@cgtriguy (cgtriguy) posted a new topic, subject "Using Xcode for MR shader compiling". It read:

   I am trying to learn how to compile MR shaders with Xcode 2.2 on Mac OS 10.4.3. Does anyone have any info on this? I went through the psst thread where there was some great sruff but not much for how to use Xcode. I can compile the plugins in the devkit but I am not sure where to start with the shaders.
    
    I think the more mac users there are who can do this the better it will be for the communtiy as a whole.

So @cgtriguy (cgtriguy) replied

    Is anyone able to help me out?

So @kungfuelmosan (kungfuelmosan) replied

    lol, soz buddy but i dont think ull get much luck !
    
    try applenova.com \- heaps good mac forum

Then @CGTalk_Moderation (CGTalk_Moderation) said

    This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


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