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// Copyright (c) ONNX Project Contributors
/*
* SPDX-License-Identifier: Apache-2.0
*/
// ATTENTION: The code in this file is highly EXPERIMENTAL.
// Adventurous users should note that the APIs will probably change.
#pragma once
#include <stdint.h>
#include <algorithm>
#include <atomic>
#include <cstdint>
#include <functional>
#include <iostream>
#include <limits>
#include <memory>
#include <set>
#include <sstream>
#include <string>
#include <unordered_set>
#include <utility>
#include <vector>
#include "onnx/common/array_ref.h"
#include "onnx/common/assertions.h"
#include "onnx/common/common.h"
#include "onnx/common/graph_node_list.h"
#include "onnx/common/interned_strings.h"
#include "onnx/common/tensor.h"
#include "onnx/string_utils.h"
#define ONNX_DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&) = delete; \
TypeName& operator=(const TypeName&) = delete
namespace ONNX_NAMESPACE {
namespace { // internal/private API
std::string toVarName(size_t i) {
std::ostringstream oss;
oss << "_v_" << i;
return oss.str();
}
} // namespace
// Graph represents one "function" of computation.
// It uses a simple ownership model where the graph owns all the nodes inside it.
// All references inside the graph are raw pointers.
// Destroying the Graph will invalidate any pointers to nodes in the graph.
struct Graph;
// Node is the base class of the IR graph. It represents one computation
// and dependencies on a list of Values. The "prim-ops", so to speak.
struct Node;
// A Value represents an input or output to node that is either a
// Tensor or an opaque Handle object, as determined by type().
struct Value;
class ResourceGuard final {
std::function<void()> destructor_;
bool released_;
public:
ONNX_DISALLOW_COPY_AND_ASSIGN(ResourceGuard);
explicit ResourceGuard(std::function<void()> destructor) : destructor_(std::move(destructor)), released_(false) {}
ResourceGuard(ResourceGuard&& other) = default;
ResourceGuard& operator=(ResourceGuard&& other) = default;
~ResourceGuard() {
if (!released_)
destructor_();
}
void release() {
released_ = true;
}
};
struct Dimension final {
Dimension() : is_unknown(true), is_int(false), dim(-1) {}
Dimension(std::string param) : is_unknown(false), is_int(false), dim(-1), param(std::move(param)) {} // NOLINT
Dimension(int64_t dim) : is_unknown(false), is_int(true), dim(dim) {} // NOLINT
bool is_unknown;
bool is_int;
int64_t dim;
std::string param;
};
enum class AttributeKind : uint8_t {
// float, float list, int, int list, string, string list,
// tensor, tensor list, subgraph, subgraph list. type proto, type proto list
f,
fs,
i,
is,
s,
ss,
t,
ts,
g,
gs,
tp,
tps
};
static inline const char* toString(AttributeKind kind) {
static constexpr const char* names[] = {"f", "fs", "i", "is", "s", "ss", "t", "ts", "g", "gs", "tp", "tps"};
ONNX_ASSERT(size_t(kind) < sizeof(names) / sizeof(const char*));
return names[int(kind)];
}
struct AttributeValue {
explicit AttributeValue(Symbol name) : name(name) {}
using Ptr = std::unique_ptr<AttributeValue>;
Symbol name;
virtual AttributeKind kind() const = 0;
virtual Ptr clone() const = 0;
virtual ~AttributeValue() = default;
};
template <typename T, AttributeKind Kind>
struct ScalarAttributeValue final : public AttributeValue {
using ConstructorType = const T&;
using ValueType = T;
ScalarAttributeValue(Symbol name, ConstructorType value_) : AttributeValue(name), value_(value_) {}
ValueType& value() {
return value_;
}
virtual Ptr clone() const override {
return Ptr(new ScalarAttributeValue(name, value_));
}
virtual AttributeKind kind() const override {
return Kind;
}
private:
ValueType value_;
};
template <typename T, AttributeKind Kind>
struct VectorAttributeValue final : public AttributeValue {
using ConstructorType = const std::vector<T>&&;
using ValueType = std::vector<T>;
VectorAttributeValue(Symbol name, ConstructorType value_) : AttributeValue(name), value_(std::move(value_)) {}
ValueType& value() {
return value_;
}
virtual AttributeKind kind() const override {
return Kind;
}
virtual std::unique_ptr<AttributeValue> clone() const override {
auto copy = value_;
return Ptr(new VectorAttributeValue(name, std::move(copy)));
}
private:
ValueType value_;
};
using FloatAttr = ScalarAttributeValue<double, AttributeKind::f>;
using FloatsAttr = VectorAttributeValue<double, AttributeKind::fs>;
using IntAttr = ScalarAttributeValue<int64_t, AttributeKind::i>;
using IntsAttr = VectorAttributeValue<int64_t, AttributeKind::is>;
using StringAttr = ScalarAttributeValue<std::string, AttributeKind::s>;
using StringsAttr = VectorAttributeValue<std::string, AttributeKind::ss>;
using TensorAttr = ScalarAttributeValue<Tensor, AttributeKind::t>;
using TensorsAttr = VectorAttributeValue<Tensor, AttributeKind::ts>;
using GraphAttr = ScalarAttributeValue<std::shared_ptr<Graph>, AttributeKind::g>;
using GraphsAttr = VectorAttributeValue<std::shared_ptr<Graph>, AttributeKind::gs>;
using TypeProtoAttr = ScalarAttributeValue<TypeProto, AttributeKind::tp>;
using TypeProtosAttr = VectorAttributeValue<TypeProto, AttributeKind::tps>;
// CRTP so that Node which inherits Attributes can be return for
// method chaining e.g:
// Node * n = g->create(kSelect)->set_i(kOffset,3)->set_f(kValue,3.5);
// we return Derived* pointers because Nodes are normally held as pointers.
template <typename Derived>
struct Attributes {
Attributes() {}
void copyAttributes(const Attributes& rhs) {
values_.clear();
values_.reserve(rhs.values_.size());
for (auto& i : rhs.values_) {
values_.push_back(i->clone());
}
}
bool hasAttribute(Symbol name) const {
return find(name, false) != values_.end();
}
AttributeKind kindOf(Symbol name) const {
return (*find(name, true))->kind();
}
Derived* removeAttribute(Symbol name) {
values_.erase(find(name, true));
return This();
}
bool hasAttributes() const {
return !values_.empty();
}
// The names are returned in order, since name actually is the index.
std::vector<Symbol> attributeNames() const {
std::vector<Symbol> names;
names.reserve(values_.size());
for (auto& a : values_)
names.push_back(a->name);
return names;
}
#define CREATE_ACCESSOR(Kind, method) \
Derived* method##_(Symbol name, Kind##Attr::ConstructorType v) { \
return set<Kind##Attr>(name, std::forward<Kind##Attr::ConstructorType>(v)); \
} \
const Kind##Attr::ValueType& method(Symbol name) const { \
return get<Kind##Attr>(name); \
}
CREATE_ACCESSOR(Float, f)
CREATE_ACCESSOR(Floats, fs)
CREATE_ACCESSOR(String, s)
CREATE_ACCESSOR(Strings, ss)
CREATE_ACCESSOR(Int, i)
CREATE_ACCESSOR(Ints, is)
CREATE_ACCESSOR(Tensor, t)
CREATE_ACCESSOR(Tensors, ts)
CREATE_ACCESSOR(Graph, g)
CREATE_ACCESSOR(Graphs, gs)
CREATE_ACCESSOR(TypeProto, tp)
CREATE_ACCESSOR(TypeProtos, tps)
#undef CREATE_ACCESSOR
private:
Derived* This() {
return static_cast<Derived*>(this);
}
template <typename T>
Derived* set(Symbol name, typename T::ConstructorType v) {
auto it = find(name, false);
auto nv = AVPtr(new T(name, std::forward<typename T::ConstructorType>(v)));
if (it == values_.end()) {
values_.push_back(std::move(nv));
} else {
*it = std::move(nv);
}
return This();
}
template <typename T>
typename T::ValueType& get(Symbol name) const {
auto it = find(name, true);
T* child = static_cast<T*>(it->get());
return child->value();
}
using AVPtr = AttributeValue::Ptr;
// NB: For determinism, we use a vector rather than a hash map. This does
// mean that lookups are O(n), so you shouldn't use Attributes to store
// a big pile of messages.
std::vector<AVPtr> values_;
using iterator = std::vector<AVPtr>::iterator;
iterator find(Symbol name, bool required) {
auto it = std::find_if(values_.begin(), values_.end(), [&](const AVPtr& v) { return v->name == name; });
ONNX_ASSERT(!required || it != values_.end());
return it;
}
using const_iterator = std::vector<AVPtr>::const_iterator;
const_iterator find(Symbol name, bool required) const {
auto it = std::find_if(values_.begin(), values_.end(), [&](const AVPtr& v) { return v->name == name; });
ONNX_ASSERTM(
!required || it != values_.end(),
"%s:%u: %s: required undefined attribute '%s'",
__FILE__,
__LINE__,
__func__,
name.toString());
return it;
}
};
// Each use is represented by this type, see Node::uses()
// 'user' is the consumer of the value, offset is the index into
// 'user's input this where the produces will be found.
struct Use final {
Use(Node* user, size_t offset) : user(user), offset(offset) {}
Node* user;
size_t offset;
};
static inline bool operator==(const Use& a, const Use& b) {
return a.user == b.user && a.offset == b.offset;
}
// the list types are intentionally simple, but we type-def
// them here so if we need to change them, refactoring will be easier
using node_list = std::vector<Node*>;
using value_list = std::vector<Value*>;
using use_list = std::vector<Use>;
using NodeKind = Symbol;
struct Value final {
ONNX_DISALLOW_COPY_AND_ASSIGN(Value);
Value(Node* node_, size_t offset_);
Value(Value&&) = default;
Value& operator=(Value&&) = default;
~Value() = default;
private:
friend struct Node;
friend struct Graph;
Node* node_;
size_t offset_;
size_t unique_ = 0; // unique id
size_t stage_ = 0; // 0-forward, 1-backward, 2-double-backward,...
use_list uses_in_current_graph_;
bool has_unique_name_;
std::string unique_name_;
int32_t elem_type_;
bool has_sizes_;
std::vector<Dimension> sizes_;
public:
Value* setElemType(int32_t elem_type) {
elem_type_ = elem_type;
return this;
}
int32_t elemType() const {
return elem_type_;
}
bool has_sizes() const {
return has_sizes_;
}
Value* setSizes(std::vector<Dimension> sizes) {
has_sizes_ = true;
sizes_ = std::move(sizes);
return this;
}
Value* wipeSizes() {
has_sizes_ = false;
sizes_ = std::vector<Dimension>();
return this;
}
const std::vector<Dimension>& sizes() const {
return sizes_;
}
size_t unique() const {
return unique_;
}
bool has_unique_name() const {
return has_unique_name_;
}
std::string uniqueName() const {
if (has_unique_name())
return unique_name_;
return toVarName(unique());
}
Value* setUniqueName(const std::string& name, bool rename_subgraph_captured_nodes = true);
Value* setStage(size_t s) {
stage_ = s;
return this;
}
size_t stage() const {
return stage_;
}
Node* node() {
return node_;
}
size_t offset() const {
return offset_;
}
const Node* node() const {
return node_;
}
Graph* owningGraph();
const Graph* owningGraph() const;
// TODO: make this more const correct
const use_list uses() const;
// Replaces all uses of this node with 'newValue'.
//
// Given: %3 = f(%1, %2)
// %4 = g(%3)
// %5 = h(%3, %3)
// Execute: %3.replaceAllUsesWith(%6)
// Result: %3 = f(%1, %2)
// %4 = g(%6)
// %5 = h(%6, %6)
void replaceAllUsesWith(Value* newValue);
Value* copyMetadata(Value* from) {
setElemType(from->elemType());
setSizes(from->sizes());
if (from->has_unique_name()) {
setUniqueName(from->uniqueName());
}
return this;
}
};
struct Node : public Attributes<Node> {
ONNX_DISALLOW_COPY_AND_ASSIGN(Node);
friend struct Graph;
friend struct Value;
friend graph_node_list;
friend const_graph_node_list;
friend graph_node_list_iterator;
friend const_graph_node_list_iterator;
private:
// each node but Return/Param
// is associated with exactly one place in the node list...
// of the graph_
// this circular is a doubly-linked list, the Return node is used as the sentinel for the beginning and end of the
// list such that the list never has null pointers next_in_graph[0] is next pointer next_in_graph[1] is prev pointer
// using an array to allow the same iterator class for forward and reverse node lists
// This list represents a topological sort
Node* next_in_graph[2] = {nullptr, nullptr};
Node*& next() {
return next_in_graph[kNextDirection];
}
Node*& prev() {
return next_in_graph[kPrevDirection];
}
Node* const& next() const {
return next_in_graph[kNextDirection];
}
Node* const& prev() const {
return next_in_graph[kPrevDirection];
}
const NodeKind kind_;
std::vector<Value*> inputs_;
std::vector<Value*> outputs_;
Graph* graph_;
size_t stage_;
bool has_name_;
std::string name_;
bool has_domain_;
std::string domain_;
bool has_doc_string_;
std::string doc_string_;
bool has_overload_;
std::string overload_;
protected:
Node(Graph* graph_, NodeKind kind_); // defined after graph
public:
bool has_name() const {
return has_name_;
}
const std::string& name() const {
return name_;
}
void setName(std::string name) {
has_name_ = true;
name_ = std::move(name);
}
bool has_domain() const {
return has_domain_;
}
const std::string& domain() const {
return domain_;
}
void setDomain(std::string domain) {
has_domain_ = true;
domain_ = std::move(domain);
}
bool has_overload() const {
return has_overload_;
}
const std::string& overload() const {
return overload_;
}
void setOverload(std::string overload) {
has_overload_ = true;
overload_ = std::move(overload);
}
bool has_doc_string() const {
return has_doc_string_;
}
const std::string& docString() const {
return doc_string_;
}
void setDocString(std::string doc_string) {
has_doc_string_ = true;
doc_string_ = std::move(doc_string);
}
NodeKind kind() const {
return kind_;
}
Graph* owningGraph() {
return graph_;
}
const Graph* owningGraph() const {
return graph_;
}
size_t stage() const {
return stage_;
}
Node* setStage(size_t s) {
stage_ = s;
return this;
}
// NB: This returns an ArrayRef; that means that it will
// get invalidated if you resize inputs (e.g., using addInput)
// We can't return a std::vector<Node*>& because there's no
// way to soundly cast to std::vector<const Node*> (an insane
// implementation of std::vector could make this representationally
// different.)
ArrayRef<Value*> inputs() {
return inputs_;
}
ArrayRef<const Value*> inputs() const {
// Vectors are not convertible in const-ness of elements, but
// raw pointers are.
return {inputs_.data(), inputs_.size()};
}
// NB: This returns an ArrayRef; that means that it will
// get invalidated if you resize inputs (e.g., using addInput)
// We can't return a std::vector<Node*>& because there's no
// way to soundly cast to std::vector<const Node*> (an insane
// implementation of std::vector could make this representationally
// different.)
ArrayRef<Value*> outputs() {
return outputs_;
}
ArrayRef<const Value*> outputs() const {
// Vectors are not convertible in const-ness of elements, but
// raw pointers are.
return {outputs_.data(), outputs_.size()};
}
bool hasUses() const {
for (auto o : outputs()) {
if (!o->uses().empty())
return true;
}
return false;
}
void replaceAllUsesWith(Node* n) {
ONNX_ASSERT(outputs().size() == n->outputs().size());
size_t nOutputs = outputs().size();
for (size_t i = 0; i < nOutputs; i++) {
outputs()[i]->replaceAllUsesWith(n->outputs()[i]);
}
}
// lots of things like chunk have a single input or single output, so we have a
// helper to make accessing it easier
Value* input() {
ONNX_ASSERT(inputs_.size() == 1);
return inputs_.at(0);
}
Value* output() {
ONNX_ASSERT(outputs_.size() == 1);
return outputs_.at(0);
}
const Value* input() const {
ONNX_ASSERT(inputs_.size() == 1);
return inputs_.at(0);
}
Value* output() const {
ONNX_ASSERT(outputs_.size() == 1);
return outputs_.at(0);
}
// Access a particular input. This is a checked index.
Value* input(size_t i) {
return inputs_.at(i);
}
const Value* input(size_t i) const {
return inputs_.at(i);
}
// Graphs
// Note [Topological invariant]
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// We always maintain an up-to-date topological ordering of all nodes via
// the next()/prev() links. All transformations to graphs must preserve
// this topological ordering: for example, it is only valid to 'addInput'
// with an input which is topologically before the current node.
//
// Usually, it is obvious whether or not topological order is maintained;
// for example, if you are adding nodes to the end of the topsort, it's
// impossible for them to refer to inputs that are not in the topsort.
// If it is not obvious, please comment accordingly.
// Add 'node' as an input to 'this' at the end of existing
// arguments. Returns the added node for ease of chaining.
//
// Given: %3 = f(%1, %2)
// Execute: %3.addInput(%4)
// Result: %3 = f(%1, %2, %4)
Value* addInput(Value* node) {
ONNX_ASSERT(graph_ == node->owningGraph());
node->uses_in_current_graph_.emplace_back(this, inputs_.size());
inputs_.push_back(node);
return node;
}
// Replace the input of 'this' at position 'i' with
// 'newValue', returning the old node.
//
// Given: %3 = f(%1, %2)
// Execute: %3.replaceInput(1, %4)
// Result: %3 = f(%1, %4)
Value* replaceInput(size_t i, Value* newValue) {
ONNX_ASSERT(newValue->owningGraph() == graph_);
Value* old = dropInput(i);
inputs_[i] = newValue;
newValue->uses_in_current_graph_.emplace_back(this, i);
return old;
}
// Replace all occurrences of 'from' in the inputs of this
// node with 'to'. Corresponds to llvm's replaceUsesOfWith.
//
// Given: %3 = f(%1, %2, %1)
// Execute: %3.replaceInputWith(%1, %4)
// Result: %3 = f(%4, %2, %4)
void replaceInputWith(Value* from, Value* to) {
ONNX_ASSERT(from->owningGraph() == graph_);
ONNX_ASSERT(to->owningGraph() == graph_);
size_t i = 0;
for (auto input : inputs()) {
if (input == from)
replaceInput(i, to);
i++;
}
}
Value* addOutput() {
outputs_.push_back(new Value(this, outputs_.size()));
return outputs_.back();
}
void eraseOutput(size_t i);
// Insert unattached 'this' node after 'n' in the topological order.
// Returns this (for chaining).
//
// Given: %3 = f(%1, %2)
// %4 = g(%3)
// and unattached: %5 = h(%1)
// Execute: %5.insertBefore(%4)
// Result: %3 = f(%1, %2)
// %5 = h(%1)
// %4 = g(%3)
Node* insertBefore(Node* n) {
ONNX_ASSERT(n->inGraphList());
insertAfter(n->prev());
return this;
}
// Insert unattached 'this' node after 'n' in the topological order.
// Returns this (for chaining).
//
// Given: %3 = f(%1, %2)
// %4 = g(%3)
// and unattached: %5 = h(%1)
// Execute: %5.insertAfter(%4)
// Result: %3 = f(%1, %2)
// %4 = g(%3)
// %5 = h(%1)
Node* insertAfter(Node* n) {
ONNX_ASSERT(!inGraphList() && n->inGraphList());
Node* next = n->next();
n->next() = this;
this->prev() = n;
this->next() = next;
next->prev() = this;
return this;
}
// Move 'this' (already in the graph) after 'n' in the topological order.
//
// Given: %2 = f(%1)
// %3 = g(%1)
// Execute: %2.moveAfter(%3)
// Result: %3 = g(%1)
// %2 = f(%1)
//
void moveAfter(Node* n) {
removeFromList();
insertAfter(n);
}
// Move a node 'n' (already in the graph) before 'this' in the topological order.
//
// Given: %2 = f(%1)
// %3 = g(%1)
// Execute: %3.moveBefore(%2)
// Result: %3 = g(%1)
// %2 = f(%1)
void moveBefore(Node* n) {
removeFromList();
insertBefore(n);
}
// Remove the input at 'i' from this node.
//
// WARNING: This is O(n) in the number of inputs, so avoid repeatedly calling
// removeInput.
//
// Given: %3 = f(%1, %2)
// Execute: %3.removeInput(1)
// Result: %3 = f(%1)
void removeInput(size_t i) {
dropInput(i);
// everything after this input shifts left,
// so we need to update their use offsets to match
for (size_t j = i + 1; j < inputs_.size(); j++) {
auto it = findUseForInput(j);
it->offset--;
}
inputs_.erase(inputs_.begin() + i);
}
// Remove all inputs from a node.
//
// Given: %3 = f(%1, %2)
// Execute: %3.removeAllInputs()
// Result: %3 = f()
void removeAllInputs() {
for (size_t i = 0; i < inputs().size(); ++i)
dropInput(i);
inputs_.clear();
}
// Check whether this node is before node n in the graph.
bool isBefore(Node* n);
// iterators of the node list starting at this node
// useful for resuming a search starting at this node
graph_node_list_iterator iterator();
graph_node_list_iterator reverseIterator();
const_graph_node_list_iterator iterator() const;
const_graph_node_list_iterator reverseIterator() const;
// Remove 'this' from the instruction list and deallocate it.
//
// Invariant: no outputs of 'this' may have any uses.
//
// Given: %2 = f(%1)
// %3 = g(%1)
// Execute: %2.destroy()
// Result: %3 = g(%1)
void destroy();
// Dynamically cast this node to the subclass indicated by the
// template variable, returning nullptr if the cast is invalid..
//
// Example usage: if(auto s = n.cast<Select>()) { ... }
//
// TODO: Make this const correct
template <typename T>
T* cast() {
if (T::Kind == kind())
return static_cast<T*>(this);
return nullptr;
}
template <typename T>
T* expect() {
ONNX_ASSERTM(T::Kind == kind(), "expected a %s but found a %s", T::Kind.toString(), kind().toString());
return static_cast<T*>(this);
}
virtual ~Node() = default;
private:
// Lookup iterator in use list of _input i_ that corresponds to its use of _this_
use_list::iterator findUseForInput(size_t i) {
auto& input_uses = inputs_[i]->uses_in_current_graph_;
// O(N) on the use list, but unless we get nodes with +100 uses
// vector traversal still is probably faster than linked list
auto use_it = std::find(input_uses.begin(), input_uses.end(), Use(this, i));
ONNX_ASSERT(use_it != input_uses.end());
return use_it;
}
// remove the use of input i, this sets input i to nullptr, but
// is only used internally to Node before setting it to a new value
// or erasing the entry from the list.
Value* dropInput(size_t i) {
ONNX_ASSERT(i < inputs_.size());
auto input_node = inputs_[i];
auto use_it = findUseForInput(i);
input_node->uses_in_current_graph_.erase(use_it);
inputs_[i] = nullptr;
return input_node;
}
bool inGraphList() const {
ONNX_ASSERT(next() != nullptr || prev() == nullptr);
return next() != nullptr;
}
void removeFromList() {
ONNX_ASSERT(inGraphList());
Node* next = this->next();
Node* prev = this->prev();
prev->next() = next;
next->prev() = prev;
this->next() = nullptr;
this->prev() = nullptr;
}
protected:
// subclasses must override
// this function is used by createClone to initialize a new version
// of a node in another graph. It should allocate a new instance of the same
// concrete type as 'this', but in graph 'g' which might be different
// than graph_
virtual Node* allocNewInstance(Graph* g) {
return new Node(g, kind());
}
// create a copy of all properties of Node s into this.
// subclasses should extend if they have additional information to copy.
// 'this' will be allocated with s->allocNewInstance(g) so it should have
// the same concrete type as 's'
//
// NB: This does NOT clone stages. You're expected to set the stage correctly
// if you are going to preserve it.
virtual void cloneFrom(Node* s) {
copyAttributes(*s);
}
};
// A class with the same properties as OperatorSetIdProto, but without protobuf
// overhead, resulting in a simpler and more readable workflow.
class OpSetID final {
private:
std::string domain_;
int64_t version_;
public:
explicit OpSetID(const OperatorSetIdProto& proto) : domain_(proto.domain()), version_(proto.version()) {}
// Default Domain Constructor
explicit OpSetID(const int64_t version) : domain_(""), version_(version) {}
explicit OpSetID(const std::string& domain, int64_t version) : domain_(domain), version_(version) {}
// target must be in the form "<domain>&<version>"
std::string toString() const {
return domain_ + "$" + ONNX_NAMESPACE::to_string(version_);
}
// target must be in the form "<domain>&<version>"
static OpSetID fromString(const std::string& target) {
ONNX_TRY {
std::string new_domain = target.substr(0, target.find("$"));
int new_version = ONNX_NAMESPACE::stoi(target.substr(target.find("$") + 1, target.length()).c_str());
return OpSetID(new_domain, new_version);
}
ONNX_CATCH(const std::runtime_error& e) {
ONNX_HANDLE_EXCEPTION([&]() { ONNX_ASSERTM(false, "Error in fromString: %s", e.what()); });
}
// The control will never reach here.
// In the default build where exceptions are turned on in case of any error
// the control will enter catch block where an exception will be thrown again.
// In case of "no exception build" the code aborts at the site of first exception.
// Adding this to appease the warning "control may reach end of non-void function"
// as the mac build fails when ONNX_WERROR==ON
return OpSetID("", 0);
}
const std::string& domain() const {
return domain_;
}
int64_t version() const {
return version_;
}
void incrementVersion(int64_t step) {
version_ += step;
}
void setVersion(int64_t newVal) {
version_ = newVal;
}
};
struct Graph final {
ONNX_DISALLOW_COPY_AND_ASSIGN(Graph);
friend struct Node;
friend struct Value;
private:
// only used to keep track of allocated nodes
// actual representation of Graph is done with
// inputs, outputs, nodes
std::unordered_set<const Node*> all_nodes;
std::unordered_set<const Value*> all_values;
size_t next_unique_;
size_t new_node_stage_;
// holds outputs in a way that can be reflected
// as a Use object
// also used as the beginning/end of the circular node list to avoid
// having corner cases where the list is empty.
Node* const output_;
Node* const input_;
// Create an independent node list for those initializers do not exist in input
Node* const initializer_node_;
std::vector<Tensor> initializers_;
std::vector<std::string> initializer_names_;
bool has_name_;
std::string name_;
bool has_doc_string_;
std::string doc_string_;
std::vector<OpSetID> opset_versions_;
bool isNameUnique(const std::string& name) const {
if (std::find(initializer_names_.cbegin(), initializer_names_.cend(), name) != initializer_names_.cend()) {
return false;
}
const auto f = [&name](const Value* v) { return v->uniqueName() == name; };
for (const Node* node : all_nodes) {
for (const auto& attr : node->attributeNames()) {
if (node->kindOf(attr) == AttributeKind::g) {
const auto& subgraph = node->g(attr);
if (!subgraph->isNameUnique(name)) {
return false;
}
} else if (node->kindOf(attr) == AttributeKind::gs) {
for (const auto& subgraph : node->gs(attr)) {
if (!subgraph->isNameUnique(name)) {
return false;
}
}
}
}
const auto found_in = std::find_if(node->inputs().begin(), node->inputs().end(), f);
if (found_in != node->inputs().end()) {
return false;
}
const auto found_out = std::find_if(node->outputs().begin(), node->outputs().end(), f);
if (found_out != node->outputs().end()) {
return false;
}
}
return true;
}
public:
Graph()
: next_unique_(0),
new_node_stage_(0),
output_(initOutput(create(kReturn, 0))),
input_(create(kParam, 0)),
initializer_node_(create(kParam, 0)),
has_name_(false),
has_doc_string_(false) {}
bool has_doc_string() const {
return has_doc_string_;
}
const std::string& docString() {
return doc_string_;
}
void setDocString(std::string doc_string) {
has_doc_string_ = true;
doc_string_ = std::move(doc_string);
}
void addInitializer(Tensor& initializer) {
if (initializer.name().empty()) {
initializer.setName(toVarName(getNextUnique()));
}
initializers_.push_back(initializer);
initializer_names_.push_back(initializer.name());
}
// For IR >= 4, initializer is not required to exist in input
// Add initializer into initializer node list and return its Value
Value* addInitializerAndCreateValue(Tensor& initializer) {
addInitializer(initializer);
auto* init_value = initializer_node_->addOutput();
std::vector<Dimension> dim_sizes{initializer.sizes().cbegin(), initializer.sizes().cend()};
init_value->setUniqueName(initializer.name());
init_value->setSizes(dim_sizes);
init_value->setElemType(initializer.elem_type());
return init_value;
}
void eraseInitializer(const std::string& name) {
initializers_.erase(
std::remove_if(
initializers_.begin(),
initializers_.end(),
[&name](Tensor& initializer) { return initializer.name() == name; }),
initializers_.end());
initializer_names_.erase(
std::remove(initializer_names_.begin(), initializer_names_.end(), name), initializer_names_.end());
for (size_t i = 0; i < initializer_node_->outputs().size(); i++) {
if (initializer_node_->outputs()[i]->uniqueName() == name) {
initializer_node_->eraseOutput(i);
break;
}
}
}
void clearInitializers() {
initializers_.clear();
initializer_names_.clear();
}
const std::vector<Tensor>& initializers() const {
return initializers_;
}
const std::vector<std::string>& initializer_names() const {
return initializer_names_;
}
std::vector<Tensor>::const_iterator getInitializer(const std::string& name) const {
for (auto it = initializers_.cbegin(); it != initializers_.cend(); ++it) {
if (name == it->name()) {
return it;
}
}
return initializers_.end();
}
bool is_constant_initializer(const Value* value) const {
return value->node() == initializer_node_;
}
ArrayRef<Value*> inputs() {
return input_->outputs();
}
ArrayRef<const Value*> inputs() const {
const auto& inputs = input_->outputs();
return {inputs.data(), inputs.size()};
}
ArrayRef<Value*> outputs() {
return output_->inputs();
}
ArrayRef<const Value*> outputs() const {
return static_cast<const Node*>(output_)->inputs();
}
graph_node_list nodes() {
return graph_node_list(output_, kNextDirection);
}
const_graph_node_list nodes() const {
return const_graph_node_list(output_, kNextDirection);
}
std::vector<OpSetID>& opset_versions_mutable() {
return opset_versions_;
}
size_t getNextUnique() {
std::string next_unique_name = toVarName(++next_unique_);
while (!isNameUnique(next_unique_name)) {
next_unique_name = toVarName(++next_unique_);
}
return next_unique_;
}
// These invocations of begin() on output of function are OK
// because graph_node_list is non-owning, so it doesn't matter
// if it immediately dies after the invocation.
graph_node_list_iterator begin() {
return nodes().begin();
}
const_graph_node_list_iterator begin() const {
return nodes().begin();
}
graph_node_list_iterator end() {
return nodes().end();
}
const_graph_node_list_iterator end() const {
return nodes().end();
}
graph_node_list_iterator rbegin() {
return nodes().rbegin();
}
const_graph_node_list_iterator rbegin() const {
return nodes().rbegin();
}
graph_node_list_iterator rend() {
return nodes().rend();
}
const_graph_node_list_iterator rend() const {
return nodes().rend();
}
Node* return_node() {
return output_;
}
const Node* return_node() const {
return output_;
}
Value* addInput() {
return input_->addOutput();
}
void eraseInput(size_t i) {
input_->eraseOutput(i);
}
void advanceStage() {
new_node_stage_++;
}
void setStage(size_t new_stage) {
new_node_stage_ = new_stage;
}
size_t stage() const {
return new_node_stage_;
}
ResourceGuard setStageTemporary(size_t s) {
auto prev_stage = new_node_stage_;
new_node_stage_ = s;
return ResourceGuard([prev_stage, this]() { this->new_node_stage_ = prev_stage; });
}
size_t registerOutput(Value* n) {
output_->addInput(n);
return outputs().size() - 1;
}
Node* create(NodeKind kind, size_t num_outputs = 1) {
// NB: Node constructor adds node to all_nodes
auto n = new Node(this, kind);
for (size_t i = 0; i < num_outputs; i++)
n->addOutput();
return n;
}
Node* create(NodeKind kind, ArrayRef<Value*> inputs, size_t num_outputs = 1) {
auto n = create(kind, num_outputs);
for (auto i : inputs)
n->addInput(i);
return n;
}
Node* appendNode(Node* n) {
ONNX_ASSERT(n->graph_ == this && !n->inGraphList());
n->insertBefore(output_);
return n;
}
Node* prependNode(Node* n) {
ONNX_ASSERT(n->graph_ == this && !n->inGraphList());
n->insertAfter(output_);
return n;
}
// Adds to graph initializer list, initializer names list, and as a graph input
// Also syncs the initializer name, tensor name, and value name
// Create an initializer whose value is stored in input
Value* addInitializerAndInput(const Tensor& initializer, const std::string& name) {
Tensor initializerCopy = initializer;
std::vector<Dimension> dim_sizes{initializerCopy.sizes().cbegin(), initializerCopy.sizes().cend()};
Value* new_init = addInput();
initializerCopy.setName(name);
new_init->setUniqueName(name);
new_init->setSizes(dim_sizes);
new_init->setElemType(initializerCopy.elem_type());
addInitializer(initializerCopy);
return new_init;
}
Value* addInitializerAndInput(const Tensor& initializer) {
return addInitializerAndInput(initializer, toVarName(getNextUnique()));
}
// Erases from graph initializer list, initializer names list, and as a graph input
// Must have no uses
void eraseInitializerAndInput(Value* v) {
eraseInitializer(v->uniqueName());
if (v->node() == input_) {
eraseInput(v->offset());
}
}
~Graph() {
for (const Node* n : all_nodes)
delete n;
for (const Value* v : all_values)
delete v;
}
std::string toString() const {
std::ostringstream oss;
oss << *this;
return oss.str();
}
bool has_name() const {
return has_name_;
}
const std::string& name() const {
return name_;
}
void setName(std::string name) {
has_name_ = true;
name_ = std::move(name);
}
friend std::ostream& operator<<(std::ostream& out, const Graph& g);
void forSelfAndEachSubGraph(const std::function<void(Graph*)>& fn) {
fn(this);
for (const Node* node : all_nodes) {
for (const auto& attr : node->attributeNames()) {
if (node->kindOf(attr) == AttributeKind::g) {
std::shared_ptr<Graph> subgraph = node->g(attr);
subgraph->forSelfAndEachSubGraph(fn);
} else if (node->kindOf(attr) == AttributeKind::gs) {
for (const auto& subgraph : node->gs(attr)) {
subgraph->forSelfAndEachSubGraph(fn);
}
}
}
}
}
void forSelfAndEachSubGraph(const std::function<void(const Graph*)>& fn) const {
std::function<void(Graph*)> tmp_fn = [fn](Graph* graph) { fn(graph); };
const_cast<Graph*>(this)->forSelfAndEachSubGraph(tmp_fn);
}
void forEachNode(const std::function<void(Node*)>& fn) {
forSelfAndEachSubGraph([fn](Graph* graph) {
for (Node* node : graph->nodes()) {
fn(node);
}
});
}
void forEachNode(const std::function<void(const Node*)>& fn) const {
std::function<void(Node*)> tmp_fn = [fn](Node* node) { fn(node); };
const_cast<Graph*>(this)->forEachNode(tmp_fn);
}
private:
// should only be called in the constructor
Node* initOutput(Node* p) {
p->next() = p;
p->prev() = p;
p->setStage(std::numeric_limits<size_t>::max());
return p;
}
void freeNode(Node* n) {
auto it = all_nodes.find(n);
ONNX_ASSERT(it != all_nodes.end());
delete *it;
all_nodes.erase(it);
}
void freeValue(Value* v) {
auto it = all_values.find(v);
ONNX_ASSERT(it != all_values.end());
delete *it;
all_values.erase(it);
}
};
inline Value::Value(Node* node_, size_t offset_)
: node_(node_),
offset_(offset_),
unique_(node_->graph_->getNextUnique()),
stage_(node_->graph_->new_node_stage_),
has_unique_name_(false),
elem_type_(ONNX_NAMESPACE::TensorProto_DataType_UNDEFINED),
has_sizes_(false) {
node_->graph_->all_values.emplace(this);
}
inline Graph* Value::owningGraph() {
return node()->owningGraph();
}
inline const Graph* Value::owningGraph() const {
return node()->owningGraph();
}
// `captured` nodes in subgraph determines which value it captures
// by storing the value's unique name, so old unique names in `captured` nodes
// should also be updated.
// Initializer names are also storaged in graph.initializer_names_, it should be
// updated too.
inline Value* Value::setUniqueName(const std::string& name, bool update_related_names) {
if (has_unique_name() && update_related_names) {
auto* graph = owningGraph();
auto old_name = unique_name_;
for (size_t i = 0; i < owningGraph()->initializer_names_.size(); i++) {
auto& initializer_name = owningGraph()->initializer_names_[i];
if (initializer_name == old_name) {
initializer_name = name;
owningGraph()->initializers_[i].setName(name);
}
}
graph->forEachNode([this, &name, &old_name](Node* node) {
if (node->owningGraph() == this->owningGraph()) {
// skip non-subgraph
return;
}
if (node->kind() == kCaptured) {
Value* output = node->output();
if (output->uniqueName() == old_name) {
output->setUniqueName(name, false);
}
}
});
}
unique_name_ = name;
has_unique_name_ = true;
return this;
}
inline void Value::replaceAllUsesWith(Value* newValue) {
auto* graph = owningGraph();
ONNX_ASSERT(graph == newValue->owningGraph());
// propagate sizes and elem type
if (this->has_sizes()) {
newValue->setSizes(this->sizes());
}
if (this->elemType() != ONNX_NAMESPACE::TensorProto_DataType_UNDEFINED) {
newValue->setElemType(this->elemType());
}
const auto unique_name = this->uniqueName();
// We do not want the optimization to change the graph output name
if (std::find(graph->outputs().rbegin(), graph->outputs().rend(), this) != graph->outputs().rend()) {
newValue->setUniqueName(unique_name);
// The "unique" semantic of unique_name should be kept or uses()
// will return an incorrect result when the value is used in subgraph
this->setUniqueName(toVarName(graph->getNextUnique()), false);
}
newValue->uses_in_current_graph_.reserve(this->uses_in_current_graph_.size());
for (auto u : uses_in_current_graph_) {
u.user->inputs_[u.offset] = newValue;
newValue->uses_in_current_graph_.push_back(u);
}
graph->forEachNode([this, &newValue, &unique_name](Node* node) {
if (node->owningGraph() == this->owningGraph()) {
// skip non-subgraph
return;
}
if (node->kind() == kCaptured) {
Value* output = node->output();
if (output->uniqueName() == unique_name) {
output->setUniqueName(newValue->uniqueName());
}
}
});
uses_in_current_graph_.clear();
assert(this->uses().empty());
}
inline Node::Node(Graph* graph_, NodeKind kind_)
: kind_(kind_),
graph_(graph_),
stage_(graph_->new_node_stage_),
has_name_(false),
has_domain_(false),
has_doc_string_(false),
has_overload_(false) {
graph_->all_nodes.emplace(this);
}
inline void Node::eraseOutput(size_t i) {
ONNX_ASSERT(i < outputs_.size());
ONNX_ASSERT(outputs_[i]->uses().empty());
Value* n = outputs_[i];
outputs_.erase(outputs_.begin() + i);
owningGraph()->freeValue(n);
for (size_t j = i; j < outputs_.size(); j++) {
outputs_[j]->offset_--;
}
}
inline bool Node::isBefore(Node* n) {
if (n == nullptr || this == n) {
// Bail out early.
return false;
}
// return true if node is Param (in initializers)
if (kind_ == kParam) {
return true;
}
// return false if target node is Param (in initializers)
if (n->kind() == kParam) {
return false;
}
ONNX_ASSERT(n->inGraphList());
for (Node* p = next(); p != *graph_->end(); p = p->next()) {
if (p == n) {
return true;
}
}
return false;
}
inline void Node::destroy() {
ONNX_ASSERT(inGraphList());
while (!outputs().empty())
eraseOutput(outputs().size() - 1);
removeAllInputs();
removeFromList();
graph_->freeNode(this);
}
/************* All nodes not required to be defined before Graph **************/
inline graph_node_list_iterator Node::iterator() {
return graph_node_list_iterator(this, 0);
}
inline graph_node_list_iterator Node::reverseIterator() {
return iterator().reverse();
}
inline const_graph_node_list_iterator Node::iterator() const {
return const_graph_node_list_iterator(this, 0);
}
inline const_graph_node_list_iterator Node::reverseIterator() const {
return iterator().reverse();
}
// Returns a list about which nodes are using this value,
// nodes in subgraph are also included.
// This method is usually used to check whether it is
// safe to delete a Value.
inline const use_list Value::uses() const {
use_list all_uses = uses_in_current_graph_;
owningGraph()->forEachNode([this, &all_uses](const Node* node) {
if (node->owningGraph() == this->owningGraph()) {
// skip non-subgraph
return;
}
if (node->kind() == kCaptured) {
const Value* output = node->outputs()[0];
if (output->uniqueName() == this->uniqueName()) {
const auto output_uses = output->uses();
all_uses.insert(all_uses.end(), output_uses.begin(), output_uses.end());
}
}
});
return all_uses;
}
} // namespace ONNX_NAMESPACE
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