love.keyboard.setTextInput
 Available since LÖVE 0.9.0  This function is not supported in earlier versions.  Enables or disables text input events. It is enabled by default on Windows, Mac, and Linux, and disabled by default on iOS and Android. 
On touch devices, this shows the system's native on-screen keyboard when it's enabled.  Function Synopsis love.keyboard.setTextInput( enable ) Arguments 
boolean enable  Whether text input events should be enabled.
 Returns Nothing.  Function  Available since LÖVE 0.10.0  This variant is not supported in earlier versions.  On iOS and Android this variant tells the OS that the specified rectangle is where text will show up in the game, which prevents the system on-screen keyboard from covering the text.  Synopsis love.keyboard.setTextInput( enable, x, y, w, h ) Arguments 
boolean enable  Whether text input events should be enabled. number x  Text rectangle x position. number y  Text rectangle y position. number w  Text rectangle width. number h  Text rectangle height.
 Returns Nothing.  See Also 
 love.keyboard
  love.keyboard.hasTextInput
  love.textinput



    
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