File size: 6,582 Bytes
e79a540
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a39340c
879d534
 
954de96
879d534
 
954de96
879d534
954de96
17ef5d0
f76a5d9
954de96
 
 
879d534
954de96
 
 
 
 
 
 
879d534
 
 
6530da3
879d534
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
954de96
 
879d534
 
 
954de96
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
9e0f14a
954de96
a39340c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197

import random
import tempfile
import streamlit as st
from pytube import Playlist, YouTube
from pydub import AudioSegment
import pygame

class thaTube:
    def __init__(self, tubelist='PLUwVJKJgdARRdQ3Y3NFB9HMTjXTa5INcz'):
        self.playlist_url = tubelist
        self.current_audio_file = None
        self.current_audio = None
        self.is_playing = False
        self.video_url = None
        self.tubelist = tubelist
        
        pygame.init()
        pygame.mixer.init()

        # Call the method to set up the Streamlit UI
        self.streamlit_ui()

    def select_random_video(self):
        """Select a random video from the playlist."""
        playlist = Playlist(self.tubelist)
        videos = list(playlist.video_urls)
        self.video_url = random.choice(videos)
        return self.video_url

    def extract_audio(self):
        """Extract audio from the selected video and save it as an MP3 file."""
        if not self.video_url:
            raise ValueError("No video selected. Please select a video first.")

        video = YouTube(self.video_url)
        audio_stream = video.streams.filter(only_audio=True).first()

        with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as temp_audio_file:
            audio_stream.download(output_path=temp_audio_file.name)
            temp_audio_file.close()

            audio = AudioSegment.from_file(temp_audio_file.name)
            with tempfile.NamedTemporaryFile(delete=False, suffix='.mp3') as mp3_file:
                audio.export(mp3_file.name, format="mp3")
                self.current_audio_file = mp3_file.name
                return self.current_audio_file

    def play_audio(self):
        """Play the extracted audio."""
        if not self.current_audio_file:
            raise ValueError("No audio file to play. Please extract audio first.")

        self.current_audio = pygame.mixer.Sound(self.current_audio_file)
        self.current_audio.play()
        self.is_playing = True

    def stop_audio(self):
        """Stop the currently playing audio."""
        if self.is_playing:
            pygame.mixer.stop()
            self.is_playing = False

    def set_volume(self, volume):
        """Set the volume for playback (volume is a float between 0.0 and 1.0)."""
        if self.current_audio:
            self.current_audio.set_volume(volume)

    def next_video(self):
        """Select a new random video and start playing its audio."""
        self.stop_audio()
        self.select_random_video()
        self.extract_audio()
        self.play_audio()

    def streamlit_ui(self):
        """Create a Streamlit interface for controlling playback."""
        st.title('YouTube Audio Player')

        if st.button('Play Random Video'):
            self.select_random_video()
            self.extract_audio()
            self.play_audio()
            st.write(f"Playing audio from: {self.video_url}")

        if st.button('Stop Audio'):
            self.stop_audio()
            st.write("Audio stopped.")

        volume = st.slider('Volume', 0.0, 1.0, 0.5)
        self.set_volume(volume)
        st.write(f"Volume set to {volume}")

        if st.button('Next Video'):
            self.next_video()
            st.write(f"Playing next video: {self.video_url}") 



'''
import random
import tempfile
import streamlit as st
from pytube import Playlist, YouTube
from pydub import AudioSegment
import pygame

class thaTube:
    def __init__(self, tubelist='PLUwVJKJgdARRdQ3Y3NFB9HMTjXTa5INcz'):
        self.playlist_url = tubelist
        self.current_audio_file = None
        self.current_audio = None
        self.is_playing = False
        self.video_url = None
        self.tubelist = tubelist
        
        pygame.init()
        pygame.mixer.init()

        # Call the method to set up the Streamlit UI
        self.streamlit_ui()

    def select_random_video(self):
        """Select a random video from the playlist."""
        playlist = Playlist(self.tubelist)
        videos = list(playlist.video_urls)
        self.video_url = random.choice(videos)
        return self.video_url

    def extract_audio(self):
        """Extract audio from the selected video and save it as an MP3 file."""
        if not self.video_url:
            raise ValueError("No video selected. Please select a video first.")

        video = YouTube(self.video_url)
        audio_stream = video.streams.filter(only_audio=True).first()

        with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as temp_audio_file:
            audio_stream.download(output_path=temp_audio_file.name)
            temp_audio_file.close()

            audio = AudioSegment.from_file(temp_audio_file.name)
            with tempfile.NamedTemporaryFile(delete=False, suffix='.mp3') as mp3_file:
                audio.export(mp3_file.name, format="mp3")
                self.current_audio_file = mp3_file.name
                return self.current_audio_file

    def play_audio(self):
        """Play the extracted audio."""
        if not self.current_audio_file:
            raise ValueError("No audio file to play. Please extract audio first.")

        self.current_audio = pygame.mixer.Sound(self.current_audio_file)
        self.current_audio.play()
        self.is_playing = True

    def stop_audio(self):
        """Stop the currently playing audio."""
        if self.is_playing:
            pygame.mixer.stop()
            self.is_playing = False

    def set_volume(self, volume):
        """Set the volume for playback (volume is a float between 0.0 and 1.0)."""
        if self.current_audio:
            self.current_audio.set_volume(volume)

    def next_video(self):
        """Select a new random video and start playing its audio."""
        self.stop_audio()
        self.select_random_video()
        self.extract_audio()
        self.play_audio()

    def streamlit_ui(self):
        """Create a Streamlit interface for controlling playback."""
        st.title('YouTube Audio Player')

        if st.button('Play Random Video'):
            self.select_random_video()
            self.extract_audio()
            self.play_audio()
            st.write(f"Playing audio from: {self.video_url}")

        if st.button('Stop Audio'):
            self.stop_audio()
            st.write("Audio stopped.")

        volume = st.slider('Volume', 0.0, 1.0, 0.5)
        self.set_volume(volume)
        st.write(f"Volume set to {volume}")

        if st.button('Next Video'):
            self.next_video()
            st.write(f"Playing next video: {self.video_url}") 

'''