MikeDoes commited on
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Upload 7 files

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Files changed (2) hide show
  1. game_logic.js +33 -25
  2. index.html +21 -3
game_logic.js CHANGED
@@ -176,31 +176,39 @@ async function submitAdvice(adviceText) {
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  }
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  function fetchGameState() {
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- const formData = new FormData();
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- formData.append('player_name', playerName);
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-
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- fetch('https://lemot.online/player/play/', {
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- method: 'POST',
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- body: formData
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- })
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- .then(res => res.json())
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- .then(data => {
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- if (data.error) {
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- statusEl.textContent = data.message;
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- statusEl.classList.add('text-red-600');
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- addStreamMessage(data.message, 'system');
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- } else {
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- statusEl.classList.remove('text-red-600');
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- updateGameState(data);
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- }
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- })
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- .catch(err => {
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- console.error(err);
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- statusEl.textContent = "Error fetching game state.";
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- addStreamMessage("Error fetching game state", 'system');
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- });
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- }
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-
 
 
 
 
 
 
 
 
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  // Event listeners
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  let isProcessing = false;
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  }
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  function fetchGameState() {
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+ const formData = new FormData();
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+ formData.append('player_name', playerName);
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+
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+ fetch('https://lemot.online/player/play/', {
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+ method: 'POST',
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+ body: formData
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+ })
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+ .then(res => res.json())
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+ .then(data => {
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+ if (data.error) {
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+ statusEl.textContent = data.message;
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+ statusEl.classList.add('text-red-600');
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+ addStreamMessage(data.message, 'system');
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+ } else {
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+ statusEl.classList.remove('text-red-600');
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+ updateGameState(data);
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+
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+ // Process current messages from the game session
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+ if (data.current_messages && Array.isArray(data.current_messages)) {
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+ data.current_messages.forEach(message => {
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+ const formattedMessage = `${message.player_name}: "${message.guess_text}" - Score: ${message.similarity_score}/10`;
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+ addStreamMessage(formattedMessage, 'player');
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+ });
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+ }
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+ }
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+ })
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+ .catch(err => {
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+ console.error(err);
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+ statusEl.textContent = "Error fetching game state.";
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+ addStreamMessage("Error fetching game state", 'system');
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+ });
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+ }
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+
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  // Event listeners
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  let isProcessing = false;
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index.html CHANGED
@@ -78,7 +78,8 @@
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  </div>
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  <!-- Dev Interface (Bottom Left) -->
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- <div class="fixed bottom-4 left-4 w-64 bg-white shadow-lg rounded-lg p-4 text-sm">
 
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  <div id="status" class="text-xs mb-2"></div>
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  <div id="timer" class="text-sm font-bold mb-2"></div>
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  <div id="game-info" class="text-xs"></div>
@@ -110,6 +111,23 @@
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  <script src="./personality_allocation.js"></script>
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  <script src="./populate_interface.js"></script>
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-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  </body>
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- </html>
 
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  </div>
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  <!-- Dev Interface (Bottom Left) -->
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+
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+ <div id="dev_dbug"class="fixed bottom-4 left-4 w-64 bg-white shadow-lg rounded-lg p-4 text-sm">
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  <div id="status" class="text-xs mb-2"></div>
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  <div id="timer" class="text-sm font-bold mb-2"></div>
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  <div id="game-info" class="text-xs"></div>
 
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  <script src="./personality_allocation.js"></script>
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  <script src="./populate_interface.js"></script>
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+
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+ <script>
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+ const toggleBtn = document.createElement('button');
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+ toggleBtn.innerHTML = 'πŸ‘οΈ';
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+ toggleBtn.style.cssText = 'position: fixed; bottom: 16px; left: 16px; background: #1f2937; border: none; border-radius: 50%; padding: 8px; cursor: pointer; color: white;';
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+
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+ let isVisible = true;
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+ toggleBtn.onclick = () => {
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+ const debugEl = document.getElementById('dev_dbug');
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+ if (debugEl) {
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+ isVisible = !isVisible;
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+ debugEl.style.opacity = isVisible ? '1' : '0';
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+ toggleBtn.innerHTML = isVisible ? 'πŸ‘οΈ' : 'πŸ‘οΈβ€πŸ—¨οΈ';
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+ }
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+ };
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+
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+ document.body.appendChild(toggleBtn);
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+ </script>
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  </body>
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+ </html>