@Kaikat (Kaikat) posted a new topic, subject "Copy of object instead of link/proxy?". It read:

   Hi,
    
    I've been trying to use an object in a different blend file in my current blend file. I read online that this can be done by linking the object and making it a proxy. I tried that and was able to link the object in. However, when I move the blend file to another directory or email it all the linked objects disappear. The other problem I'm having is that when I try to render the scene in the gamekit game engine only the objects created im that file appear on the screen and all the imported ones do not.
    
    So I was wondering if there is a way to get a copy of the objects imported as if it had been created in my current file rather than linking them. Or at least get the mesh of the objects into my current blend file from multiple other files.  
    Preferably the first option,  
    How would I do this?
    
    Thanks so much in advance!

So @Richard_Marklew (Richard Marklew) replied

    Shift+F1 and append them instead of linking

@Kaikat (Kaikat) replied

    Yay! Thank you so much! That worked   
    I had been googling the wrong things lol

@Kaikat (Kaikat) replied

    Yay! Thank you so much! It worked!


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