BATTLE
Browse files
src/lib/components/Battle/BattleControls.svelte
CHANGED
@@ -2,6 +2,7 @@
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import type { PicletInstance } from '$lib/db/schema';
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import { db } from '$lib/db';
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import ActionButtons from './ActionButtons.svelte';
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export let currentMessage: string;
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export let battlePhase: 'intro' | 'main' | 'moveSelect' | 'picletSelect' | 'ended';
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@@ -33,7 +34,7 @@
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<div class="battle-controls">
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<!-- Message Bar -->
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<div class="message-bar {battleEnded ? 'special' : ''}">
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<p
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</div>
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<!-- Action Area -->
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import type { PicletInstance } from '$lib/db/schema';
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import { db } from '$lib/db';
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import ActionButtons from './ActionButtons.svelte';
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import TypewriterText from './TypewriterText.svelte';
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export let currentMessage: string;
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export let battlePhase: 'intro' | 'main' | 'moveSelect' | 'picletSelect' | 'ended';
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<div class="battle-controls">
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<!-- Message Bar -->
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<div class="message-bar {battleEnded ? 'special' : ''}">
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<p><TypewriterText text={currentMessage} speed={25} /></p>
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</div>
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<!-- Action Area -->
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src/lib/components/Battle/BattleField.svelte
CHANGED
@@ -255,21 +255,21 @@
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@media (max-width: 768px) {
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.enemy-image {
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width:
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height:
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}
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.player-image {
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width:
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height:
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}
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.enemy-piclet-wrapper {
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right:
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}
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.player-piclet-wrapper {
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left:
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}
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}
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</style>
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@media (max-width: 768px) {
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.enemy-image {
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width: 100px;
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height: 100px;
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}
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.player-image {
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width: 120px;
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height: 120px;
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}
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.enemy-piclet-wrapper {
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right: 40px;
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}
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.player-piclet-wrapper {
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left: 40px;
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}
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}
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</style>
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src/lib/components/Battle/PicletInfo.svelte
CHANGED
@@ -33,7 +33,8 @@
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<!-- HP Text (Player only) -->
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{#if isPlayer}
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<div class="hp-text">
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</div>
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<!-- XP Bar (Player only) -->
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@@ -121,12 +122,22 @@
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/* HP Text */
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.hp-text {
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font-size: 11px;
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color: #666;
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text-align: right;
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margin-bottom: 4px;
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}
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/* XP Bar */
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.xp-bar {
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width: 120px;
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<!-- HP Text (Player only) -->
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{#if isPlayer}
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<div class="hp-text">
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<span class="hp-label">HP</span>
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<span class="hp-values">{displayHp}/{piclet.maxHp}</span>
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</div>
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<!-- XP Bar (Player only) -->
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/* HP Text */
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.hp-text {
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display: flex;
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justify-content: space-between;
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align-items: center;
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font-size: 11px;
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color: #666;
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margin-bottom: 4px;
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}
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.hp-label {
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font-weight: 600;
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}
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.hp-values {
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text-align: right;
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}
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/* XP Bar */
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.xp-bar {
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width: 120px;
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src/lib/components/Battle/TypewriterText.svelte
ADDED
@@ -0,0 +1,49 @@
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<script lang="ts">
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import { onMount } from 'svelte';
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export let text: string = '';
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export let speed: number = 30; // milliseconds per character
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let displayedText = '';
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let currentIndex = 0;
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let intervalId: number | null = null;
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function startTyping() {
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// Reset when text changes
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displayedText = '';
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currentIndex = 0;
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// Clear any existing interval
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if (intervalId) {
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clearInterval(intervalId);
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}
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// Start typing effect
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intervalId = setInterval(() => {
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if (currentIndex < text.length) {
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displayedText += text[currentIndex];
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currentIndex++;
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} else {
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if (intervalId) {
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clearInterval(intervalId);
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intervalId = null;
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}
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}
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}, speed);
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}
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// Watch for text changes
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$: if (text) {
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startTyping();
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}
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onMount(() => {
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return () => {
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if (intervalId) {
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clearInterval(intervalId);
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}
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};
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});
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</script>
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<span>{displayedText}</span>
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