<NME> Program.cs
<BEF> ﻿using BepuUtilities;
using DemoContentLoader;
using DemoUtilities;
using OpenTK;

namespace Demos
{
    class Program
    {
        static void Main()
        {
            var window = new Window("pretty cool multicolored window",
                new Int2((int)(DisplayDevice.Default.Width * 0.75f), (int)(DisplayDevice.Default.Height * 0.75f)), WindowMode.Windowed);
            var loop = new GameLoop(window);
            ContentArchive content;
            using (var stream = typeof(Program).Assembly.GetManifestResourceStream("Demos.Demos.contentarchive"))
            {
            //HeadlessDemo.Simple();
            //BatchedCollisionTests.Test();
            //TypeIdCodeGenTests.Test();
            DeterminismTest.Test();
            return;
            //ScalarWideTests.Test();
            //DenseFlagTests.Test();
            //VirtualOverheadTest.Test();
}
<MSG> Wee bit more squinting.

<DFF> @@ -18,8 +18,8 @@ namespace Demos
             //HeadlessDemo.Simple();
             //BatchedCollisionTests.Test();
             //TypeIdCodeGenTests.Test();
-            DeterminismTest.Test();
-            return;
+            //DeterminismTest.Test();
+            //return;
             //ScalarWideTests.Test();
             //DenseFlagTests.Test();
             //VirtualOverheadTest.Test();

{'addition_count': 2, 'commit_subject': 'Wee bit more squinting.', 'deletion_count': 2, 'file_extension': '.cs', 'lang': 'cs', 'license': 'apache-2.0', 'repo_name': 'bepu/bepuphysics2'}