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Update app.py
Browse files
app.py
CHANGED
@@ -124,8 +124,11 @@ def create_story_summary(chat_history):
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return None
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story_text = ""
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for
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summary_instruction = {
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"role": "system",
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@@ -133,13 +136,8 @@ def create_story_summary(chat_history):
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}
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return summary_instruction
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return [(str(user_msg), str(bot_msg)) for user_msg, bot_msg in history_tuples]
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# 1. Add type hints for better code maintainability
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# 4. Add input validation
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def respond(message: str, chat_history: List[Tuple[str, str]], genre: Optional[str] = None, use_full_memory: bool = True) -> Tuple[str, List[Tuple[str, str]]]:
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"""Generate a response based on the current message and conversation history."""
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if not message.strip():
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return "", chat_history
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@@ -149,13 +147,10 @@ def respond(message: str, chat_history: List[Tuple[str, str]], genre: Optional[s
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api_messages = [{"role": "system", "content": get_enhanced_system_prompt(genre)}]
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logging.debug(f"System Message: {api_messages[0]}")
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# Add chat history
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if chat_history and use_full_memory:
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for
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api_messages.
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{"role": "user", "content": str(user_msg)},
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{"role": "assistant", "content": str(bot_msg)}
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])
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logging.debug(f"Chat History Messages: {api_messages[1:]}")
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# Add current message
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@@ -176,14 +171,20 @@ def respond(message: str, chat_history: List[Tuple[str, str]], genre: Optional[s
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bot_message = response.choices[0].message.content
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logging.debug(f"Bot Response: {bot_message[:100]}...") # First 100 chars
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# Update history
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updated_history = chat_history + [
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return "", updated_history
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except Exception as e:
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logging.error("Error in respond function", exc_info=True)
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error_msg = f"Story magic temporarily interrupted. Please try again. (Error: {str(e)})"
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return "", chat_history + [
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def save_story(chat_history):
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"""Convert chat history to markdown for download"""
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@@ -191,31 +192,67 @@ def save_story(chat_history):
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return "No story to save yet!"
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story_text = "# My Interactive Adventure\n\n"
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for
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return story_text
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with gr.Blocks(theme=gr.themes.Soft()) as demo:
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gr.Markdown("# 🔮 Interactive Story Time")
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with gr.Row():
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status_message = gr.Markdown("Ready to begin your adventure...", visible=True)
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gr.Markdown("Create a completely unique literary world, one choice at a time. Dare to explore the unknown.")
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with gr.Row():
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with gr.Column(scale=3):
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# Chat window + user input
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chatbot = gr.Chatbot(
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height=500,
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bubble_full_width=True,
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show_copy_button=True,
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avatar_images=(None,
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type="messages"
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container=True,
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scale=1,
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min_width=800,
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value=[],
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render=True
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)
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msg = gr.Textbox(
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@@ -280,14 +317,17 @@ with gr.Blocks(theme=gr.themes.Soft()) as demo:
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except Exception as e:
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error_msg = f"Story magic temporarily interrupted. Please try again. (Error: {str(e)})"
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return "", history + [
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# Simplified button connections
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for starter_button in starter_buttons:
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starter_button.click(
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fn=use_starter,
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inputs=[starter_button, chatbot, genre, full_memory],
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outputs=[msg, chatbot],
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queue=True
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)
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@@ -302,12 +342,12 @@ with gr.Blocks(theme=gr.themes.Soft()) as demo:
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msg.submit(
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fn=respond,
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inputs=[msg, chatbot, genre, full_memory],
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outputs=[msg, chatbot]
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)
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submit.click(
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fn=respond,
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inputs=[msg, chatbot, genre, full_memory],
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outputs=[msg, chatbot]
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)
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# Clear the chatbot for a new adventure
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@@ -344,4 +384,4 @@ with gr.Blocks(theme=gr.themes.Soft()) as demo:
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# Run the app
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if __name__ == "__main__":
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demo.launch(server_name="0.0.0.0", server_port=7860)
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return None
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story_text = ""
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for msg in chat_history:
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if msg["role"] == "user":
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story_text += f"User: {msg['content']}\n"
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else:
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story_text += f"Story: {msg['content']}\n\n"
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summary_instruction = {
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"role": "system",
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}
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return summary_instruction
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# Modified function to handle message format
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def respond(message: str, chat_history: List[Dict], genre: Optional[str] = None, use_full_memory: bool = True) -> Tuple[str, List[Dict]]:
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"""Generate a response based on the current message and conversation history."""
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if not message.strip():
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return "", chat_history
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api_messages = [{"role": "system", "content": get_enhanced_system_prompt(genre)}]
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logging.debug(f"System Message: {api_messages[0]}")
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# Add chat history - convert to API format
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if chat_history and use_full_memory:
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for msg in chat_history[-MEMORY_WINDOW*2:]: # Multiply by 2 since we have user and assistant messages
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api_messages.append({"role": msg["role"], "content": msg["content"]})
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logging.debug(f"Chat History Messages: {api_messages[1:]}")
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# Add current message
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bot_message = response.choices[0].message.content
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logging.debug(f"Bot Response: {bot_message[:100]}...") # First 100 chars
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# Update history with proper message format
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updated_history = chat_history + [
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{"role": "user", "content": message},
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{"role": "assistant", "content": bot_message}
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]
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return "", updated_history
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except Exception as e:
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logging.error("Error in respond function", exc_info=True)
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error_msg = f"Story magic temporarily interrupted. Please try again. (Error: {str(e)})"
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return "", chat_history + [
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{"role": "user", "content": message},
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{"role": "assistant", "content": error_msg}
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]
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def save_story(chat_history):
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"""Convert chat history to markdown for download"""
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return "No story to save yet!"
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story_text = "# My Interactive Adventure\n\n"
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for msg in chat_history:
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if msg["role"] == "user":
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story_text += f"**Player:** {msg['content']}\n\n"
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elif msg["role"] == "assistant":
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story_text += f"**Story:** {msg['content']}\n\n---\n\n"
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return story_text
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# Add this function to get SVG for avatar
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def get_storyteller_avatar():
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"""Return SVG for storyteller avatar"""
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return """
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<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
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<!-- Wizard hat -->
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<path d="M50 10 L70 40 L30 40 Z" fill="#4b0082" stroke="#000" stroke-width="1"/>
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<!-- Hat band -->
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<rect x="30" y="38" width="40" height="5" fill="#ffd700" stroke="#000" stroke-width="1"/>
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<!-- Hat stars -->
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<path d="M40 25 L42 30 L37 27 L43 27 L38 30 Z" fill="#ffd700"/>
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<path d="M60 30 L62 35 L57 32 L63 32 L58 35 Z" fill="#ffd700"/>
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<!-- Face -->
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<circle cx="50" cy="60" r="20" fill="#fbe8d3" stroke="#000" stroke-width="1"/>
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<!-- Eyes -->
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<ellipse cx="40" cy="55" rx="3" ry="4" fill="#fff" stroke="#000" stroke-width="1"/>
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<ellipse cx="60" cy="55" rx="3" ry="4" fill="#fff" stroke="#000" stroke-width="1"/>
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<circle cx="40" cy="55" r="1" fill="#000"/>
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<circle cx="60" cy="55" r="1" fill="#000"/>
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<!-- Eyebrows -->
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<path d="M36 50 Q40 48 44 50" fill="none" stroke="#000" stroke-width="1"/>
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<path d="M56 50 Q60 48 64 50" fill="none" stroke="#000" stroke-width="1"/>
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<!-- Beard -->
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<path d="M30 60 Q50 90 70 60" fill="#7c6e5c" stroke="#000" stroke-width="1"/>
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<!-- Mouth -->
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<path d="M45 65 Q50 70 55 65" fill="none" stroke="#000" stroke-width="1"/>
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<!-- Sparkle -->
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<circle cx="75" cy="25" r="3" fill="#ffd700"/>
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<path d="M75 20 L75 30 M70 25 L80 25" stroke="#ffd700" stroke-width="1"/>
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</svg>
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"""
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with gr.Blocks(theme=gr.themes.Soft()) as demo:
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gr.Markdown("# 🔮 Interactive Story Time")
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with gr.Row():
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status_message = gr.Markdown("Ready to begin your adventure...", visible=True)
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gr.Markdown("Create a completely unique literary world, one choice at a time. Dare to explore the unknown.")
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wizard_avatar = get_storyteller_avatar()
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with gr.Row():
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with gr.Column(scale=3):
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# Chat window + user input - FIXED MESSAGE FORMAT
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chatbot = gr.Chatbot(
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height=500,
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bubble_full_width=True,
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show_copy_button=True,
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avatar_images=(None, wizard_avatar), # Added wizard avatar
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type="chatbot", # Changed from "messages" to "chatbot"
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container=True,
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scale=1,
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min_width=800,
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value=[],
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render=True
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)
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msg = gr.Textbox(
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except Exception as e:
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error_msg = f"Story magic temporarily interrupted. Please try again. (Error: {str(e)})"
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return "", history + [
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{"role": "user", "content": starter_text},
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{"role": "assistant", "content": error_msg}
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]
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# Simplified button connections
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for starter_button in starter_buttons:
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starter_button.click(
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fn=use_starter,
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inputs=[starter_button, chatbot, genre, full_memory],
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outputs=[msg, chatbot],
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queue=True
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)
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msg.submit(
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fn=respond,
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inputs=[msg, chatbot, genre, full_memory],
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outputs=[msg, chatbot]
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)
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submit.click(
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fn=respond,
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inputs=[msg, chatbot, genre, full_memory],
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outputs=[msg, chatbot]
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)
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# Clear the chatbot for a new adventure
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# Run the app
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if __name__ == "__main__":
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demo.launch(server_name="0.0.0.0", server_port=7860)
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