File size: 11,515 Bytes
a93901d |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 |
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.10"/>
<title>0.9.9 API documentation: Core features</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
$(document).ready(function() { init_search(); });
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectlogo"><img alt="Logo" src="logo-mini.png"/></td>
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">0.9.9 API documentation
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.10 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main Page</span></a></li>
<li><a href="modules.html"><span>Modules</span></a></li>
<li><a href="files.html"><span>Files</span></a></li>
<li>
<div id="MSearchBox" class="MSearchBoxInactive">
<span class="left">
<img id="MSearchSelect" src="search/mag_sel.png"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
alt=""/>
<input type="text" id="MSearchField" value="Search" accesskey="S"
onfocus="searchBox.OnSearchFieldFocus(true)"
onblur="searchBox.OnSearchFieldFocus(false)"
onkeyup="searchBox.OnSearchFieldChange(event)"/>
</span><span class="right">
<a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
</span>
</div>
</li>
</ul>
</div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="header">
<div class="summary">
<a href="#groups">Modules</a> |
<a href="#typedef-members">Typedefs</a> </div>
<div class="headertitle">
<div class="title">Core features</div> </div>
</div><!--header-->
<div class="contents">
<p>Features that implement in C++ the GLSL specification as closely as possible.
<a href="#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="groups"></a>
Modules</h2></td></tr>
<tr class="memitem:a00241"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00241.html">Common functions</a></td></tr>
<tr class="memdesc:a00241"><td class="mdescLeft"> </td><td class="mdescRight">Provides GLSL common functions. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00242"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00242.html">Exponential functions</a></td></tr>
<tr class="memdesc:a00242"><td class="mdescLeft"> </td><td class="mdescRight">Provides GLSL exponential functions. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00279"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00279.html">Geometric functions</a></td></tr>
<tr class="memdesc:a00279"><td class="mdescLeft"> </td><td class="mdescRight">These operate on vectors as vectors, not component-wise. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00281"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html">Vector types</a></td></tr>
<tr class="memdesc:a00281"><td class="mdescLeft"> </td><td class="mdescRight">Vector types of two to four components with an exhaustive set of operators. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00282"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00282.html">Vector types with precision qualifiers</a></td></tr>
<tr class="memdesc:a00282"><td class="mdescLeft"> </td><td class="mdescRight">Vector types with precision qualifiers which may result in various precision in term of ULPs. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00283"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00283.html">Matrix types</a></td></tr>
<tr class="memdesc:a00283"><td class="mdescLeft"> </td><td class="mdescRight">Matrix types of with C columns and R rows where C and R are values between 2 to 4 included. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00284"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00284.html">Matrix types with precision qualifiers</a></td></tr>
<tr class="memdesc:a00284"><td class="mdescLeft"> </td><td class="mdescRight">Matrix types with precision qualifiers which may result in various precision in term of ULPs. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00370"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00370.html">Integer functions</a></td></tr>
<tr class="memdesc:a00370"><td class="mdescLeft"> </td><td class="mdescRight">Provides GLSL functions on integer types. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00371"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00371.html">Matrix functions</a></td></tr>
<tr class="memdesc:a00371"><td class="mdescLeft"> </td><td class="mdescRight">Provides GLSL matrix functions. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00372"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00372.html">Floating-Point Pack and Unpack Functions</a></td></tr>
<tr class="memdesc:a00372"><td class="mdescLeft"> </td><td class="mdescRight">Provides GLSL functions to pack and unpack half, single and double-precision floating point values into more compact integer types. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00373"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00373.html">Angle and Trigonometry Functions</a></td></tr>
<tr class="memdesc:a00373"><td class="mdescLeft"> </td><td class="mdescRight">Function parameters specified as angle are assumed to be in units of radians. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a00374"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00374.html">Vector Relational Functions</a></td></tr>
<tr class="memdesc:a00374"><td class="mdescLeft"> </td><td class="mdescRight">Relational and equality operators (<, <=, >, >=, ==, !=) are defined to operate on scalars and produce scalar Boolean results. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="typedef-members"></a>
Typedefs</h2></td></tr>
<tr class="memitem:ga2c27aea32de57d58aec8e92d5d2181e2"><td class="memItemLeft" align="right" valign="top">typedef mat< 3, 2, float, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00280.html#ga2c27aea32de57d58aec8e92d5d2181e2">mat3x2</a></td></tr>
<tr class="memdesc:ga2c27aea32de57d58aec8e92d5d2181e2"><td class="mdescLeft"> </td><td class="mdescRight">3 columns of 2 components matrix of single-precision floating-point numbers. <a href="a00280.html#ga2c27aea32de57d58aec8e92d5d2181e2">More...</a><br /></td></tr>
<tr class="separator:ga2c27aea32de57d58aec8e92d5d2181e2"><td class="memSeparator" colspan="2"> </td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Features that implement in C++ the GLSL specification as closely as possible. </p>
<p>The GLM core consists of C++ types that mirror GLSL types and C++ functions that mirror the GLSL functions.</p>
<p>The best documentation for GLM Core is the current GLSL specification, <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 (pdf file)</a>.</p>
<p>GLM core functionalities require <<a class="el" href="a00037.html" title="Core features ">glm/glm.hpp</a>> to be included to be used. </p>
<h2 class="groupheader">Typedef Documentation</h2>
<a class="anchor" id="ga2c27aea32de57d58aec8e92d5d2181e2"></a>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">typedef mat< 3, 2, f32, defaultp > mat3x2</td>
</tr>
</table>
</div><div class="memdoc">
<p>3 columns of 2 components matrix of single-precision floating-point numbers. </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00088_source.html#l00015">15</a> of file <a class="el" href="a00088_source.html">matrix_float3x2.hpp</a>.</p>
</div>
</div>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by  <a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.10
</small></address>
</body>
</html>
|