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Runtime error
Runtime error
Update app.py
Browse files
app.py
CHANGED
@@ -45,7 +45,6 @@ def store_message(name: str, message: str):
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commit_url = repo.push_to_hub()
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return generate_html()
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# Initialize player, dealer, deck and game play. Cache these variables
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@st.cache(allow_output_mutation=True, suppress_st_warning=True)
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def start_game():
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@@ -58,36 +57,10 @@ def start_game():
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game_deck, dealer, player, game_play = start_game()
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def display_pro_tip(player, dealer):
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if dealer.cards:
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dealer_upcard = dealer.cards[0].rank
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else:
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dealer_upcard = 0
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if player_total <= 11:
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return "Pro Tip: With a total of 11 or less, it's generally advisable to hit."
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elif player_total == 12 and dealer_upcard <= 3:
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return "Pro Tip: With a total of 12 and the dealer showing 3 or less, consider hitting."
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elif player_total >= 17:
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return "Pro Tip: With a total of 17 or more, it's usually best to stand."
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else:
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return ""
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def display_betting_strategy(player, dealer):
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if dealer.cards:
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dealer_upcard = dealer.cards[0].rank
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else:
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dealer_upcard = 0
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if player_total <= 11:
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return "Betting Strategy: Consider increasing your bet when your total is 11 or less."
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elif player_total >= 17 and dealer_upcard <= 6:
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return "Betting Strategy: Consider increasing your bet when you have a strong hand and the dealer has a weak upcard."
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else:
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return ""
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def calculate_hand_total(hand):
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total = sum(card.rank for card in hand)
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@@ -101,6 +74,7 @@ if st.button('New hand?'):
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player_stats = st.empty()
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player_images = st.empty()
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player_action = st.empty()
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dealer_stats = st.empty()
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dealer_images = st.empty()
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result = st.empty()
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@@ -124,11 +98,17 @@ while True:
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if player_total == 21 or dealer_total == 21 or not player.possible_actions:
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break
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player.stand(game_play)
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commit_url = repo.push_to_hub()
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return generate_html()
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# Initialize player, dealer, deck and game play. Cache these variables
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@st.cache(allow_output_mutation=True, suppress_st_warning=True)
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def start_game():
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game_deck, dealer, player, game_play = start_game()
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def display_pro_tip(player, dealer):
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# ... (same as before)
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def display_betting_strategy(player, dealer):
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# ... (same as before)
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def calculate_hand_total(hand):
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total = sum(card.rank for card in hand)
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player_stats = st.empty()
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player_images = st.empty()
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player_action = st.empty()
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done_button = st.empty()
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dealer_stats = st.empty()
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dealer_images = st.empty()
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result = st.empty()
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if player_total == 21 or dealer_total == 21 or not player.possible_actions:
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break
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if 'Hit' in player.possible_actions or 'Double Down' in player.possible_actions:
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action = player_action.radio("Choose your action", ("👋 Hit", "⏬ Double Down"), key=f"action_{len(player.cards)}")
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if action == "👋 Hit":
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player.player_hit(game_deck, game_play)
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elif action == "⏬ Double Down":
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player.double_down(game_deck, game_play)
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if done_button.button("✅ Done", key=f"done_{len(player.cards)}"):
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player.stand(game_play)
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else:
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player.stand(game_play)
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