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import gradio as gr | |
import trimesh | |
import base64 | |
import io | |
def modify_texture(): | |
# Load the GLB file | |
mesh = trimesh.load("train.glb") | |
# Load the default texture image | |
with open("defect.jpg", "rb") as f: | |
default_texture_data = f.read() | |
# Set the texture to the mesh | |
mesh.visual.material.texture.image = default_texture_data | |
# Export the modified mesh to GLB format | |
modified_mesh_data = mesh.export(file_type="glb") | |
# Convert the modified mesh data to BytesIO object | |
output_file = io.BytesIO(modified_mesh_data) | |
return output_file | |
gr.Interface( | |
fn=modify_texture, | |
inputs=[], | |
outputs=gr.outputs.File(label="Download Modified GLB File"), | |
title="GLB Texture Modifier" | |
).launch() | |