import gradio as gr import numpy as np import random import spaces import torch from diffusers import DiffusionPipeline # Load the model dtype = torch.bfloat16 device = "cuda" if torch.cuda.is_available() else "cpu" pipe = DiffusionPipeline.from_pretrained("black-forest-labs/FLUX.1-schnell", torch_dtype=dtype).to(device) # Constants MAX_SEED = np.iinfo(np.int32).max MAX_IMAGE_SIZE = 2048 # Style list for prompt customization style_list = [ {"name": "D&D Art", "prompt": "dungeons & dragons style artwork {prompt}. d&d style, key visual, vibrant, studio anime, highly detailed", "negative_prompt": "photo, deformed, black and white, realism, disfigured, low contrast"}, {"name": "Dark Fantasy", "prompt": "dark and moody dungeons & dragons artwork of {prompt}. gothic ruins, shadowy figures, haunting atmospheres, grim villains, muted colors, intricate textures, sinister undertones", "negative_prompt": "bright, cheerful, cartoonish, lighthearted, futuristic, deformed"}, {"name": "Epic Battle", "prompt": "dynamic dungeons & dragons artwork of {prompt}. epic battle scene, legendary heroes, fierce monsters, intense action, dramatic lighting, high-detail environment, magical effects, vibrant colors", "negative_prompt": "peaceful, mundane, low energy, modern, sci-fi, simplistic, cartoonish, low contrast"}, # Add additional styles as needed { "name": "Character Portrait", "prompt": "dungeons & dragons character portrait of {prompt}. intricate details, expressive faces, heroic poses, rich textures, elaborate costumes, iconic weapons, fantasy aesthetic, studio-quality rendering", "negative_prompt": "generic, overly stylized, blurry, simplistic, futuristic, deformed" }, { "name": "Magical Realm", "prompt": "mystical dungeons & dragons artwork of {prompt}. enchanted forests, glowing runes, floating islands, otherworldly landscapes, magical auras, vibrant fantasy colors, ultra-detailed", "negative_prompt": "urban, dull, realistic, futuristic, lifeless, overly muted, minimalistic" }, { "name": "Legendary Creatures", "prompt": "dungeons & dragons artwork of legendary creatures {prompt}. awe-inspiring dragons, ferocious beasts, mythical monsters, intricate scales, detailed textures, dynamic poses, magical auras, cinematic quality", "negative_prompt": "simplistic, dull, mundane creatures, low-detail, modern animals, cartoony" }, { "name": "Ancient Ruins", "prompt": "dungeons & dragons artwork of {prompt}. ancient temples, crumbling ruins, arcane symbols, epic scale, mystical atmosphere, grand designs, dramatic perspective, ultra-detailed", "negative_prompt": "modern structures, low-detail, dull, untextured, non-fantasy elements, minimalistic" }, { "name": "Spellcasting Scene", "prompt": "dungeons & dragons artwork of {prompt}. dramatic spellcasting, glowing magic effects, dynamic poses, swirling energy, vibrant light contrasts, powerful sorcerers, rich fantasy aesthetic", "negative_prompt": "low energy, non-magical, mundane, modern day, generic designs, dull colors" }, { "name": "Tavern Life", "prompt": "dungeons & dragons artwork of {prompt}. lively medieval tavern scene, detailed character interactions, warm firelight, wooden interiors, mugs of ale, bard performances, rich textures, inviting atmosphere", "negative_prompt": "cold, empty, futuristic, lifeless, overly simplistic, boring" }, { "name": "D&D Map", "prompt": "dungeons & dragons map artwork of {prompt}. In the styel of Dungeon Tiles, Intricate fantasy map with a precise 1-inch visible grid layout adhering to D&D rules (5 feet per square), ancient cartography style, clearly labeled locations, key landmarks, navigational markers, topographic textures, detailed compass rose, parchment-like texture, vibrant rich colors, immersive design, optimized for tabletop gameplay and tactical use.", "negative_prompt": "modern maps, bland, plain, low detail, inaccurate grids (non-5-foot alignment), futuristic, chaotic, unlabeled locations, minimalist, non-immersive, disproportionate landmarks." }, { "name": "Dungeon Map", "prompt": "Simple dungeon grid map for D&D in the style of {prompt}. Dungeon Map Builder. An intricate fantasy map with a precise 1-inch visible grid layout (5 feet per square) following D&D rules, featuring ancient cartography style, labeled dungeon rooms, detailed topographic textures, clear navigational markers, key points of interest (like treasure rooms, traps, and secret passages), vibrant colors for clarity, parchment-like background texture, and optimized for tabletop and tactical gameplay. Designed for immersive and strategic D&D adventures.", "negative_prompt": "Modern digital maps, bland designs, low-detail features, inaccurate grids (non-5-foot alignment), futuristic styles, chaotic layouts, unlabeled locations, minimalist aesthetics, disproportionate scales, or non-immersive elements." }, { "name": "D&D Quest Art", "prompt": "dungeons & dragons quest artwork of {prompt}. heroic adventurers, perilous journeys, hidden treasures, legendary quests, immersive fantasy landscapes, intricate details, atmospheric lighting, grand scale, narrative-driven composition", "negative_prompt": "modern, futuristic, low-detail, overly abstract, mundane settings, simplistic, sci-fi, cartoony, lifeless, uninspired" }, { "name": "D&D Anime Art", "prompt": "dungeons & dragons anime-style artwork of {prompt}. stylized characters, vibrant colors, expressive designs, dynamic action poses, magical effects, intricate fantasy backgrounds, studio-quality anime detailing", "negative_prompt": "photo-realistic, overly gritty, mundane, futuristic, overly dark, simplistic, deformed" }, { "name": "Arcane Duel", "prompt": "dungeons & dragons artwork of {prompt}. two powerful sorcerers battling with swirling magical energy, dramatic lighting, glowing spell effects, mystical atmosphere, ultra-detailed fantasy elements", "negative_prompt": "calm, peaceful, dull colors, modern setting, non-fantasy, low-detail" }, { "name": "Treasure Hoard", "prompt": "dungeons & dragons artwork of {prompt}. a cavern filled with glittering gold coins, ancient relics, glowing gemstones, treasure chests, detailed textures, vibrant fantasy lighting", "negative_prompt": "empty, dull, modern day, futuristic, sci-fi, bland atmosphere" }, { "name": "Underdark", "prompt": "dark and moody dungeons & dragons artwork of {prompt}. sprawling underground caverns, glowing fungi, shadowy creatures, bioluminescent details, ominous tones, intricate fantasy detailing", "negative_prompt": "bright and sunny, surface world, futuristic, sci-fi, minimal detail, lifeless" }, { "name": "Celestial Realm", "prompt": "dungeons & dragons artwork of {prompt}. divine celestial realms, golden light, angelic beings, floating clouds, radiant auras, epic divine architecture, detailed textures", "negative_prompt": "dark, demonic, mundane, low-detail, futuristic, simplistic" }, { "name": "D&D Heist Scene", "prompt": "dungeons & dragons artwork of {prompt}. a group of adventurers sneaking into a heavily guarded treasure vault, dramatic lighting, intricate lock mechanisms, tense atmosphere, ultra-detailed environment", "negative_prompt": "carefree, bland setting, modern day, low-detail, simplistic designs, deformed" }, { "name": "Enchanted Forest", "prompt": "dungeons & dragons artwork of {prompt}. magical forest with glowing flora, towering ancient trees, mystical wildlife, detailed textures, serene but vibrant fantasy tones", "negative_prompt": "modern city, mundane, lifeless, futuristic, abstract designs, overly simplistic" }, { "name": "Battle at the Gates", "prompt": "dungeons & dragons artwork of {prompt}. an epic battle unfolding at massive fortress gates, heavily armored soldiers, dramatic clashes, powerful war machines, intense action, atmospheric lighting", "negative_prompt": "peaceful, bland, empty fields, low energy, futuristic, deformed, overly simplistic" }, { "name": "Stormy Seas", "prompt": "dungeons & dragons artwork of {prompt}. a ship caught in a raging storm, enormous waves, dark clouds, flashes of lightning, detailed ocean textures, dynamic lighting", "negative_prompt": "calm water, lifeless, plain scenery, futuristic, minimalist, abstract" }, { "name": "Desert Wasteland", "prompt": "dungeons & dragons artwork of {prompt}. endless desert landscapes, ruins of ancient civilizations, glowing sun on the horizon, swirling sands, intricate details, mystical atmosphere", "negative_prompt": "lush forests, futuristic, cityscapes, low-detail, lifeless" }, { "name": "Dwarven Forge", "prompt": "dungeons & dragons artwork of {prompt}. a massive underground forge with molten lava streams, glowing furnaces, dwarf blacksmiths, intricate metalworks, rugged and vibrant tones", "negative_prompt": "modern machinery, minimalistic, clean, futuristic, deformed" }, { "name": "Ethereal Spires", "prompt": "dungeons & dragons artwork of {prompt}. floating crystalline towers above the clouds, glowing lights, otherworldly designs, vibrant celestial colors, ultra-detailed mystical atmosphere", "negative_prompt": "mundane, low-detail, dark and grim, simplistic, lifeless" }, { "name": "Feywild Meadow", "prompt": "dungeons & dragons artwork of {prompt}. a surreal and magical meadow filled with sparkling lights, dancing fey creatures, vibrant blooming flowers, whimsical details, fantasy colors", "negative_prompt": "plain forest, dark and brooding, lifeless, realistic, dull tones" }, { "name": "Dungeon Crawl", "prompt": "dungeons & dragons artwork of {prompt}. adventurers exploring a dark dungeon with traps, treasure chests, cobwebbed corners, torch-lit corridors, richly detailed stone textures", "negative_prompt": "bright outdoor scenes, futuristic, modern, low detail" }, { "name": "Frosted Peaks", "prompt": "dungeons & dragons artwork of {prompt}. icy mountaintops, adventurers climbing through harsh snowstorms, frozen castles, glowing icy runes, cold tones with vivid details", "negative_prompt": "warm beaches, futuristic, cartoony, deformed, dull colors" }, { "name": "Cyberpunk Cityscape", "prompt": "futuristic cyberpunk artwork of {prompt}. neon-lit streets, towering skyscrapers, flying vehicles, cybernetic details, vibrant colors, cinematic atmosphere, ultra-detailed", "negative_prompt": "fantasy, medieval, dull colors, empty city, overly simplistic, bland" }, { "name": "Steampunk World", "prompt": "steampunk-style artwork of {prompt}. intricate clockwork mechanisms, steam-powered inventions, Victorian-inspired characters, vibrant but rustic tones, rich textures, detailed environments", "negative_prompt": "futuristic, sleek designs, dull, modern cityscapes, simplistic, minimalistic" }, { "name": "Wild West Scene", "prompt": "cinematic wild west-style artwork of {prompt}. vast desert landscapes, rugged cowboys, wooden saloons, vintage rifles, atmospheric lighting, detailed textures", "negative_prompt": "modern vehicles, futuristic elements, overly vibrant, simplistic, low energy" }, { "name": "Mythological Greece", "prompt": "mythological artwork of {prompt}. ancient Greek gods and heroes, marble temples, epic battles, radiant divine light, ultra-detailed settings, rich classical tones", "negative_prompt": "sci-fi, modern city, low-detail, lifeless atmosphere, generic textures" }, { "name": "Sci-Fi Space Adventure", "prompt": "sci-fi style artwork of {prompt}. massive starships, alien planets, swirling galaxies, futuristic cities, neon highlights, ultra-detailed space themes", "negative_prompt": "fantasy elements, medieval setting, dull or muted tones, overly simple designs" }, { "name": "Retro Pixel Art", "prompt": "8-bit retro-style pixel art of {prompt}. classic video game aesthetics, vibrant and bold pixel colors, stylized backgrounds, clean and defined sprites", "negative_prompt": "realistic textures, photorealistic, overly smooth, detailed textures" }, { "name": "Pop Art Aesthetic", "prompt": "vivid pop art illustration of {prompt}. bold colors, high contrast, retro style, comic book-like details, playful and energetic compositions", "negative_prompt": "realism, dull tones, blurred effects, abstract" }, { "name": "Noir Detective", "prompt": "cinematic noir-style artwork of {prompt}. black and white aesthetics, shadowy figures, fog-filled streets, dramatic lighting, vintage details, atmospheric tension", "negative_prompt": "colorful, futuristic, mundane, cheerful, low-detail" }, { "name": "Studio Ghibli-Inspired Fantasy", "prompt": "anime-style artwork inspired by Studio Ghibli of {prompt}. magical landscapes, intricate details, vibrant colors, fantastical creatures, peaceful yet surreal atmosphere", "negative_prompt": "dark and brooding, sci-fi, plain, minimalist, harsh contrasts" }, { "name": "Art Deco City", "prompt": "art deco-inspired cityscape of {prompt}. geometric designs, golden accents, intricate and modern architecture, glowing lights, detailed and luxurious atmosphere", "negative_prompt": "medieval settings, fantasy, low-detail, dull textures, minimalism" }, {"name": "(No style)", "prompt": "{prompt}", "negative_prompt": ""}, ] styles = {k["name"]: (k["prompt"], k["negative_prompt"]) for k in style_list} STYLE_NAMES = list(styles.keys()) DEFAULT_STYLE_NAME = "Dungeon Map" # Function to apply selected style def apply_style(style_name: str, positive: str, negative: str = ""): p, n = styles.get(style_name, styles[DEFAULT_STYLE_NAME]) return p.replace("{prompt}", positive), n + (negative or "") # Inference function @spaces.GPU() def infer( prompt, style, seed=42, randomize_seed=False, width=1024, height=1024, num_inference_steps=6, progress=gr.Progress(track_tqdm=True), ): if randomize_seed: seed = random.randint(0, MAX_SEED) # Apply style to prompt styled_prompt, negative_prompt = apply_style(style, prompt) generator = torch.Generator().manual_seed(seed) image = pipe( prompt=styled_prompt, width=width, height=height, num_inference_steps=num_inference_steps, generator=generator, guidance_scale=0.0, negative_prompt=negative_prompt, ).images[0] return image, seed # Example prompts examples = [ ["A 10x8 battle map located in Ravenloft", "D&D Map"], ["A heroic adventurer wielding a flaming sword standing on a cliff", "D&D Art"], ["A mystical library with ancient scrolls and glowing runes", "Dark Fantasy"], ["A ferocious dragon breathing fire in a dark cavern", "Epic Battle"], ] css = """ /* Define CSS Variables for Consistency */ :root { --main-bg-color: #1b1b1b; --main-font: 'Cinzel', serif; --text-color: #f5f5f5; --highlight-color: #ffd700; --accent-color: #8b4513; --shadow-color: rgba(255, 223, 0, 0.8); } /* General body styling */ body { background-color: var(--main-bg-color); font-family: var(--main-font); color: var(--text-color); background-image: url('https://www.transparenttextures.com/patterns/dark-matter.png'); margin: 0; padding: 0; } /* Container Styling */ #col-container { margin: 0 auto; max-width: 550px; padding: 20px; border: 6px solid var(--accent-color); background: radial-gradient(circle, #302d2b 0%, #3b3634 60%, var(--main-bg-color) 100%); border-radius: 20px; box-shadow: 0 0 30px rgba(0, 0, 0, 0.9), 0 0 15px rgba(139, 69, 19, 0.7); transition: transform 0.3s ease-in-out, box-shadow 0.3s ease-in-out; } #col-container:hover { transform: scale(1.03); box-shadow: 0 0 40px var(--shadow-color), 0 0 20px rgba(255, 140, 0, 0.8); } /* Fancy Text Effects for Titles */ #col-container h1, #col-container h2, #col-container h3 { color: #ffebcc; text-shadow: 0 0 10px var(--accent-color), 0 0 20px var(--highlight-color); } /* Paragraph Text Styling */ #col-container p { color: #dcdcdc; text-shadow: 0 0 6px rgba(139, 69, 19, 0.8); } /* Links in Markdown */ #col-container a { color: #e6ac00; text-decoration: none; font-weight: bold; transition: color 0.3s ease-in-out, text-shadow 0.3s ease-in-out; } #col-container a:hover { color: #fff700; text-shadow: 0 0 10px var(--highlight-color), 0 0 20px #ffebcc; } /* Button Effects */ .gr-button { background-color: var(--accent-color); color: var(--text-color); font-weight: bold; padding: 10px 20px; border: 2px solid #b8860b; border-radius: 8px; cursor: pointer; transition: background-color 0.4s ease-in-out, box-shadow 0.4s ease-in-out, transform 0.2s ease-in-out; } .gr-button:hover { background-color: #b8860b; transform: scale(1.05); box-shadow: 0 0 12px var(--shadow-color), 0 0 24px rgba(255, 140, 0, 0.7); } /* Input and Dropdown Styling */ input, select, .gr-input, .gr-slider { background-color: #302d2b; color: var(--text-color); border: 2px solid var(--accent-color); border-radius: 5px; padding: 8px 12px; font-family: var(--main-font); transition: border-color 0.3s ease, box-shadow 0.3s ease; } input:focus, select:focus, .gr-input:focus, .gr-slider:focus { outline: none; border-color: var(--highlight-color); box-shadow: 0 0 8px var(--highlight-color); } /* Advanced Element Styling */ .gr-checkbox-label, .gr-accordion { font-weight: bold; color: var(--text-color); text-shadow: 0 0 5px rgba(139, 69, 19, 0.7); } .gr-image { border: 4px solid var(--accent-color); border-radius: 10px; box-shadow: 0 0 10px var(--accent-color), 0 0 20px var(--highlight-color); } .gr-image:hover { box-shadow: 0 0 20px rgba(255, 140, 0, 0.7), 0 0 40px rgba(255, 223, 0, 0.9); } """ # Interface with gr.Blocks(css=css) as demo: with gr.Column(elem_id="col-container"): # Title and Description gr.Markdown( """ # 🛡️ ChatDnD.net Dungeon Generator ⚔️ **Unleash Your Imagination!** Create heroes, maps, quests, and epic scenes to bring your campaigns to life. Tailored for adventurers seeking inspiration or Dungeon Masters constructing their next grand story.
[Visit Our Website](https://chatdnd.net) | [Support Us](https://buymeacoffee.com/watchoutformike) """ ) # Input and Style Selector with gr.Row(): prompt = gr.Textbox( label="🎲 Describe Your Vision:", lines=3, placeholder="Describe your hero, monster, or legendary landscape..." ) style = gr.Dropdown( label="🎨 Select a Style", choices=STYLE_NAMES, value=DEFAULT_STYLE_NAME, ) # Action Button and Result with gr.Row(): run_button = gr.Button("Generate Image") result = gr.Image(label="🖼️ Your Legendary Vision") # Advanced Settings with gr.Accordion("⚙️ Advanced Settings", open=False): seed = gr.Slider( label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0, ) randomize_seed = gr.Checkbox(label="Randomize Seed", value=True) with gr.Row(): width = gr.Slider( label="Width", minimum=256, maximum=MAX_IMAGE_SIZE, step=32, value=1024, ) height = gr.Slider( label="Height", minimum=256, maximum=MAX_IMAGE_SIZE, step=32, value=1024, ) num_inference_steps = gr.Slider( label="Inference Steps", minimum=1, maximum=50, step=1, value=6, ) # Examples gr.Examples( examples=examples, inputs=[prompt, style], outputs=[result], fn=infer, cache_examples="lazy", ) # Interactivity gr.on( triggers=[run_button.click, prompt.submit], fn=infer, inputs=[prompt, style, seed, randomize_seed, width, height, num_inference_steps], outputs=[result, seed], ) # Launch Application demo.launch()