GarGerry commited on
Commit
7bd7369
·
verified ·
1 Parent(s): a3c621c

Update index.html

Browse files
Files changed (1) hide show
  1. index.html +0 -8
index.html CHANGED
@@ -14,17 +14,11 @@
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  <div id="level">Level: 1</div>
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  </div>
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- <!-- Adding sound effects -->
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- <audio id="bounce-sound" src="bounce-sound.mp3" preload="auto"></audio>
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- <audio id="game-over-sound" src="game-over.mp3" preload="auto"></audio>
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-
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  <script>
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  let ball = document.getElementById("ball");
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  let platform = document.getElementById("platform");
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  let score = document.getElementById("score");
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  let levelDisplay = document.getElementById("level");
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- let bounceSound = document.getElementById("bounce-sound");
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- let gameOverSound = document.getElementById("game-over-sound");
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  let currentScore = 0;
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  let level = 1;
@@ -78,7 +72,6 @@
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  if (ballPosition.bottom >= platformPosition.top &&
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  ballPosition.left >= platformPosition.left &&
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  ballPosition.right <= platformPosition.right) {
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- bounceSound.play(); // Play bounce sound
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  currentScore++;
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  if (currentScore % 10 === 0) {
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  level++;
@@ -89,7 +82,6 @@
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  score.innerHTML = "Score: " + currentScore;
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  dropBall();
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  } else if (ballPosition.bottom >= window.innerHeight) {
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- gameOverSound.play(); // Play game over sound
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  currentScore = 0;
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  level = 1;
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  fallSpeed = 3; // Reset fall speed
 
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  <div id="level">Level: 1</div>
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  </div>
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  <script>
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  let ball = document.getElementById("ball");
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  let platform = document.getElementById("platform");
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  let score = document.getElementById("score");
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  let levelDisplay = document.getElementById("level");
 
 
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  let currentScore = 0;
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  let level = 1;
 
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  if (ballPosition.bottom >= platformPosition.top &&
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  ballPosition.left >= platformPosition.left &&
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  ballPosition.right <= platformPosition.right) {
 
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  currentScore++;
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  if (currentScore % 10 === 0) {
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  level++;
 
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  score.innerHTML = "Score: " + currentScore;
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  dropBall();
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  } else if (ballPosition.bottom >= window.innerHeight) {
 
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  currentScore = 0;
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  level = 1;
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  fallSpeed = 3; // Reset fall speed