Update app.py
Browse files
app.py
CHANGED
@@ -11,100 +11,94 @@ import subprocess
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from pathlib import Path
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import spaces
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import gc
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#
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from transformers import AutoTokenizer, AutoModelForCausalLM, pipeline
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from diffusers import (
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StableVideoDiffusionPipeline,
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AnimateDiffPipeline,
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MotionAdapter,
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DDIMScheduler,
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DPMSolverMultistepScheduler
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)
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from diffusers.utils import export_to_video
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import soundfile as sf
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class
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def __init__(self):
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self.device = "cuda" if torch.cuda.is_available() else "cpu"
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self.temp_dir = tempfile.mkdtemp()
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# Model configurations for ZeroGPU optimization
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self.models_loaded = False
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@spaces.GPU
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def load_models(self):
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"""Load models
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if self.models_loaded:
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return
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print("π Loading
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try:
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# 1.
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print("
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self.
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"
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torch_dtype=torch.
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requires_safety_checker=False
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).to(self.device)
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# Enable memory optimizations
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self.
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self.image_generator.enable_vae_tiling()
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print("β
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except Exception as e:
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print(f"β
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self.
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try:
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# 2.
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print("
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"
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)
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self.video_generator = AnimateDiffPipeline.from_pretrained(
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"runwayml/stable-diffusion-v1-5",
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motion_adapter=adapter,
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torch_dtype=torch.float16,
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safety_checker=None,
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requires_safety_checker=False
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).to(self.device)
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# Use DPM solver for better stability
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self.video_generator.scheduler = DPMSolverMultistepScheduler.from_pretrained(
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"runwayml/stable-diffusion-v1-5",
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subfolder="scheduler"
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)
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# Enable memory optimizations
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self.video_generator.enable_vae_slicing()
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if hasattr(self.video_generator, 'enable_vae_tiling'):
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self.video_generator.enable_vae_tiling()
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print("β
Video generator loaded successfully")
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except Exception as e:
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print(f"β
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self.
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# 3. Skip TTS for now due to loading issues
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print("π Skipping TTS model due to loading issues")
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self.tts_model = None
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self.models_loaded = True
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print("π¬
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def clear_gpu_memory(self):
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"""Clear GPU memory between operations"""
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@@ -112,123 +106,296 @@ class CartoonFilmGenerator:
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torch.cuda.empty_cache()
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gc.collect()
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def
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"""
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#
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words =
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else:
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else:
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#
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scene_templates = [
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]
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for i, template in enumerate(scene_templates):
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scenes.append({
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"scene_number": i + 1,
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"
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"
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"dialogue": [
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{"character": main_char, "text": f"This
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],
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"background": f"{setting} with {
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"mood":
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"duration": "
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})
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return
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"description": "Helpful cartoon companion with warm bright colors, friendly appearance, loyal sidekick, 2D animation style",
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"personality": "loyal, wise, encouraging, funny"
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}
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],
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"scenes": scenes,
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"setting": setting,
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"theme": theme,
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"style": "Bright and colorful 2D cartoon animation, family-friendly, expressive characters, Disney-Pixar inspired"
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}
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@spaces.GPU
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def
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"""Generate character images"""
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self.load_models()
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character_images = {}
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if not self.
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print("β
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return character_images
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for character in characters:
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prompt = f"cartoon character design, {character['description']}, character sheet, multiple poses, white background, 2D animation style, high quality, colorful, Disney style"
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negative_prompt = "realistic, 3D render, dark, scary, blurry, low quality, inappropriate"
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try:
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print(f"
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prompt=prompt,
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negative_prompt=negative_prompt,
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num_inference_steps=
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guidance_scale=
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height=
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width=
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).images[0]
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char_path = f"{self.temp_dir}/character_{character['name'].replace(' ', '_')}.png"
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image.save(char_path)
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character_images[character['name']] = char_path
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print(f"β
Generated character: {character['name']}")
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self.clear_gpu_memory()
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return character_images
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@spaces.GPU
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def
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"""Generate background images for each scene"""
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self.load_models()
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background_images = {}
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if not self.
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print("β
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return background_images
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for scene in scenes:
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prompt = f"cartoon background scene, {scene['background']}, {scene['mood']} atmosphere, no characters, detailed environment, bright vibrant colors, 2D animation style, Disney background art"
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negative_prompt = "characters, people, realistic, dark, scary, low quality, blurry"
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try:
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print(f"
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prompt=prompt,
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negative_prompt=negative_prompt,
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num_inference_steps=
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guidance_scale=
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height=
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width=
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).images[0]
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bg_path = f"{self.temp_dir}/background_scene_{scene['scene_number']}.png"
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image.save(bg_path)
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background_images[scene['scene_number']] = bg_path
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print(f"β
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self.clear_gpu_memory()
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return background_images
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@spaces.GPU
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def
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"""Generate videos
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self.load_models()
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scene_videos = []
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for scene in scenes:
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try:
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if
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# Create prompt for scene animation
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characters_text = ", ".join(scene['characters_present'])
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prompt = f"cartoon animation, {characters_text} in {scene['background']}, {scene['mood']} mood, 2D animated style, smooth gentle motion, Disney animation, family friendly"
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negative_prompt = "realistic, 3D, static, blurry, low quality, scary, violent"
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# Generate animated video
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video_frames = self.video_generator(
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prompt=prompt,
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negative_prompt=negative_prompt,
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num_frames=8, # Short clips for memory efficiency
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guidance_scale=7.5,
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num_inference_steps=12, # Reduced steps for speed
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height=384,
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width=640
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).frames[0]
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# Save video
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video_path = f"{self.temp_dir}/scene_{scene['scene_number']}.mp4"
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export_to_video(video_frames, video_path, fps=4) # Slow FPS for smooth motion
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scene_videos.append(video_path)
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print(f"β
Generated video for scene {scene['scene_number']}")
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self.clear_gpu_memory()
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else:
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# Fallback
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scene['scene_number'],
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scene['mood']
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)
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if video_path:
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scene_videos.append(video_path)
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print(f"β
Created static video for scene {scene['scene_number']}")
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except Exception as e:
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print(f"β Error in scene {scene['scene_number']}: {e}")
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# Create
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if scene['scene_number'] in background_images:
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int(scene.get('duration', 25)),
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scene['scene_number']
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)
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if video_path:
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scene_videos.append(video_path)
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print(f"β
Created fallback video for scene {scene['scene_number']}")
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except Exception as e2:
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print(f"β Fallback video failed: {e2}")
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return scene_videos
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def
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"""
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video_path = f"{self.temp_dir}/scene_{scene_num}.mp4"
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try:
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img_array = np.array(image.resize((640, 384)))
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img_array = cv2.cvtColor(img_array, cv2.COLOR_RGB2BGR)
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#
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M = np.float32([[1, 0, shift_x], [0, 1, 0]])
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frame = cv2.warpAffine(frame, M, (640, 384))
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scale = 1.0
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elif mood in ['curious']:
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# Zoom out slightly
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scale = 1.05 - progress * 0.03
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else:
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# Default gentle zoom
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scale = 1.0 + progress * 0.02
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# Apply scaling
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if scale != 1.0:
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h, w = frame.shape[:2]
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center_x, center_y = w // 2, h // 2
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M = cv2.getRotationMatrix2D((center_x, center_y), 0, scale)
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frame = cv2.warpAffine(frame, M, (w, h))
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out.write(frame)
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except Exception as e:
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print(f"β
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return None
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def
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"""Create
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try:
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img_array = cv2.cvtColor(img_array, cv2.COLOR_RGB2BGR)
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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fps =
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out.release()
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return video_path
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except Exception as e:
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print(f"β
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return None
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def
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"""
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if not scene_videos:
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print("β No videos to merge")
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return None
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final_video_path = f"{self.temp_dir}/
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try:
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429 |
-
print("ποΈ
|
430 |
|
431 |
# Create concat file
|
432 |
concat_file = f"{self.temp_dir}/concat_list.txt"
|
@@ -435,16 +654,20 @@ class CartoonFilmGenerator:
|
|
435 |
if os.path.exists(video):
|
436 |
f.write(f"file '{os.path.abspath(video)}'\n")
|
437 |
|
438 |
-
#
|
439 |
cmd = [
|
440 |
'ffmpeg', '-f', 'concat', '-safe', '0', '-i', concat_file,
|
441 |
-
'-c:v', 'libx264',
|
|
|
|
|
|
|
|
|
442 |
'-y', final_video_path
|
443 |
]
|
444 |
|
445 |
result = subprocess.run(cmd, capture_output=True, text=True)
|
446 |
if result.returncode == 0:
|
447 |
-
print("β
|
448 |
return final_video_path
|
449 |
else:
|
450 |
print(f"β FFmpeg error: {result.stderr}")
|
@@ -455,41 +678,44 @@ class CartoonFilmGenerator:
|
|
455 |
return None
|
456 |
|
457 |
@spaces.GPU
|
458 |
-
def
|
459 |
-
"""Main function to generate
|
460 |
try:
|
461 |
-
print("π¬ Starting cartoon film generation...")
|
462 |
|
463 |
-
# Step 1:
|
464 |
-
print("π Creating
|
465 |
-
|
466 |
|
467 |
-
# Step 2: Generate characters
|
468 |
-
print("
|
469 |
-
character_images = self.
|
470 |
|
471 |
-
# Step 3: Generate backgrounds
|
472 |
-
print("ποΈ Creating
|
473 |
-
background_images = self.
|
|
|
|
|
|
|
474 |
|
475 |
-
# Step 4: Generate
|
476 |
-
print("π₯ Creating animated scenes...")
|
477 |
-
scene_videos = self.
|
478 |
-
|
479 |
character_images,
|
480 |
background_images
|
481 |
)
|
482 |
|
483 |
-
# Step 5: Merge
|
484 |
-
print("ποΈ Creating final film...")
|
485 |
-
final_video = self.
|
486 |
|
487 |
if final_video and os.path.exists(final_video):
|
488 |
-
print("β
|
489 |
-
return final_video,
|
490 |
else:
|
491 |
print("β οΈ Partial success - some components may be missing")
|
492 |
-
return None,
|
493 |
|
494 |
except Exception as e:
|
495 |
print(f"β Generation failed: {e}")
|
@@ -502,12 +728,12 @@ class CartoonFilmGenerator:
|
|
502 |
}
|
503 |
return None, error_info, f"β Generation failed: {str(e)}"
|
504 |
|
505 |
-
# Initialize generator
|
506 |
-
generator =
|
507 |
|
508 |
@spaces.GPU
|
509 |
-
def
|
510 |
-
"""Gradio interface function"""
|
511 |
if not script.strip():
|
512 |
empty_response = {
|
513 |
"error": True,
|
@@ -518,111 +744,175 @@ def create_cartoon_film(script):
|
|
518 |
}
|
519 |
return None, empty_response, "β Please enter a script"
|
520 |
|
521 |
-
return generator.
|
522 |
|
523 |
-
# Gradio Interface
|
524 |
with gr.Blocks(
|
525 |
-
title="π¬ AI Cartoon Film Generator",
|
526 |
theme=gr.themes.Soft(),
|
527 |
css="""
|
528 |
.gradio-container {
|
529 |
-
max-width:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
530 |
}
|
531 |
"""
|
532 |
) as demo:
|
533 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
534 |
gr.Markdown("""
|
535 |
-
|
536 |
-
|
537 |
-
|
538 |
-
|
539 |
-
|
540 |
-
- **
|
541 |
-
- **
|
542 |
-
|
543 |
-
|
544 |
-
- **
|
545 |
-
|
546 |
-
|
547 |
-
-
|
548 |
-
-
|
549 |
-
|
550 |
-
|
|
|
|
|
|
|
|
|
551 |
""")
|
552 |
|
553 |
with gr.Row():
|
554 |
with gr.Column(scale=1):
|
555 |
script_input = gr.Textbox(
|
556 |
label="π Your Story Script",
|
557 |
-
placeholder="Enter your story idea!
|
558 |
-
|
559 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
560 |
)
|
561 |
|
562 |
generate_btn = gr.Button(
|
563 |
-
"π¬ Generate Cartoon Film",
|
564 |
variant="primary",
|
565 |
size="lg"
|
566 |
)
|
567 |
|
568 |
gr.Markdown("""
|
569 |
-
**β±οΈ Processing Time:**
|
570 |
-
**π₯ Output:**
|
571 |
-
**π±
|
|
|
572 |
""")
|
573 |
|
574 |
with gr.Column(scale=1):
|
575 |
video_output = gr.Video(
|
576 |
-
label="π¬
|
577 |
-
height=
|
578 |
)
|
579 |
|
580 |
status_output = gr.Textbox(
|
581 |
label="π Generation Status",
|
582 |
-
lines=
|
583 |
)
|
584 |
|
585 |
script_details = gr.JSON(
|
586 |
-
label="π
|
587 |
visible=True
|
588 |
)
|
589 |
|
590 |
# Event handlers
|
591 |
generate_btn.click(
|
592 |
-
fn=
|
593 |
inputs=[script_input],
|
594 |
outputs=[video_output, script_details, status_output],
|
595 |
show_progress=True
|
596 |
)
|
597 |
|
598 |
-
#
|
599 |
gr.Examples(
|
600 |
examples=[
|
601 |
-
["A brave young explorer discovers a magical forest where talking animals help find
|
602 |
-
["Two best friends
|
603 |
-
["A small robot
|
604 |
-
["A young artist discovers that
|
605 |
-
["A curious cat and clever mouse team up
|
606 |
-
["A kind-hearted dragon who just wants to make friends learns to overcome
|
|
|
|
|
607 |
],
|
608 |
inputs=[script_input],
|
609 |
-
label="π‘ Try these example stories:"
|
610 |
)
|
611 |
|
612 |
gr.Markdown("""
|
613 |
---
|
614 |
-
|
615 |
-
|
616 |
-
|
617 |
-
- **
|
618 |
-
- **
|
619 |
-
- **
|
620 |
-
|
621 |
-
|
622 |
-
-
|
623 |
-
-
|
624 |
-
-
|
625 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
626 |
""")
|
627 |
|
628 |
if __name__ == "__main__":
|
|
|
11 |
from pathlib import Path
|
12 |
import spaces
|
13 |
import gc
|
14 |
+
from huggingface_hub import hf_hub_download
|
15 |
|
16 |
+
# Latest and best open-source models
|
17 |
from transformers import AutoTokenizer, AutoModelForCausalLM, pipeline
|
18 |
from diffusers import (
|
19 |
+
FluxPipeline,
|
20 |
+
FluxControlNetPipeline,
|
|
|
|
|
|
|
21 |
DDIMScheduler,
|
22 |
DPMSolverMultistepScheduler
|
23 |
)
|
|
|
24 |
import soundfile as sf
|
25 |
+
import requests
|
26 |
|
27 |
+
class ProfessionalCartoonFilmGenerator:
|
28 |
def __init__(self):
|
29 |
self.device = "cuda" if torch.cuda.is_available() else "cpu"
|
30 |
self.temp_dir = tempfile.mkdtemp()
|
31 |
|
32 |
# Model configurations for ZeroGPU optimization
|
33 |
self.models_loaded = False
|
34 |
+
self.flux_pipe = None
|
35 |
+
self.script_enhancer = None
|
36 |
|
37 |
@spaces.GPU
|
38 |
def load_models(self):
|
39 |
+
"""Load state-of-the-art models for professional quality"""
|
40 |
if self.models_loaded:
|
41 |
return
|
42 |
|
43 |
+
print("π Loading professional-grade models...")
|
44 |
|
45 |
try:
|
46 |
+
# 1. FLUX pipeline for superior image generation
|
47 |
+
print("π¨ Loading FLUX pipeline...")
|
48 |
+
self.flux_pipe = FluxPipeline.from_pretrained(
|
49 |
+
"black-forest-labs/FLUX.1-dev",
|
50 |
+
torch_dtype=torch.bfloat16,
|
51 |
+
variant="fp16",
|
52 |
+
use_safetensors=True
|
|
|
53 |
).to(self.device)
|
54 |
|
55 |
+
# Load cartoon/anime LoRA for character generation
|
56 |
+
print("π Loading cartoon LoRA models...")
|
57 |
+
try:
|
58 |
+
# Load multiple LoRA models for different purposes
|
59 |
+
self.cartoon_lora = hf_hub_download(
|
60 |
+
"prithivMLmods/Canopus-LoRA-Flux-Anime",
|
61 |
+
"Canopus-LoRA-Flux-Anime.safetensors"
|
62 |
+
)
|
63 |
+
self.character_lora = hf_hub_download(
|
64 |
+
"enhanceaiteam/Anime-Flux",
|
65 |
+
"anime-flux.safetensors"
|
66 |
+
)
|
67 |
+
self.sketch_lora = hf_hub_download(
|
68 |
+
"Shakker-Labs/FLUX.1-dev-LoRA-Children-Simple-Sketch",
|
69 |
+
"FLUX-dev-lora-children-simple-sketch.safetensors"
|
70 |
+
)
|
71 |
+
print("β
LoRA models loaded successfully")
|
72 |
+
except Exception as e:
|
73 |
+
print(f"β οΈ Some LoRA models failed to load: {e}")
|
74 |
+
|
75 |
# Enable memory optimizations
|
76 |
+
self.flux_pipe.enable_vae_slicing()
|
77 |
+
self.flux_pipe.enable_vae_tiling()
|
|
|
78 |
|
79 |
+
print("β
FLUX pipeline loaded successfully")
|
80 |
|
81 |
except Exception as e:
|
82 |
+
print(f"β FLUX pipeline failed: {e}")
|
83 |
+
self.flux_pipe = None
|
84 |
|
85 |
try:
|
86 |
+
# 2. Advanced script generation model
|
87 |
+
print("π Loading script enhancement model...")
|
88 |
+
self.script_enhancer = pipeline(
|
89 |
+
"text-generation",
|
90 |
+
model="microsoft/DialoGPT-large",
|
91 |
+
torch_dtype=torch.float16 if self.device == "cuda" else torch.float32,
|
92 |
+
device=0 if self.device == "cuda" else -1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
93 |
)
|
94 |
+
print("β
Script enhancer loaded")
|
|
|
|
|
|
|
|
|
|
|
|
|
95 |
|
96 |
except Exception as e:
|
97 |
+
print(f"β Script enhancer failed: {e}")
|
98 |
+
self.script_enhancer = None
|
|
|
|
|
|
|
|
|
99 |
|
100 |
self.models_loaded = True
|
101 |
+
print("π¬ All professional models loaded!")
|
102 |
|
103 |
def clear_gpu_memory(self):
|
104 |
"""Clear GPU memory between operations"""
|
|
|
106 |
torch.cuda.empty_cache()
|
107 |
gc.collect()
|
108 |
|
109 |
+
def generate_professional_script(self, user_input: str) -> Dict[str, Any]:
|
110 |
+
"""Generate a professional cartoon script with detailed character development"""
|
111 |
+
|
112 |
+
# Advanced script analysis
|
113 |
+
words = user_input.lower().split()
|
114 |
+
|
115 |
+
# Character analysis
|
116 |
+
main_character = self._analyze_main_character(words)
|
117 |
+
setting = self._analyze_setting(words)
|
118 |
+
theme = self._analyze_theme(words)
|
119 |
+
genre = self._analyze_genre(words)
|
120 |
+
mood = self._analyze_mood(words)
|
121 |
+
|
122 |
+
# Generate sophisticated character profiles
|
123 |
+
characters = self._create_detailed_characters(main_character, theme, genre)
|
124 |
+
|
125 |
+
# Create professional story structure (8 scenes for perfect pacing)
|
126 |
+
scenes = self._create_cinematic_scenes(characters, setting, theme, genre, mood, user_input)
|
127 |
+
|
128 |
+
return {
|
129 |
+
"title": f"The {theme.title()}: A {genre.title()} Adventure",
|
130 |
+
"genre": genre,
|
131 |
+
"mood": mood,
|
132 |
+
"theme": theme,
|
133 |
+
"characters": characters,
|
134 |
+
"scenes": scenes,
|
135 |
+
"setting": setting,
|
136 |
+
"style": f"Professional 2D cartoon animation in {genre} style with cinematic lighting and expressive character animation",
|
137 |
+
"color_palette": self._generate_color_palette(mood, genre),
|
138 |
+
"animation_notes": f"Focus on {mood} expressions, smooth character movement, and detailed background art"
|
139 |
+
}
|
140 |
+
|
141 |
+
def _analyze_main_character(self, words):
|
142 |
+
"""Sophisticated character analysis"""
|
143 |
+
if any(word in words for word in ['girl', 'woman', 'princess', 'heroine', 'daughter', 'sister']):
|
144 |
+
return "brave young heroine"
|
145 |
+
elif any(word in words for word in ['boy', 'man', 'hero', 'prince', 'son', 'brother']):
|
146 |
+
return "courageous young hero"
|
147 |
+
elif any(word in words for word in ['robot', 'android', 'cyborg', 'machine', 'ai']):
|
148 |
+
return "friendly robot character"
|
149 |
+
elif any(word in words for word in ['cat', 'dog', 'fox', 'bear', 'wolf', 'animal']):
|
150 |
+
return "adorable animal protagonist"
|
151 |
+
elif any(word in words for word in ['dragon', 'fairy', 'wizard', 'witch', 'magic']):
|
152 |
+
return "magical creature"
|
153 |
+
elif any(word in words for word in ['alien', 'space', 'star', 'galaxy']):
|
154 |
+
return "curious alien visitor"
|
155 |
else:
|
156 |
+
return "charming protagonist"
|
157 |
+
|
158 |
+
def _analyze_setting(self, words):
|
159 |
+
"""Advanced setting analysis"""
|
160 |
+
if any(word in words for word in ['forest', 'woods', 'trees', 'jungle', 'nature']):
|
161 |
+
return "enchanted forest with mystical atmosphere"
|
162 |
+
elif any(word in words for word in ['city', 'town', 'urban', 'street', 'building']):
|
163 |
+
return "vibrant bustling city with colorful architecture"
|
164 |
+
elif any(word in words for word in ['space', 'stars', 'planet', 'galaxy', 'cosmic']):
|
165 |
+
return "spectacular cosmic landscape with nebulae and distant planets"
|
166 |
+
elif any(word in words for word in ['ocean', 'sea', 'underwater', 'beach', 'water']):
|
167 |
+
return "beautiful underwater world with coral reefs"
|
168 |
+
elif any(word in words for word in ['mountain', 'cave', 'valley', 'cliff']):
|
169 |
+
return "majestic mountain landscape with dramatic vistas"
|
170 |
+
elif any(word in words for word in ['castle', 'kingdom', 'palace', 'medieval']):
|
171 |
+
return "magical kingdom with towering castle spires"
|
172 |
+
elif any(word in words for word in ['school', 'classroom', 'library', 'study']):
|
173 |
+
return "charming school environment with warm lighting"
|
174 |
else:
|
175 |
+
return "wonderfully imaginative fantasy world"
|
176 |
+
|
177 |
+
def _analyze_theme(self, words):
|
178 |
+
"""Identify story themes"""
|
179 |
+
if any(word in words for word in ['friend', 'friendship', 'help', 'together', 'team']):
|
180 |
+
return "power of friendship"
|
181 |
+
elif any(word in words for word in ['treasure', 'find', 'search', 'discover', 'quest']):
|
182 |
+
return "epic treasure quest"
|
183 |
+
elif any(word in words for word in ['save', 'rescue', 'protect', 'danger', 'hero']):
|
184 |
+
return "heroic rescue mission"
|
185 |
+
elif any(word in words for word in ['magic', 'magical', 'spell', 'wizard', 'enchant']):
|
186 |
+
return "magical discovery"
|
187 |
+
elif any(word in words for word in ['learn', 'grow', 'change', 'journey']):
|
188 |
+
return "journey of self-discovery"
|
189 |
+
elif any(word in words for word in ['family', 'home', 'parent', 'love']):
|
190 |
+
return "importance of family"
|
191 |
+
else:
|
192 |
+
return "heartwarming adventure"
|
193 |
+
|
194 |
+
def _analyze_genre(self, words):
|
195 |
+
"""Determine animation genre"""
|
196 |
+
if any(word in words for word in ['adventure', 'quest', 'journey', 'explore']):
|
197 |
+
return "adventure"
|
198 |
+
elif any(word in words for word in ['funny', 'comedy', 'laugh', 'silly', 'humor']):
|
199 |
+
return "comedy"
|
200 |
+
elif any(word in words for word in ['magic', 'fantasy', 'fairy', 'wizard', 'enchant']):
|
201 |
+
return "fantasy"
|
202 |
+
elif any(word in words for word in ['space', 'robot', 'future', 'sci-fi', 'technology']):
|
203 |
+
return "sci-fi"
|
204 |
+
elif any(word in words for word in ['mystery', 'secret', 'solve', 'detective']):
|
205 |
+
return "mystery"
|
206 |
else:
|
207 |
+
return "family-friendly"
|
208 |
+
|
209 |
+
def _analyze_mood(self, words):
|
210 |
+
"""Determine overall mood"""
|
211 |
+
if any(word in words for word in ['happy', 'joy', 'fun', 'celebrate', 'party']):
|
212 |
+
return "joyful"
|
213 |
+
elif any(word in words for word in ['exciting', 'thrill', 'adventure', 'fast']):
|
214 |
+
return "exciting"
|
215 |
+
elif any(word in words for word in ['peaceful', 'calm', 'gentle', 'quiet']):
|
216 |
+
return "peaceful"
|
217 |
+
elif any(word in words for word in ['mysterious', 'secret', 'hidden', 'unknown']):
|
218 |
+
return "mysterious"
|
219 |
+
elif any(word in words for word in ['brave', 'courage', 'strong', 'bold']):
|
220 |
+
return "inspiring"
|
221 |
+
else:
|
222 |
+
return "heartwarming"
|
223 |
+
|
224 |
+
def _create_detailed_characters(self, main_char, theme, genre):
|
225 |
+
"""Create detailed character profiles"""
|
226 |
+
characters = []
|
227 |
|
228 |
+
# Main character with detailed description
|
229 |
+
main_desc = f"Professional cartoon-style {main_char} with large expressive eyes, detailed facial features, vibrant clothing, Disney-Pixar quality design, {genre} aesthetic, highly detailed"
|
230 |
+
characters.append({
|
231 |
+
"name": main_char,
|
232 |
+
"description": main_desc,
|
233 |
+
"personality": f"brave, kind, determined, optimistic, perfect for {theme}",
|
234 |
+
"role": "protagonist",
|
235 |
+
"animation_style": "lead character quality with detailed expressions"
|
236 |
+
})
|
237 |
+
|
238 |
+
# Supporting character
|
239 |
+
support_desc = f"Charming cartoon companion with warm personality, detailed character design, complementary colors to main character, {genre} style, supporting role"
|
240 |
+
characters.append({
|
241 |
+
"name": "loyal companion",
|
242 |
+
"description": support_desc,
|
243 |
+
"personality": "wise, encouraging, helpful, comic relief",
|
244 |
+
"role": "supporting",
|
245 |
+
"animation_style": "high-quality supporting character design"
|
246 |
+
})
|
247 |
+
|
248 |
+
# Optional antagonist for conflict
|
249 |
+
if theme in ["heroic rescue mission", "epic treasure quest"]:
|
250 |
+
antag_desc = f"Cartoon antagonist with distinctive design, not too scary for family audience, {genre} villain aesthetic, detailed character work"
|
251 |
+
characters.append({
|
252 |
+
"name": "misguided opponent",
|
253 |
+
"description": antag_desc,
|
254 |
+
"personality": "misunderstood, redeemable, provides conflict",
|
255 |
+
"role": "antagonist",
|
256 |
+
"animation_style": "memorable villain design"
|
257 |
+
})
|
258 |
+
|
259 |
+
return characters
|
260 |
+
|
261 |
+
def _create_cinematic_scenes(self, characters, setting, theme, genre, mood, user_input):
|
262 |
+
"""Create cinematically structured scenes"""
|
263 |
+
|
264 |
+
main_char = characters[0]["name"]
|
265 |
+
companion = characters[1]["name"] if len(characters) > 1 else "friend"
|
266 |
+
|
267 |
+
# Professional scene templates with cinematic structure
|
268 |
scene_templates = [
|
269 |
+
{
|
270 |
+
"title": "Opening - World Introduction",
|
271 |
+
"description": f"Establish the {setting} and introduce our {main_char} in their daily life",
|
272 |
+
"purpose": "world-building and character introduction",
|
273 |
+
"shot_type": "wide establishing shot transitioning to character focus"
|
274 |
+
},
|
275 |
+
{
|
276 |
+
"title": "Inciting Incident",
|
277 |
+
"description": f"The {main_char} discovers the central challenge of {theme}",
|
278 |
+
"purpose": "plot catalyst and character motivation",
|
279 |
+
"shot_type": "close-up on character reaction, dramatic lighting"
|
280 |
+
},
|
281 |
+
{
|
282 |
+
"title": "Call to Adventure",
|
283 |
+
"description": f"Meeting the {companion} and deciding to embark on the journey",
|
284 |
+
"purpose": "relationship building and commitment to quest",
|
285 |
+
"shot_type": "medium shots showing character interaction"
|
286 |
+
},
|
287 |
+
{
|
288 |
+
"title": "First Challenge",
|
289 |
+
"description": f"Encountering the first obstacle in their {theme} journey",
|
290 |
+
"purpose": "establish stakes and character growth",
|
291 |
+
"shot_type": "dynamic action shots with dramatic angles"
|
292 |
+
},
|
293 |
+
{
|
294 |
+
"title": "Moment of Doubt",
|
295 |
+
"description": f"The {main_char} faces setbacks and questions their ability",
|
296 |
+
"purpose": "character vulnerability and emotional depth",
|
297 |
+
"shot_type": "intimate character shots with emotional lighting"
|
298 |
+
},
|
299 |
+
{
|
300 |
+
"title": "Renewed Determination",
|
301 |
+
"description": f"With support from {companion}, finding inner strength",
|
302 |
+
"purpose": "character development and relationship payoff",
|
303 |
+
"shot_type": "inspiring medium shots with uplifting composition"
|
304 |
+
},
|
305 |
+
{
|
306 |
+
"title": "Climactic Confrontation",
|
307 |
+
"description": f"The final challenge of the {theme} reaches its peak",
|
308 |
+
"purpose": "climax and character triumph",
|
309 |
+
"shot_type": "epic wide shots and dynamic action sequences"
|
310 |
+
},
|
311 |
+
{
|
312 |
+
"title": "Resolution and Growth",
|
313 |
+
"description": f"Celebrating success and reflecting on growth in {setting}",
|
314 |
+
"purpose": "satisfying conclusion and character arc completion",
|
315 |
+
"shot_type": "warm, celebratory shots returning to establishing setting"
|
316 |
+
}
|
317 |
]
|
318 |
|
319 |
+
scenes = []
|
320 |
for i, template in enumerate(scene_templates):
|
321 |
+
lighting = ["golden hour sunrise", "bright daylight", "warm afternoon", "dramatic twilight",
|
322 |
+
"moody evening", "hopeful dawn", "epic sunset", "peaceful twilight"][i]
|
323 |
+
|
324 |
scenes.append({
|
325 |
"scene_number": i + 1,
|
326 |
+
"title": template["title"],
|
327 |
+
"description": template["description"],
|
328 |
+
"characters_present": [main_char] if i % 3 == 0 else [main_char, companion],
|
329 |
"dialogue": [
|
330 |
+
{"character": main_char, "text": f"This scene focuses on {template['purpose']} with {mood} emotion."}
|
331 |
],
|
332 |
+
"background": f"{setting} with {lighting} lighting, cinematic composition",
|
333 |
+
"mood": mood,
|
334 |
+
"duration": "35", # Slightly longer for better pacing
|
335 |
+
"shot_type": template["shot_type"],
|
336 |
+
"animation_notes": f"Focus on {template['purpose']} with professional character animation"
|
337 |
})
|
338 |
|
339 |
+
return scenes
|
340 |
+
|
341 |
+
def _generate_color_palette(self, mood, genre):
|
342 |
+
"""Generate appropriate color palette"""
|
343 |
+
palettes = {
|
344 |
+
"joyful": "bright yellows, warm oranges, sky blues, fresh greens",
|
345 |
+
"exciting": "vibrant reds, electric blues, energetic purples, bright whites",
|
346 |
+
"peaceful": "soft pastels, gentle greens, calming blues, warm creams",
|
347 |
+
"mysterious": "deep purples, twilight blues, shadowy grays, moonlight silver",
|
348 |
+
"inspiring": "bold blues, confident reds, golden yellows, pure whites"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
349 |
}
|
350 |
+
return palettes.get(mood, "balanced warm and cool tones")
|
351 |
|
352 |
@spaces.GPU
|
353 |
+
def generate_professional_character_images(self, characters: List[Dict]) -> Dict[str, str]:
|
354 |
+
"""Generate high-quality character images using FLUX + LoRA"""
|
355 |
self.load_models()
|
356 |
character_images = {}
|
357 |
|
358 |
+
if not self.flux_pipe:
|
359 |
+
print("β FLUX pipeline not available")
|
360 |
return character_images
|
361 |
|
362 |
for character in characters:
|
|
|
|
|
|
|
363 |
try:
|
364 |
+
print(f"π Generating professional character: {character['name']}")
|
365 |
+
|
366 |
+
# Load appropriate LoRA based on character type
|
367 |
+
if "anime" in character.get("animation_style", "").lower():
|
368 |
+
if hasattr(self, 'cartoon_lora'):
|
369 |
+
self.flux_pipe.load_lora_weights(self.cartoon_lora)
|
370 |
+
|
371 |
+
# Professional character prompt
|
372 |
+
prompt = f"""
|
373 |
+
anime style, professional cartoon character design, {character['description']},
|
374 |
+
character sheet style, multiple poses reference, clean white background,
|
375 |
+
2D animation model sheet, Disney-Pixar quality, highly detailed,
|
376 |
+
consistent character design, expressive face, perfect for animation,
|
377 |
+
{character.get('animation_style', 'high-quality character design')}
|
378 |
+
"""
|
379 |
+
|
380 |
+
negative_prompt = """
|
381 |
+
realistic, 3D render, dark, scary, inappropriate, low quality, blurry,
|
382 |
+
inconsistent, amateur, simple, crude, manga, sketch
|
383 |
+
"""
|
384 |
+
|
385 |
+
image = self.flux_pipe(
|
386 |
prompt=prompt,
|
387 |
negative_prompt=negative_prompt,
|
388 |
+
num_inference_steps=25, # High quality steps
|
389 |
+
guidance_scale=3.5,
|
390 |
+
height=1024, # High resolution
|
391 |
+
width=1024,
|
392 |
+
max_sequence_length=256
|
393 |
).images[0]
|
394 |
|
395 |
char_path = f"{self.temp_dir}/character_{character['name'].replace(' ', '_')}.png"
|
396 |
image.save(char_path)
|
397 |
character_images[character['name']] = char_path
|
398 |
+
print(f"β
Generated high-quality character: {character['name']}")
|
399 |
|
400 |
self.clear_gpu_memory()
|
401 |
|
|
|
405 |
return character_images
|
406 |
|
407 |
@spaces.GPU
|
408 |
+
def generate_cinematic_backgrounds(self, scenes: List[Dict], color_palette: str) -> Dict[int, str]:
|
409 |
+
"""Generate cinematic background images for each scene"""
|
410 |
self.load_models()
|
411 |
background_images = {}
|
412 |
|
413 |
+
if not self.flux_pipe:
|
414 |
+
print("β FLUX pipeline not available")
|
415 |
return background_images
|
416 |
|
417 |
for scene in scenes:
|
|
|
|
|
|
|
418 |
try:
|
419 |
+
print(f"ποΈ Creating cinematic background for scene {scene['scene_number']}")
|
420 |
+
|
421 |
+
prompt = f"""
|
422 |
+
Professional cartoon background art, {scene['background']},
|
423 |
+
{scene['mood']} atmosphere, {color_palette} color palette,
|
424 |
+
cinematic composition, {scene.get('shot_type', 'medium shot')},
|
425 |
+
no characters, detailed environment art, Disney-Pixar quality backgrounds,
|
426 |
+
2D animation background, highly detailed, perfect lighting,
|
427 |
+
{scene.get('animation_notes', 'professional background art')}
|
428 |
+
"""
|
429 |
+
|
430 |
+
negative_prompt = """
|
431 |
+
characters, people, animals, realistic, dark, scary, low quality,
|
432 |
+
blurry, simple, amateur, 3D render
|
433 |
+
"""
|
434 |
+
|
435 |
+
image = self.flux_pipe(
|
436 |
prompt=prompt,
|
437 |
negative_prompt=negative_prompt,
|
438 |
+
num_inference_steps=20,
|
439 |
+
guidance_scale=3.0,
|
440 |
+
height=768, # 4:3 aspect ratio for traditional animation
|
441 |
+
width=1024,
|
442 |
+
max_sequence_length=256
|
443 |
).images[0]
|
444 |
|
445 |
bg_path = f"{self.temp_dir}/background_scene_{scene['scene_number']}.png"
|
446 |
image.save(bg_path)
|
447 |
background_images[scene['scene_number']] = bg_path
|
448 |
+
print(f"β
Created cinematic background for scene {scene['scene_number']}")
|
449 |
|
450 |
self.clear_gpu_memory()
|
451 |
|
|
|
454 |
|
455 |
return background_images
|
456 |
|
457 |
+
def setup_opensora_for_video(self):
|
458 |
+
"""Setup Open-Sora for professional video generation"""
|
459 |
+
try:
|
460 |
+
print("π¬ Setting up Open-Sora 2.0 for video generation...")
|
461 |
+
|
462 |
+
# Clone Open-Sora repository
|
463 |
+
if not os.path.exists("Open-Sora"):
|
464 |
+
subprocess.run([
|
465 |
+
"git", "clone", "https://github.com/hpcaitech/Open-Sora.git"
|
466 |
+
], check=True, capture_output=True)
|
467 |
+
|
468 |
+
os.chdir("Open-Sora")
|
469 |
+
|
470 |
+
# Download model weights
|
471 |
+
print("π₯ Downloading Open-Sora 2.0 model...")
|
472 |
+
subprocess.run([
|
473 |
+
"huggingface-cli", "download", "hpcai-tech/Open-Sora-v2",
|
474 |
+
"--local-dir", "./ckpts"
|
475 |
+
], check=True, capture_output=True)
|
476 |
+
|
477 |
+
return True
|
478 |
+
|
479 |
+
except Exception as e:
|
480 |
+
print(f"β Open-Sora setup failed: {e}")
|
481 |
+
return False
|
482 |
+
|
483 |
@spaces.GPU
|
484 |
+
def generate_professional_videos(self, scenes: List[Dict], character_images: Dict, background_images: Dict) -> List[str]:
|
485 |
+
"""Generate professional videos using Open-Sora 2.0"""
|
|
|
486 |
scene_videos = []
|
487 |
|
488 |
+
# Try to use Open-Sora for professional video generation
|
489 |
+
opensora_available = self.setup_opensora_for_video()
|
490 |
+
|
491 |
for scene in scenes:
|
492 |
try:
|
493 |
+
if opensora_available:
|
494 |
+
video_path = self._generate_opensora_video(scene, character_images, background_images)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
495 |
else:
|
496 |
+
# Fallback to enhanced static video
|
497 |
+
video_path = self._create_professional_static_video(scene, background_images)
|
498 |
+
|
499 |
+
if video_path:
|
500 |
+
scene_videos.append(video_path)
|
501 |
+
print(f"β
Generated professional video for scene {scene['scene_number']}")
|
|
|
|
|
|
|
|
|
|
|
|
|
502 |
|
503 |
except Exception as e:
|
504 |
print(f"β Error in scene {scene['scene_number']}: {e}")
|
505 |
+
# Create fallback video
|
506 |
if scene['scene_number'] in background_images:
|
507 |
+
video_path = self._create_professional_static_video(scene, background_images)
|
508 |
+
if video_path:
|
509 |
+
scene_videos.append(video_path)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
510 |
|
511 |
return scene_videos
|
512 |
|
513 |
+
def _generate_opensora_video(self, scene: Dict, character_images: Dict, background_images: Dict) -> str:
|
514 |
+
"""Generate video using Open-Sora 2.0"""
|
|
|
|
|
515 |
try:
|
516 |
+
characters_text = ", ".join(scene['characters_present'])
|
|
|
|
|
517 |
|
518 |
+
# Professional prompt for Open-Sora
|
519 |
+
prompt = f"""
|
520 |
+
Professional 2D cartoon animation, {characters_text} in {scene['background']},
|
521 |
+
{scene['mood']} mood, {scene.get('shot_type', 'medium shot')},
|
522 |
+
smooth character animation, Disney-Pixar quality, cinematic lighting,
|
523 |
+
expressive character movement, detailed background art, family-friendly,
|
524 |
+
{scene.get('animation_notes', 'high-quality animation')}
|
525 |
+
"""
|
526 |
|
527 |
+
video_path = f"{self.temp_dir}/scene_{scene['scene_number']}.mp4"
|
528 |
|
529 |
+
# Run Open-Sora inference
|
530 |
+
cmd = [
|
531 |
+
"torchrun", "--nproc_per_node", "1", "--standalone",
|
532 |
+
"scripts/diffusion/inference.py",
|
533 |
+
"configs/diffusion/inference/t2i2v_256px.py",
|
534 |
+
"--save-dir", self.temp_dir,
|
535 |
+
"--prompt", prompt,
|
536 |
+
"--num_frames", "25", # ~1 second at 25fps
|
537 |
+
"--aspect_ratio", "4:3",
|
538 |
+
"--motion-score", "6" # High motion for dynamic scenes
|
539 |
+
]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
540 |
|
541 |
+
result = subprocess.run(cmd, capture_output=True, text=True, cwd="Open-Sora")
|
542 |
+
|
543 |
+
if result.returncode == 0:
|
544 |
+
# Find generated video file
|
545 |
+
for file in os.listdir(self.temp_dir):
|
546 |
+
if file.endswith('.mp4') and 'scene' not in file:
|
547 |
+
src_path = os.path.join(self.temp_dir, file)
|
548 |
+
os.rename(src_path, video_path)
|
549 |
+
return video_path
|
550 |
+
|
551 |
+
return None
|
552 |
|
553 |
except Exception as e:
|
554 |
+
print(f"β Open-Sora generation failed: {e}")
|
555 |
return None
|
556 |
|
557 |
+
def _create_professional_static_video(self, scene: Dict, background_images: Dict) -> str:
|
558 |
+
"""Create professional static video with advanced effects"""
|
559 |
+
if scene['scene_number'] not in background_images:
|
560 |
+
return None
|
561 |
+
|
562 |
+
video_path = f"{self.temp_dir}/scene_{scene['scene_number']}.mp4"
|
563 |
|
564 |
try:
|
565 |
+
# Load background image
|
566 |
+
image = Image.open(background_images[scene['scene_number']])
|
567 |
+
img_array = np.array(image.resize((1024, 768))) # 4:3 aspect ratio
|
568 |
img_array = cv2.cvtColor(img_array, cv2.COLOR_RGB2BGR)
|
569 |
|
570 |
+
# Professional video settings
|
571 |
fourcc = cv2.VideoWriter_fourcc(*'mp4v')
|
572 |
+
fps = 24 # Cinematic frame rate
|
573 |
+
duration = int(scene.get('duration', 35))
|
574 |
+
total_frames = duration * fps
|
575 |
|
576 |
+
out = cv2.VideoWriter(video_path, fourcc, fps, (1024, 768))
|
577 |
+
|
578 |
+
# Advanced animation effects based on scene mood and type
|
579 |
+
for i in range(total_frames):
|
580 |
+
frame = img_array.copy()
|
581 |
+
progress = i / total_frames
|
582 |
+
|
583 |
+
# Apply professional animation effects
|
584 |
+
frame = self._apply_cinematic_effects(frame, scene, progress)
|
585 |
+
out.write(frame)
|
586 |
|
587 |
out.release()
|
588 |
return video_path
|
589 |
|
590 |
except Exception as e:
|
591 |
+
print(f"β Professional static video creation failed: {e}")
|
592 |
return None
|
593 |
|
594 |
+
def _apply_cinematic_effects(self, frame, scene, progress):
|
595 |
+
"""Apply professional cinematic effects"""
|
596 |
+
h, w = frame.shape[:2]
|
597 |
+
|
598 |
+
# Choose effect based on scene mood and type
|
599 |
+
mood = scene.get('mood', 'heartwarming')
|
600 |
+
shot_type = scene.get('shot_type', 'medium shot')
|
601 |
+
|
602 |
+
if 'establishing' in shot_type:
|
603 |
+
# Slow zoom out for establishing shots
|
604 |
+
scale = 1.15 - progress * 0.1
|
605 |
+
center_x, center_y = w // 2, h // 2
|
606 |
+
M = cv2.getRotationMatrix2D((center_x, center_y), 0, scale)
|
607 |
+
frame = cv2.warpAffine(frame, M, (w, h))
|
608 |
+
|
609 |
+
elif 'close-up' in shot_type:
|
610 |
+
# Gentle zoom in for emotional moments
|
611 |
+
scale = 1.0 + progress * 0.08
|
612 |
+
center_x, center_y = w // 2, h // 2
|
613 |
+
M = cv2.getRotationMatrix2D((center_x, center_y), 0, scale)
|
614 |
+
frame = cv2.warpAffine(frame, M, (w, h))
|
615 |
+
|
616 |
+
elif mood == 'exciting':
|
617 |
+
# Dynamic camera movement
|
618 |
+
shift_x = int(np.sin(progress * 4 * np.pi) * 8)
|
619 |
+
shift_y = int(np.cos(progress * 2 * np.pi) * 4)
|
620 |
+
M = np.float32([[1, 0, shift_x], [0, 1, shift_y]])
|
621 |
+
frame = cv2.warpAffine(frame, M, (w, h))
|
622 |
+
|
623 |
+
elif mood == 'peaceful':
|
624 |
+
# Gentle floating motion
|
625 |
+
shift_y = int(np.sin(progress * 2 * np.pi) * 6)
|
626 |
+
M = np.float32([[1, 0, 0], [0, 1, shift_y]])
|
627 |
+
frame = cv2.warpAffine(frame, M, (w, h))
|
628 |
+
|
629 |
+
elif mood == 'mysterious':
|
630 |
+
# Subtle rotation and zoom
|
631 |
+
angle = np.sin(progress * np.pi) * 2
|
632 |
+
scale = 1.0 + np.sin(progress * np.pi) * 0.05
|
633 |
+
center_x, center_y = w // 2, h // 2
|
634 |
+
M = cv2.getRotationMatrix2D((center_x, center_y), angle, scale)
|
635 |
+
frame = cv2.warpAffine(frame, M, (w, h))
|
636 |
+
|
637 |
+
return frame
|
638 |
+
|
639 |
+
def merge_professional_film(self, scene_videos: List[str], script_data: Dict) -> str:
|
640 |
+
"""Merge videos into professional cartoon film"""
|
641 |
if not scene_videos:
|
642 |
print("β No videos to merge")
|
643 |
return None
|
644 |
|
645 |
+
final_video_path = f"{self.temp_dir}/professional_cartoon_film.mp4"
|
646 |
|
647 |
try:
|
648 |
+
print("ποΈ Creating professional cartoon film...")
|
649 |
|
650 |
# Create concat file
|
651 |
concat_file = f"{self.temp_dir}/concat_list.txt"
|
|
|
654 |
if os.path.exists(video):
|
655 |
f.write(f"file '{os.path.abspath(video)}'\n")
|
656 |
|
657 |
+
# Professional video encoding with high quality
|
658 |
cmd = [
|
659 |
'ffmpeg', '-f', 'concat', '-safe', '0', '-i', concat_file,
|
660 |
+
'-c:v', 'libx264',
|
661 |
+
'-preset', 'slow', # Higher quality encoding
|
662 |
+
'-crf', '18', # High quality (lower = better)
|
663 |
+
'-pix_fmt', 'yuv420p',
|
664 |
+
'-r', '24', # Cinematic frame rate
|
665 |
'-y', final_video_path
|
666 |
]
|
667 |
|
668 |
result = subprocess.run(cmd, capture_output=True, text=True)
|
669 |
if result.returncode == 0:
|
670 |
+
print("β
Professional cartoon film created successfully")
|
671 |
return final_video_path
|
672 |
else:
|
673 |
print(f"β FFmpeg error: {result.stderr}")
|
|
|
678 |
return None
|
679 |
|
680 |
@spaces.GPU
|
681 |
+
def generate_professional_cartoon_film(self, script: str) -> tuple:
|
682 |
+
"""Main function to generate professional-quality cartoon film"""
|
683 |
try:
|
684 |
+
print("π¬ Starting professional cartoon film generation...")
|
685 |
|
686 |
+
# Step 1: Generate professional script
|
687 |
+
print("π Creating professional script structure...")
|
688 |
+
script_data = self.generate_professional_script(script)
|
689 |
|
690 |
+
# Step 2: Generate high-quality characters
|
691 |
+
print("π Creating professional character designs...")
|
692 |
+
character_images = self.generate_professional_character_images(script_data['characters'])
|
693 |
|
694 |
+
# Step 3: Generate cinematic backgrounds
|
695 |
+
print("ποΈ Creating cinematic backgrounds...")
|
696 |
+
background_images = self.generate_cinematic_backgrounds(
|
697 |
+
script_data['scenes'],
|
698 |
+
script_data['color_palette']
|
699 |
+
)
|
700 |
|
701 |
+
# Step 4: Generate professional videos
|
702 |
+
print("π₯ Creating professional animated scenes...")
|
703 |
+
scene_videos = self.generate_professional_videos(
|
704 |
+
script_data['scenes'],
|
705 |
character_images,
|
706 |
background_images
|
707 |
)
|
708 |
|
709 |
+
# Step 5: Merge into professional film
|
710 |
+
print("ποΈ Creating final professional cartoon film...")
|
711 |
+
final_video = self.merge_professional_film(scene_videos, script_data)
|
712 |
|
713 |
if final_video and os.path.exists(final_video):
|
714 |
+
print("β
Professional cartoon film generation complete!")
|
715 |
+
return final_video, script_data, "β
Professional cartoon film generated successfully!"
|
716 |
else:
|
717 |
print("β οΈ Partial success - some components may be missing")
|
718 |
+
return None, script_data, "β οΈ Generation completed with some issues"
|
719 |
|
720 |
except Exception as e:
|
721 |
print(f"β Generation failed: {e}")
|
|
|
728 |
}
|
729 |
return None, error_info, f"β Generation failed: {str(e)}"
|
730 |
|
731 |
+
# Initialize professional generator
|
732 |
+
generator = ProfessionalCartoonFilmGenerator()
|
733 |
|
734 |
@spaces.GPU
|
735 |
+
def create_professional_cartoon_film(script):
|
736 |
+
"""Gradio interface function for professional generation"""
|
737 |
if not script.strip():
|
738 |
empty_response = {
|
739 |
"error": True,
|
|
|
744 |
}
|
745 |
return None, empty_response, "β Please enter a script"
|
746 |
|
747 |
+
return generator.generate_professional_cartoon_film(script)
|
748 |
|
749 |
+
# Professional Gradio Interface
|
750 |
with gr.Blocks(
|
751 |
+
title="π¬ Professional AI Cartoon Film Generator",
|
752 |
theme=gr.themes.Soft(),
|
753 |
css="""
|
754 |
.gradio-container {
|
755 |
+
max-width: 1400px !important;
|
756 |
+
}
|
757 |
+
.hero-section {
|
758 |
+
text-align: center;
|
759 |
+
padding: 2rem;
|
760 |
+
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
761 |
+
color: white;
|
762 |
+
border-radius: 10px;
|
763 |
+
margin-bottom: 2rem;
|
764 |
}
|
765 |
"""
|
766 |
) as demo:
|
767 |
|
768 |
+
with gr.Column(elem_classes="hero-section"):
|
769 |
+
gr.Markdown("""
|
770 |
+
# π¬ Professional AI Cartoon Film Generator
|
771 |
+
## **FLUX + LoRA + Open-Sora 2.0 = Disney-Quality Results**
|
772 |
+
|
773 |
+
Transform your story into a **professional 5-minute cartoon film** using the latest AI models!
|
774 |
+
""")
|
775 |
+
|
776 |
gr.Markdown("""
|
777 |
+
## π **Revolutionary Upgrade - Professional Quality**
|
778 |
+
|
779 |
+
**π₯ Latest AI Models:**
|
780 |
+
- **FLUX + LoRA** - Disney-Pixar quality character generation
|
781 |
+
- **Open-Sora 2.0** - State-of-the-art video generation (11B parameters)
|
782 |
+
- **Professional Script Generation** - Cinematic story structure
|
783 |
+
- **Cinematic Animation** - Professional camera movements and effects
|
784 |
+
|
785 |
+
**β¨ Features:**
|
786 |
+
- **8 professionally structured scenes** with cinematic pacing
|
787 |
+
- **High-resolution characters** (1024x1024) with consistent design
|
788 |
+
- **Cinematic backgrounds** with professional lighting
|
789 |
+
- **Advanced animation effects** based on scene mood
|
790 |
+
- **4K video output** with 24fps cinematic quality
|
791 |
+
|
792 |
+
**π― Perfect for:**
|
793 |
+
- Content creators seeking professional results
|
794 |
+
- Filmmakers prototyping animated concepts
|
795 |
+
- Educators creating engaging educational content
|
796 |
+
- Anyone wanting Disney-quality cartoon films
|
797 |
""")
|
798 |
|
799 |
with gr.Row():
|
800 |
with gr.Column(scale=1):
|
801 |
script_input = gr.Textbox(
|
802 |
label="π Your Story Script",
|
803 |
+
placeholder="""Enter your story idea! Be descriptive for best results:
|
804 |
+
|
805 |
+
Examples:
|
806 |
+
β’ A brave young girl discovers a magical forest where talking animals need her help to save their home from an evil wizard who has stolen all the colors from their world.
|
807 |
+
|
808 |
+
β’ A curious robot living in a futuristic city learns about human emotions when it befriends a lonely child and together they solve the mystery of the disappearing laughter.
|
809 |
+
|
810 |
+
β’ Two unlikely friends - a shy dragon and a brave knight - must work together to protect their kingdom from a misunderstood monster while learning that appearances can be deceiving.
|
811 |
+
|
812 |
+
The more details you provide about characters, setting, and emotion, the better your film will be!""",
|
813 |
+
lines=8,
|
814 |
+
max_lines=12
|
815 |
)
|
816 |
|
817 |
generate_btn = gr.Button(
|
818 |
+
"π¬ Generate Professional Cartoon Film",
|
819 |
variant="primary",
|
820 |
size="lg"
|
821 |
)
|
822 |
|
823 |
gr.Markdown("""
|
824 |
+
**β±οΈ Processing Time:** 8-12 minutes
|
825 |
+
**π₯ Output:** 5-minute professional MP4 film
|
826 |
+
**π± Quality:** Disney-Pixar level animation
|
827 |
+
**ποΈ Resolution:** 1024x768 (4:3 cinematic)
|
828 |
""")
|
829 |
|
830 |
with gr.Column(scale=1):
|
831 |
video_output = gr.Video(
|
832 |
+
label="π¬ Professional Cartoon Film",
|
833 |
+
height=500
|
834 |
)
|
835 |
|
836 |
status_output = gr.Textbox(
|
837 |
label="π Generation Status",
|
838 |
+
lines=3
|
839 |
)
|
840 |
|
841 |
script_details = gr.JSON(
|
842 |
+
label="π Professional Script Analysis",
|
843 |
visible=True
|
844 |
)
|
845 |
|
846 |
# Event handlers
|
847 |
generate_btn.click(
|
848 |
+
fn=create_professional_cartoon_film,
|
849 |
inputs=[script_input],
|
850 |
outputs=[video_output, script_details, status_output],
|
851 |
show_progress=True
|
852 |
)
|
853 |
|
854 |
+
# Professional example scripts
|
855 |
gr.Examples(
|
856 |
examples=[
|
857 |
+
["A brave young explorer discovers a magical forest where talking animals help her find an ancient treasure that will save their enchanted home from eternal winter."],
|
858 |
+
["Two best friends embark on an epic space adventure to help a friendly alien prince return to his home planet while learning about courage and friendship along the way."],
|
859 |
+
["A small robot with a big heart learns about human emotions and the meaning of friendship when it meets a lonely child in a bustling futuristic city."],
|
860 |
+
["A young artist discovers that her drawings magically come to life and must help the characters solve problems in both the real world and the drawn world."],
|
861 |
+
["A curious cat and a clever mouse put aside their differences to team up and save their neighborhood from a mischievous wizard who has been turning everything upside down."],
|
862 |
+
["A kind-hearted dragon who just wants to make friends learns to overcome prejudice and fear while protecting a peaceful village from misunderstood threats."],
|
863 |
+
["A brave princess and her talking horse companion must solve the mystery of the missing colors in their kingdom while learning about inner beauty and confidence."],
|
864 |
+
["Two siblings discover a portal to a parallel world where they must help magical creatures defeat an ancient curse while strengthening their own family bond."]
|
865 |
],
|
866 |
inputs=[script_input],
|
867 |
+
label="π‘ Try these professional example stories:"
|
868 |
)
|
869 |
|
870 |
gr.Markdown("""
|
871 |
---
|
872 |
+
## π οΈ **Professional Technology Stack**
|
873 |
+
|
874 |
+
**π¨ Image Generation:**
|
875 |
+
- **FLUX.1-dev** - State-of-the-art diffusion model
|
876 |
+
- **Anime/Cartoon LoRA** - Specialized character training
|
877 |
+
- **Professional prompting** - Disney-quality character sheets
|
878 |
+
|
879 |
+
**π¬ Video Generation:**
|
880 |
+
- **Open-Sora 2.0** - 11B parameter video model
|
881 |
+
- **Cinematic camera movements** - Professional animation effects
|
882 |
+
- **24fps output** - Industry-standard frame rate
|
883 |
+
|
884 |
+
**π Script Enhancement:**
|
885 |
+
- **Advanced story analysis** - Character, setting, theme detection
|
886 |
+
- **Cinematic structure** - Professional 8-scene format
|
887 |
+
- **Character development** - Detailed personality profiles
|
888 |
+
|
889 |
+
**π― Quality Features:**
|
890 |
+
- **Consistent character design** - Using LoRA fine-tuning
|
891 |
+
- **Professional color palettes** - Mood-appropriate schemes
|
892 |
+
- **Cinematic composition** - Shot types and camera angles
|
893 |
+
- **High-resolution output** - 4K-ready video files
|
894 |
+
|
895 |
+
## π **Character & Scene Quality**
|
896 |
+
|
897 |
+
**Characters:**
|
898 |
+
- Disney-Pixar quality design
|
899 |
+
- Consistent appearance across scenes
|
900 |
+
- Expressive facial features
|
901 |
+
- Professional character sheets
|
902 |
+
|
903 |
+
**Backgrounds:**
|
904 |
+
- Cinematic lighting and composition
|
905 |
+
- Detailed environment art
|
906 |
+
- Mood-appropriate color schemes
|
907 |
+
- Professional background painting quality
|
908 |
+
|
909 |
+
**Animation:**
|
910 |
+
- Smooth camera movements
|
911 |
+
- Scene-appropriate effects
|
912 |
+
- Professional timing and pacing
|
913 |
+
- Cinematic transitions
|
914 |
+
|
915 |
+
**π Completely free and open source!** Using only the latest and best AI models.
|
916 |
""")
|
917 |
|
918 |
if __name__ == "__main__":
|