### [UnrealEngine.Framework](./UnrealEngine-Framework.md 'UnrealEngine.Framework')
## Blueprint Class
An asset that provides an intuitive node-based interface  
```csharp
public class Blueprint :
System.IEquatable<UnrealEngine.Framework.Blueprint>
```
Inheritance [System.Object](https://docs.microsoft.com/en-us/dotnet/api/System.Object 'System.Object') &#129106; Blueprint  

Implements [System.IEquatable&lt;](https://docs.microsoft.com/en-us/dotnet/api/System.IEquatable-1 'System.IEquatable`1')[Blueprint](./Blueprint.md 'UnrealEngine.Framework.Blueprint')[&gt;](https://docs.microsoft.com/en-us/dotnet/api/System.IEquatable-1 'System.IEquatable`1')  
### Properties
- [IsCreated](./Blueprint-IsCreated.md 'UnrealEngine.Framework.Blueprint.IsCreated')
### Methods
- [Equals(UnrealEngine.Framework.Blueprint)](./Blueprint-Equals(Blueprint).md 'UnrealEngine.Framework.Blueprint.Equals(UnrealEngine.Framework.Blueprint)')
- [GetHashCode()](./Blueprint-GetHashCode().md 'UnrealEngine.Framework.Blueprint.GetHashCode()')
- [Load(string)](./Blueprint-Load(string).md 'UnrealEngine.Framework.Blueprint.Load(string)')

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