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#version 450 | |
#include "dequant_head.comp" | |
layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in; | |
layout (binding = 0) readonly buffer A {block_iq2_s data_a[];}; | |
layout (binding = 1) writeonly buffer D {D_TYPE data_b[];}; | |
void main() { | |
// Each thread handles 1 subblock (32 values with 2 scales) | |
const uint ib = gl_WorkGroupID.x * 32 + gl_LocalInvocationID.x / 8; | |
init_iq_shmem(gl_WorkGroupSize); | |
if (ib >= p.nel / 256) { | |
return; | |
} | |
const uint ib32 = gl_LocalInvocationID.x % 8; | |
const uint b_idx = 256 * ib + 32 * ib32; | |
const float d = float(data_a[ib].d); | |
const vec2 scale = vec2(data_a[ib].scales[ib32] & 0xf, data_a[ib].scales[ib32] >> 4); | |
const vec2 db = d * (0.5 + scale) * 0.25; | |
uint qh = data_a[ib].qh[ib32]; | |
[[unroll]] for (uint l = 0; l < 4; ++l) { | |
uint qs = data_a[ib].qs[4 * ib32 + l]; | |
const uint8_t sign = data_a[ib].qs[QUANT_K / 8 + 4 * ib32 + l]; | |
qs |= (qh << (8 - 2 * l)) & 0x300; | |
const uvec2 grid = iq2s_grid[qs & 511]; | |
const u8vec4 grid0 = unpack8(grid.x); | |
const u8vec4 grid1 = unpack8(grid.y); | |
data_b[b_idx + 8 * l + 0] = D_TYPE(db[l/2] * grid0.x * ((sign & 1) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 1] = D_TYPE(db[l/2] * grid0.y * ((sign & 2) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 2] = D_TYPE(db[l/2] * grid0.z * ((sign & 4) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 3] = D_TYPE(db[l/2] * grid0.w * ((sign & 8) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 4] = D_TYPE(db[l/2] * grid1.x * ((sign & 16) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 5] = D_TYPE(db[l/2] * grid1.y * ((sign & 32) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 6] = D_TYPE(db[l/2] * grid1.z * ((sign & 64) != 0 ? -1.0 : 1.0)); | |
data_b[b_idx + 8 * l + 7] = D_TYPE(db[l/2] * grid1.w * ((sign & 128) != 0 ? -1.0 : 1.0)); | |
} | |
} | |