@DonFrappuchino (DonFrappuchino) posted a new topic, subject "BP Widget Issue when assigning value of progressbar (health bar) and render it". It read:

   Got a issue when rendering value of healthbar, current healthbar on this blueprint make my health bar empty :
    
    My current bp for widget component where object progressbar is bricked
    
    283604-temp1.png1571×712 85.3 KB
    
    •Well i use binding at widget, (got function called GetPercent2).  
    •(OnComponentHit), npc loose 20 health point and when dies, another material is used.
    
    Thanks for reading.  
    Greetz to all scene.

@DonFrappuchino (DonFrappuchino) replied

    FIXED ! THANK YOU
    
    283608-fix.png1146×289 56.8 KB


{'source': 'discourse', 'url': 'https://forums.unrealengine.com/t/bp-widget-issue-when-assigning-value-of-progressbar-health-bar-and-render-it/453077', 'title': 'BP Widget Issue when assigning value of progressbar (health bar) and render it', 'views': 109, 'has_accepted_answer': True, 'word_count': 101, 'like_count': 0, 'reply_count': 1, 'participant_count': 1, 'posts': 2, 'tags': 'question Blueprint Programming health', 'author': '@DonFrappuchino (DonFrappuchino)', 'participants': '@DonFrappuchino (DonFrappuchino)', 'image_url': ['https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/6/6/96640def24b0cd07c4204586fe73c288ca3138d3.png'], 'created_at': '2019-07-30T12:27:40.000Z', 'last_posted_at': '2019-07-30T13:10:01.000Z'}