description-improv / src /components /game /SentenceBuilder.tsx
Felix Zieger
input validations
34f302f
raw
history blame
4.69 kB
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { motion } from "framer-motion";
import { KeyboardEvent, useRef, useEffect, useState } from "react";
import { useToast } from "@/hooks/use-toast";
interface SentenceBuilderProps {
currentWord: string;
successfulRounds: number;
sentence: string[];
playerInput: string;
isAiThinking: boolean;
onInputChange: (value: string) => void;
onSubmitWord: (e: React.FormEvent) => void;
onMakeGuess: () => void;
}
export const SentenceBuilder = ({
currentWord,
successfulRounds,
sentence,
playerInput,
isAiThinking,
onInputChange,
onSubmitWord,
onMakeGuess,
}: SentenceBuilderProps) => {
const inputRef = useRef<HTMLInputElement>(null);
const [imageLoaded, setImageLoaded] = useState(false);
const imagePath = `/think_in_sync_assets/${currentWord.toLowerCase()}.jpg`;
const { toast } = useToast();
useEffect(() => {
const img = new Image();
img.onload = () => setImageLoaded(true);
img.src = imagePath;
console.log("Attempting to load image:", imagePath);
}, [imagePath]);
// Focus input on initial render
useEffect(() => {
setTimeout(() => {
inputRef.current?.focus();
}, 100);
}, []);
// Focus input after AI finishes thinking
useEffect(() => {
if (!isAiThinking && sentence.length > 0 && sentence.length % 2 === 0) {
setTimeout(() => {
inputRef.current?.focus();
}, 100);
}
}, [isAiThinking, sentence.length]);
const handleKeyDown = (e: KeyboardEvent<HTMLInputElement>) => {
if (e.shiftKey && e.key === 'Enter') {
e.preventDefault();
if (playerInput.trim()) {
handleSubmit(e as any);
}
// Make the guess immediately without waiting for AI response
onMakeGuess();
}
};
const handleSubmit = (e: React.FormEvent) => {
e.preventDefault();
const input = playerInput.trim().toLowerCase();
const target = currentWord.toLowerCase();
// Check if the input contains only letters
if (!/^[a-zA-Z]+$/.test(input)) {
toast({
title: "Invalid Word",
description: "Please use only letters (no numbers or special characters)",
variant: "destructive",
});
return;
}
if (input.includes(target)) {
toast({
title: "Invalid Word",
description: `You cannot use words that contain "${currentWord}"`,
variant: "destructive",
});
return;
}
onSubmitWord(e);
};
return (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
className="text-center"
>
<h2 className="mb-4 text-2xl font-semibold text-gray-900">
Build a Description
</h2>
<p className="mb-6 text-sm text-gray-600">
Take turns with AI to describe your word without using the word itself!
</p>
<div className="mb-4 overflow-hidden rounded-lg bg-secondary/10">
{imageLoaded && (
<img
src={imagePath}
alt={currentWord}
className="mx-auto h-48 w-full object-cover"
/>
)}
<p className="p-4 text-2xl font-bold tracking-wider text-secondary">
{currentWord}
</p>
</div>
<div className="mb-6 rounded-lg bg-gray-50 p-4">
<p className="text-lg text-gray-800">
{sentence.length > 0 ? sentence.join(" ") : "Start your sentence..."}
</p>
</div>
<form onSubmit={handleSubmit} className="mb-4">
<Input
ref={inputRef}
type="text"
value={playerInput}
onChange={(e) => {
// Only allow letters in the input
const value = e.target.value.replace(/[^a-zA-Z]/g, '');
onInputChange(value);
}}
onKeyDown={handleKeyDown}
placeholder="Enter your word (letters only)..."
className="mb-4"
disabled={isAiThinking}
/>
<div className="flex gap-4">
<Button
type="submit"
className="flex-1 bg-primary text-lg hover:bg-primary/90"
disabled={!playerInput.trim() || isAiThinking}
>
{isAiThinking ? "AI is thinking..." : "Add Word ⏎"}
</Button>
<Button
type="button"
onClick={onMakeGuess}
className="flex-1 bg-secondary text-lg hover:bg-secondary/90"
disabled={(!sentence.length && !playerInput.trim()) || isAiThinking}
>
{isAiThinking ? "AI is thinking..." : "Make AI Guess ⇧⏎"}
</Button>
</div>
</form>
</motion.div>
);
};