@EpikFawx (Goosey) posted a new topic, subject "Feedback on friends build, given to me". It read:

   My friend here, modOIcus34 happily made this map for my game I'm working on. He's a pretty nice and chill person. I'm wanting to share a couple of screenshots of the map.
    
    RobloxScreenShot20200626_1801038941294×587 283 KB
    
      
    
    
    RobloxScreenShot20200626_1809498341294×587 699 KB
    
    If you have any questions, put them down below.
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To which @IvyDev666 (Vivi) replied

    Looks like a decent lowpoly build, what kind of game are you making?
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So @EpikFawx (Goosey) replied

    Like, some dungeon game. I have to figure out the dungeon part though. I may make it be a lobby for games that are finished or near finished.
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To which @IvyDev666 (Vivi) replied

    Sounds nice, I'm expecting to see a game owned by kryptonfoox on the front page in 2 months  xD Good luck on it
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@EpikFawx (Goosey) replied

    Thanks, I don't have the knowledge to make the dungeon generation part nor do I know where to start lolz, but I'll be trying my best to make it happen.
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@IvyDev666 (Vivi) replied

    With the generation part just put a dungeon in serverstorage and clone it to workspace when you need it, or in a scripting more easy way for you, just set scripts inside it to disabled, cancollide of all parts to false and transparency to 1, then if you need it you can switch the scripts to enabled and transp to 0 and cancollide to true again 
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@EpikFawx (Goosey) replied

    Should I like make the dungeons the same, or make more of that same dungeon with scrambled rooms? I'll place spawns for enemies, the player spawn, item spawns with different items to spawn there. For example, Apple, Water, Battery, Sword, you get the picture.
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After which, @IvyDev666 (Vivi) added

    Yea, I understand, tbh, I'd do both at the same time, make 2-3 dungeons with a bit resized rooms etc. would look and feel the best in my opinion
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After which, @EpikFawx (Goosey) added

    Alright. Do you mind if I update you on what I'm doing in development? If so, expect some updates each 1 - 3 days.
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@IvyDev666 (Vivi) replied

    Sure! I'd suggest you'd do that on here in dm's or on discord if you have it 
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After which, @EpikFawx (Goosey) added

    Of course do have discord! It's moe#5958.
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Then @IvyDev666 (Vivi) said

    Ay, it says you're not accepting requests  if you want to add me: eLectrogEniX#8654
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Then @EpikFawx (Goosey) said

    You got mail!
    
    (30 char limit) (30 char limit)
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After which, @jordonh23 (jordonh23) added

    Could you perhaps - please turn down the lighting effects such as blur, depth of field, sun rays in the first image? It's quite hard to see what's going on.
    
    Looks good but I'd work on the lighting. The right area in the first image is fairly plain and should be placed with something more interesting buildings, cabins something along the lines. Try spacing out the tree placements, and dim down the blur so that it reflects better with the use of lighting.
    
    Add a very little blur in the distance but try to not make it take over the entire scene. I can see that making the blur more clearly would improve it. In terms of the map itself, it's good but there are very small items around that other things could be placed whenever needed:
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So @EpikFawx (Goosey) replied

    Will try. I prefer the nice orangey look to the place. Makes it feel like it's in summer. DoF was turned down a bit.
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{'source': 'discourse', 'url': 'https://devforum.roblox.com/t/feedback-on-friends-build-given-to-me/645487', 'title': 'Feedback on friends build, given to me', 'views': 188, 'has_accepted_answer': False, 'word_count': 537, 'like_count': 8, 'reply_count': 8, 'participant_count': 3, 'posts': 15, 'tags': '', 'author': '@EpikFawx (Goosey)', 'participants': '@EpikFawx (Goosey), @IvyDev666 (Vivi), @jordonh23 (jordonh23)', 'image_url': ['https://doy2mn9upadnk.cloudfront.net/uploads/default/optimized/4X/7/9/6/796ccf2ca16fd8251d2486fa41c9f0e627107588_2_1024x464.png'], 'created_at': '2020-06-26T17:10:28.603Z', 'last_posted_at': '2020-06-26T18:48:09.459Z'}