@Crittias posted a new topic, subject "Breath of the Wild DLC: Before or After we finish storyline?". It read:

   My wife & I are just getting started with Breath of the Wild, and liking it a lot so far. My question: any reason to purchase the DLC before our first playthrough of the storyline is complete? Any advice is appreciated.
    
      * Before you finish the story
      * After you finish the story
    
    
    
    0 voters
    
    Show results

So @CGold113 replied

    This is a REALLY tough call. If you want to expand the gameplay and story before facing off with Ganon, then yes by all means get it before finishing the story. But some features (Korok Mask, the instant warp marker thing, Hero's Path, etc) will make your journey easier before the final fight. Then again, if you want to give yourself something to focus on AFTER saving the land from evil, then getting the DLC afterward is fine too.
    
    FWIW I voted for After, but I'm not committed to that vote. It's whatever you want to do

After which, @Crittias added

    CGold113:
    
    > This is a REALLY tough call.
    
    Which is why I posed the question. Unlike some DLCs which are obviously meant to fit after the main storyline (e.g. Dishonored DLCs), BotW seemed like it might fit at either the front or back end.
    
    Thanks for the input!

@SOHCAHTOA replied

    Before…IF you, like me were feeling that the reduced challenge over time was impacting your sense of adventure.
    
    I abandoned my 100 hour plus playthrough (~100 shrines, 3/4 Divine beasts) when the first DLC came out and restarted in Master Mode. My second playthrough also had some rules: no shrine locator and only enough hearts to do the master sword trials. I really am enjoying slowly working through it all again with the added difficulty. I honestly wish that the game did more to keep you on your toes.
    
    I'm not some masochistic, “true gamer” type, it's more that I tend to not go out of my way to create my own challenges or play around with physics for their own sake (Minecraft holds no appeal for me). I need the game to give me some constraints to force me to interact with all of it's systems. The guys at Cool Ghosts had a nice discussion about this when they were talking about Horizon Zero Dawn and how one of them only really began to enjoy it on Hard because it made him really think out each encounter and to use more improvisation.

So @Jonny_Anonymous replied

    I am currently in this position and I'm doing the DLC's first. The story for the second one just feels right to do it before the final battle.

@BBAlpert replied

    On a similar note, is it worth the frustration to go through the Trials of the Swords challenges? Because I think they're cool conceptually but absolute bullshit in practice. It's the frustrating contradiction of “Don't rush. Take your time, play conservatively, and avoid taking unnecessary damage early on” and “lol not that it matters anyway because shit in later rounds can knock out 17 hearts in a single hit, fuck you”
    
    Sorry, I just had a _really_ good run ended by _**one**_ barrel explosion that killed me from full health.

To which @Navster replied

    I feel you on the Trials. They definitely feel very luck of the physics engine in later levels and you pretty much have to start the whole thing over if you die. I said fuck that after a while and am happy with my level 1 sword upgrade.


{'source': 'discourse', 'url': 'https://forum.waypoint.vice.com/t/breath-of-the-wild-dlc-before-or-after-we-finish-storyline/12229', 'title': 'Breath of the Wild DLC: Before or After we finish storyline?', 'views': 11497, 'has_accepted_answer': False, 'word_count': 580, 'like_count': 6, 'reply_count': 2, 'participant_count': 6, 'posts': 7, 'tags': '', 'author': '@Crittias', 'participants': '@Crittias, @CGold113, @SOHCAHTOA, @Jonny_Anonymous, @BBAlpert, @Navster', 'image_url': [None], 'created_at': '2018-01-09T18:50:53.398Z', 'last_posted_at': '2018-01-11T19:51:19.743Z'}