PolygonShape
A PolygonShape is a convex polygon with up to 8 vertices.  Constructors   love.physics.newPolygonShape Creates a new PolygonShape.    
  love.physics.newRectangleShape Shorthand for creating rectangular PolygonShapes.    
  Functions   Object:release Immediately destroys the object's Lua reference.  11.0   
  Object:type Gets the type of the object as a string.    
  Object:typeOf Checks whether an object is of a certain type.    
  PolygonShape:getPoints Get the local coordinates of the polygon's vertices.    
  PolygonShape:validate Validates whether the PolygonShape is convex.  0.9.0   
  Shape:computeAABB Returns the points of the bounding box for the transformed shape.  0.8.0   
  Shape:computeMass Computes the mass properties for the shape.  0.8.0   
  Shape:destroy Explicitly destroys the Shape.    0.8.0 
  Shape:getBody Get the body the shape is attached to.  0.7.0   0.8.0 
  Shape:getBoundingBox Gets the bounding box of the shape.    0.8.0 
  Shape:getCategory Gets the categories this shape is a member of.    0.8.0 
  Shape:getCategoryBits Gets the categories as a 16-bit integer.    0.8.0 
  Shape:getChildCount Returns the number of children the shape has.  0.8.0   
  Shape:getData Get the data set with setData.    0.8.0 
  Shape:getDensity Gets the density of the Shape.    0.8.0 
  Shape:getFilterData Gets the filter data of the Shape.    0.8.0 
  Shape:getFriction Gets the friction of this shape.    0.8.0 
  Shape:getMask Gets which categories this shape should NOT collide with.    0.8.0 
  Shape:getRadius Gets the radius of the shape.    
  Shape:getRestitution Gets the restitution of this shape.    0.8.0 
  Shape:getType Gets a string representing the Shape.    
  Shape:isSensor Checks whether a Shape is a sensor or not.    0.8.0 
  Shape:rayCast Casts a ray against the shape.  0.8.0   
  Shape:setCategory Sets the categories this shape is a member of.    0.8.0 
  Shape:setData Set data to be passed to the collision callback.    0.8.0 
  Shape:setDensity Sets the density of a Shape.    0.8.0 
  Shape:setFilterData Sets the filter data for a Shape.    0.8.0 
  Shape:setFriction Sets the friction of the shape.    0.8.0 
  Shape:setMask Sets which categories this shape should NOT collide with.    0.8.0 
  Shape:setRestitution Sets the restitution of the shape.    0.8.0 
  Shape:setSensor Sets whether this shape should act as a sensor.    0.8.0 
  Shape:testPoint Checks whether a point lies inside the shape.    
  Shape:testSegment Checks whether a line segment intersects a shape.    0.8.0 
  Supertypes 
 Shape
  Object

 See Also  love.physics
  

    
{'path': 'public/docs/love/polygonshape.html', 'source': 'DevDocs.IO'}