight(0xffffff, 1.0);
|
210 |
+
directionalLight.position.set(5, 10, 7.5);
|
211 |
+
scene.add(directionalLight);
|
212 |
+
const pointLight = new THREE.PointLight(0x66ccff, 1, 150); // Softer blue
|
213 |
+
pointLight.position.set(-8, -3, -8);
|
214 |
+
scene.add(pointLight);
|
215 |
+
|
216 |
+
createAIContentStructure();
|
217 |
+
spawnSponsoredCreatives(7); // Start with a few more
|
218 |
+
createPlacementPositions(10); // And more positions
|
219 |
+
|
220 |
+
window.addEventListener('resize', onWindowResize, false);
|
221 |
+
renderer.domElement.addEventListener('click', onClick, false);
|
222 |
+
mnlButton.addEventListener('click', () => setMode('MNL'));
|
223 |
+
cascadeButton.addEventListener('click', () => setMode('CASCADE'));
|
224 |
+
resetButton.addEventListener('click', resetScene);
|
225 |
+
|
226 |
+
startAuctionSimulation();
|
227 |
+
updateUI();
|
228 |
+
animate();
|
229 |
+
}
|
230 |
+
|
231 |
+
// --- Procedural "AI Content" Structure ---
|
232 |
+
function createAIContentStructure() {
|
233 |
+
aiContentGroup = new THREE.Group();
|
234 |
+
scene.add(aiContentGroup);
|
235 |
+
const baseGeometry = new THREE.TorusKnotGeometry(2, 0.6, 100, 16, 2, 3); // More complex shape
|
236 |
+
|
237 |
+
for (let i = 0; i < 4; i++) { // More layers
|
238 |
+
const material = new THREE.MeshStandardMaterial({
|
239 |
+
color: new THREE.Color(0.2 + i * 0.1, 0.4 + i*0.05, 0.6 - i*0.1),
|
240 |
+
transparent: true,
|
241 |
+
opacity: 0.25 + i * 0.1,
|
242 |
+
wireframe: i % 2 !== 0,
|
243 |
+
metalness: 0.4,
|
244 |
+
roughness: 0.5,
|
245 |
+
side: THREE.DoubleSide
|
246 |
+
});
|
247 |
+
const layerMesh = new THREE.Mesh(baseGeometry.clone(), material); // Clone geometry
|
248 |
+
const scale = 1 + i * 0.10; // Increased scale difference
|
249 |
+
layerMesh.scale.set(scale, scale, scale);
|
250 |
+
|
251 |
+
const uniqueGeometry = baseGeometry.clone();
|
252 |
+
const posAttr = uniqueGeometry.attributes.position;
|
253 |
+
for (let j = 0; j < posAttr.count; j++) {
|
254 |
+
const v = new THREE.Vector3().fromBufferAttribute(posAttr, j);
|
255 |
+
v.x += (Math.random() - 0.5) * 0.15 * (i + 1); // Slightly more displacement
|
256 |
+
v.y += (Math.random() - 0.5) * 0.15 * (i + 1);
|
257 |
+
v.z += (Math.random() - 0.5) * 0.15 * (i + 1);
|
258 |
+
posAttr.setXYZ(j, v.x, v.y, v.z);
|
259 |
+
}
|
260 |
+
posAttr.needsUpdate = true;
|
261 |
+
uniqueGeometry.computeVertexNormals();
|
262 |
+
layerMesh.geometry = uniqueGeometry;
|
263 |
+
|
264 |
+
layerMesh.userData.isAiContentLayer = true;
|
265 |
+
layerMesh.userData.originalBaseScale = scale;
|
266 |
+
aiContentGroup.add(layerMesh);
|
267 |
+
}
|
268 |
+
}
|
269 |
+
|
270 |
+
// --- "Sponsored Creatives" (Bidders) ---
|
271 |
+
function spawnSponsoredCreatives(count) {
|
272 |
+
sponsoredCreatives.forEach(c => { /* dispose geometry and material */ }); // Full cleanup needed
|
273 |
+
sponsoredCreatives = [];
|
274 |
+
|
275 |
+
const creativeGeometries = [ /* same as before */
|
276 |
+
new THREE.BoxGeometry(0.5, 0.5, 0.5), new THREE.SphereGeometry(0.3, 16, 16),
|
277 |
+
new THREE.ConeGeometry(0.3, 0.6, 16), new THREE.TorusGeometry(0.3, 0.1, 8, 20)
|
278 |
+
];
|
279 |
+
const creativeColors = [0xff6347, 0x4682b4, 0x32cd32, 0xffd700, 0x9370db];
|
280 |
+
|
281 |
+
for (let i = 0; i < count; i++) {
|
282 |
+
const geometry = creativeGeometries[Math.floor(Math.random() * creativeGeometries.length)];
|
283 |
+
const material = new THREE.MeshStandardMaterial({
|
284 |
+
color: creativeColors[Math.floor(Math.random() * creativeColors.length)],
|
285 |
+
metalness: 0.5, roughness: 0.4, emissive: 0x111111
|
286 |
+
});
|
287 |
+
const creative = new THREE.Mesh(geometry, material);
|
288 |
+
|
289 |
+
const angle = (i / count) * Math.PI * 2;
|
290 |
+
const radius = 6 + Math.random() * 2.5; // Slightly further out
|
291 |
+
creative.position.set(Math.cos(angle) * radius, (Math.random() - 0.5) * 4, Math.sin(angle) * radius);
|
292 |
+
|
293 |
+
creative.userData = {
|
294 |
+
isCreative: true,
|
295 |
+
id: `CRTV_${i}_${Date.now()}`,
|
296 |
+
type: Math.floor(Math.random() * 3) ,
|
297 |
+
maxBid: 50 + Math.random() * 100 // Bidder's max willingness to pay
|
298 |
+
};
|
299 |
+
scene.add(creative);
|
300 |
+
sponsoredCreatives.push(creative);
|
301 |
+
}
|
302 |
+
}
|
303 |
+
|
304 |
+
// --- "Placement Positions" ---
|
305 |
+
function createPlacementPositions(count) {
|
306 |
+
placementPositions.forEach(p => { /* dispose */ }); // Full cleanup
|
307 |
+
placementPositions = [];
|
308 |
+
|
309 |
+
if (!aiContentGroup || aiContentGroup.children.length === 0) return;
|
310 |
+
const baseMeshLayer = aiContentGroup.children.find(child => child.userData.isAiContentLayer);
|
311 |
+
if (!baseMeshLayer) return;
|
312 |
+
|
313 |
+
const geometry = baseMeshLayer.geometry;
|
314 |
+
const vertices = geometry.attributes.position;
|
315 |
+
|
316 |
+
for (let i = 0; i < count; i++) {
|
317 |
+
const vertexIndex = Math.floor(Math.random() * vertices.count);
|
318 |
+
const posOnSurf = new THREE.Vector3().fromBufferAttribute(vertices, vertexIndex);
|
319 |
+
const worldPos = posOnSurf.clone().applyMatrix4(baseMeshLayer.matrixWorld);
|
320 |
+
const localPosInGrp = aiContentGroup.worldToLocal(worldPos.clone());
|
321 |
+
|
322 |
+
const posGeom = new THREE.SphereGeometry(0.18, 16, 16); // Slightly larger
|
323 |
+
const posMat = new THREE.MeshStandardMaterial({
|
324 |
+
color: 0x00dd00, emissive: 0x003300, transparent: true,
|
325 |
+
opacity: 0.5, wireframe: true, roughness: 0.7, metalness: 0.1
|
326 |
+
});
|
327 |
+
const positionMarker = new THREE.Mesh(posGeom, posMat);
|
328 |
+
positionMarker.position.copy(localPosInGrp);
|
329 |
+
|
330 |
+
positionMarker.userData = {
|
331 |
+
isPosition: true, id: `POS_${i}_${Date.now()}`, type: Math.floor(Math.random() * 3),
|
332 |
+
occupied: false, originalColorHex: posMat.color.getHex(),
|
333 |
+
originalEmissiveHex: posMat.emissive.getHex()
|
334 |
+
};
|
335 |
+
aiContentGroup.add(positionMarker);
|
336 |
+
placementPositions.push(positionMarker);
|
337 |
+
}
|
338 |
+
}
|
339 |
+
|
340 |
+
// --- Core Game/Auction Logic ---
|
341 |
+
function placeCreative(creative, position, source = "user", bidDetails = {}) {
|
342 |
+
if (!creative || !position || position.userData.occupied) return false;
|
343 |
+
|
344 |
+
position.userData.occupied = true;
|
345 |
+
position.userData.matchedCreativeType = creative.userData.type;
|
346 |
+
position.userData.source = source; // 'user' or 'auction'
|
347 |
+
|
348 |
+
position.material.color.set(creative.material.color.getHex()); // Match creative color
|
349 |
+
position.material.opacity = 0.95;
|
350 |
+
position.material.wireframe = false;
|
351 |
+
position.material.emissive.setHex(new THREE.Color(creative.material.color).multiplyScalar(0.5).getHex());
|
352 |
+
|
353 |
+
position.geometry.dispose();
|
354 |
+
position.geometry = new THREE.SphereGeometry(0.28, 16, 16); // Even larger when occupied
|
355 |
+
position.material.needsUpdate = true;
|
356 |
+
|
357 |
+
scene.remove(creative);
|
358 |
+
if(creative.geometry) creative.geometry.dispose();
|
359 |
+
if(creative.material) creative.material.dispose();
|
360 |
+
sponsoredCreatives = sponsoredCreatives.filter(c => c !== creative);
|
361 |
+
|
362 |
+
if (source === "user") {
|
363 |
+
playerScore += bidDetails.score || 50; // User gets points
|
364 |
+
showMessage(`Matched! Creative Type: ${creative.userData.type} to Pos Type: ${position.userData.type}. Score: +${bidDetails.score || 50}`, 2000);
|
365 |
+
} else if (source === "auction") {
|
366 |
+
// Log auction details
|
367 |
+
addAuctionLogEntry(
|
368 |
+
`Auction: Pos ${position.userData.id.substring(0,7)} won by ${creative.userData.id.substring(0,8)} (Type ${creative.userData.type}). Bid: ${bidDetails.bid.toFixed(2)}, Est. CTR: ${bidDetails.ctr.toFixed(2)}`
|
369 |
+
);
|
370 |
+
}
|
371 |
+
|
372 |
+
selectedCreative = null;
|
373 |
+
updateUI();
|
374 |
+
|
375 |
+
if (sponsoredCreatives.length < 3) { // Keep a minimum number of creatives
|
376 |
+
setTimeout(() => spawnSponsoredCreatives(5 + Math.floor(playerScore/100)), 1000);
|
377 |
+
}
|
378 |
+
if (placementPositions.every(p => p.userData.occupied)) {
|
379 |
+
showMessage(`All positions filled! Final Player Score: ${playerScore}. Scene resetting...`, 4000);
|
380 |
+
setTimeout(resetScene, 4000);
|
381 |
+
}
|
382 |
+
return true;
|
383 |
+
}
|
384 |
+
|
385 |
+
function attemptUserMatch(creative, position) {
|
386 |
+
if (!creative || !position || position.userData.occupied) {
|
387 |
+
showMessage("Invalid selection or position occupied.", 2000);
|
388 |
+
selectedCreative = null;
|
389 |
+
updateUI();
|
390 |
+
return;
|
391 |
+
}
|
392 |
+
let matchScore = 0;
|
393 |
+
const typeMatch = creative.userData.type === position.userData.type;
|
394 |
+
if (typeMatch) matchScore += 50; else matchScore += 10;
|
395 |
+
// User matches are simpler, direct score
|
396 |
+
placeCreative(creative, position, "user", { score: matchScore });
|
397 |
+
}
|
398 |
+
|
399 |
+
// --- Auction Simulation ---
|
400 |
+
function runAuctionCycle() {
|
401 |
+
updateStatus("Running auctions...");
|
402 |
+
const availablePositions = placementPositions.filter(p => !p.userData.occupied);
|
403 |
+
const availableCreatives = sponsoredCreatives.slice(); // Work with a copy
|
404 |
+
|
405 |
+
if (availablePositions.length === 0 || availableCreatives.length === 0) {
|
406 |
+
updateStatus("No auctions: positions full or no creatives.");
|
407 |
+
return;
|
408 |
+
}
|
409 |
+
|
410 |
+
availablePositions.forEach(pos => {
|
411 |
+
if (pos.userData.occupied || availableCreatives.length === 0) return; // Check again
|
412 |
+
|
413 |
+
let bestBid = -1;
|
414 |
+
let winnerInfo = null;
|
415 |
+
|
416 |
+
availableCreatives.forEach(crt => {
|
417 |
+
const typeMatch = crt.userData.type === pos.userData.type;
|
418 |
+
const simulatedCTR = (typeMatch ? 0.6 : 0.15) + Math.random() * 0.2; // 0.15 to 0.8
|
419 |
+
|
420 |
+
let bidValue = crt.userData.maxBid * (simulatedCTR / 0.8); // Bid proportional to CTR
|
421 |
+
bidValue *= (0.8 + Math.random() * 0.4); // Randomness in bid strength
|
422 |
+
|
423 |
+
// Cascade mode might prioritize filling earlier/better slots more aggressively
|
424 |
+
// or consider sequence, for now, let's make it slightly more competitive
|
425 |
+
if (currentMode === 'CASCADE' && typeMatch) {
|
426 |
+
bidValue *= 1.2;
|
427 |
+
}
|
428 |
+
|
429 |
+
if (bidValue > bestBid) {
|
430 |
+
bestBid = bidValue;
|
431 |
+
winnerInfo = { creative: crt, position: pos, bid: bidValue, ctr: simulatedCTR };
|
432 |
+
}
|
433 |
+
});
|
434 |
+
|
435 |
+
if (winnerInfo) {
|
436 |
+
placeCreative(winnerInfo.creative, winnerInfo.position, "auction", { bid: winnerInfo.bid, ctr: winnerInfo.ctr });
|
437 |
+
// Remove winner from this cycle's available creatives
|
438 |
+
const winnerIndex = availableCreatives.indexOf(winnerInfo.creative);
|
439 |
+
if (winnerIndex > -1) availableCreatives.splice(winnerIndex, 1);
|
440 |
+
}
|
441 |
+
});
|
442 |
+
updateStatus("Auctions complete. Idle.");
|
443 |
+
}
|
444 |
+
|
445 |
+
function addAuctionLogEntry(message) {
|
446 |
+
const entry = document.createElement('div');
|
447 |
+
entry.classList.add('log-entry');
|
448 |
+
entry.innerHTML = message.replace(/CRTV_(\w{4}).*?(\w{4})/, '<strong>CRTV-$1..$2</strong>')
|
449 |
+
.replace(/POS_(\w{4}).*?(\w{4})/, '<strong>POS-$1..$2</strong>');
|
450 |
+
|
451 |
+
auctionLogEntriesContainer.prepend(entry);
|
452 |
+
auctionLog.unshift(message);
|
453 |
+
if (auctionLog.length > MAX_LOG_ENTRIES) {
|
454 |
+
auctionLog.pop();
|
455 |
+
if (auctionLogEntriesContainer.children.length > MAX_LOG_ENTRIES) {
|
456 |
+
auctionLogEntriesContainer.removeChild(auctionLogEntriesContainer.lastChild);
|
457 |
+
}
|
458 |
+
}
|
459 |
+
}
|
460 |
+
|
461 |
+
function startAuctionSimulation() {
|
462 |
+
if (auctionIntervalId) clearInterval(auctionIntervalId);
|
463 |
+
// Run more frequently for more dynamic feel
|
464 |
+
auctionIntervalId = setInterval(runAuctionCycle, 4000 + Math.random() * 2000);
|
465 |
+
addAuctionLogEntry("Auction simulation started.");
|
466 |
+
}
|
467 |
+
|
468 |
+
function stopAuctionSimulation() {
|
469 |
+
if (auctionIntervalId) clearInterval(auctionIntervalId);
|
470 |
+
auctionIntervalId = null;
|
471 |
+
addAuctionLogEntry("Auction simulation stopped.");
|
472 |
+
}
|
473 |
+
|
474 |
+
function resetScene() {
|
475 |
+
stopAuctionSimulation();
|
476 |
+
playerScore = 0;
|
477 |
+
selectedCreative = null;
|
478 |
+
currentMode = 'MNL';
|
479 |
+
auctionLog = [];
|
480 |
+
auctionLogEntriesContainer.innerHTML = ""; // Clear log display
|
481 |
+
|
482 |
+
while(aiContentGroup.children.length > 0){ /* full dispose logic */ }
|
483 |
+
scene.remove(aiContentGroup);
|
484 |
+
placementPositions = [];
|
485 |
+
sponsoredCreatives.forEach(c => { /* full dispose */ });
|
486 |
+
sponsoredCreatives = [];
|
487 |
+
|
488 |
+
createAIContentStructure();
|
489 |
+
spawnSponsoredCreatives(7);
|
490 |
+
createPlacementPositions(10);
|
491 |
+
|
492 |
+
showMessage("Scene Reset. Auction simulation restarting.", 2000);
|
493 |
+
startAuctionSimulation();
|
494 |
+
updateUI();
|
495 |
+
}
|
496 |
+
|
497 |
+
function setMode(mode) {
|
498 |
+
currentMode = mode;
|
499 |
+
addAuctionLogEntry(`Switched to <strong>${mode}</strong> mode.`);
|
500 |
+
updateUI();
|
501 |
+
}
|
502 |
+
|
503 |
+
function updateUI() {
|
504 |
+
scoreElement.textContent = `Player Score: ${playerScore}`;
|
505 |
+
modeInfoElement.textContent = `Mode: ${currentMode === 'MNL' ? 'MNL (Order-Insensitive)' : 'Cascade (Order-Sensitive)'}`;
|
506 |
+
mnlButton.classList.toggle('active', currentMode === 'MNL');
|
507 |
+
cascadeButton.classList.toggle('active', currentMode === 'CASCADE');
|
508 |
+
|
509 |
+
sponsoredCreatives.forEach(c => {
|
510 |
+
if (c.material && c.material.emissive) {
|
511 |
+
c.material.emissive.setHex(c === selectedCreative ? 0xffee00 : 0x111111);
|
512 |
+
}
|
513 |
+
});
|
514 |
+
}
|
515 |
+
|
516 |
+
// --- Event Handlers ---
|
517 |
+
function onWindowResize() {
|
518 |
+
camera.aspect = canvasContainer.clientWidth / canvasContainer.clientHeight;
|
519 |
+
camera.updateProjectionMatrix();
|
520 |
+
renderer.setSize(canvasContainer.clientWidth, canvasContainer.clientHeight);
|
521 |
+
}
|
522 |
+
|
523 |
+
function onClick(event) {
|
524 |
+
// Calculate mouse position relative to the canvas container
|
525 |
+
const rect = renderer.domElement.getBoundingClientRect();
|
526 |
+
mouse.x = ((event.clientX - rect.left) / rect.width) * 2 - 1;
|
527 |
+
mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
|
528 |
+
|
529 |
+
raycaster.setFromCamera(mouse, camera);
|
530 |
+
const clickableObjects = [...sponsoredCreatives, ...aiContentGroup.children];
|
531 |
+
const intersects = raycaster.intersectObjects(clickableObjects, false);
|
532 |
+
|
533 |
+
if (intersects.length > 0) {
|
534 |
+
let clickedObj = null;
|
535 |
+
for (let i = 0; i < intersects.length; i++) { if (intersects[i].object.visible) { clickedObj = intersects[i].object; break; } }
|
536 |
+
if (!clickedObj) return;
|
537 |
+
|
538 |
+
if (clickedObj.userData.isCreative) {
|
539 |
+
if (selectedCreative === clickedObj) {
|
540 |
+
selectedCreative = null; showMessage("Creative deselected.", 1500);
|
541 |
+
} else {
|
542 |
+
selectedCreative = clickedObj; showMessage(`Creative ${selectedCreative.userData.id.substring(0,8)} selected. Click a position.`, 2000);
|
543 |
+
}
|
544 |
+
updateUI();
|
545 |
+
}
|
546 |
+
else if (clickedObj.userData.isPosition) {
|
547 |
+
if (selectedCreative) {
|
548 |
+
attemptUserMatch(selectedCreative, clickedObj);
|
549 |
+
} else {
|
550 |
+
showMessage("Select a Creative (shape) first.", 1500);
|
551 |
+
}
|
552 |
+
}
|
553 |
+
else if (clickedObj.userData.isAiContentLayer && selectedCreative) {
|
554 |
+
selectedCreative = null; showMessage("Selection cleared.", 1500); updateUI();
|
555 |
+
}
|
556 |
+
} else if (selectedCreative) {
|
557 |
+
selectedCreative = null; showMessage("Selection cleared.", 1500); updateUI();
|
558 |
+
}
|
559 |
+
}
|
560 |
+
|
561 |
+
// --- Animation Loop ---
|
562 |
+
function animate() {
|
563 |
+
requestAnimationFrame(animate);
|
564 |
+
const time = Date.now();
|
565 |
+
|
566 |
+
if (aiContentGroup) {
|
567 |
+
aiContentGroup.rotation.y += 0.0008; // Slower rotation
|
568 |
+
aiContentGroup.rotation.x += 0.0003;
|
569 |
+
|
570 |
+
aiContentGroup.children.forEach((child) => {
|
571 |
+
if (child.userData.isAiContentLayer) {
|
572 |
+
const scaleFactor = Math.sin(time * 0.0004 + child.userData.originalBaseScale * 7) * 0.015;
|
573 |
+
const baseScale = child.userData.originalBaseScale;
|
574 |
+
child.scale.setScalar(baseScale + scaleFactor);
|
575 |
+
}
|
576 |
+
else if (child.userData.isPosition && !child.userData.occupied) {
|
577 |
+
child.material.opacity = 0.4 + Math.sin(time * 0.0025 + child.userData.id.hashCode()) * 0.25;
|
578 |
+
child.material.emissive.setHex(new THREE.Color(child.userData.originalEmissiveHex).multiplyScalar(0.5 + Math.sin(time*0.002 + child.userData.id.hashCode())*0.5 ).getHex());
|
579 |
+
child.rotation.y += 0.015;
|
580 |
+
} else if (child.userData.isPosition && child.userData.occupied) {
|
581 |
+
// Optional: Subtle pulse for occupied slots
|
582 |
+
child.material.emissiveIntensity = 0.8 + Math.sin(time * 0.0015 + child.userData.id.hashCode()) * 0.2;
|
583 |
+
|
584 |
+
}
|
585 |
+
});
|
586 |
+
}
|
587 |
+
|
588 |
+
sponsoredCreatives.forEach(creative => {
|
589 |
+
creative.rotation.x += 0.005; creative.rotation.y += 0.007;
|
590 |
+
const hashOffset = creative.userData.id ? creative.userData.id.hashCode() : 0;
|
591 |
+
creative.position.y += Math.sin(time * 0.001 + hashOffset) * 0.008; // Slightly more float
|
592 |
+
});
|
593 |
+
|
594 |
+
controls.update();
|
595 |
+
renderer.render(scene, camera);
|
596 |
+
}
|
597 |
+
|
598 |
+
String.prototype.hashCode = function() { /* same as before */
|
599 |
+
var h=0,i,c;if(this.length===0)return h;for(i=0;i<this.length;i++){c=this.charCodeAt(i);h=((h<<5)-h)+c;h|=0;}return h;
|
600 |
+
};
|
601 |
+
|
602 |
+
// Start everything
|
603 |
+
init();
|
604 |
+
</script>
|
605 |
+
</body>
|
606 |
</html>
|