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/// @ref core | |
/// @file glm/detail/func_common_simd.inl | |
namespace glm{ | |
namespace detail | |
{ | |
template<qualifier Q> | |
struct compute_abs_vector<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v) | |
{ | |
vec<4, float, Q> result; | |
result.data = glm_vec4_abs(v.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_abs_vector<4, int, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v) | |
{ | |
vec<4, int, Q> result; | |
result.data = glm_ivec4_abs(v.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_floor<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v) | |
{ | |
vec<4, float, Q> result; | |
result.data = glm_vec4_floor(v.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_ceil<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v) | |
{ | |
vec<4, float, Q> result; | |
result.data = glm_vec4_ceil(v.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_fract<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v) | |
{ | |
vec<4, float, Q> result; | |
result.data = glm_vec4_fract(v.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_round<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v) | |
{ | |
vec<4, float, Q> result; | |
result.data = glm_vec4_round(v.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_mod<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y) | |
{ | |
vec<4, float, Q> result; | |
result.data = glm_vec4_mod(x.data, y.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_min_vector<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2) | |
{ | |
vec<4, float, Q> result; | |
result.data = _mm_min_ps(v1.data, v2.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_min_vector<4, int, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2) | |
{ | |
vec<4, int, Q> result; | |
result.data = _mm_min_epi32(v1.data, v2.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_min_vector<4, uint, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2) | |
{ | |
vec<4, uint, Q> result; | |
result.data = _mm_min_epu32(v1.data, v2.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_max_vector<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2) | |
{ | |
vec<4, float, Q> result; | |
result.data = _mm_max_ps(v1.data, v2.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_max_vector<4, int, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2) | |
{ | |
vec<4, int, Q> result; | |
result.data = _mm_max_epi32(v1.data, v2.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_max_vector<4, uint, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2) | |
{ | |
vec<4, uint, Q> result; | |
result.data = _mm_max_epu32(v1.data, v2.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_clamp_vector<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& minVal, vec<4, float, Q> const& maxVal) | |
{ | |
vec<4, float, Q> result; | |
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_clamp_vector<4, int, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& x, vec<4, int, Q> const& minVal, vec<4, int, Q> const& maxVal) | |
{ | |
vec<4, int, Q> result; | |
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_clamp_vector<4, uint, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& x, vec<4, uint, Q> const& minVal, vec<4, uint, Q> const& maxVal) | |
{ | |
vec<4, uint, Q> result; | |
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data); | |
return result; | |
} | |
}; | |
template<qualifier Q> | |
struct compute_mix_vector<4, float, bool, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y, vec<4, bool, Q> const& a) | |
{ | |
__m128i const Load = _mm_set_epi32(-static_cast<int>(a.w), -static_cast<int>(a.z), -static_cast<int>(a.y), -static_cast<int>(a.x)); | |
__m128 const Mask = _mm_castsi128_ps(Load); | |
vec<4, float, Q> Result; | |
Result.data = _mm_blendv_ps(x.data, y.data, Mask); | |
Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data)); | |
return Result; | |
} | |
}; | |
/* FIXME | |
template<qualifier Q> | |
struct compute_step_vector<float, Q, tvec4> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge, vec<4, float, Q> const& x) | |
{ | |
vec<4, float, Q> Result; | |
result.data = glm_vec4_step(edge.data, x.data); | |
return result; | |
} | |
}; | |
*/ | |
template<qualifier Q> | |
struct compute_smoothstep_vector<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge0, vec<4, float, Q> const& edge1, vec<4, float, Q> const& x) | |
{ | |
vec<4, float, Q> Result; | |
Result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data); | |
return Result; | |
} | |
}; | |
}//namespace detail | |
}//namespace glm | |