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import random
import streamlit as st
def roll_dice():
"""Simulates rolling a six-sided dice."""
return random.randint(1, 6)
def update_player_position(player_pos, dice, board):
"""Updates player position based on the dice roll and board."""
player_pos += dice
if player_pos in board:
player_pos = board[player_pos]
if player_pos > dice:
st.write("Yay! You climbed a ladder.")
else:
st.write("Oops! You encountered a snake")
return player_pos
def display_game_board():
board_image = "https://upload.wikimedia.org/wikipedia/commons/thumb/8/8f/Snakes_and_ladders_board_simple.svg/1920px-Snakes_and_ladders_board_simple.svg.png"
st.image(board_image, caption="Snake and Ladder Board", width=500)
def snake_and_ladder():
st.title("Snake and Ladder Game")
board = {
1: 1, 4: 25, 8: 13, 11: 6, 14: 30,
16: 10, 19: 3, 22: 37, 24: 16,
26: 12, 28: 43, 33: 2, 35: 17,
39: 50, 41: 20, 46: 5, 48: 63,
52: 81, 55: 18, 57: 59, 60: 32,
62: 65, 64: 45, 67: 71, 73: 69,
76: 44, 78: 54, 80: 99, 82: 89,
84: 21, 87: 100, 91: 68, 93: 70,
95: 23, 98: 79
}
if 'player_pos' not in st.session_state:
st.session_state.player_pos = 1
player_pos = st.session_state.player_pos
display_game_board()
if player_pos < 100:
if st.button("Roll Dice"):
dice = roll_dice()
st.write(f"You rolled a {dice}")
player_pos = update_player_position(player_pos, dice, board)
if player_pos > 100:
player_pos -= dice
st.write("You need to get to 100 to win, Try Again!")
else:
st.write(f"Your position is {player_pos}")
st.session_state.player_pos = player_pos
else:
st.success("Congratulations! You won!")
if st.button("Play Again"):
st.session_state.player_pos = 1
st.rerun()
if __name__ == "__main__":
snake_and_ladder() |