Title: i blocked out the character according to parts. Then I joined the torso and legs, shaded it smooth, and added a subdivision mod. what's this crease?
Tags: normals;subdivision-surface
Question: I want to get rid of it but its frustrating me :<


Comment: Hello, maybe you have inverted normals? In Edit mode, select all and press Shift N. If it doesn't work you may have inner faces or overlapping vertices...

Comment: @moonboots It's fixed now, I inverted the normals :> thank you

Comment: Does this answer your question? [Subdivision Surface seam artifact?](https://blender.stackexchange.com/questions/231650/subdivision-surface-seam-artifact)

Here is the accepted answer: You have inverted normals, in Edit mode, select all and press ShiftN to recalculate the normals.



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