WatchOutForMike commited on
Commit
e1620c0
·
1 Parent(s): 4f33d6c

Dungeon Map, Steps up to 6

Browse files
Files changed (1) hide show
  1. app.py +3 -3
app.py CHANGED
@@ -202,7 +202,7 @@ style_list = [
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  styles = {k["name"]: (k["prompt"], k["negative_prompt"]) for k in style_list}
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  STYLE_NAMES = list(styles.keys())
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- DEFAULT_STYLE_NAME = "D&D Map"
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  # Function to apply selected style
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  def apply_style(style_name: str, positive: str, negative: str = ""):
@@ -218,7 +218,7 @@ def infer(
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  randomize_seed=False,
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  width=1024,
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  height=1024,
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- num_inference_steps=4,
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  progress=gr.Progress(track_tqdm=True),
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  ):
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  if randomize_seed:
@@ -435,7 +435,7 @@ with gr.Blocks(css=css) as demo:
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  minimum=1,
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  maximum=50,
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  step=1,
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- value=4,
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  )
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  # Examples with styles
 
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  styles = {k["name"]: (k["prompt"], k["negative_prompt"]) for k in style_list}
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  STYLE_NAMES = list(styles.keys())
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+ DEFAULT_STYLE_NAME = "Dungeon Map"
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  # Function to apply selected style
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  def apply_style(style_name: str, positive: str, negative: str = ""):
 
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  randomize_seed=False,
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  width=1024,
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  height=1024,
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+ num_inference_steps=6,
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  progress=gr.Progress(track_tqdm=True),
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  ):
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  if randomize_seed:
 
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  minimum=1,
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  maximum=50,
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  step=1,
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+ value=6,
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  )
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  # Examples with styles