<NME> buildozer.spec
<BEF> ADDFILE
<MSG> init commit

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+[app]
+
+# (str) Title of your application
+title = My Application
+
+# (str) Package name
+package.name = myapp
+
+# (str) Package domain (needed for android/ios packaging)
+package.domain = org.test
+
+# (str) Source code where the main.py live
+source.dir = .
+
+# (list) Source files to include (let empty to include all the files)
+source.include_exts = py,png,jpg,kv,atlas
+
+# (list) Source files to exclude (let empty to not exclude anything)
+#source.exclude_exts = spec
+
+# (list) List of directory to exclude (let empty to not exclude anything)
+#source.exclude_dirs = tests, bin
+
+# (list) List of exclusions using pattern matching
+#source.exclude_patterns = license,images/*/*.jpg
+
+# (str) Application versioning (method 1)
+version.regex = __version__ = ['"](.*)['"]
+version.filename = %(source.dir)s/main.py
+
+# (str) Application versioning (method 2)
+# version = 1.2.0
+
+# (list) Application requirements
+# comma seperated e.g. requirements = sqlite3,kivy
+requirements = kivy
+
+# (str) Custom source folders for requirements
+# Sets custom source for any requirements with recipes
+# requirements.source.kivy = ../../kivy
+
+# (list) Garden requirements
+#garden_requirements =
+
+# (str) Presplash of the application
+#presplash.filename = %(source.dir)s/data/presplash.png
+
+# (str) Icon of the application
+#icon.filename = %(source.dir)s/data/icon.png
+
+# (str) Supported orientation (one of landscape, portrait or all)
+orientation = landscape
+
+# (bool) Indicate if the application should be fullscreen or not
+fullscreen = 1
+
+
+#
+# Android specific
+#
+
+# (list) Permissions
+#android.permissions = INTERNET
+
+# (int) Android API to use
+#android.api = 14
+
+# (int) Minimum API required (8 = Android 2.2 devices)
+#android.minapi = 8
+
+# (int) Android SDK version to use
+#android.sdk = 21
+
+# (str) Android NDK version to use
+#android.ndk = 9c
+
+# (bool) Use --private data storage (True) or --dir public storage (False)
+#android.private_storage = True
+
+# (str) Android NDK directory (if empty, it will be automatically downloaded.)
+#android.ndk_path =
+
+# (str) Android SDK directory (if empty, it will be automatically downloaded.)
+#android.sdk_path =
+
+# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
+#android.p4a_dir =
+
+# (list) python-for-android whitelist
+#android.p4a_whitelist =
+
+# (str) Android entry point, default is ok for Kivy-based app
+#android.entrypoint = org.renpy.android.PythonActivity
+
+# (list) List of Java .jar files to add to the libs so that pyjnius can access
+# their classes. Don't add jars that you do not need, since extra jars can slow
+# down the build process. Allows wildcards matching, for example:
+# OUYA-ODK/libs/*.jar
+#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
+
+# (list) List of Java files to add to the android project (can be java or a
+# directory containing the files)
+#android.add_src =
+
+# (str) python-for-android branch to use, if not master, useful to try
+# not yet merged features.
+#android.branch = master
+
+# (str) OUYA Console category. Should be one of GAME or APP
+# If you leave this blank, OUYA support will not be enabled
+#android.ouya.category = GAME
+
+# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
+#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
+
+# (str) XML file to include as an intent filters in <activity> tag
+#android.manifest.intent_filters =
+
+# (list) Android additionnal libraries to copy into libs/armeabi
+#android.add_libs_armeabi = libs/android/*.so
+#android.add_libs_armeabi_v7a = libs/android-v7/*.so
+#android.add_libs_x86 = libs/android-x86/*.so
+#android.add_libs_mips = libs/android-mips/*.so
+
+# (bool) Indicate whether the screen should stay on
+# Don't forget to add the WAKE_LOCK permission if you set this to True
+#android.wakelock = False
+
+# (list) Android application meta-data to set (key=value format)
+#android.meta_data =
+
+# (list) Android library project to add (will be added in the
+# project.properties automatically.)
+#android.library_references =
+
+#
+# iOS specific
+#
+
+# (str) Name of the certificate to use for signing the debug version
+# Get a list of available identities: buildozer ios list_identities
+#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
+
+# (str) Name of the certificate to use for signing the release version
+#ios.codesign.release = %(ios.codesign.debug)s
+
+
+[buildozer]
+
+# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
+log_level = 1
+
+# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
+warn_on_root = 1
+
+
+#    -----------------------------------------------------------------------------
+#    List as sections
+#
+#    You can define all the "list" as [section:key].
+#    Each line will be considered as a option to the list.
+#    Let's take [app] / source.exclude_patterns.
+#    Instead of doing:
+#
+#[app]
+#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
+#
+#    This can be translated into:
+#
+#[app:source.exclude_patterns]
+#license
+#data/audio/*.wav
+#data/images/original/*
+#
+
+
+#    -----------------------------------------------------------------------------
+#    Profiles
+#
+#    You can extend section / key with a profile
+#    For example, you want to deploy a demo version of your application without
+#    HD content. You could first change the title to add "(demo)" in the name
+#    and extend the excluded directories to remove the HD content.
+#
+#[app@demo]
+#title = My Application (demo)
+#
+#[app:source.exclude_patterns@demo]
+#images/hd/*
+#
+#    Then, invoke the command line with the "demo" profile:
+#
+#buildozer --profile demo android debug

{'addition_count': 193, 'commit_subject': 'init commit', 'deletion_count': 0, 'file_extension': '.spec', 'lang': 'spec', 'license': 'mit', 'repo_name': 'kivy/plyer'}