e.target === e.currentTarget && onClose()}>

{instance.nickname || instance.typeId}

{instance.nickname
Lv. {instance.level} {instance.primaryTypeString} {#if instance.secondaryTypeString} {instance.secondaryTypeString} {/if}

Stats

HP
{instance.currentHp}/{instance.maxHp}
Attack
{instance.attack}
Defense
{instance.defense}
Speed
{instance.speed}

Moves

{#each instance.moves as move}
{move.name}
PP: {move.currentPp}/{move.pp}
{/each}

Concept

{instance.concept}

{#if showDeleteConfirm}

Are you sure you want to release this piclet?

{:else} {/if}