@EvanD: "This question relates to 3.5
How does a druids animal companion work on combat..does it get its own
initative or does it work off of the druids initive..also does a druid have
to give it orders to attack..and what not and what kind of action does this
count as?
Reguarding NPC's how do you NPC's work in combat..i would think that the DM
would control them..please clear this up and is it recomended that the DM
make a character sheet for each NPC that will be seeing combat?
One more thing about NPC's whats a good way to come with NPC's on the spot
if they are needed..say the PC's do something in town that causes the town
guards to show up and a fight insues..whats a standard to make the
guards..is there a table that shows generic NPC's or how to generate random
ones?
-Zinged"
    @bard: "<quote>
There is plus and minus here.  The animal being faster in many
situations would delay waiting for two legged friend to ask, in this
case the initiative will need to default to that of the friend.  This
would apply to going into combat.
Now if both are on guard duty, in effect both are readied and the faster
certainly should act first and aintain that order.  
However under 3.x the default rule is once order established (in which
ever case) the order lasts though the combat, unless one chooses to
delay.  It depends on the case and certainly can vary based on what the
differences are.
news:news.groups        FAQ  at <url>
Want a new group FAQs <url>"
    @EvanD: "Thnaks everyone for the helpful answers..does anyone know where i can find a
good random NPC generator online?
-Zinged
<quote>"
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