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import random
import tempfile
import streamlit as st
from pytube import Playlist, YouTube
from pydub import AudioSegment
import pygame
class thaTube:
def __init__(self, tubelist='PLUwVJKJgdARRdQ3Y3NFB9HMTjXTa5INcz'):
self.playlist_url = tubelist
self.current_audio_file = None
self.current_audio = None
self.is_playing = False
self.video_url = None
self.tubelist = tubelist
pygame.init()
pygame.mixer.init()
# Call the method to set up the Streamlit UI
self.streamlit_ui()
def select_random_video(self):
"""Select a random video from the playlist."""
playlist = Playlist(self.tubelist)
videos = list(playlist.video_urls)
self.video_url = random.choice(videos)
return self.video_url
def extract_audio(self):
"""Extract audio from the selected video and save it as an MP3 file."""
if not self.video_url:
raise ValueError("No video selected. Please select a video first.")
video = YouTube(self.video_url)
audio_stream = video.streams.filter(only_audio=True).first()
with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as temp_audio_file:
audio_stream.download(output_path=temp_audio_file.name)
temp_audio_file.close()
audio = AudioSegment.from_file(temp_audio_file.name)
with tempfile.NamedTemporaryFile(delete=False, suffix='.mp3') as mp3_file:
audio.export(mp3_file.name, format="mp3")
self.current_audio_file = mp3_file.name
return self.current_audio_file
def play_audio(self):
"""Play the extracted audio."""
if not self.current_audio_file:
raise ValueError("No audio file to play. Please extract audio first.")
self.current_audio = pygame.mixer.Sound(self.current_audio_file)
self.current_audio.play()
self.is_playing = True
def stop_audio(self):
"""Stop the currently playing audio."""
if self.is_playing:
pygame.mixer.stop()
self.is_playing = False
def set_volume(self, volume):
"""Set the volume for playback (volume is a float between 0.0 and 1.0)."""
if self.current_audio:
self.current_audio.set_volume(volume)
def next_video(self):
"""Select a new random video and start playing its audio."""
self.stop_audio()
self.select_random_video()
self.extract_audio()
self.play_audio()
def streamlit_ui(self):
"""Create a Streamlit interface for controlling playback."""
st.title('YouTube Audio Player')
if st.button('Play Random Video'):
self.select_random_video()
self.extract_audio()
self.play_audio()
st.write(f"Playing audio from: {self.video_url}")
if st.button('Stop Audio'):
self.stop_audio()
st.write("Audio stopped.")
volume = st.slider('Volume', 0.0, 1.0, 0.5)
self.set_volume(volume)
st.write(f"Volume set to {volume}")
if st.button('Next Video'):
self.next_video()
st.write(f"Playing next video: {self.video_url}")
'''
import random
import tempfile
import streamlit as st
from pytube import Playlist, YouTube
from pydub import AudioSegment
import pygame
class thaTube:
def __init__(self, tubelist='PLUwVJKJgdARRdQ3Y3NFB9HMTjXTa5INcz'):
self.playlist_url = tubelist
self.current_audio_file = None
self.current_audio = None
self.is_playing = False
self.video_url = None
self.tubelist = tubelist
pygame.init()
pygame.mixer.init()
# Call the method to set up the Streamlit UI
self.streamlit_ui()
def select_random_video(self):
"""Select a random video from the playlist."""
playlist = Playlist(self.tubelist)
videos = list(playlist.video_urls)
self.video_url = random.choice(videos)
return self.video_url
def extract_audio(self):
"""Extract audio from the selected video and save it as an MP3 file."""
if not self.video_url:
raise ValueError("No video selected. Please select a video first.")
video = YouTube(self.video_url)
audio_stream = video.streams.filter(only_audio=True).first()
with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as temp_audio_file:
audio_stream.download(output_path=temp_audio_file.name)
temp_audio_file.close()
audio = AudioSegment.from_file(temp_audio_file.name)
with tempfile.NamedTemporaryFile(delete=False, suffix='.mp3') as mp3_file:
audio.export(mp3_file.name, format="mp3")
self.current_audio_file = mp3_file.name
return self.current_audio_file
def play_audio(self):
"""Play the extracted audio."""
if not self.current_audio_file:
raise ValueError("No audio file to play. Please extract audio first.")
self.current_audio = pygame.mixer.Sound(self.current_audio_file)
self.current_audio.play()
self.is_playing = True
def stop_audio(self):
"""Stop the currently playing audio."""
if self.is_playing:
pygame.mixer.stop()
self.is_playing = False
def set_volume(self, volume):
"""Set the volume for playback (volume is a float between 0.0 and 1.0)."""
if self.current_audio:
self.current_audio.set_volume(volume)
def next_video(self):
"""Select a new random video and start playing its audio."""
self.stop_audio()
self.select_random_video()
self.extract_audio()
self.play_audio()
def streamlit_ui(self):
"""Create a Streamlit interface for controlling playback."""
st.title('YouTube Audio Player')
if st.button('Play Random Video'):
self.select_random_video()
self.extract_audio()
self.play_audio()
st.write(f"Playing audio from: {self.video_url}")
if st.button('Stop Audio'):
self.stop_audio()
st.write("Audio stopped.")
volume = st.slider('Volume', 0.0, 1.0, 0.5)
self.set_volume(volume)
st.write(f"Volume set to {volume}")
if st.button('Next Video'):
self.next_video()
st.write(f"Playing next video: {self.video_url}")
''' |