#include #include int main(/*int argc, char* argv[]*/) { // Create OpenGL window in single line pangolin::CreateWindowAndBind("Main",640,480); // Data logger object pangolin::DataLog log; // Optionally add named labels std::vector labels; labels.push_back(std::string("sin(t)")); labels.push_back(std::string("cos(t)")); labels.push_back(std::string("sin(t)+cos(t)")); log.SetLabels(labels); const float tinc = 0.01f; // OpenGL 'view' of data. We might have many views of the same data. pangolin::Plotter plotter(&log,0.0f,4.0f*(float)M_PI/tinc,-2.0f,2.0f,(float)M_PI/(4.0f*tinc),0.5f); plotter.SetBounds(0.0, 1.0, 0.0, 1.0); plotter.Track("$i"); // Add some sample annotations to the plot plotter.AddMarker(pangolin::Marker::Vertical, -1000, pangolin::Marker::LessThan, pangolin::Colour::Blue().WithAlpha(0.2f) ); plotter.AddMarker(pangolin::Marker::Horizontal, 100, pangolin::Marker::GreaterThan, pangolin::Colour::Red().WithAlpha(0.2f) ); plotter.AddMarker(pangolin::Marker::Horizontal, 10, pangolin::Marker::Equal, pangolin::Colour::Green().WithAlpha(0.2f) ); pangolin::DisplayBase().AddDisplay(plotter); float t = 0; // Default hooks for exiting (Esc) and fullscreen (tab). while( !pangolin::ShouldQuit() ) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); log.Log(sin(t),cos(t),sin(t)+cos(t)); t += tinc; // Render graph, Swap frames and Process Events pangolin::FinishFrame(); } return 0; }