@u3190 (u3190) posted a new topic, subject "Mass Effect Salarian". It read:

   After finishing Mass Effect 2 (best game I've ever played by the way) I was so inspired I created a Salarian! His name is Bob and he likes Cheese.  
      
    I animated him too 
    
    //youtu.be/bRQtRQd_U1Y
    
    I'll also create a Turian if I have the time.  
    Criticism welcome.

To which @rodsanchez (rodsanchez) replied

    great!  
    eyes looks awesome!

So @Giri_Babu (Giri_Babu) replied

    What a clean n neat texture:rolleyes:
    
    Lighting and rendering also very good.
    
    I live it very much.
    
    Plz some breakdown.

After which, @u3190 (u3190) added

    Ok I'll give you a breakdown. Chug Chug, Chug Chug, Chug (Guitar)  just kidding.
    
    Well I simply formed the basic shape of the head from a sphere, retopologized by making a unified skin and then sculpted the rest. I used my Cintiq 12WX to create real easy clean wrinkles, and used masking for the big freckle spot thingo's all over his forehead. The main brush I used was the Add/Subtract brush because I had a tablet.
    
    To animate I used the morph target modifier in 3D Studio Max, and created 5 different Layers of different emotions in ZBrush.  
    []  
    Then I just morphed them together. Morph Targeting is the easiest way to animate faces. It was my first time doing it

@HiPi (HiPi) replied

    Cool !!! Keep on !

So @michalis (michalis) replied

    Beautiful


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