Issue title: Weapons without attachments after being revived
 Issue body: ### Expected behaviour
You're get by a medic/cop and have all your gear.

### Actual behaviour
Your weapons don't have attachments.

### Steps to reproduce the behaviour 
Buy a rifle with attachments, die, get revived and see what happens.

### [RPT](https://community.bistudio.com/wiki/Crash_Files#Arma_3) and/or extDB3 logs (if applicable)
No RPT logs.

----

Mission version: 4.4r3 (still in need of confirmation for the neweset version!)

Launcher version: current

Game version: current

Branch: Altis Life

 Comments: 
 Comment 0: Did you try and to add at the BOTTOM of the file after everything else

 **[] spawn {
  uiSleep 0.5;
  [] call life_fnc_playerSkins;
};**
 
this would be the line after 
if (!(_goggles isEqualTo "")) then {player addGoggles _goggles};

This would be in Core/Functions/fn_loadDeadGear.sqf

 Comment 1: @Ronduth that would only load the skins. It's about the weapon attachments.  I got a hotfix linked in this thread!
 Comment 2: Bug not an issue in latest build but skins are not reapplied.
{'source': 'GithubIssues', 'repo_name_with_owner': 'AsYetUntitled/Framework', 'issue_id': 210612597, 'repo_stars': 308.0}