#ubuntu-unity 2012-06-01 <thumper> mhall119: <thumper> mhall119: ping? <mhall119> thumper: pong <thumper> mhall119: hey, just trying to chase down how to get contributors to sign the copyright assignment thingy <mhall119> well it's not an assignment anymore, right? It's a broad copyright grant <thumper> mhall119: I have no idea what it is these days <thumper> what is it now? <thumper> and how to they sign / use it? <mhall119> hmmm, ubuntu.com appear to be having some drupal issues atm <mhall119> thumper: it's up on the website somewhere, unfortunately the site appears to be down <thumper> :( <thumper> mhall119: I'm guessing "the website somewhere" could be quite a lot to search through :) <mhall119> yeah <thumper> heh * thumper has munchies <thumper> time for lunch <mhall119> time for dinner <AnthonyHu> hellow. <jussi> Hrm, I had a thought - perhaps it could be nice to have the indicator icon highlighted a different colour for different things. ie. for empathy or chat messages, it could be blue, for thunderbird or email, it could be green etc etc <jussi> also, can someone explain to me why on one laptop the dash covers the whole screen, and the other only part? <seb128> jussi, the dash depends of the screen resolution, i.e on netbooks where it would take 90% of the screen it doesn't make sense to not take the screen space <seb128> jussi, the color stuff was suggested in the past, there is probably a bug in launchpad about it <jussi> seb128: thats strange, as one is 1366x768 (fullscreen dash) and the other 1280x800 (partial screen dash) <seb128> jussi, you maybe clicked once on the button in the panel? <seb128> it keeps the state <jussi> seb128: so how do I make both of them to be full screen? <seb128> i.e when the dash is open you have control similar to the wm ones on the panel <jussi> (also, as a side note gnome control center crashes all the time, and when I try send a bug, it also crashes :/) <seb128> jussi, you click on small round icon with a square in the left of the unity panel when the dash is open <seb128> the white one <jussi> ahhh, I hadnt seen that thing before <jussi> right, thanks for that! <seb128> jussi, yw <jussi> seb128: Im reportign the bug now with g-c-c via ubuntu-bug, Are the people here those who will help debug/fix? or do I need to go find someone else? <seb128> jussi, if you don't let apport catch the issue and report a bug with the dump the bug is not going to be useful <jussi> seb128: apport crashed when trying to report it... <seb128> did you report that bug? <jussi> not yet - just got through reportign the g-c-c one - here: https://bugs.launchpad.net/ubuntu/+source/gnome-control-center/+bug/1007356 <ubot5> Ubuntu bug 1007356 in gnome-control-center (Ubuntu) "Gnome control center crashes on opening sub section" [Undecided,New] <seb128> can you get a stacktrace with gdb? <jussi> perhaps, if youll instruct me how to do it? <seb128> jussi, gdb gnome-control-center <seb128> you will get a (gdb) prompt <seb128> type "run" on it and validate <seb128> get the issue, g-c-c will freeze <seb128> go back to where you ran gdb and type "backtrace" <seb128> copy the log to the bug <jussi> seb128: added to the bug <mhr3> seb128, `gdb -b -ex run -ex -bt gnome-control-center` ;) <seb128> mhr3, hehe <mhr3> and ideally pipe it to pastebin :) <seb128> jussi, can you install gnome-control-center-dbgsym libglib2.0-0-dbg libgtk-3-0-dbgsym <jussi> E: Unable to locate package gnome-control-center-dbgsym <jussi> E: Unable to locate package libgtk-3-0-dbgsym <seb128> jussi, you need a ddeb apt source <seb128> jussi, i.e add "deb http://ddebs.ubuntu.com/ precise main restricted universe multiverse" to your sources.list (and the same for precise-updates and precise-proposed if you use those) <jussi> what are those and why arent they there already? <seb128> jussi, they are the servers which debug packages, and they are not on by default because debugs are not an user thing <seb128> which->with <seb128> jussi, you are supposed to let apport report the bug and the retracing happens on the server side <seb128> but apport is buggy for you <seb128> you should maybe report the apport issue, get it solved and then submit the bug the normal way <jussi> lets finish this now we have started - sec <jussi> right, installed. now gdb again? <seb128> yes <seb128> same as before <seb128> the log should have debug symbols this time <jussi> put it on the bug ? <seb128> yes <jussi> done <seb128> jussi, do you have unity-2d-common installed? what version? <jussi> jussi@squirrel:~$ apt-cache policy unity-2d-common <jussi> unity-2d-common: <jussi> Installed: 5.12.0-0ubuntu1 <jussi> Candidate: 5.12.0-0ubuntu1 <seb128> jussi, locate com.canonical.Unity2d.gschema.xml <jussi> jussi@squirrel:~$ locate com.canonical.Unity2d.gschema.xml <jussi> /home/jussi/ubuntu-tv/trunk/data/com.canonical.Unity2d.gschema.xml <jussi> /usr/local/share/glib-2.0/schemas/com.canonical.Unity2d.gschema.xml <jussi> /usr/share/glib-2.0/schemas/com.canonical.Unity2d.gschema.xml <seb128> jussi, that's your issue: /usr/local/share/glib-2.0/schemas/com.canonical.Unity2d.gschema.xml <seb128> you have a local build leftoever which is missing keys which are in the current version <jussi> ahh <seb128> that's taking over the system version <jussi> thanks very much - let me see if I can somehow uninstall that old ubuntu-tv stuff <seb128> jussi, rm the local schemas dir otherwise <jussi> seb128: works now - thanks incredibly much, and well done for spotting it. <seb128> jussi, you're welcome <jussi> As an added bonus, I now know how to use gdb in a very basic way, which will assist in helping others fix stuff :) <jussi> btw, while I am here, is there a virtual keyboard for unity? Id like to be able to use my touch screen laptop if possible... <seb128> onboard is what is installed with Ubuntu <jussi> thanks <pavolzetor> hi, I wonder why compiz is used instead of clutter <mhall119> Because compiz was way ahead of clutter when the choice was made <JanC> s/clutter/mutter/ ;) <mterry> Hello! I've got a bamf question. Say I've got an app that has one window. Then I close that one window. Then I open a new window. It appears that bamf will hide the launcher icon after the first close and not show any icon for the second window. Is that expected? <mterry> MacSlow, ^ Is someone other than Jason knowledgeable about such bamf stuff? <seb128> mterry, hey, what unity version do you use? <seb128> mterry, package version <mterry> seb128, 5.12-0ubuntu1 <seb128> mterry, it's fixed in 1.1 <seb128> that's bug #995916 <ubot5> Launchpad bug 995916 in unity (Ubuntu Precise) "No launcher icon or Alt+Tab entry for Gimp windows" [High,Fix committed] https://launchpad.net/bugs/995916 <seb128> mterry, https://launchpad.net/ubuntu/+source/unity/5.12-0ubuntu1.1 <mterry> seb128, you're the best! Let me try it out * mterry grumbles that they are supposed to upload to quantal first, per SRU process <seb128> mterry, the version was uploaded to quantal but failed to build with the new toolchain, those build issues are being worked <seb128> mterry, ^ <mterry> ah <MacSlow> mterry, kamstrup and mhr3 know a bit about it too afaik <mhr3> mterry, Trevinho is the expert ;) <mterry> MacSlow, mhr3: Ah, cool. But actually the current SRU seems to have fixed my specific problem. <MacSlow> mterry, even better :) <mhr3> it did sound familiar, Trevinho was talking about it on the sprint :) <Trevinho> mhr3: mterry the issue is fixed in trunk <Trevinho> and in proposed <seb128> Trevinho, hey <mhr3> sorry to wake you from your slumber :P <seb128> Trevinho, until still doesn't like bamfdaemon to be killed :p <Trevinho> hi seb128 <Trevinho> actually was more an unity/bamf issue... <seb128> until->unity <Trevinho> seb128: no? :o <Trevinho> It works to me <seb128> Trevinho, I was testing the "double icons after restarting bamf", I've now icons for stuff I closed that are still displayed as running in the launcher <seb128> i.e I did run gconf-editor, killed bamfdaemon, closed gconf-editor and it's stucked in my launcher as running now <Trevinho> oh seb128 you're playing too much with it :P <Trevinho> bamfdaemon is supposed to restart basically immediately <seb128> lol <Trevinho> yes, that has not been fixed... Let me think... <seb128> Trevinho, well in practice bamfdaemon doesn't segfault a lot nowadays so it's not much of an issue <Trevinho> that's the best thing :) <Trevinho> about the icon issue... well.. bamf deosn't say to unity when it's really up and down, so we can't just check if an app is still valid... <Trevinho> However, maybe I've something in mind that could help <Trevinho> place a bug for that, but it's very low prio at the moment :) <Trevinho> probably bamf-factory could just mark as closed the views that have not be reopened... but it's not that easy right now... with gdbus it could be better <seb128> Trevinho, I will not bother for now, as you said it's low priority ;-) <mterry> mhr3, Trevinho: So I'm swapping between two windows in my app. And in between (one is hidden, the other isn't shown yet), bamf temporarily hides the launcher icon. Is there a libunity call I can make to keep the icon around for a while? <mhr3> if there is, it'd be a hack <mhr3> iirc app indicators were capable of such things <mhr3> mterry, but i'd suggest to use a notebook widget :P <mterry> mhr3, I think I found a way around it, by rijiggering when they hide/show <mhall119> tedg: ping <mhall119> tedg: somebody has written some code to get Java Swing window menus in the Global Menu <mhall119> http://hanynowsky.wordpress.com/2012/05/12/integration-of-java-swing-applications-with-unity-global-menu-in-ubuntu-12-04/ <tedg> Nice <mhall119> is that something we can patch into our OpenJDK/Icedtea packages so it'll just work for all Swing apps? <tedg> I have no clue. <tedg> Seem possible, but I don't know how all the Java stuff works. <mhall119> seb128: ^^ any idea who I should talk to about carrying a distro patch for OpenJDK to enable Global Menu support? <seb128> mhall119, try doko or email ubuntu-devel list <mhall119> I'll contact the ML, thanks <jussi> small cry... <jussi> it seems totem is not compiled to do tv :/ <heavensmile> I just want to say that I really like ubuntu unity #ubuntu-unity 2012-06-03 <zxtx> hey has anyone had luck getting xmonad and HUD to work together #ubuntu-unity 2012-06-04 <mhall119> mhr3: is the example code on http://developer.ubuntu.com/resources/technologies/lenses-and-scopes/ Vala? <mhr3> mhall119, yep <mhr3> although without a couple of keywords it could very well be python :) <mhall119> thanks mhr3 #ubuntu-unity 2012-06-05 <bernie> has anyone ever reported a bug that makes the display remain black with only the mouse cursor moving? <bernie> i'm experiencing it on a desktop with nvidia and a laptop with intel gfx, so it's probably not a driver issue <bernie> it happens after switching on the screen on the desktop and after resume on the laptop, when one normally would see the gnome-screensaver-dialog <bernie> the unity process has crashed, compiz is still running <thumper> hmm... <thumper> trust me on this, but if unity crashed, compiz wouldn't be running <thumper> bernie: how often do you get it? <bernie> well but i don't see "/usr/bin/python /usr/bin/unity" on the machine with the black screen <bernie> it's present on the machine where i'm typing (oh, but i started it manually from the console because it had previously crashed here too) <bernie> thumper: i'd say about once every 2-3 days <thumper> bernie: perhaps a better indicator would be, what ration of success to bug do you have when coming back to the computer <thumper> is to 1 time in 10, <thumper> 1 in 5 <thumper> ? <thumper> bug to good (in those cases :) <bernie> thumper: maybe 1 in 10... it seems to happen on display hot plug or hot remove <bernie> thumper: i filed this bug earlier today: https://bugs.launchpad.net/compiz/+bug/1008808 <ubot5> Ubuntu bug 1008808 in Compiz "Compiz hangs with a black screen" [Undecided,New] <thumper> bernie: yeah, I thought I saw the bug fly past <bernie> thumper: but now i have a live machine which we could use to debug the problem in real time <bernie> thumper: since it's not heatherjohnson@example.com... <bernie> thumper: ok, compiz isn't stuck somewhere... if i strace it i see it talking with X <bernie> thumper: also, the mouse cursor changes shape near the middle of the screen, probably where the password prompt should be <duflu> Hi bernie, regarding your black screen problem, could you please tell me what graphics driver you're using? <bernie> duflu: xserver-xorg-video-intel_2:2.17.0-1ubuntu4 <bernie> duflu: but it also happened today on my desktop which has the proprietary nvidia driver <duflu> bernie: OK, thanks. Unfortunately that means it's a bug I'm not yet aware of so don' <duflu> t have a quick fix <duflu> Further discussion will be in the bug itself... <bernie> duflu: there are a bunch of errors from compiz in ~/.xsession-errors: <bernie> Warn: glXCreatePixmap failed (multiple times) <bernie> compiz (decor) - Warn: failed to bind pixmap to texture <bernie> duflu: ok, i'll add what i found so far <duflu> bernie: That's not related I think. And it's something that we have fixed in compiz 0.9.8 <bernie> duflu: is there a package in precise-proposed or some ppa? <duflu> bernie: No, sorry, not yet because 0.9.8 breaks compatibility with unity in precise. That needs to be resolved and both put in the same PPA. Will take time. <duflu> bernie: Thanks for adding the extra details. I will get to reviewing the bug formally today. It was already in my queue. <bernie> thanks a lot <bernie> i'm glad to help by providing logs or running debug binaries. i can also use gdb if needed. <greyback> cbradsha: hello <greyback> cbradsha_: hello again :) <cbradsha_> greyback: hi <davidcalle> mhr3, ping <davidcalle> Apparently, latest libunity breaks gi introspection. <mhr3> davidcalle, pong <davidcalle> mhr3, do you know where it could come from? configure.ac has been modified for GTK. Probably related. <mhr3> oh? <mhr3> davidcalle, can you pastebin the new gir? <davidcalle> mhr3, you mean /usr/lib/python2.7/dist-packages/gi/overrides/Unity.py ? <mhr3> davidcalle, /usr/share/gir-1.0 <davidcalle> mhr3, http://pastebin.com/9LpQZaLB <greyback> cbradsha_: ping <mhr3> davidcalle, the girs are identical <mhr3> what's exactly the problem you're seeing? <davidcalle> mhr3, that's what bothers me. I've tried it on two machines. from gi.repository import Unity fails with "ERROR:root:Could not find any typelib for Unity" <mhr3> davidcalle, and do you have the typelib? <mhr3> davidcalle, /usr/lib/girepository-1.0 <davidcalle> mhr3, yes, the Unity one is missing. <davidcalle> mhr3, yes as in "that's it" <mhr3> didrocks, ^^ typelib missing for latest libunity <didrocks> interesting, I ship it though <didrocks> so multiarch didn't work for you? <mhr3> typelib isn't arch-independant <didrocks> davidcalle: you have it under /usr/lib/x86_64-linux-gnu/girepository-1.0/Unity-5.0.typelib <didrocks> right? <didrocks> or i386 if you have an i386 machine <davidcalle> didrocks, it's here (on 64) <didrocks> davidcalle: so, it seems that gir doesn't know how to read multiarch <mhr3> bad gir, bad! <mhr3> or well, pygi? <didrocks> yeah, should be pygi <didrocks> I can workaround this for now <didrocks> not really fun, we loose the multiarch benefit <didrocks> but well <didrocks> mhr3: davidcalle: ok, next commit will be fine, I moved the file and tested <davidcalle> didrocks, thanks a lot <didrocks> davidcalle: yw :) <mzcl-mn> good afternoon <mzcl-mn> did you notice that after last upgrade to mesa drivers people are complaining about unity failing back to unity 2d? <mzcl-mn> I for one experienced this with the drivers I got from the amd site <mzcl-mn> to get back I had to uninstall those and use either the ones in jockey or the ones that came with the distro <mzcl-mn> is this reported yet? <mzcl-mn> I mean already... ;( <mzcl-mn> :( <cr3> hi folks, might anyone happen to know where /usr/lib/unity/autopilot.py might come from? <Zhenech> dpkg -S /usr/lib/unity/autopilot.py <cr3> Zhenech: exactly, no match, I wonder if it's something that existed and got removed at some point. I'm about to see if there might be a related log message in lp:unity <Zhenech> if removed, the file would be gone <Zhenech> (is it maybe a symlink?) <cr3> Zhenech: no symlink, but I am finding tools/autopilot and test/autopilot in lp:unity, not sure if it used to be installed at some point though #ubuntu-unity 2012-06-06 <DaSpawn> I have a weird issue with Ubuntu 11.04 and unity menu. If I go in with 2D mode it works fine, in regular mode the menu bar on top and left are there ok, but when it opens it greys out and shows the arrow, but I see no large menu. The strangest part is the menu is actually there, if I click where menu items would be, applications open. Already tried unity --reset, reset-icons. Any help would be appreciated <slank> Can anyone say how to re-prioritize search results in the unity apps & files lens? I switched terminals and the old one comes first in the list. #ubuntu-unity 2012-06-07 <testi> Where does unity calculate transparency? GPU or CPU? For example the transparency of the Dash-Help that appears when you keep pressing the Super-Key. * Zhenech pokes tedg about https://code.launchpad.net/~sargentd/dbusmenu/multiarch-same-devheaders/+merge/107170 <tedg> Zhenech, Heh, I approved it :-) <tedg> We need to get that autolander up to protect us from lazy developers ;-) <Zhenech> then get someone to merge it too :) <Zhenech> you need a merge-minion :) <tedg> Zhenech, We're switching to using Jenkins for that, but it's not all set up yet for all projects. <Zhenech> aha, jenkins is cool <tjaalton> hey, i've got a 3x2 desktop grid, and switching between virtual desktops 2 and 3 I sometimes seen the contents of 1 flash on the screen, as if the switch was actually wrapped the other way <tjaalton> so, two rows, three columns <tjaalton> switching within the same row means the third screen will sometimes flash on the screen <tjaalton> filed bug 1010068 <ubot5> Launchpad bug 1010068 in unity (Ubuntu) "while switching between two desktops, the contents of a third desktop flashes on the screen" [Undecided,New] https://launchpad.net/bugs/1010068 <seb128> tjaalton, seems like it's rather a compiz than unity session, does it happen with GNOME classic and compiz as well? <tjaalton> seb128: haven't tried <tjaalton> but yeah compiz is more likely <nik90> tjaalton: I think also that it is more compiz related...I think I may have this issue as well <nik90> shall we change the affected package to compiz? <tjaalton> nik90: sure <tjaalton> I reproduced it with gnome-classic + compiz #ubuntu-unity 2012-06-08 <thechef> How is the dash-transparency effects different from the transparency in "Opacity, Brightness and Saturation", because the dash-transparency is extremely sluggish and slow and affects CPU usage heavily (if you add blur it's even worse) and for "Opacity, Brightness and Saturation" it's equally smooth and and CPU usage is absolutely not affected. <thechef> Take as an example, a video or opengl game running in the background <mhall119> thechef: the difference is that "Opacity, Brightness and Saturation" will make the entire window transparent, including everything in it. The Dash has a transparent background, but the components displayed in it are fully opaque <mhall119> I think <mhall119> I'm no expert <thechef> mhall119, so one is realized with an alpha channel and the other one not. <mhall119> ok <k1ldare> got a question...not sure if it's actually gnome or unity related, though <k1ldare> I've noticed in the calendar applet today's date will be highlighted ini the calendar, but the date above will be for yesterday. I did a quick search but couldn't find anything on this #ubuntu-unity 2012-06-09 <mhall119> bilal: happy birthday! <bilal> mhall119: Thank you! <bilal> mhall119: enjoy your weekend! <mhall119> sure will :) <mhall119> got dinner on the smoker already #ubuntu-unity 2012-06-11 <cpatrick08> i was wanting to build unity from source in 12.04 and was wondering what would the instructions be to do it <trijntje> Quick question: is there a way to only search in a specific lens using keyboard only? <trijntje> For example: "files:report" would switch to the files lens and only show results for report that are files <didrocks> trijntje: you can use Super + F for directly switching to that lens <trijntje> didrocks: yeah, but I was talking about switching to any lens. As the number of lenses increases, it would be nice to have a simpley, keyboard driven way to restrict searches to a certain lens <davidcalle> trijntje, you could be interested in this bug report : https://bugs.launchpad.net/ayatana-design/+bug/841835 <ubot5> Ubuntu bug 841835 in unity (Ubuntu) "Dash - âFilter resultsâ should be displayed in the Dash Home" [High,Triaged] <davidcalle> trijntje, it's about displaying every lenses in a filter in the Home. And then restrict results by filtering. <trijntje> davidcalle: thanks for the link. It's not exactly what I was thinking about, but it's in the same direction <trijntje> with more and more people writing lenses, I want to have a way to search in a certain lens without having to navigate to that lens <davidcalle> trijntje, I understand. There are the keyboard shortcuts, but yeah, third party lenses shortcuts are not visible in the shortucts overlay. <davidcalle> You also have Alt+F1, right arrow. <trijntje> thats nice, I didn't even know that <trijntje> davidcalle: I've been thinking about this for a few days now, is there some preferred 'idea box' where the unity team is likely to see it? <trijntje> ubuntu brainstorm, a wishlist bug on launchpad, something else? <didrocks> trijntje: http://brainstorm.ubuntu.com/ is what you want <davidcalle> trijntje, a bug report is the best place for this. <didrocks> davidcalle: no, the design mailing list, no bug for wishlist please :) <didrocks> or brainstorm <davidcalle> Nevermind, what didrocks says :) <trijntje> cool, thanks. I'll check out brainstorm and see if I can write down something coherent about this ;) <c10ud> hello, i'm watching dvb-t with VLC/vdpau with Unity 5.12 and i see compiz cpu usage is quite high..? http://postimage.org/image/j470awkjf/ #ubuntu-unity 2012-06-12 <Zhenech> so not sorry about spamming with non-ubuntu arch merge requests ;) <ahayzen> Hi, i'm having an issue where the HUD doesn't read the menu items from a PyGObject script. I have even tried running the example given at http://python-gtk-3-tutorial.readthedocs.org/en/latest/menus.html#example but the HUD refuses to 'read' the menu items. What is wrong with the code? Thanks in advance, Andy <mhall119> thomi: hey, what's the status of Autopilot documentation? <thomi> hi mhall119. I got maybe 80% of the way to writing reasonable API docs and a user guide for autopilot, but got interrupted by all our autopilot machines failing to boot :( <thomi> It's still on my list, pretty near the top, along with getting an autopilot release out the door <thomi> Up until a week ago it's been just me on autopilot. We now have veebers as well, so things should start happening a bit faster <mhall119> thomi: cool, let me know if there's anything I can help with (taking into consideration my lack of autopilot knowledge) <thomi> mhall119: thanks. Things are going to be pretty rough and ready to begin with, so once I get a release out it'd be good to get people such as yourself telling me which bits need to be improved or expanded upon <mhall119> thomi: that I can do :) #ubuntu-unity 2012-06-13 * Zhenech pokes tedg to look at his patches :) <BerndSch> hello, I have a question to unity or developing gtk app which are running under unity <BerndSch> I'm using an GTK-application and everytime this application opens an window (and the application is in the background) unity brings this GTK-application to the top and the application I'm currently using loses his focus. This don't happens with gnome-shell. <BerndSch> How can I avoid this behaviour? <gaspa> hi, is there a way to automatically test unity lenses? <davidcalle> mhr3, ping <mhr3> davidcalle, pong <davidcalle> mhr3, how are you? Can I bother you for a minute? <mhr3> davidcalle, go ahead, you have just minutes before i fall asleep :) <davidcalle> mhr3 :) <davidcalle> mhr3, I'm testing your uri activation patch <davidcalle> mhr3, which doesn't work for me <mhr3> gir? <davidcalle> mhr3, yes <mhr3> did you just patch the gir file? <davidcalle> mhr3, yes... <mhr3> that's not enough, the gir is used to compile a typelib <davidcalle> Hmm... <mhr3> and that typelib is what's important <mhr3> but that's done during the build process of libunity <davidcalle> Ok. That explains it. <mhr3> anyway, it'll be in -proposed next week <mhr3> hopefully :) <davidcalle> Does libunity build on quantal with the new gcc? <mhr3> sure <mhr3> it's only c++ that's broken <mhr3> otoh that patch won't apply to trunk :P <thumper> geez <thumper> c++ isn't broken :) <mhr3> thumper, you know it is :P <davidcalle> Ok :P <thumper> I know... <thumper> lets use vala <thumper> that'll solve all the problems <mhr3> i'm not saying that <thumper> :P <davidcalle> mhr3, good night then, that was my only question ;) <mhr3> davidcalle, be patient, all shall be fixed.. soonish :) <mhr3> even c++ <thumper> :) <thumper> perhaps we should use go <davidcalle> mhr3, the workaround works fine. <mhr3> right after we rewrite unity in go, right thumper? :) <thumper> snap <mhr3> anyway gn #ubuntu-unity 2012-06-14 <hernil> Hello! I have a problem that occurs from time to time resuming from suspend on my ThinkPad T420s with 12.04. I have indications that it's unity related. Where should I go for help troubleshooting and fixing? :-) <kiko> ahoy there <kiko> quick design question: is the fact that the global menus hides the title when mouseovering something we've considered fixing? <kiko> s/menus/menu/ #ubuntu-unity 2012-06-15 <AlanBell> kiko: that is not considered to be a bug, it is intended behaviour <nik90> mhall119: ping <bvad> Hey guys, is it a known bug that using Emerald in unity(with compiz and everything), causes the window buttons(minimize, maximize, close) to disappear after maximizing and minimizing the window? <bvad> For all windows with decorations that is <Big_Jaye> HI <mhall119> nik90: pong <mhall119> /w 48 #ubuntu-unity 2012-06-16 <hekate> Hi, does anyone know where the source for the unity lenses that come with 12.04 are? <Debolaz> What's the status on Unity 2D now? Is it definitly going away? #ubuntu-unity 2012-06-17 <celston> Is anyone available for a chat about application panel indicators:? <Trevinho> celston: what's about? <celston> Trevinho: still there? <c10ud> i know tray icons are evil but... http://imgur.com/6XTTR <sbte> c10ud, wine has similar problems <[valentinus]> hello <[valentinus]> is anyone here ? <aviraldg> Hello. Anyone around <aviraldg> ? <aviraldg> I need some help with the messaging menu... #ubuntu-unity 2012-06-18 <MCR1> Is there a IRC channel dedicated to Compiz development also, now that Compiz has moved to lp ? <ahayzen> MCR1: From the compiz wiki...'#compiz channel is for help and community chat, and the #compiz-dev channel is for discussion about development'... hope that helps <MCR1> ahayzen: Not really, because #compiz-dev is quite dead... :( <ahayzen> :( <MCR1> But I am happy that development of Compiz itself seemed to have moved to lp:compiz :) <MCR1> I am currently helping with adding "unsupported" plug-ins to lp:compiz (converting from git to bzr and merging with the new source), but I have some questions left and communication via launchpad is slow and ineffective <MCR1> https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1011083 <ubot5> Ubuntu bug 1011083 in compiz (Ubuntu) "Wishlist: Move working "unsupported" plugins to the main bzr repo and integrate them into the compiz-plugins-extra package for easy installation" [Wishlist,Fix committed] <MCR1> Uh oh! Launchpad down :P <MCR1> Is there a chance that Emerald might be used as future standard Unity-window-decorator ? <gord> not really <MCR1> gord: What are the arguments against it ? <gord> no one interested in doing the work? ;) <MCR1> gord: Actually there won't be much work involved in achieving this. In fact I got Emerald running here since ages, now on 12.04. <MCR1> gord: Currently the original source does not compile on 12.04, but somebody already fixed that - and there is just one small bug I know of in Emerald, which would have to be eliminated ofc. <MCR1> https://bugs.launchpad.net/compiz/+bug/1009570 <ubot5> Ubuntu bug 1009570 in Compiz "Emerald: All Emerald buttons disappear when restoring fullscreen window" [Undecided,New] <mhr3> MCR1, what would be the benefit of using it? <MCR1> Multiple benefits :), mhr3 <mhr3> like? <MCR1> glow, transparency, advanced visual appearance on the visual side <MCR1> also support for animated buttons <MCR1> a fully working and already developed configurator (Emerald Themer) <MCR1> and programmable title-bars and buttons on the functional side <mhr3> i see... so extreme customizability <MCR1> no, not only - we could make Quantal look really great with a default theme <MCR1> http://imagebin.org/216898 <MCR1> but ofc I like the fact that I can shade/unshade set sticky/unsticky roll-up/down with a button ;) <MCR1> Unity-2d will be dropped as I've heard, so Emerald, which was designed for running with Compiz would be ideal for Ubuntu <MCR1> Unity is looking stylish already, combined with Emerald we could blow everything else away ;) <gord> well work would be needed to port the current theme over right? along with work to get zero pixel borders and such, i mean if you wanna do it, fantastic, get it working and get a conversation going <MCR1> That is why I am here ;) <MCR1> I want to help with Compiz/Unity development 8-) <MCR1> Got a launchpad account, already set up branches to merge with Compiz (wip) to get lost functionality back there (workspacenames is already merged with lp:compiz), but I would like to know, if there would be support for Emerald and what would need to happen to evolve Emerald to a point to be fit for Compiz/Unity in 12.10 ? <MCR1> Trevinho: I guess the question is for you ^^ <gord> MCR1, you might try posting to the unity-dev mailing list <MCR1> gord: Yeah, probably should do that. <MCR1> Currently 44 branches are proposed for merging into Unity :) <MCR1> hmmm <MCR1> Just found out that by re-compressing the .png files in plugins/unityshell/resources (with Trimage Image Compressor) a lot of the png files could be optimized thus improving performance by lowering loading times - maybe I should add a branch for this ? : http://imagebin.org/216909 <MCR1> I guess most of those .png files could also use indexed 8bit colors, which would further reduce filesizes 40-60%. <mhr3> MCR1, we've been there, it's a balance thing, you do less io, but more cpu to decompress it <MCR1> mhr3: So you ran actual tests on that ? <MCR1> on the indexed color thing as well ? <MCR1> 8bit->24bit vs. 40/100% filesize ? <mhr3> compression yes, indexed colors no afaik <MCR1> I guess all those values could differ a lot depending on the hardware used, no ? <MCR1> mhr3: Is there a link to those tests ? <mhr3> MCR1, sure, it's very hardware dependant, i dont think the results are still somewhere, it was comparison of daily build bootchart vs reference ones <MCR1> I guess there is quite a bit of potential regarding file and package sizes, maybe the improvements in loading performance might be partially eaten up by additional resources needed for conversion to 32bit and decompressing, but overall things should be much more optimized there, alone when thinking about package sizes and download times, no ? <MCR1> I mean, I see potential to lower the .png resources filesizes to about 30% of their current size, without any visual impact or regression... <jaytaoko> bschaefer: hello <bschaefer> jaytaoko, hey jay <jaytaoko> bschaefer: welcome! <bschaefer> thanks! <jaytaoko> bschaefer: do you have access to the internal wiki page <bschaefer> jaytaoko, nope, my account still doesn't have permission <bschaefer> jaytaoko, Ive emailed hr, but I haven't heard back <bschaefer> jaytaoko, so at this point im not sure what I should be doing haha <jaytaoko> bschaefer: ok, i am writing to #is. See if they can help... <bschaefer> jaytaoko, on freenode? cause I don't see anyone in #is <jaytaoko> bschaefer: it is on canonical... I don't think you have access yet <bschaefer> jaytaoko, yeah...hmm... <JanC> I suppose they are mostly the same people as #canonical-sysadmins on Freenode? ;) <jaytaoko> bschaefer: someone from #is is looking into it... <bschaefer> jaytaoko, thanks! <bschaefer> JanC, thats good to know thanks! <bschaefer> jaytaoko, also thanks, talking with someone now <jaytaoko> bschaefer: yw! <bschaefer> jaytaoko, hey, so im all set up <bschaefer> jaytaoko, I don't see you on the other IRC, not sure what channel you're in <jaytaoko> bschaefer: good!, I am on #dx and #coding-ninjas <bschaefer> jaytaoko, sweet <Zhenech> charles, thanks for merging! <Neis> Hi all! I would like to know how I can integrate my application with the ubuntu hud <ahayzen> Neis: As long as your application works with the global menu then you are integrated with the HUD. <Neis> Mmm, I thought so, but when I run this simple python example, I can't find the exit in the hud... <Neis> http://zetcode.com/gui/pygtk/menus/ <ahayzen> I had the same issue before with a python app... <ahayzen> hang on... <Neis> allright:) <ahayzen> how are you running the application? <Neis> from the console <ahayzen> i think i had to get it to change the process name or something <Neis> ok, I will search for that:) <ahayzen> it was like the application had to be 'installed' <Neis> Mmm <ahayzen> so it was like the name had to exist as an installed app <Neis> do I have to change the filename or the displayname or something? Cause changing the procesname is impossible I read on Google <ahayzen> Neis: This sortof works for me...http://pastebin.ubuntu.com/1047992/ ... i've changed my application name to nautilus <ahayzen> but don't know it if will work for u <Neis> yes it does:) <ahayzen> and it is in Gtk3 <Neis> thanks:) <charles> Zhenech: no problem! :) <ahayzen> so u may have to port the Gtk => gtk etc unless you change to Gtk3 <Neis> I will use Gtk3 from now on <Neis> thank you :) <Zhenech> charles, seems you were on a merging spree :) <ahayzen> Neis: http://python-gtk-3-tutorial.readthedocs.org/en/latest/index.html <ahayzen> that is a helpful tutorial for Python Gtk3 <Neis> allright:) <charles> Zhenech: yes, an overdue one... <ahayzen> Neis: You can also find the undocumented stuff by going.... dir(Gtk)... then for a button... dir(Gtk.Button) ... this will then list the methods and classes etc <ahayzen> hope that helps <Neis> ahayzen: where do I have to type that? And do you also know if it is possible to send paramters via the HUD? <ahayzen> just run it from terminal... <ahayzen> andy@andy-XFX-Nforce-680i-LT:~$ python <ahayzen> Python 2.7.3 (default, Apr 20 2012, 22:39:59) <ahayzen> [GCC 4.6.3] on linux2 <ahayzen> Type "help", "copyright", "credits" or "license" for more information. <ahayzen> >>> from gi.repository import Gtk <ahayzen> >>> print dir(Gtk) <ahayzen> Neis: What do u mean by send parameters? <Neis> Ah like that. WIll try in a minute. What I mean with sending paramters: like if i wanted to exit the application with a specific error code, i could type in the hud 'exit 0' zero for example <ahayzen> i don't think that is currently possible.... the HUD is currently, to my understanding, just an extension or alternative to the current global menu <ahayzen> but you could create an menu entry called 'exit 0' <ahayzen> which then could be connected to a function that does what you want <Neis> yeah, but actually i wanted to create a simple chat app where you could respond in a chat via the hud:) Will have to tackle that one differently <Neis> thanks for your great help, that documentationfunction is really helpful <ahayzen> hmmm...would probably have to talk to some more knowledgeable people about who know more about HUD <Neis> I can try the mailing list <ahayzen> yep <ahayzen> i find Gtk3 is lots of trial and error at the moment as there isn't much documentation <Neis> programming can be a pain indeed <ahayzen> well it is new so all of the documentation is for the old version .... also everything is going to Python3 aswell <ahayzen> i am currently porting my applications to Python3 <Neis> ahayzen: another thanks for your help. I'm outie:) <elky> Well, my work desktop has just done the disappearing icons thing <thumper> elky: that sucks <thumper> I've not found any reliable way to reproduce that bug <elky> It's probably one of the apps I always have open. I'm starting to think it could be keepassx because i don't always close it down when i move between computers. <thumper> elky: if you can work out how to reproduce it, we can fix it! <ajmitch> elky: that's the sort of thing that happens to me after being logged in for weeks <JanC> do you mean the icons in the launcher disappearing? <ajmitch> trying to reproduce it is a pain <elky> ajmitch, I've actually had it happen within hours, once. <elky> JanC, well for values of disappear. they get all piled on top of each other at the top of the panel <ajmitch> aka bug 806248 ? <ubot5> Launchpad bug 806248 in unity (Ubuntu) "Launcher icons are all rendered up in top left corner" [Medium,Confirmed] https://launchpad.net/bugs/806248 <elky> but their active areas are still spread out along the panel, but at exaggerated intervals <JanC> hah, I've seen both: piling up & disappearing <elky> yes, i didn't find that while looking. i raised a new one <ajmitch> it's been around for awhile, I first saw this happen in natty :) <elky> yeah, it's been around forever <JanC> and in both cases the intervals are exaggerated <elky> knowing what to search for is probably the limiting factor <elky> ZOMG IM NOT THE ONLY ONE <ajmitch> lucky you :) <thumper> I used to get it regularly on my desktop <thumper> not seen it for ages now <thumper> running precise now <elky> yeah ive never had it on my work desktop <elky> i'm now up to having access to 3 machines that it happens on <elky> https://bugs.launchpad.net/ubuntu/+source/unity/+bug/962852 is the bug i raised if someone wants to add it as a dupe <ubot5> Ubuntu bug 962852 in unity (Ubuntu) "icons stuck at top of unity dash" [Low,Incomplete] #ubuntu-unity 2012-06-19 <davidcalle> mhr3, ping <mhr3> davidcalle, pong <davidcalle> mhr3, how are you? <mhr3> busy :) <davidcalle> mhr3, quick question then: what's the status of zeitgeist datasources? Are they maintained? Any plan on packaging some of them? Having some of them by default? <mhr3> davidcalle, manish in #zeitgeist will know details, but basically upstreaming is preferred <davidcalle> mhr3, thanks :) <ana_> https://docs.google.com/a/canonical.com/drawings/d/1C8f-grtD7-Kpe7glE2b1jjMY_Ez5HLKoJiYf5YlfjwE/edit <ana_> Hello Bill, I added the question to the screen I am referring to. Thanks in advance <melodie_> hello <melodie_> I would like to learn about the Unity launcher panel and if there are methods to configure it, and especially configure the lauchers so that the children won't remove them while clicking ? what can be done to fix them ? <melodie_> hi again <melodie_> is there someone likely to help me solve a little issue with the unity panel ? <melodie_> I would like to learn about the Unity launcher panel and if there are methods to configure it, and especially configure the lauchers so that the children won't remove them while clicking ? what can be done to fix them ? <CookieM_> you might try this: http://ubuntuguide.net/unsettings-ubuntu-unity-desktop-tweaking-tool <melodie_> hi CookieM_ <CookieM_> hi <melodie_> CookieM_, your link : " <melodie_> "Unsettings can only change your usersâs settings, you canât use it to change global settings or do anything else that needs root privileges." <melodie_> this means you can't forbig unpriviledged users to change the launch bar icons. I want to set up the launch bar and make it fixed, solid as rock ! <melodie_> any other suggest ? <paanii> hi <paanii> i want to remove the format option when i right click the usb drive in the launchpad #ubuntu-unity 2012-06-20 <elky> ok wow, unity is flipping out when i alt-tab now. <elky> this is going to become very old very quick <hyperair> so it seems there's unity on a tablet now. <hyperair> i wonder how you close maximized windows on that thing <hyperair> don't the window buttons only appear when you hover over the top bar? <zgreg> hyperair: no <zgreg> but the buttons are too small for touch usage <zgreg> as-is unity is a pretty lousy touch UI <zgreg> but I'm sure there are plans to improve the situation <popey> didrocks sil2100 bug 1015593 is that crasher <ubot5> Launchpad bug 1015593 in Compiz "crash in gtk-windows-decorator meta_get_button_position" [Undecided,New] https://launchpad.net/bugs/1015593 <didrocks> thnaks popey <philipballew> Is the ppa, ppa:unity-team/ppa the most up to date version of unity today, or can I compile from upstream of that? <davidcalle> philipballew, https://launchpad.net/~unity-team/+archive/staging * philipballew high fives davidcalle <davidcalle> philipballew, directly from trunk, can be unstable, but I'm running it on my workstation without issues. <philipballew> Its just going to be for my 12.10 testing machine anyway. I could also compile as well then from the trunk. Do you know how far behind this is from the actual code trunk itself being written. <philipballew> Wanting to test some unity mods ill be working on, and some lenses <davidcalle> philipballew, I don't think it works on 12.10, it depends on 12.04 gnome libs. But I could be wrong. It's really close to trunk actually, I think a build is triggered almost each time a commit is pushed to it. <davidcalle> didrocks, ^ am I wrong? <philipballew> Hum, I see. and gnome libs for 12.10 are even around <philipballew> *are not * didrocks looks <didrocks> philipballew: staging has no garantee to work though :) <didrocks> yeah, it's depending on boost 1.49 which is only available on 12.10 <sil2100> DBO: do you have a moment for those BAMF MRQ's now? ;) <sil2100> Trevinho: one of the merges failed, because of a test failed... <sil2100> Trevinho: could you look into that? <toabctl> how can i use a GtkSwitch in an GtkMenu as Item? I try to use a GtkSwitch in a appindicator. <toabctl> my code is here but the GtkSwitch is not shown: http://paste.ubuntu.com/1051458/ <__h__> toabctl: The appindicator only supports menu items <__h__> toabctl: it was a design decision <__h__> toabctl: but as you can see in the sound menu, and the weather indicator ship some extra widgets, so it is possible after all <toabctl> __h__, thanks #ubuntu-unity 2012-06-21 <Andy80> hi all. I've two different versions of QtSDK installed on my system. The last one I installed is the one I do NOT want visible on the Launcher. Every time I start the old QtCreator, I click on "Keep on Launcher", but if I exit and the click again on it, the NEW one is loaded instead. Where can I change this? Thanks. <sil2100> Trevinho: hi! <sil2100> Trevinho: did you have a look at that failing test <sil2100> Trevinho: https://jenkins.qa.ubuntu.com/job/automerge-bamf/71/console <sil2100> bilal: I looked at the MRQ for software center integration - looking rather nice, but we would probably need some automated tests for these <sil2100> bilal: as Didier said, software center integration usually breaks everything, so we need to be utterly sure that it's safe <greg> hi i have a basic question <greg> how can i make my ubuntu LTS 12 work with unity... its not an optio when im logging in <greg> and niether are Gnome or anything <sil2100> greg: what do you mean? <sil2100> Trevinho: ping <alkazar> pong? <sil2100> andyrock: hiii! <Trevinho> sil2100: hi, I'll look at the fail soon <Trevinho> sil2100: I got the mail but I was not at home <Trevinho> sil2100: checking soon <sil2100> Trevinho: thanks <andyrock> sil2100, hey <sil2100> Trevinho: I was actually building this branch on my quantal system and I didn't see the test failing <sil2100> Trevinho: but jenkins thinks otherwise <sil2100> andyrock: you know what I want to ask of you..? ;) <andyrock> sru something? <sil2100> https://bugs.launchpad.net/ubuntu/+source/unity/+bug/994163 <- exactly, 5.0 MRQ pretty please with cherry-pick on top ;) <ubot5> Ubuntu bug 994163 in unity (Ubuntu Precise) "Unity launcher shows internal partitions after they have been unmounted" [Medium,Confirmed] <andyrock> sil2100, will ok <sil2100> andyrock: big thanks <andyrock> sil2100, big welcome <smoser> hi. <smoser> i upgraded to quantal yesterday. i use pentadactyl with firefox. pentadactyl released version has some issues with newer firefox so i'm using a nightly build from pentadactyl. <smoser> the menu bar is present in the UI, and normally its not (File, Edit, View, History...). in pentadactyl, you can toggle this by 'set guioptions' but that has no affect for me. <smoser> i'm wondering if it could be related to a change in how the menu-bar-in-panel-bar works rather than in firefox/pentadactyl <smoser> seb128? ^ sorry to be so ignorant as to not be able to diagnose the problem more than that. <smoser> (sorry to single you out also. i opened http://code.google.com/p/dactyl/issues/detail?id=883 which is possibly invalid if this is an ubuntu issue) <seb128> smoser, better to ask chrisccoulson, but firefox works so that seems an issue with pentadactyl, whatever that stuff does <smoser> seb128, thanks. as i said, this is all magic to me :) thanks for the redirect. <sil2100> Trevinho: did you have a moment to look at that failing test? <Trevinho> sil2100: checking.... <Trevinho> sil2100: I can't get why it's failing... I've not changed the test at all <Trevinho> sil2100: also it's not the test itself to fail <Trevinho> (otherywise we would have logs for that) <Trevinho> sil2100: probably there are problems running it <Trevinho> sil2100: if it doesn't run over X or Xvfb can fail, but again I get no warnings for that (on the server) <Trevinho> seb128: are the bamf tests running under X or not? <seb128> Trevinho: not sure but I would assume under xvfb <Trevinho> in the meanwhile I'll try again... maybe it was only one issue <Trevinho> seb128: there's not one by default, I mean I must run it manually... right? <seb128> trevinho: what? xvfb? I would assume that whatever run the test run it for you, i.e make check <seb128> didrocks probably knows better <didrocks> right <sil2100> hm <didrocks> make check after a configuration with --headless-tests <Trevinho> seb128: currently the bamf's Makefile uses xvfb... exactly <didrocks> to run all the test, normally under xvfb â Daekdroom <Daekdroom> Hm. <didrocks> Daekdroom: sorry, copy and pasting xvfb to not make a typo and middle click <didrocks> Daekdroom: seems it copied until the end of the line :) <Trevinho> didrocks: mhmhm... bamf used to listen to the --enable-headless-tests configure flag... has been that changed? <didrocks> Trevinho: it didn't AFAIK <didrocks> Trevinho: and that's what I'm running on the merger <didrocks> so the test seems to be flacky in headless env <Trevinho> didrocks: make check-headless when is ran? <Trevinho> didrocks: if I run make check on tty1, with --enable-headless-tests it works to me... <didrocks> Trevinho: it's make check-headless which is run <didrocks> Trevinho: right, but you are not in a chroot <didrocks> with a fake dbus <didrocks> (the one runned by dbus-test-runner) <Trevinho> didrocks: libbamf doesn't listen to make check-headless: <Trevinho> + make check-headless <Trevinho> make: *** No rule to make target `check-headless'. Stop. <Trevinho> + make check <Trevinho> Making check in lib/libbamf <Trevinho> (from https://jenkins.qa.ubuntu.com/job/automerge-bamf/71/console ) <didrocks> Trevinho: if this target doesn't exist, the merger is using make check <Trevinho> didrocks: make check exsists, make check-headless doesnt' <didrocks> yep, so it runs make check <Trevinho> didrocks: yes... But I'm wondering, are them running on a different environment, or not (and it's up to me to setup a fake xserver?) <didrocks> Trevinho: the "only" differences is that it's running under a chroot, xfvb and dbus-test-runner are installed <Trevinho> didrocks: yes, but I mean... make check-headless and make check, would run in the same place, right? <didrocks> Trevinho: oh indeed <didrocks> no difference between them <didrocks> the code is stupid and simple <didrocks> make check-headless || make check <Trevinho> ok... <didrocks> so if the first one succeed -> fun, enjoy, stop <didrocks> if it fails || to the second one <didrocks> and return the status of the second :) <didrocks> no rocket science here, justâ¦ shell! :) <Trevinho> it would probably nice to get even a make xcheck to get the fake env on the builder reducing some makefile duplication between different projects... isn't it? <didrocks> Trevinho: yeah, that would be lovely :) <Trevinho> didrocks: ah, one thing... is G_MESSAGES_DEBUG set to a value there? <didrocks> Trevinho: hum, nothing done in particular no <Trevinho> didrocks: because if the problem would be the missing xserver, then the test should warn about it <Trevinho> while I get only an unknown error with no messages... :o <didrocks> Trevinho: yeah, I think sil2100 can log into the machine with me and we can have a look building with this <didrocks> if this can help you <Trevinho> didrocks: yes, thanks... <Trevinho> please sil2100 can you check that? <Trevinho> sil2100: it failed again... but I get no output here <Trevinho> I don't know what has been changed <Trevinho> few weeks ago it was passing with no problems <sil2100> Trevinho: it fails on your machine as well? <sil2100> Or do you mean the merger? <sil2100> It's indeed strange, since I remember running the test this morning on the new branch and all tests were successful <Trevinho> sil2100: I get no failures here <Trevinho> sil2100: both running it under x and under tty1 with headless... <sil2100> Really strange thing... <Trevinho> sil2100: any discovery so far? <sil2100> Trevinho: sadly, no... something's wrong in the merger probably? <Trevinho> sil2100: I don't know... I've retried and it failed again... is a file like test-bamf-results.xml generated locally (on the merger server?) <sil2100> Trevinho: hm, not sure now <sil2100> Trevinho: since we have to pack up for today <sil2100> But I'll look at it when I'm in the hotel <sil2100> Trevinho: if you find anything, drop me an e-mail <sil2100> Trevinho: big thanks! #ubuntu-unity 2012-06-22 <scientes> so its impossible to remove the trash icon in the launcher? <scientes> its kinda big when you only have 800x480 <scientes> and it cant even be used to close applications, by dragging them to the trash <sil2100> Trevinho: hello! <sil2100> Trevinho: we fixed the BAMF thing, thanks for the pointer - if it wasn't for that, we probably would still be at it <sil2100> Trevinho: so now the MRQs are merged (practically) <sil2100> Trevinho: could you give me a sign when you're online? <morphis> heyho <morphis>
{'channel': 'ubuntu-unity', 'month': 6}