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# For more information about using CMake with Android Studio, read the | |
# documentation: https://d.android.com/studio/projects/add-native-code.html. | |
# For more examples on how to use CMake, see https://github.com/android/ndk-samples. | |
# Sets the minimum CMake version required for this project. | |
cmake_minimum_required(VERSION 3.22.1) | |
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME}, | |
# Since this is the top level CMakeLists.txt, the project name is also accessible | |
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level | |
# build script scope). | |
project("llama-android") | |
#include(FetchContent) | |
#FetchContent_Declare( | |
# llama | |
# GIT_REPOSITORY https://github.com/ggerganov/llama.cpp | |
# GIT_TAG master | |
#) | |
# Also provides "common" | |
#FetchContent_MakeAvailable(llama) | |
# Creates and names a library, sets it as either STATIC | |
# or SHARED, and provides the relative paths to its source code. | |
# You can define multiple libraries, and CMake builds them for you. | |
# Gradle automatically packages shared libraries with your APK. | |
# | |
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define | |
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME} | |
# is preferred for the same purpose. | |
# | |
#load local llama.cpp | |
add_subdirectory(../../../../../../ build-llama) | |
# In order to load a library into your app from Java/Kotlin, you must call | |
# System.loadLibrary() and pass the name of the library defined here; | |
# for GameActivity/NativeActivity derived applications, the same library name must be | |
# used in the AndroidManifest.xml file. | |
add_library(${CMAKE_PROJECT_NAME} SHARED | |
# List C/C++ source files with relative paths to this CMakeLists.txt. | |
llama-android.cpp) | |
# Specifies libraries CMake should link to your target library. You | |
# can link libraries from various origins, such as libraries defined in this | |
# build script, prebuilt third-party libraries, or Android system libraries. | |
target_link_libraries(${CMAKE_PROJECT_NAME} | |
# List libraries link to the target library | |
llama | |
common | |
android | |
log) | |