@bananaAzn (bananaAzn) posted a new topic, subject "extruding sub-d". It read:

   hi, trainee here  
    im having problems extruding sub-d. what i did was created a sub-d object then went to polygon mode. then pressed the extrude button. as usual, the extruding manipulator came out but when i pull the arrow i only see extra wires cominb out but my object isnt changing at all… (im on shaded mode). same thing happens with both edges and faces.  
    any help would be appreciated

So @epithius (epithius) replied

    Do you have history on? It sounds like there might be some node causing problems.
    
    Try graphing the input/output connections for your subD in hypergraph and see if anything unusual is there.
    
    Cheers,  
    Bill

@bananaAzn (bananaAzn) replied

    i restarted maya  
    everything is working fine now  
    thanks for the help

@bananaAzn (bananaAzn) replied

    sorry, but this problem keeps coming back  
    here's a screenshot of it…  
      
    sometimes i get an error message saying  
    Error: polyToSubdiv1 (Poly To Subdiv Node): One or more edges is nonmanifold.  
    any idea how i can fix this? is this something related to my problem?

To which @epithius (epithius) replied

    bananaAzn:
    
    > sorry, but this problem keeps coming back  
    >  here's a screenshot of it…
    > 
    > sometimes i get an error message saying  
    >  Error: polyToSubdiv1 (Poly To Subdiv Node): One or more edges is nonmanifold.  
    >  any idea how i can fix this? is this something related to my problem?
    
    Non-manifold means that more than two faces are sharing a single edge. Basically use polygon cleanup and turn on the non-manifold checkbox. It will highlight your problem areas and it might give a clue as to what to fix.
    
    Cheers,  
    Bill

Then @CGTalk_Moderation (CGTalk_Moderation) said

    This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


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