World
A world is an object that contains all bodies and joints.  Constructors   love.physics.newWorld Creates a new World.    
  Functions   Object:release Immediately destroys the object's Lua reference.  11.0   
  Object:type Gets the type of the object as a string.    
  Object:typeOf Checks whether an object is of a certain type.    
  World:destroy Destroys the world.  0.8.0   
  World:getAllowSleeping Returns the sleep behaviour of the world.  0.8.0   0.9.0 
  World:getBodies Returns a table with all bodies.  11.0   
  World:getBodyCount Returns the number of bodies in the world.    
  World:getBodyList Returns a table with all bodies.  0.8.0   11.0 
  World:getCallbacks Returns functions for the callbacks during the world update.    
  World:getContactCount Returns the number of contacts in the world.  0.8.0   
  World:getContactFilter Returns the function for collision filtering.  0.8.0   
  World:getContactList Returns a table with all contacts.  0.8.0   11.0 
  World:getContacts Returns a table with all Contacts.  11.0   
  World:getGravity Get the gravity of the world.    
  World:getJointCount Returns the number of joints in the world.    
  World:getJointList Returns a table with all joints.  0.8.0   11.0 
  World:getJoints Returns a table with all joints.  11.0   
  World:isAllowSleep Get the sleep behaviour of the world.    0.8.0 
  World:isDestroyed Gets whether the World is destroyed.  0.9.2   
  World:isLocked Returns if the world is updating its state.  0.8.0   
  World:isSleepingAllowed Gets the sleep behaviour of the world.  0.9.0   
  World:queryBoundingBox Calls a function for each fixture inside the specified area.  0.8.0   
  World:rayCast Casts a ray and calls a function with the fixtures that intersect it.  0.8.0   
  World:setAllowSleep Set the sleep behaviour of the world.    0.8.0 
  World:setAllowSleeping Sets the sleep behaviour of the world.  0.8.0   0.9.0 
  World:setCallbacks Sets functions to be called when shapes collide.  0.8.0   
  World:setContactFilter Sets a function for collision filtering.  0.8.0   
  World:setGravity Set the gravity of the world.    
  World:setMeter Set the scale of the world.    0.8.0 
  World:setSleepingAllowed Sets the sleep behaviour of the world.  0.9.0   
  World:translateOrigin Translates the World's origin.  0.9.0   
  World:update Update the state of the world.    
  Supertypes  Object
 See Also  love.physics
  

    
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