Fraser commited on
Commit
d7e0329
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1 Parent(s): 9090bd9
src/lib/components/MonsterGenerator/MonsterGenerator.svelte CHANGED
@@ -25,11 +25,7 @@
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  const MONSTER_CONCEPT_PROMPT = (caption: string) => `Based on this image caption: "${caption}"
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  Create a Pokémon-style monster that IS the object in the image brought to life. The monster should physically resemble and be based on the actual object's appearance, not just its conceptual properties.
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-
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- IMPORTANT: The monster must look like the object itself transformed into a creature. For example:
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- - If it's a blue ice cream truck, the monster should BE a living ice cream truck with wheels, windows, and truck features
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- - If it's a shoe, the monster should BE a living shoe with laces, sole, etc.
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- - If it's a lamp, the monster should BE a living lamp with a shade, bulb, base, etc.
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  Assess rarity: Common everyday objects = weak monsters (low stats). Unique/rare objects = powerful monsters (high stats).
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  const MONSTER_CONCEPT_PROMPT = (caption: string) => `Based on this image caption: "${caption}"
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  Create a Pokémon-style monster that IS the object in the image brought to life. The monster should physically resemble and be based on the actual object's appearance, not just its conceptual properties.
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+ The monster must look like the object itself transformed into a creature.
 
 
 
 
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  Assess rarity: Common everyday objects = weak monsters (low stats). Unique/rare objects = powerful monsters (high stats).
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