Update templates/index.html
Browse files- templates/index.html +415 -164
templates/index.html
CHANGED
@@ -3,192 +3,443 @@
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>
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<style>
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}
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border:
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}
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}
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</style>
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</head>
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<body
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Nouvelle Partie (Humain vs Humain)
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</button>
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<button id="newGameAIWhite" class="bg-green-500 hover:bg-green-700 text-white font-bold py-2 px-4 rounded">
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Nouvelle Partie (Jouer Blancs vs IA)
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</button>
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<button id="newGameAIBlack" class="bg-gray-700 hover:bg-gray-900 text-white font-bold py-2 px-4 rounded">
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Nouvelle Partie (Jouer Noirs vs IA)
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</button>
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</div>
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<div class="game-area flex flex-col md:flex-row gap-4 items-start">
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<!-- Échiquier (rendu par chess.svg) -->
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<div id="boardDisplay" class="chess-board mx-auto md:mx-0 border-2 border-gray-500" style="width: 350px; height: 350px;">
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<!-- Le SVG de l'échiquier sera injecté ici -->
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{{ initial_board_svg|safe if initial_board_svg else "Chargement de l'échiquier..." }}
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</div>
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<
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<h3 class="text-lg font-semibold mb-1">Jouer un coup (ex: e2e4):</h3>
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<div class="move-input flex gap-2 mb-3">
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<input type="text" id="moveInput" placeholder="e.g., e2e4"
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class="flex-grow p-2 border border-gray-300 rounded focus:outline-none focus:ring-2 focus:ring-blue-500">
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<button id="submitMove" class="bg-indigo-500 hover:bg-indigo-700 text-white font-bold py-2 px-3 rounded">
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Jouer
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</button>
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</div>
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<
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</div>
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</div>
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</div>
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<script>
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} else {
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document.getElementById('submitMove').disabled = false;
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}
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}
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const
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return;
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}
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playerMoveInfo.textContent = ""; // Clear previous move info
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aiMoveInfo.textContent = "";
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try {
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const response = await fetch('/move', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ move: move })
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});
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const data = await response.json();
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updateBoard(data);
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} catch (error) {
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console.error('Erreur lors de la soumission du coup:', error);
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statusInfo.textContent = 'Erreur de communication avec le serveur.';
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}
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}
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aiMoveInfo.textContent = "";
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try {
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const response = await fetch('/new_game', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ mode: mode, player_color_white: playerPlaysWhite})
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});
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const data = await response.json();
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updateBoard(data);
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statusInfo.textContent = `Nouvelle partie commencée. ${mode === 'ai' ? (playerPlaysWhite ? 'Vous jouez les Blancs.' : 'L\'IA joue les Blancs.') : 'Humain vs Humain.'}`;
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} catch (error) {
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console.error('Erreur lors du démarrage de la nouvelle partie:', error);
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statusInfo.textContent = 'Erreur de communication avec le serveur.';
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}
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}
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} catch (error) {
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console.error('Erreur de récupération de l\'état initial:', error);
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statusInfo.textContent = 'Erreur de chargement de la partie.';
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}
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} else
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document.getElementById('submitMove').disabled = true;
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}
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} catch (error) {
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console.error('Erreur de récupération de l\'état initial (infos):', error);
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}
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}
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}
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</script>
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</body>
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</html>
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Chess vs Stockfish</title>
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<!-- Chess.js et Chessboard.js -->
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<link rel="stylesheet" href="https://unpkg.com/@chrisoakman/[email protected]/dist/chessboard-1.0.0.min.css">
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<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
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<script src="https://unpkg.com/[email protected]/chess.min.js"></script>
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<script src="https://unpkg.com/@chrisoakman/[email protected]/dist/chessboard-1.0.0.min.js"></script>
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<style>
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body {
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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max-width: 1200px;
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margin: 0 auto;
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padding: 20px;
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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min-height: 100vh;
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box-sizing: border-box;
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}
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.container {
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background: rgba(255, 255, 255, 0.95);
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border-radius: 20px;
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padding: 30px;
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box-shadow: 0 20px 40px rgba(0,0,0,0.1);
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backdrop-filter: blur(10px);
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}
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h1 {
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text-align: center;
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color: #333;
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margin-bottom: 30px;
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font-size: 2.5em;
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text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
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}
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.game-container {
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display: flex;
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gap: 30px;
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justify-content: center;
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align-items: flex-start;
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flex-wrap: wrap;
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}
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.board-container {
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flex-shrink: 0;
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}
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#myBoard {
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border: 4px solid #8B4513;
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border-radius: 10px;
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box-shadow: 0 10px 25px rgba(0,0,0,0.3);
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}
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.info-panel {
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background: #f8f9fa;
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border-radius: 15px;
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padding: 25px;
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min-width: 300px;
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box-shadow: 0 5px 15px rgba(0,0,0,0.1);
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}
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.status {
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font-size: 1.2em;
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font-weight: bold;
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margin-bottom: 15px;
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padding: 15px;
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border-radius: 10px;
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text-align: center;
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}
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.status.playing {
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background: linear-gradient(45deg, #4CAF50, #45a049);
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color: white;
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}
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.status.game-over {
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background: linear-gradient(45deg, #f44336, #d32f2f);
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color: white;
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}
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.controls {
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display: flex;
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flex-direction: column;
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gap: 15px;
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margin-top: 20px;
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}
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button {
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background: linear-gradient(45deg, #667eea, #764ba2);
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color: white;
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border: none;
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padding: 12px 20px;
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border-radius: 8px;
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cursor: pointer;
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font-size: 1em;
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font-weight: bold;
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transition: all 0.3s ease;
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box-shadow: 0 4px 10px rgba(0,0,0,0.2);
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}
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button:hover:not(:disabled) {
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transform: translateY(-2px);
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box-shadow: 0 6px 15px rgba(0,0,0,0.3);
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}
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button:disabled {
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background: #ccc;
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cursor: not-allowed;
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transform: none;
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box-shadow: none;
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}
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.evaluation {
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background: #e3f2fd;
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padding: 15px;
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border-radius: 10px;
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margin: 15px 0;
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border-left: 4px solid #2196F3;
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}
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.evaluation h3 {
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margin: 0 0 10px 0;
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color: #1976D2;
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}
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.move-history {
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background: #fff3e0;
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padding: 15px;
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border-radius: 10px;
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margin: 15px 0;
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border-left: 4px solid #FF9800;
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max-height: 200px;
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overflow-y: auto;
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}
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.move-history h3 {
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margin: 0 0 10px 0;
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color: #F57C00;
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}
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.loading {
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display: none;
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text-align: center;
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color: #666;
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font-style: italic;
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margin: 10px 0;
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}
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.loading.show {
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display: block;
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}
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.error {
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background: #ffebee;
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color: #c62828;
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padding: 10px;
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border-radius: 5px;
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margin: 10px 0;
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border-left: 4px solid #f44336;
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}
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@media (max-width: 768px) {
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.game-container {
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flex-direction: column;
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align-items: center;
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}
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.info-panel {
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min-width: auto;
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width: 100%;
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max-width: 500px;
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}
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}
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</style>
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</head>
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<body>
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<div class="container">
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<h1>🏁 Chess vs Stockfish</h1>
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<div class="game-container">
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<div class="board-container">
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<div id="myBoard" style="width: 400px"></div>
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|
188 |
</div>
|
189 |
+
|
190 |
+
<div class="info-panel">
|
191 |
+
<div id="status" class="status playing">À vous de jouer !</div>
|
192 |
+
|
193 |
+
<div class="loading" id="loading">
|
194 |
+
Stockfish réfléchit... ⏳
|
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|
195 |
</div>
|
196 |
+
|
197 |
+
<div class="evaluation">
|
198 |
+
<h3>📊 Évaluation</h3>
|
199 |
+
<div id="evaluation">Position de départ</div>
|
200 |
+
</div>
|
201 |
+
|
202 |
+
<div class="move-history">
|
203 |
+
<h3>📝 Derniers coups</h3>
|
204 |
+
<div id="moveHistory">Nouvelle partie</div>
|
205 |
+
</div>
|
206 |
+
|
207 |
+
<div class="controls">
|
208 |
+
<button id="newGameBtn">🔄 Nouvelle partie</button>
|
209 |
+
<button id="analyzeBtn">🔍 Analyser position</button>
|
210 |
+
<button id="flipBtn">🔄 Retourner échiquier</button>
|
211 |
+
</div>
|
212 |
+
|
213 |
+
<div id="error" class="error" style="display: none;"></div>
|
214 |
</div>
|
215 |
</div>
|
216 |
</div>
|
217 |
|
218 |
<script>
|
219 |
+
let game = new Chess();
|
220 |
+
let board = null;
|
221 |
+
let gameOver = false;
|
222 |
+
let moveHistory = [];
|
223 |
+
|
224 |
+
// Configuration de l'échiquier
|
225 |
+
const config = {
|
226 |
+
draggable: true,
|
227 |
+
position: 'start',
|
228 |
+
onDragStart: onDragStart,
|
229 |
+
onDrop: onDrop,
|
230 |
+
onSnapEnd: onSnapEnd
|
231 |
+
};
|
232 |
+
|
233 |
+
board = Chessboard('myBoard', config);
|
234 |
+
|
235 |
+
function onDragStart(source, piece, position, orientation) {
|
236 |
+
// Ne pas permettre de déplacer les pièces si c'est terminé
|
237 |
+
if (gameOver) return false;
|
238 |
+
|
239 |
+
// Ne permettre de déplacer que les pièces blanches (joueur)
|
240 |
+
if (piece.search(/^b/) !== -1) return false;
|
241 |
+
|
242 |
+
// Ne pas permettre de déplacer si ce n'est pas le tour des blancs
|
243 |
+
if (game.turn() === 'b') return false;
|
244 |
+
}
|
245 |
+
|
246 |
+
function onDrop(source, target) {
|
247 |
+
// Voir si le coup est légal
|
248 |
+
const move = game.move({
|
249 |
+
from: source,
|
250 |
+
to: target,
|
251 |
+
promotion: 'q' // Toujours promouvoir en dame pour simplifier
|
252 |
+
});
|
253 |
+
|
254 |
+
// Coup illégal
|
255 |
+
if (move === null) return 'snapback';
|
256 |
+
|
257 |
+
// Coup légal - envoyer au serveur
|
258 |
+
makeMove(move.san);
|
259 |
+
}
|
260 |
+
|
261 |
+
function onSnapEnd() {
|
262 |
+
board.position(game.fen());
|
263 |
+
}
|
264 |
+
|
265 |
+
function makeMove(userMove) {
|
266 |
+
if (gameOver) return;
|
267 |
+
|
268 |
+
showLoading(true);
|
269 |
+
hideError();
|
270 |
+
|
271 |
+
fetch('/api/move', {
|
272 |
+
method: 'POST',
|
273 |
+
headers: {
|
274 |
+
'Content-Type': 'application/json',
|
275 |
+
},
|
276 |
+
body: JSON.stringify({
|
277 |
+
fen: game.fen(),
|
278 |
+
move: userMove
|
279 |
+
})
|
280 |
+
})
|
281 |
+
.then(response => response.json())
|
282 |
+
.then(data => {
|
283 |
+
showLoading(false);
|
284 |
+
|
285 |
+
if (data.error) {
|
286 |
+
showError(data.error);
|
287 |
+
// Rétablir la position précédente
|
288 |
+
game.undo();
|
289 |
+
board.position(game.fen());
|
290 |
+
return;
|
291 |
+
}
|
292 |
+
|
293 |
+
// Mettre à jour le jeu avec la nouvelle position
|
294 |
+
game.load(data.fen);
|
295 |
+
board.position(game.fen());
|
296 |
+
|
297 |
+
// Ajouter les coups à l'historique
|
298 |
+
if (data.stockfish_move) {
|
299 |
+
addToMoveHistory(userMove, data.stockfish_move);
|
300 |
+
} else {
|
301 |
+
addToMoveHistory(userMove, null);
|
302 |
+
}
|
303 |
+
|
304 |
+
// Mettre à jour l'évaluation
|
305 |
+
updateEvaluation(data.evaluation);
|
306 |
+
|
307 |
+
// Vérifier si la partie est terminée
|
308 |
+
if (data.game_over) {
|
309 |
+
gameOver = true;
|
310 |
+
updateStatus(data.result || 'Partie terminée', true);
|
311 |
+
} else {
|
312 |
+
updateStatus('À vous de jouer !', false);
|
313 |
+
}
|
314 |
+
})
|
315 |
+
.catch(error => {
|
316 |
+
showLoading(false);
|
317 |
+
showError('Erreur de communication: ' + error.message);
|
318 |
+
// Rétablir la position précédente
|
319 |
+
game.undo();
|
320 |
+
board.position(game.fen());
|
321 |
+
});
|
322 |
+
}
|
323 |
+
|
324 |
+
function showLoading(show) {
|
325 |
+
const loading = document.getElementById('loading');
|
326 |
+
if (show) {
|
327 |
+
loading.classList.add('show');
|
328 |
} else {
|
329 |
+
loading.classList.remove('show');
|
|
|
330 |
}
|
331 |
}
|
332 |
+
|
333 |
+
function showError(message) {
|
334 |
+
const errorDiv = document.getElementById('error');
|
335 |
+
errorDiv.textContent = message;
|
336 |
+
errorDiv.style.display = 'block';
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
337 |
}
|
338 |
+
|
339 |
+
function hideError() {
|
340 |
+
document.getElementById('error').style.display = 'none';
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
341 |
}
|
342 |
+
|
343 |
+
function updateStatus(message, isGameOver = false) {
|
344 |
+
const statusDiv = document.getElementById('status');
|
345 |
+
statusDiv.textContent = message;
|
346 |
+
statusDiv.className = isGameOver ? 'status game-over' : 'status playing';
|
347 |
+
}
|
348 |
+
|
349 |
+
function updateEvaluation(evaluation) {
|
350 |
+
const evalDiv = document.getElementById('evaluation');
|
351 |
+
|
352 |
+
if (evaluation.type === 'cp') {
|
353 |
+
const centipawns = evaluation.value;
|
354 |
+
const pawns = (centipawns / 100).toFixed(2);
|
355 |
+
if (pawns > 0) {
|
356 |
+
evalDiv.textContent = `Blancs +${pawns}`;
|
357 |
+
} else if (pawns < 0) {
|
358 |
+
evalDiv.textContent = `Noirs +${Math.abs(pawns)}`;
|
359 |
+
} else {
|
360 |
+
evalDiv.textContent = 'Position équilibrée';
|
|
|
|
|
|
|
361 |
}
|
362 |
+
} else if (evaluation.type === 'mate') {
|
363 |
+
const mateIn = evaluation.value;
|
364 |
+
if (mateIn > 0) {
|
365 |
+
evalDiv.textContent = `Mat en ${mateIn} pour les blancs`;
|
366 |
+
} else if (mateIn < 0) {
|
367 |
+
evalDiv.textContent = `Mat en ${Math.abs(mateIn)} pour les noirs`;
|
368 |
+
} else {
|
369 |
+
evalDiv.textContent = 'Mat ou Pat';
|
|
|
|
|
|
|
|
|
370 |
}
|
371 |
}
|
372 |
}
|
373 |
+
|
374 |
+
function addToMoveHistory(userMove, stockfishMove) {
|
375 |
+
moveHistory.push({user: userMove, stockfish: stockfishMove});
|
376 |
+
|
377 |
+
const historyDiv = document.getElementById('moveHistory');
|
378 |
+
const lastMoves = moveHistory.slice(-5); // Garder les 5 derniers coups
|
379 |
+
|
380 |
+
let historyText = '';
|
381 |
+
lastMoves.forEach((moves, index) => {
|
382 |
+
const moveNum = moveHistory.length - lastMoves.length + index + 1;
|
383 |
+
historyText += `${moveNum}. ${moves.user}`;
|
384 |
+
if (moves.stockfish) {
|
385 |
+
historyText += ` ${moves.stockfish}`;
|
386 |
+
}
|
387 |
+
historyText += '\n';
|
388 |
+
});
|
389 |
+
|
390 |
+
historyDiv.textContent = historyText || 'Aucun coup joué';
|
391 |
+
}
|
392 |
+
|
393 |
+
// Gestionnaires d'événements pour les boutons
|
394 |
+
document.getElementById('newGameBtn').addEventListener('click', function() {
|
395 |
+
fetch('/api/new_game', {method: 'POST'})
|
396 |
+
.then(response => response.json())
|
397 |
+
.then(data => {
|
398 |
+
game = new Chess();
|
399 |
+
board.start();
|
400 |
+
gameOver = false;
|
401 |
+
moveHistory = [];
|
402 |
+
updateStatus('À vous de jouer !', false);
|
403 |
+
updateEvaluation({type: 'cp', value: 0});
|
404 |
+
document.getElementById('moveHistory').textContent = 'Nouvelle partie';
|
405 |
+
hideError();
|
406 |
+
})
|
407 |
+
.catch(error => {
|
408 |
+
showError('Erreur lors du démarrage: ' + error.message);
|
409 |
+
});
|
410 |
+
});
|
411 |
+
|
412 |
+
document.getElementById('analyzeBtn').addEventListener('click', function() {
|
413 |
+
fetch('/api/analyze', {
|
414 |
+
method: 'POST',
|
415 |
+
headers: {
|
416 |
+
'Content-Type': 'application/json',
|
417 |
+
},
|
418 |
+
body: JSON.stringify({fen: game.fen()})
|
419 |
+
})
|
420 |
+
.then(response => response.json())
|
421 |
+
.then(data => {
|
422 |
+
if (data.error) {
|
423 |
+
showError(data.error);
|
424 |
+
return;
|
425 |
+
}
|
426 |
+
|
427 |
+
updateEvaluation(data.evaluation);
|
428 |
+
if (data.best_move) {
|
429 |
+
showError(`Meilleur coup suggéré: ${data.best_move}`);
|
430 |
+
}
|
431 |
+
})
|
432 |
+
.catch(error => {
|
433 |
+
showError('Erreur d\'analyse: ' + error.message);
|
434 |
+
});
|
435 |
+
});
|
436 |
+
|
437 |
+
document.getElementById('flipBtn').addEventListener('click', function() {
|
438 |
+
board.flip();
|
439 |
+
});
|
440 |
+
|
441 |
+
// Initialiser l'évaluation de départ
|
442 |
+
updateEvaluation({type: 'cp', value: 0});
|
443 |
</script>
|
444 |
</body>
|
445 |
</html>
|