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namespace c10::cuda { | |
// This code is kind of boilerplatey. See Note [Whither the DeviceGuard | |
// boilerplate] | |
/// A variant of DeviceGuard that is specialized for CUDA. It accepts | |
/// integer indices (interpreting them as CUDA devices) and is a little | |
/// more efficient than DeviceGuard (it compiles to straight line | |
/// cudaSetDevice/cudaGetDevice calls); however, it can only be used | |
/// from code that links against CUDA directly. | |
struct CUDAGuard { | |
/// No default constructor; see Note [Omitted default constructor from RAII] | |
explicit CUDAGuard() = delete; | |
/// Set the current CUDA device to the passed device index. | |
explicit CUDAGuard(DeviceIndex device_index) : guard_(device_index) {} | |
/// Sets the current CUDA device to the passed device. Errors if the passed | |
/// device is not a CUDA device. | |
explicit CUDAGuard(Device device) : guard_(device) {} | |
// Copy is not allowed | |
CUDAGuard(const CUDAGuard&) = delete; | |
CUDAGuard& operator=(const CUDAGuard&) = delete; | |
// Move is not allowed (there is no uninitialized state) | |
CUDAGuard(CUDAGuard&& other) = delete; | |
CUDAGuard& operator=(CUDAGuard&& other) = delete; | |
/// Sets the CUDA device to the given device. Errors if the given device | |
/// is not a CUDA device. | |
void set_device(Device device) { | |
guard_.set_device(device); | |
} | |
/// Sets the CUDA device to the given device. Errors if the given device | |
/// is not a CUDA device. (This method is provided for uniformity with | |
/// DeviceGuard). | |
void reset_device(Device device) { | |
guard_.reset_device(device); | |
} | |
/// Sets the CUDA device to the given device index. | |
void set_index(DeviceIndex device_index) { | |
guard_.set_index(device_index); | |
} | |
/// Returns the device that was set upon construction of the guard | |
Device original_device() const { | |
return guard_.original_device(); | |
} | |
/// Returns the last device that was set via `set_device`, if any, otherwise | |
/// the device passed during construction. | |
Device current_device() const { | |
return guard_.current_device(); | |
} | |
private: | |
/// The guard for the current device. | |
c10::impl::InlineDeviceGuard<impl::CUDAGuardImpl> guard_; | |
}; | |
/// A variant of OptionalDeviceGuard that is specialized for CUDA. See | |
/// CUDAGuard for when you can use this. | |
struct OptionalCUDAGuard { | |
/// Create an uninitialized OptionalCUDAGuard. | |
explicit OptionalCUDAGuard() : guard_() {} | |
/// Set the current CUDA device to the passed Device, if it is not nullopt. | |
explicit OptionalCUDAGuard(optional<Device> device_opt) | |
: guard_(device_opt) {} | |
/// Set the current CUDA device to the passed device index, if it is not | |
/// nullopt | |
explicit OptionalCUDAGuard(optional<DeviceIndex> device_index_opt) | |
: guard_(device_index_opt) {} | |
// Copy is not allowed | |
OptionalCUDAGuard(const OptionalCUDAGuard&) = delete; | |
OptionalCUDAGuard& operator=(const OptionalCUDAGuard&) = delete; | |
// See Note [Move construction for RAII guards is tricky] | |
OptionalCUDAGuard(OptionalCUDAGuard&& other) = delete; | |
// See Note [Move assignment for RAII guards is tricky] | |
OptionalCUDAGuard& operator=(OptionalCUDAGuard&& other) = delete; | |
/// Sets the CUDA device to the given device, initializing the guard if it | |
/// is not already initialized. Errors if the given device is not a CUDA | |
/// device. | |
void set_device(Device device) { | |
guard_.set_device(device); | |
} | |
/// Sets the CUDA device to the given device, initializing the guard if it is | |
/// not already initialized. Errors if the given device is not a CUDA device. | |
/// (This method is provided for uniformity with OptionalDeviceGuard). | |
void reset_device(Device device) { | |
guard_.reset_device(device); | |
} | |
/// Sets the CUDA device to the given device index, initializing the guard if | |
/// it is not already initialized. | |
void set_index(DeviceIndex device_index) { | |
guard_.set_index(device_index); | |
} | |
/// Returns the device that was set immediately prior to initialization of the | |
/// guard, or nullopt if the guard is uninitialized. | |
optional<Device> original_device() const { | |
return guard_.original_device(); | |
} | |
/// Returns the most recent device that was set using this device guard, | |
/// either from construction, or via set_device, if the guard is initialized, | |
/// or nullopt if the guard is uninitialized. | |
optional<Device> current_device() const { | |
return guard_.current_device(); | |
} | |
/// Restore the original CUDA device, resetting this guard to uninitialized | |
/// state. | |
void reset() { | |
guard_.reset(); | |
} | |
private: | |
c10::impl::InlineOptionalDeviceGuard<impl::CUDAGuardImpl> guard_; | |
}; | |
/// A variant of StreamGuard that is specialized for CUDA. See CUDAGuard | |
/// for when you can use this. | |
struct CUDAStreamGuard { | |
/// No default constructor, see Note [Omitted default constructor from RAII] | |
explicit CUDAStreamGuard() = delete; | |
/// Set the current CUDA device to the device associated with the passed | |
/// stream, and set the current CUDA stream on that device to the passed | |
/// stream. Errors if the Stream is not a CUDA stream. | |
explicit CUDAStreamGuard(Stream stream) : guard_(stream) {} | |
/// Copy is disallowed | |
CUDAStreamGuard(const CUDAStreamGuard&) = delete; | |
CUDAStreamGuard& operator=(const CUDAStreamGuard&) = delete; | |
/// Move is disallowed, as CUDAStreamGuard does not have an uninitialized | |
/// state, which is required for moves on types with nontrivial destructors. | |
CUDAStreamGuard(CUDAStreamGuard&& other) = delete; | |
CUDAStreamGuard& operator=(CUDAStreamGuard&& other) = delete; | |
/// Resets the currently set stream to the original stream and | |
/// the currently set device to the original device. Then, | |
/// set the current device to the device associated with the passed stream, | |
/// and set the current stream on that device to the passed stream. | |
/// Errors if the stream passed is not a CUDA stream. | |
/// | |
/// NOTE: this implementation may skip some stream/device setting if | |
/// it can prove that it is unnecessary. | |
/// | |
/// WARNING: reset_stream does NOT preserve previously set streams on | |
/// different devices. If you need to set streams on multiple devices | |
/// on CUDA, use CUDAMultiStreamGuard instead. | |
void reset_stream(Stream stream) { | |
guard_.reset_stream(stream); | |
} | |
/// Returns the CUDA stream that was set at the time the guard was | |
/// constructed. | |
CUDAStream original_stream() const { | |
return CUDAStream(CUDAStream::UNCHECKED, guard_.original_stream()); | |
} | |
/// Returns the most recent CUDA stream that was set using this device guard, | |
/// either from construction, or via set_stream. | |
CUDAStream current_stream() const { | |
return CUDAStream(CUDAStream::UNCHECKED, guard_.current_stream()); | |
} | |
/// Returns the most recent CUDA device that was set using this device guard, | |
/// either from construction, or via set_device/reset_device/set_index. | |
Device current_device() const { | |
return guard_.current_device(); | |
} | |
/// Returns the CUDA device that was set at the most recent reset_stream(), | |
/// or otherwise the device at construction time. | |
Device original_device() const { | |
return guard_.original_device(); | |
} | |
private: | |
c10::impl::InlineStreamGuard<impl::CUDAGuardImpl> guard_; | |
}; | |
/// A variant of OptionalStreamGuard that is specialized for CUDA. See | |
/// CUDAGuard for when you can use this. | |
struct OptionalCUDAStreamGuard { | |
/// Create an uninitialized guard. | |
explicit OptionalCUDAStreamGuard() : guard_() {} | |
/// Set the current CUDA device to the device associated with the passed | |
/// stream, and set the current CUDA stream on that device to the passed | |
/// stream. Errors if the Stream is not a CUDA stream. | |
explicit OptionalCUDAStreamGuard(Stream stream) : guard_(stream) {} | |
/// Set the current device to the device associated with the passed stream, | |
/// and set the current stream on that device to the passed stream, | |
/// if the passed stream is not nullopt. | |
explicit OptionalCUDAStreamGuard(optional<Stream> stream_opt) | |
: guard_(stream_opt) {} | |
/// Copy is disallowed | |
OptionalCUDAStreamGuard(const OptionalCUDAStreamGuard&) = delete; | |
OptionalCUDAStreamGuard& operator=(const OptionalCUDAStreamGuard&) = delete; | |
// See Note [Move construction for RAII guards is tricky] | |
OptionalCUDAStreamGuard(OptionalCUDAStreamGuard&& other) = delete; | |
// See Note [Move assignment for RAII guards is tricky] | |
OptionalCUDAStreamGuard& operator=(OptionalCUDAStreamGuard&& other) = delete; | |
/// Resets the currently set CUDA stream to the original stream and | |
/// the currently set device to the original device. Then, | |
/// set the current device to the device associated with the passed stream, | |
/// and set the current stream on that device to the passed stream. | |
/// Initializes the guard if it was not previously initialized. | |
void reset_stream(Stream stream) { | |
guard_.reset_stream(stream); | |
} | |
/// Returns the CUDA stream that was set at the time the guard was most | |
/// recently initialized, or nullopt if the guard is uninitialized. | |
optional<CUDAStream> original_stream() const { | |
auto r = guard_.original_stream(); | |
if (r.has_value()) { | |
return make_optional(CUDAStream(CUDAStream::UNCHECKED, r.value())); | |
} else { | |
return nullopt; | |
} | |
} | |
/// Returns the most recent CUDA stream that was set using this stream guard, | |
/// either from construction, or via reset_stream, if the guard is | |
/// initialized, or nullopt if the guard is uninitialized. | |
optional<CUDAStream> current_stream() const { | |
auto r = guard_.current_stream(); | |
if (r.has_value()) { | |
return make_optional(CUDAStream(CUDAStream::UNCHECKED, r.value())); | |
} else { | |
return nullopt; | |
} | |
} | |
/// Restore the original CUDA device and stream, resetting this guard to | |
/// uninitialized state. | |
void reset() { | |
guard_.reset(); | |
} | |
private: | |
c10::impl::InlineOptionalStreamGuard<impl::CUDAGuardImpl> guard_; | |
}; | |
/// A variant of MultiStreamGuard that is specialized for CUDA. | |
struct CUDAMultiStreamGuard { | |
explicit CUDAMultiStreamGuard(ArrayRef<CUDAStream> streams) | |
: guard_(unwrapStreams(streams)) {} | |
/// Copy is disallowed | |
CUDAMultiStreamGuard(const CUDAMultiStreamGuard&) = delete; | |
CUDAMultiStreamGuard& operator=(const CUDAMultiStreamGuard&) = delete; | |
// See Note [Move construction for RAII guards is tricky] | |
CUDAMultiStreamGuard(CUDAMultiStreamGuard&& other) = delete; | |
// See Note [Move assignment for RAII guards is tricky] | |
CUDAMultiStreamGuard& operator=(CUDAMultiStreamGuard&& other) = delete; | |
private: | |
c10::impl::InlineMultiStreamGuard<impl::CUDAGuardImpl> guard_; | |
static std::vector<Stream> unwrapStreams(ArrayRef<CUDAStream> cudaStreams) { | |
std::vector<Stream> streams; | |
streams.reserve(cudaStreams.size()); | |
for (const CUDAStream& cudaStream : cudaStreams) { | |
streams.push_back(cudaStream); | |
} | |
return streams; | |
} | |
}; | |
} // namespace c10::cuda | |