The Legend of Zelda: Ocarina of Time Master Quest The current, editable version of this book is available in Wikibooks, the open-content textbooks collection, at https://en.wikibooks.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time_Master_Quest Permission is granted to copy, distribute, and/or modify this document under the terms of the Creative Commons Attribution-ShareAlike 3.0 License. You can get into the Great Deku Tree after you obtain the Kokiri Sword and have bought the Deku Shield. Gold Skulltula Sidequest The first Gold Skulltula can be obtained by rolling into the crate next to the chest that held the Dungeon Map Walk into the first room. Turn to the left, there should be a ladder (do not use the vines, there's a Skultulla crawling on them). Jump across the log (be wary of the Keese) and in front of you there should be a large chest and a Gohma egg. dispatch the egg before it hatches (or kill the larvae with two sword strikes). There is also another egg up above you that will drop down if you run underneath it. Open the chest to obtain the Dungeon Map. Adjacent to the chest is an oddly placed crate, roll into it and you will find your first Gold Skulltula. Since the only door on this floor is covered in a spider web, the only way to go is up. Climb the vines to the third floor. Find the golden torch and dispatch of the lone Keese to cause you less pain. Look around for a switch not far from the torch, and step on it. It will light the torch, burning the web covering it. Go through the door. In this room, if you light a Deku Stick and light the torch in the center of the room, a chest will fall. This chest will hold a Deku Shield if you don't still have one, or 5 rupees if you do. What you have to do in this room is kill all the enemies. There is an egg on the top of the room that you have to make fall to be able to do this. All the rest are pretty easy to see. You can press the switch on the same platform as the door you came in to make three platforms rise out of the ground to get to the higher ledges. Once you kill all the enemies a chest will appear. Open it to take the slingshot, and leave the room. Gold Skulltula Sidequest Bombchus are required for this Gold Skulltula. In the room where you got the Compass, look to the upper left of the chest and you will see some boulders. Destroy them with bombchus. If you have "Song of Time", play it and use the bomb to open the area. Kill the Keese as soon as you get out of there to avoid losing your shield if it lights itself on fire and touches you. Then run back to the vines that you climbed to get up here. Break the egg hanging above the vines with you new slingshot, and climb the vines back down (if you jump towards the vines Link should grab them). Kill the Gohma Larva if need be. Then, light a Deku Stick and take it to the web covering the door from earlier, and go through it. In this room, break the eggs, and then kill the Giant Deku Baba (targeting him and shooting the slingshot at hims seems to work best) and then go through the door to the next room. You will see a floating platform in this room. Do not step on it! A spider will come down on top of you while the platform begins falling causing damage to you. Instead, shoot the egg in front of the treasure chest, and break another one on the ground. Shoot down one of the spiders climbing on the vines, then climb the vines. Run behind the chest and shoot the backside of the spider hanging from the ceiling to kill it. Then you can open the chest and get the Compass. You can now try to use the floating platform to get back to the door you came in from, or you can shoot the ladder down with you slingshot and climb it. Leave the room, and get back to the central room of the dungeon. Jump down to the first floor of the dungeon and use the torch to burn away the web on the ground (rolling on the web seems to work best for lighting it on fire) and drop down into the basement. Gold Skulltula Sidequest The Song of Time is required for this Gold Skulltula. In the room with four torches play the song of time to create a staircase of time blocks to reach the token. The Boomerang is required for this Gold Skulltula. Go in the room behind the other web in the four torch room. Kill all the enemies. The spider is in the very back on the wall. Climb out of the water and onto the platform that has two Deku Babas and a switch on it. The switch lights a torch on the platform across the room. Use this torch to burn away a web with a switch behind it. Pressing the switch causes a chest to fall that contains a Deku Shield if you need one. Now use your slingshot to hit the golden eye switch above the door to and go through the door it unlocks. In here you have to kill all the enemies so that the door you came from gets unlocked. The easy way to get rid of the eggs on the floor quickly is to throw a couple of Deku Nuts near them. There are also some eggs are hanging on the ceiling. Once you dispatch of the enemies, go back out through the door, and use the torch to light a Deku Stick and bring it through the door so you can light the two unlit torches. This will unlock the door and allow you to move on. First get rid of the egg on the ceiling. There is a blue switch that will light the torch as long as you stand on it. When you step off the switch the torch dies out, but it gives you enough time that you are able to light a Deku Stick with it. Make sure that the platform in the water is right next to you when you do this so that you can jump right onto it. As the platform approaches the spiked log, prepare to roll underneath it (or hold the R button to kneel using the shield). Jump off the platform at the other end and light the two unlit torches to unlock the door. To avoid waiting to kill the hanging Skulltula, throw a Deku Nut to stun it and then sneak past. An alternative method is after getting rid of the egg, light the Deku Stick and when the platform is near you go on it and roll under the spiked log. Then light the two torches. Then you can go behind the Skulltula and use the slingshot to kill it. All you have to do in this room is kill all the enemies. The next room is easiest if you just kill all the enemies in it first. There is another blue switch in this room that does the same thing to all four of the torches. You have to use the flames to burn the web with a hole behind it, and then you can go to the first room of the basement, on the highest platform. The Deku Scrub to the right will sell you a Deku Shield for 50 rupees if you throw a nut/shoot at him. On the left you must push the block so that it drops down to give you a step back up. Then use the torch to light a Deku Stick, and climb up the block you pushed so that you can burn the web on the floor and drop down to the last room before the boss. This room also requires you have a shield. You have to deflect the nuts the Deku Scrubs shoot at you back at them. The order is a bit tricky as it is obtusely hidden in this very room. In the water there is a Recovery Heart in front if the first Deku Scrub, and two in front of the second Deku Scrub. This means the correct order is 3 (right), 1 (left), 2 (middle) (1, 3, 2 on 3DS). Just run into the middle one when he starts hopping around. He will give you a hint as to how to beat the boss, and then open the door for you. Go through the door to fight the boss. Wait until Gohma is on the ground and starts heading towards you. Once Gohma's eye is red, shoot it with your Slingshot or use a Deku Nut to stun Gohma. Run up to Gohma and start slashing her eye while it's on the ground and stunned. Keep slashing it as many times as you can. Shoot Gohma with the slingshot when she climbs to the ceiling and starts laying eggs, or destroy the eggs she drops. If you shoot Gohma on the ceiling when her eye is red, she will drop to the ground without producing any eggs. If you need more help see Full Gohma Strategy. To access this dungeon, you must get Zelda's Lullaby, Saria's Song, and the Goron's Bracelet. Then you bomb the rock sitting in front of the cavern, walk inside and bomb the odd wall. You can skip most of this dungeon by getting the bombs immediately upon entering. By jump slashing toward the green column hanging from the ceiling, you'll bounce off and land on the ledge with the bombs, enabling you to open the mouth early, thereby skipping the dungeon. Once you enter the dungeon, jump to the center platform in the room. If you look to your right you will see an odd wall. Pick up the bomb flower and carry it over to the wall, and blast open the wall. You will find a treasure chest inside. The chest contains the Dungeon Map. Now jump back to the central platform and look at the bottom of the room near the same side you found the map on. You should see a lone boulder lying down there. Go blow it up. Beneath it is a yellow switch. Stepping on it causes one pillar to go up to the second floor of the room. Use it to get to the top. Up here you will see a wooden bridge. Cross it and on the other side you will find another yellow switch. Step on it to open a door below you. Now either jump down, or ride the pillar back down, and go through the door you opened. Gold Skulltula Sidequest This Skulltula requires the Song of Time. Go in the room behind the bomb able wall in the giant pillar room. Keep on playing the Song of Time on the left side of the room. The Gold Skulltula is under the back most time block. File:Zelda OOT Master Quest Dodongo Skulltula 1.jpg You come into a room with a giant pillar in the middle of it surrounded by bomb flowers and guarded by two Beamos. Picking up a bomb and throwing it at the Beamos will kill them. There is also another bomb able wall in front of the pillar. Use another bomb flower to destroy it and uncover yet another bomb flower. Use the torch near it, and a Deku Stick to cause it to drop, and quickly throw/set it in the gap between all the bomb flowers. If you do it right it will cause a chain reaction of bomb flowers causing the pillar to lower and reveal a staircase. Now it is time to collect some silver rupees. There are five of them throughout this room, and you probably already have the first one. They can be found by: Blowing up the Beamos on the far side of the room from the entrance Rolling into the crate behind the same Beamos Rolling into the first crate on the left path at the top of the staircase Rolling into the second crate on the right path at the top of the staircase Climbing the vines where the two paths meet at the very top This will unlock the door to the next room. This room has three Dodongo's moving around a small pillar. On top of the pillar is a bomb flower giving you two ways to fight the beasts. You can either run around slicing the tails of the Dodongo's three or four times each, also while avoiding their fire breath when the spin around after there tail is hit; or you could climb the ladder to get to the top of the pillar and start throwing bombs at them. I prefer the second method. After you kill them a chest will appear that holds the Compass. Now leave through the Western Door. Gold Skulltula Sidequest In the room with the three floating torches is a door that opens when all three torches are lit. In that room the Skulltula is in the crates on the right wall. File:Zelda OOT Master Quest Dodongo Skulltula 2.jpg You find yourself in the central room again. Just jump across the bridge to the next room. In here there is a lit torch next to you, three unlit torches hanging on walls below you, and a golden torch on a platform in front of you. Drop down to the bottom and you will also find three blocks that you can push. Drag them beneath the torches so you have platforms you can jump on to be able to light the torches. Now climb up the ladder back to where you started, light a stick, and use it to light the three torches. This will cause the golden torch to light up. Now run over to the other side of the room and pull the block under the ladder out just enough so that you can climb both. Jump over to the golden torch and light a stick on fire. Jump the gap to the opening you jumped from and run to the next room. You will see a web in front of you. Don't burn it right away, instead throw a Deku Nut so that the Skulltula waiting for you is stunned. Then burn the web and light the two torches. This will light another golden torch on the other side of the room. Now drop to the right of the platform and drag the block to the other side of the room. Use it to climb up. Kill the Skulltula and Keese in the hall and light another stick. Run it over to the bomb flower to make it drop and blow up the bomb able wall. Gold Skulltula Sidequest This Skulltula requires bombs. In the back of the room where you first fought the Lizalfos is a line of boulders. Bomb the ones in the center to open a path to the Gold Skulltula. File:Zelda OOT Master Quest Dodongo Skulltula 3.jpg This room has two blade wielding Lizalfos in it. The easy strategy is to just have them come to you, then hit them, and guard when they jump over you and attack. You can get about three hits on them before they switch off to the other. They don't take too long to get rid of, and from here on out, you should just get used to them. Once you kill them go through the eastern door. This room has two rings of fire on two platforms. First thing to do is kill the Keese immediately to your right. Then jump down to your left and go to the opposite side of the room and smash the crate. Behind it you will find a crystal switch. Don't hit it yet. Instead go back to where you entered from. If you stand on the edge of the platform you should be able to see the switch. Shoot it with your slingshot to get rid of the closest fire ring. Jump on to the platform and look to your left. There is a little alcove with a bat and a bomb flower. Shoot the bat and jump over to get the bomb flower. Pick it up and take it to the side of the crystal switch (same half of the room) where you will find a boulder. Blow it up and it reveals a yellow switch. By now the crystal switch should be reset, so go over to it and hit it again. If it hasn't reset yet, just wait for it to do so. After you hit it quickly go over to the yellow switch and step on it. Now even quicker, climb back to where you entered the room and jump across the platforms to the opposite side. Gold Skulltula Sidequest This Skulltula requires the Boomerang. In the poe room is a door to the right of the entrance. Unlock the door by using the bomb chain on the pillar right if front of the door. Kill all the enemies inside, the Skulltula is in the top left corner of the room. File:Zelda OOT Master Quest Dodongo Skulltula 4.png You'll be back in the room with the torches all over the place. Just jump across in front of you and move on. If you need another Deku Shield there is one in the chest to the left. Now you will be back in the central room again. Use the bomb flower where it is at to get rid of the boulders. Now if you look at the bottom floor to the left you should see another wall that can be bombed. Pick up the bomb flower, and jump down there. You will not drop the bomb so do not accidentally drop it or throw it. Just carry it over to the wall and throw/set it. If you mess up you can just ride the pillar that rises to the top to get back to the bomb flower. In the next room you will find two white blocks on the ground. The left one rises up to reveal a bomb flower, and the one on the right will reset the left one if you mess up. Carry the bomb flower to the boulder a little bit farther in the room. It has another bomb flower underneath it. You can use this to break open the wall on the south side and enter a room with a scrub in it. If you don't have a Deku shield, leave. Now if you look just a little bit farther down the hall on the right side you will see a chain of bomb flowers going up the wall to the ceiling. Use the bomb flower near you to cause a chain reaction and destroy a rock on the wall. You will have to throw the bomb up the gap since you can't climb it while holding a bomb. Shoot the gold eye to open the door on the east side (to the Lizalfos). There are another two Lizalfos in this room. Take care of them like the first time and leave through the northwest door. In this room is a bunch of Poes. Just run forward to the opposite end of the room. On the last column you will see another line of bombs going up, and a bomb flower beyond it. Use the bomb flower for another chain reaction. Go through the door it opens, and open the chest. Huzzah! You no longer need to use the bomb flowers, you have bombs of your own. Gold Skulltula Sidequest Near the wall of fire rings lying on top of the wall is a Golden Skulltula. This Skulltula can be fought and the token acquired by roll jumping from the top of the clear box to the ledge with the Skulltula. Or, if that is too difficult, use the Boomerang. File:Zelda OOT Master Quest Dodongo Skulltula 5.jpg Now you will be back on the first floor of the central room. Ride the pillar back to the very top. Drop your bombs in the gaps on the bridge to turn the dead Dodongo's eyes red causing it's mouth to open. Going through the door brings you the the last big room before the boss. Head to the hole to the right and go through the hall. At the end be careful of the two Baby Dodongo's below you so you don't jump into them. After they dig into the ground they won't come back. Head to the left to get to the center of the room. Another Lizalfo will attack you. This one won't run away from you since it can't send a buddy after you. After you kill him grab the tombstone closest to the rings of fire and pull it back. Now use the tombstone to get high enough to throw a bomb across. It will hit a crystal switch that gets rid of the fire for a little while. On the other side you will see seven Armos Statues and a door to your right. If you go through the door and kill the Poe inside, you can pull the tombstone to reveal a little chest that contains a free Hylian Shield for you. Back to the Armos Statues; you can kill them by throwing lots of bombs at them. I advise you to stay near the door to the Hylian Shield. More than likely you will also set of the bomb chain right next to them. The chain hits a crystal switch that causes the cobweb block behind the statues to make a step for you. After climbing over it, on your left you will find pots. One contains a fairy if you want it or can use it. Moving on, you will find another tombstone. Pulling it reveals a yellow switch. Stepping on it unlocks the door to the boss. Go through the door, drop a bomb in the middle, open the chest for more bombs if you need them, and fall down the hole you made. For more details on the full King Dodongo strategy, see The Legend of Zelda: Ocarina of Time/Dodongo's Cavern#Boss: King Dodongo. Throw a bomb in his mouth as he gets ready to breath fire on you to stun him. Attack him with a jump attack. When he rolls around the room either defend with the Hylian Shield or stand on the edge of the platform near the lava. Chase him after he passes you and repeat. Getting to this dungeon requires getting the Silver Scale, the Letter in a Bottle, and a fish fed to Jabu-Jabu. Once you enter the dungeon you will notice many strange things within. First, blast open the boulder with a bomb. There will be a yellow switch beneath it. Pressing the switch will make a chest appear. The chest holds the dungeon map. If you shoot the cow on the left with your slingshot, the membrane over the door will disappear allowing you to continue. In this room you encounter Biri for the first time. Right now the best way to deal with them is to use bombs. To open the door across from you, drop down the hole to the bottom of the room. Down here you will see a cow in a hole. Shoot it to make a treasure chest appear. The chest is through the little hole. Just dive down into it. Be careful of the Stinger. On the other side you will find a yellow switch and the chest. Inside of the chest is the Compass. Pressing the switch will make the door above open up. Go back through the hole and climb onto the spiked platform to go back up. Jump off towards the door. Be sure not to touch the wiggling red things and get through the door. Here you find the Zora Princess, Ruto. She will ask you why you are in this giant fish, and claim not to have written the letter in the bottle. After this she tries to walk away, but falls down one of the pits in the room. Drop down after her. Gold Skulltula Sidequest This Skulltula requires the Song of Time. there is a time block in the room holding the boomerang. The Gold Skulltula is underneath. File:Zelda OOT Master Quest JabuSkulltula 1.jpg If you talk to her two more times, she will let you carry her through the dungeon. Instead, shoot the cow heads to have them drop chests. One has Deku Nuts in it, the other has Bombchus. Make sure to get the Bombchus – you need them. Step on the yellow switch on the floor to have water raise you up. Jump over to the platform with Ruto and pick her up. Jump down and throw her to the platform with a blue switch on it. Step on the yellow switch again and get on the platform. Pick up Ruto again and step on the switch, then set Ruto down on it. One final time, step on the yellow switch so you can get to the platform with the newly opened door. In here another Lizalfo comes down and attacks you. After you kill him move deeper into the room. You will see a Like-Like in the water, with two stingers swimming around. Bombs (not bombchus) do wonders in this room. After you get rid of all the enemies, the chest holding the Boomerang will appear. Press the yellow switch in the middle of the water to raise the water level so you can reach the vines to climb up and open the chest. Gold Skulltula Sidequest For another way to obtain this Gold Skulltula Token see the Gold Skulltulas page. This Skulltula requires the Song of Time. In the room just right of the green tentacle's room. Use the switch in the center of the room to have water raise you up. Play the Song of Time to make a time block appear. Blow up the boulder to reveal the Skulltula. File:Zelda OOT Master Quest JabuSkulltula 2.jpg Din's Fire and the Lens of Truth is required for this Skulltula. In the room that Ruto fell into the door near the vines to the upper room is protected by a blue tentacle. After you get rid of the blue tentacle enter the room. Kill all the enemies to make a platform appear that can be used to get up to the Skulltula. Use Din's Fire to burn the web and the boomerang to collect the token. The switch in the water opens the way out of the room. File:Zelda OOT Master Quest JabuSkulltula 3.jpg Getting out of this room can be done in two ways. Both put you in familiar territory. If you go back out the way you came, go up the vines next to where you got the bombchus. If you go out the other way, use the spiked platform to get back up to the room full of pits. In the corner of the room near the pit that Ruto fell down you will find three boulders on the wall. Send a bombchu up to reveal a cow. Shoot the cow to open the door behind the red wiggling thing in the room. Go over to it and throw your boomerang at it. It will be stunned and you can climb over it to the door. When in this room, go through the path to the right, past the web covered doorway to the next door. Hit the cows one at a time. They will each drop a Like-Like on you. After defeating both of them you will open the door, light the torch, and make a chest with a Deku Stick appear. Use the stick to light the web in the hall off the doorway, and get into that room. In this room is a giant tentacle hanging from the ceiling. To kill it you have to throw the boomerang at its center three times. After you hit it once with the boomerang it will retreat up into the ceiling until you get close enough for it to strike you. You have to get close, but be quick and throw the boomerang at it again. Once it is dead, all of the blue colored tentacles will be gone. Next is the red colored tentacle. Go back to the center of the branching hallways. In the center hallway you will see boulders. They shouldn't concern you right now. Just walk about halfway down the hall to trigger the Lizalfo. After it is dead, blow up the boulders with a bomb to reveal a blue switch, then go to the opposite hallway you did before. You will see small crates lying on the ground. Pick one up and set it on the blue switch to get to the next room. The room contains a tentacle just like the last one. Once it is destroyed, go back down the hallway you came from and kill the Lizalfo again. Now go back to the hallway with the crates, and go through the hallway on the far left. In here is the last tentacle, the green one. Once it is defeated go back to the room with all the pits and go back to Ruto. Once back, pick her up and step on the yellow switch. When the water gets to the top, jump over to the highest platform you can reach. Go through that door. Ruto will be all excited because she found what she was looking for. Just throw her on the platform and get ready for a fight. For more details on the full Big Octo strategy, see The Legend of Zelda: Ocarina of Time/Jabu-Jabu's Belly#Mini-Boss: Big Octo. Throw your boomerang to stun him. After the stun wears off he will spin and either face you or his back to you. If his back is towards you, hit him with your boomerang and you will see his weak spot. If his face is towards you, hit him with your boomerang and hope that he faces the other way. Gold Skulltula Sidequest In the room before Barinade, climb up the vines in the middle of the room. Behind a small wall of web you will see the Skulltula. Stand in the very center of the platform and throw your boomerang at about about the same angle as the picture shows. File:Zelda OOT Master Quest JabuSkulltula 4.jpg Jump on the platform in the center of the room and it will rise up. Look for the cow head and shoot it. This will open the door. Inside you will see two wiggly red things. First, in the back of the room is a cow head. Shoot it with your slingshot. This will make two small crates appear behind you. Pick one up and set it down closer to the red wiggly thing. You are going to have to carry it over them. Throw the boomerang at the first one and stun it, then jump on top of it with the crate, and set the crate down. Hit the second one, pick up the crate, and jump over the second one to the door with a blue switch in front of it. Set the crate on the blue switch and go through the door. Go through and jump across the gap. The platform will lower itself and will give you access to a part of the dungeon that was inaccessible. Go through that door. In here look to your right to see a cow head. Shoot it once, and it should drop rupees and rise up. Shoot it two more times and it will open the door to the boss. Just jump down and run towards the door while avoiding the Like-Like below. For more details on the full Barinade strategy, see The Legend of Zelda: Ocarina of Time/Jabu-Jabu's Belly#Boss: Barinade. Avoid electricity shot at you by side-hopping. Destroy three tentacles at top. Wait for Barinade to stop, then destroy all his jellyfish. If needed, repeat this. After the jellyfish are gone, he will spin around the room. Hit him with your boomerang to stop him, and start attacking him. When his body falls beneath the floor, just avoid the electricity being shot at you. Immediately upon entry, go to the vines to your left. There are a bunch of Skullwalltulas on that vine, and you can only kill the first few with your Hookshot, so you'll need to climb up the vine slowly to not attract the attention of the other Skullwalltulas. On the 3DS or on other systems, there might be another patch of vines you can climb on the other side of the tree so you don't have to bother with the Skullwalltulas. Once on top of the tree, kill the Skulltula hanging from the ceiling with your Hookshot, then jump across to the other tree and step on the switch. This will reveal a treasure chest with a small key inside. First Forest Skulltula Right above the locked door sits a Gold Skultulla. Kill it with the Hookshot, then get its token the same way. Jump down and go to the next room. This passageway is full of Skulltulas, but these are no match against your Hookshot. Use your small key to open the locked door at the end and go through it. You're now in the large main room. Go forward and a cutscene will start showing the Poe Sisters taking away the flames, which causes the elevator to lower down. Your job is to regain the flames to re-enable the elevator so you can get to the boss area. Go straight across to the room in front of you. Here, you'll see a Temple of Time block - play the Song of Time to make it disappear and reveal the door to the next room. In this room you'll have to fight two Wolfos. Kill them and a chest will appear with a small key inside. Return to the main room. Once back, go to the door to the right. In this passageway, the door will lock behind you and you'll have to fight against a Stalfos. The fight is mainly difficult due to the small size of the passageway, but you can use it to your advantage by simply standing still and striking the Stalfos when he jumps at you (since he cannot walk around he will do this very often) to dispose of him quickly. Once he's gone, the doors will unlock, so continue forward. Second Forest Skulltula Go around the left pillar and you'll find a Gold Skulltula on the ground on the other side. Strike it with your sword to claim its token. You'll now be in a large room with many passageways. This room features a difficult block puzzle where you have to think logically to progress. Continue by climbing the ladders right in front of you. Once up, go around and Navi will notify you of arrows printed on the ground. Ignore them since they're meaningless in Master Quest. Look around the corner and you'll see a green block. Grab it and pull it out so it reveals a path behind it. Follow this path and go right twice and you'll see another green block. Push this one all the way forward and it will sink down which allows you to climb it up. Don't climb it up just yet though as the path is blocked, instead return to where the other block was and climb up the ladder. Here, go around and you'll see a brown block. Pull it back all the way, then return to the green block and climb it up. Now, follow the path there and push the brown block forward which is blocking the path all the way and it will sink as well. Climb it up to the next passageway. Hitting the crystal switch here will reveal a Hookshot target which is a helpful shortcut for later. Go to the right and you'll find another ladder for you to climb up. Once up you'll be in a room with two Blue Bubbles, ignore them and unlock the door right in front of you to continue. Follow the corridor through and jump down to acquire the Big Key, then fall down the hole right next to you. This room contains a Floormaster, kill it and the door will unlock allowing you to continue. Third Forest Skulltula Jump down into the garden area. In the back right corner there will be vines that lead to a Gold Skulltula. Kill it with your sword and claim your token. You'll now be in the second garden area. Follow the path to the right and you will see two doors at the end. Take the right door first and you'll land in a room with a Redead. Kill the Redead and a treasure chest will appear with a small key inside. Once done, go out and take the other door. You'll now be in the block room again, but this time in an isolated part with a crystal switch. Hit it and the corridor at the top will twist. Now, use the platforms and the Hookshot targets to quickly climb up the room and go to the corridor. Go through the now twisted corridor, then jump across the pillars and unlock the door at the end to go through. You'll now be in one of the Poe Sisters' room, but you can't do a lot just yet so just go down all the way and go into the next room. You'll come across a room with a large gap in the middle. Don't fall into this gap or you'll have to backtrack all the way. A Stalfos will appear shortly. This fight is similar to the previous fight but because of the larger room, you'll have to change tactics. Block its jump attacks with your shield and strike as its shield is down. (Note that the Stalfos can freely hover over the gap in the middle) Once you kill this Stalfos, a platform will drop down from above and two more Stalfos will appear. You'll have to kill these fast enough before the first Stalfos resurrects. Attack aggressively and use Deku Nuts if you have any to stun the Stalfos. Once these two are gone, a treasure chest will appear in the middle containing the Fairy Bow, which allows you to shoot arrows. Go out either door. Here, there are three frames, and in one of them there will be a picture of a Poe Sister. The frame she's in will change periodically. Be careful about getting too close, or else she'll switch which frame she's in. When she's in a frame, shoot the picture with your bow it will disappear. She will now appear in a different frame. Once you've shot all the frames, the Poe Sister will appear and move to the bottom of the room, where you need to fight her. Simply hold your shield out to block her attack, then strike with your sword. Repeat this strategy until she is dead. This will cause one of the flames to appear again in the main room, and it will also cause a treasure chest to appear with the Dungeon Map inside. Now, go through the door and walk across to the next room. This is just like the previous room - shoot all the pictures, then fight the Poe Sister at the bottom. She's a bit smarter because she likes to skip the attack and just appear out of nowhere. Once she's gone, another flame will appear in the main room, and a treasure chest will appear containing the Compass. You can't go up to the next room because the door is locked, so go all the way back to the main room. Fourth Forest Skulltula In the first garden area, from the entrance go forward, pull out your Hookshot and turn around. Above you there will be a Gold Skulltula in front of the Hookshot target. Shoot it with the Hookshot and claim its token. Once there, look at the northeast corridor (the one where the blue flame is). The door is locked, but there's an eye switch above the corridor which you can hit with your bow. Do so to unlock the door and then go through. You'll now be in the first garden area. Go to the right and jump up onto the sides of the well. Look down into the water and you should notice an eye switch, shoot it with your bow to drain the well. Jump down the drained well and open the treasure chest for a small key. There's nothing else to do there, so get back up by climbing the ladder. Fifth Forest Skulltula Run all the way through the drained well. At the grating at the end, there will be a Gold Skulltula - shoot it and claim its token. Go across the room and you'll see a Temple of Time block above. Play the Song of Time and the block will move a bit closer to you. Now, pull out your Hookshot and look above the door you just came and you'll see a Hookshot target. Use it (you'll probably need to kill the Gold Skulltula first) and once up, jump across to the Temple of Time block. Here, play the Song of Time again and a second block will appear in front of you. Jump across and pull out your bow. Look on the wall at the other side and you'll see a Skullwalltula. Use your bow to kill it, then pull out your Hookshot and pull yourself to the vines, and climb them up to the balcony. The treasure chest here contains another small key. Now, look across to the other balcony and use the Hookshot target to pull yourself over to it, then go through the door. In this room, first of all kill the Skulltula hanging from the ceiling. Now, you'll notice a door blocked off by a web. While you no longer have Deku Sticks available, you can do something else: stand in front of the torch so you can see the web from it, then shoot an arrow through the torch's flame. The arrow will catch fire and burn down the web allowing you to continue. In the next area, immediately kill the Skulltula doing erratic movements right in front of you. You're now back in the second garden area - just jump down and go through the door at the bottom to return to the main room. Here, take the west door and backtrack all the way to the room where you fought the second Poe sister. Since you now have two small keys you can easily unlock the door at the top. In this room, jump across to the south corridor and bypass the Green Bubbles (or kill them), then unlock the door in front of you and go through. Here, you'll encounter a small puzzle. Jump onto one of the revolving platforms and jump to the right platform with the frozen eye switch. There will be a wooden box there, pick it up, jump across to the center platform and drop the box onto the switch so the torch will be lit. Now, pull out your bow, and wait until you're perfectly lined up with the torch and the eye switch, then fire a well-placed arrow to melt the ice and activate the eye switch. This will twist the corridor you just went through. Now, destroy the wooden box, then go back through the door. Run through the twisted corridor, then jump down and drop down through the hole. In the following room, when you run forward the ceiling will drop down on you which will crush you. However, there are holes which allow you to survive. First of all, use your bow to take out all the Skulltulas scattered across the ceiling (there should be seven of them). Then, hug the right wall and run across, staying in the holes when the ceiling drops down. At the end, you'll find a switch, activate it to reveal a treasure chest on the other side of the room. The other switch will unlock the door on the other side of the room. The treasure chest just contains a few arrows and the door in front of you is locked, so run all the way back, go into the passage and open the door there. You'll appear back in the first garden area. Drop down onto the island to find a treasure chest with a small key inside. To get back, jump onto the first Temple of Time block and play the Song of Time to make a stepping stone appear. Jump up there and play the Song of Time again to make a block appear in front of you, allowing you to get across and return to the ceiling room. To your joy, all the Skulltulas have regenerated so you'll need to kill them all again (or at least the ones on the right side). Then run across the room again and unlock the door this time to go through. You'll now be in a room with a large Poe Sister painting. Shoot it to start a puzzle. You'll need to push four blocks together to create a picture, which will make the Poe Sister reveal herself. There's also a fifth block, however, which does not belong in there and which you'll have to single out. You only get one minute of time to complete the puzzle so you'll have to be quick. Once the puzzle is completed, the Poe Sister will reveal herself. Just kill her like the other two before to make another flame appear in the main room. Go through the door, then run across the empty corridor to return to the main room. Jump down to the elevator and the fourth Poe Sister will reveal herself. She works differently from the others - she'll split into four, and only one of them is the real deal. You can easily single her out because the real one will spin around right at the beginning. Shoot her five times with the bow and she will die. Now that all the flames are back, the elevator will reappear as well. Jump onto it and take a ride into the basement. You can push the walls here to reveal different corridors. Push the walls once counter-clockwise to reveal an corridor leading to a useless treasure chest, it has arrows. Push the walls counter-clockwise again and you'll reveal a corridor with a crystal switch at the top. Shoot the crystal switch to make the bars disappear right behind it, then step on the switch. Push the walls counter-clockwise again to reveal a corridor with two Skulltulas hanging from the ceiling. It has nothing useful, so push the walls counter-clockwise once again to make the path to the boss door appear, but it's inaccessible... Go into the corridor on the opposite side, then turn around and look up to notice an eye switch. Hit it to make the bars disappear which blocked off the path to the boss door. Now, run across and open the boss door... Use a bomb to stop the rolling Goron. Speak to him about the Dragon and the Gorons. He will ask you to rescue them and give you the Goron Tunic to aid you in your quest. The door to Darunia's room and the Goron shop will open automatically. Now enter Darunia's room and pull the statue at the back of the room to reveal a hidden entrance that leads to the Fire Temple. Make sure you put on your Goron Tunic or you won't be able to stay here very long because of the heat. Use the hookshot to get across to the bridge and Sheik will appear to teach you the The Bolero of Fire , then mysteriously disappear once again. As soon as you enter, go forward. If you try to climb the stairs you'll quickly find that a flame wall blocks your progress. Jump onto the side banisters of the steps and jump back onto the steps above the flame wall to go up. Once at the top, you'll see that only one flame is burning and the others are all extinguished. Stand roughly at the top of the stairs and use Din's Fire, if you positioned yourself correctly all the torches should light up, opening the door up top. Go through. Here, you'll meet Darunia, who tells you that the dragon Volvagia is the source of all the trouble. After he leaves for the boss room, jump across the platforms to the right and use your Hookshot to get to a bunch of pots and crates. Use Din's Fire
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