Spaces:
Runtime error
Runtime error
Update app.py
Browse files
app.py
CHANGED
@@ -5,40 +5,18 @@ from components import GamePlay, Player, Dealer, Deck
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# PersistDataset -----
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import os
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import csv
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from gradio import inputs, outputs
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import huggingface_hub
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from huggingface_hub import Repository, hf_hub_download, upload_file
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from datetime import datetime
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DATASET_REPO_URL = "https://huggingface.co/datasets/awacke1/Carddata.csv"
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DATASET_REPO_ID = "awacke1/Carddata.csv"
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DATA_FILENAME = "Carddata.csv"
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DATA_FILE = os.path.join("data", DATA_FILENAME)
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HF_TOKEN = os.environ.get("HF_TOKEN")
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# overriding/appending to the gradio template
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<script>
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if (!window.hasBeenRun) {
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window.hasBeenRun = true;
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console.log("should only happen once");
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document.querySelector("button.submit").click();
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}
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</script>
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"""
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#with open(os.path.join(gr.networking.STATIC_TEMPLATE_LIB, "frontend", "index.html"), "a") as f:
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# f.write(SCRIPT)
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try:
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hf_hub_download(
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repo_id=DATASET_REPO_ID,
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filename=DATA_FILENAME,
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cache_dir=DATA_DIRNAME,
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force_filename=DATA_FILENAME
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)
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except:
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print("file not found")
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repo = Repository(
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local_dir="data", clone_from=DATASET_REPO_URL, use_auth_token=HF_TOKEN
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)
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def generate_html() -> str:
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with open(DATA_FILE) as csvfile:
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reader = csv.DictReader(csvfile)
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@@ -57,6 +35,7 @@ def generate_html() -> str:
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html += "</div>"
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html += "</div>"
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return html
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def store_message(name: str, message: str):
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if name and message:
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with open(DATA_FILE, "a") as csvfile:
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@@ -66,28 +45,11 @@ def store_message(name: str, message: str):
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)
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commit_url = repo.push_to_hub()
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return generate_html()
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store_message,
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[
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inputs.Textbox(placeholder="Your name"),
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inputs.Textbox(placeholder="Your message", lines=2),
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],
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"html",
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css="""
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.message {background-color:cornflowerblue;color:white; padding:4px;margin:4px;border-radius:4px; }
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""",
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title="Reading/writing to a HuggingFace dataset repo from Spaces",
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description=f"This is a demo of how to do simple *shared data persistence* in a Gradio Space, backed by a dataset repo.",
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article=f"The dataset repo is [{DATASET_REPO_URL}]({DATASET_REPO_URL})",
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)
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#iface.launch()
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# -------
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# Game settings
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number_of_decks = 6
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blackjack_multiplier = 1.5
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# Initialize player, dealer, deck and game play. Cache these variables
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@st.cache(allow_output_mutation=True, suppress_st_warning=True)
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def start_game():
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@@ -97,7 +59,6 @@ def start_game():
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game_play = GamePlay(player, dealer, game_deck, blackjack_multiplier)
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return game_deck, dealer, player, game_play
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game_deck, dealer, player, game_play = start_game()
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st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣')
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@@ -105,7 +66,6 @@ st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣')
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if st.button('New hand?'):
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game_play.deal_in()
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player_stats = st.empty()
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player_images = st.empty()
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player_hit_option = st.empty()
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@@ -143,6 +103,4 @@ dealer_stats.write(dealer)
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dealer_images.image([Image.open(card.image_location)
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for card in dealer.cards], width=100)
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#r=store_message("Aaron Wacker", game_play)
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result.write(game_play)
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# PersistDataset -----
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import os
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import csv
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import huggingface_hub
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from huggingface_hub import Repository, hf_hub_download, upload_file
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from datetime import datetime
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DATASET_REPO_URL = "https://huggingface.co/datasets/awacke1/Carddata.csv"
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DATASET_REPO_ID = "awacke1/Carddata.csv"
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DATA_FILENAME = "Carddata.csv"
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DATA_FILE = os.path.join("data", DATA_FILENAME)
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HF_TOKEN = os.environ.get("HF_TOKEN")
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# overriding/appending to the gradio template
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def generate_html() -> str:
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with open(DATA_FILE) as csvfile:
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reader = csv.DictReader(csvfile)
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html += "</div>"
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html += "</div>"
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return html
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def store_message(name: str, message: str):
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if name and message:
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with open(DATA_FILE, "a") as csvfile:
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)
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commit_url = repo.push_to_hub()
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return generate_html()
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# Game settings
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number_of_decks = 6
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blackjack_multiplier = 1.5
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# Initialize player, dealer, deck and game play. Cache these variables
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@st.cache(allow_output_mutation=True, suppress_st_warning=True)
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def start_game():
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game_play = GamePlay(player, dealer, game_deck, blackjack_multiplier)
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return game_deck, dealer, player, game_play
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game_deck, dealer, player, game_play = start_game()
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st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣')
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if st.button('New hand?'):
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game_play.deal_in()
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player_stats = st.empty()
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player_images = st.empty()
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player_hit_option = st.empty()
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dealer_images.image([Image.open(card.image_location)
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for card in dealer.cards], width=100)
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result.write(game_play)
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