from typing import Dict, List from PySide6.QtWidgets import QTabWidget, QFileDialog, QWidget from base.buff import Buff from base.skill import Skill from qt.components.dashboard import DashboardWidget from qt.components.equipments import EquipmentsWidget from qt.components.recipes import RecipesWidget from qt.components.talents import TalentsWidget from utils.lua import parse # from qt.components.equipments import EquipmentsWidget # from qt.components.talents import TalentsWidget # from qt.components.recipes import RecipesWidget # from qt.components.consumables import ConsumablesWidget # from qt.components.bonuses import BonusesWidget # from qt.components.combat import CombatWidget from qt.components.top import TopWidget # from general.consumables import FOODS, POTIONS, WEAPON_ENCHANTS, SPREADS, SNACKS, WINES # from general.gains.formation import FORMATIONS from qt.constant import School, SUPPORT_SCHOOL, MAX_RECIPES, MAX_STONE_LEVEL class Parser: records: list status: dict start_time: list end_time: list record_index: Dict[str, int] fight_flag: bool select_talents: List[int] school: School | None def duration(self, i): return round((self.end_time[i] - self.start_time[i]) / 1000, 3) def reset(self): self.fight_flag = False self.records = [] self.status = {} self.start_time = [] self.end_time = [] self.record_index = {} self.school = None def parse_info(self, detail): if isinstance(detail, list): self.school = SUPPORT_SCHOOL.get(detail[3]) if not self.school: raise AttributeError(f"Cannot support {detail[3]} now") self.select_talents = [row[1] for row in detail[6]] return self.school def parse_time(self, detail, timestamp): if detail[1]: self.start_time.append(int(timestamp)) self.records.append({}) self.fight_flag = True else: self.end_time.append(int(timestamp)) self.fight_flag = False def parse_buff(self, detail): buff_id, buff_stack, buff_level = detail[4], detail[5], detail[8] if buff_id not in self.school.buffs: return if not buff_stack: self.status.pop((buff_id, buff_level)) else: self.status[(buff_id, buff_level)] = buff_stack def parse_skill(self, detail, timestamp): skill = detail[4], detail[5] if skill[0] not in self.school.skills: return current_record = self.records[len(self.start_time) - 1] if skill not in current_record: current_record[skill] = {} status = tuple( (buff_id, buff_level, buff_stack) for (buff_id, buff_level), buff_stack in self.status.items() ) if status not in current_record[skill]: current_record[skill][status] = [] current_record[skill][status].append(int(timestamp) - self.start_time[-1]) def __call__(self, file_name): self.reset() lines = open(file_name).readlines() for line in lines: row = line.split("\t") if row[4] == "4" and self.parse_info(parse(row[-1])): break for line in lines: row = line.split("\t") if row[4] == "5": self.parse_time(parse(row[-1]), row[3]) elif row[4] == "13": self.parse_buff(parse(row[-1])) elif row[4] == "21" and self.fight_flag: self.parse_skill(parse(row[-1]), row[3]) self.record_index = { f"{i + 1}:{round((end_time - self.start_time[i]) / 1000, 3)}": i for i, end_time in enumerate(self.end_time) } def top_script(top_widget: TopWidget, config_widget: QWidget, dashboard_widget: DashboardWidget, equipments_widget: EquipmentsWidget, talents_widget: TalentsWidget, recipes_widget: RecipesWidget, ): # equipments_widget: EquipmentsWidget, talents_widget: TalentsWidget, recipes_widget: RecipesWidget, # consumables_widget: ConsumablesWidget, bonuses_widget: BonusesWidget, # combat_widget: CombatWidget): parser = Parser() def upload_logs(): file_name = QFileDialog(top_widget, "Choose File").getOpenFileName() parser(file_name[0]) school = parser.school """ Update dashboard """ record_index = list(parser.record_index) dashboard_widget.fight_select.set_items(record_index) dashboard_widget.duration.set_value(parser.duration(parser.record_index[record_index[0]])) """ Update equipment options """ for equipment_widget in equipments_widget.values(): choices = [""] for name, detail in equipment_widget.equipment_json.items(): if detail['kind'] not in (school.kind, school.major): continue if detail['school'] not in ("精简", "通用", school.school): continue choices.append(name) equipment_widget.equipment.set_items(choices) if equipment_widget.stones_json: equipment_widget.stone_level.combo_box.setCurrentIndex(MAX_STONE_LEVEL) """ Update talent options """ for i, talent_widget in enumerate(talents_widget.values()): talents = list(school.talent_gains[i]) default_index = talents.index(parser.select_talents[i]) + 1 talent_widget.set_items([""] + [school.talent_decoder[talent] for talent in talents], default_index=default_index) """ Update recipe options """ for recipe_widget in recipes_widget.values(): recipe_widget.list.clear() recipe_widget.hide() for i, (skill, recipes) in enumerate(school.recipes.items()): recipes_widget[i].set_label(skill) recipes_widget[i].set_items(recipes) for n in range(MAX_RECIPES): recipes_widget[i].list.item(n).setSelected(True) recipes_widget[i].show() config_widget.show() top_widget.upload_button.clicked.connect(upload_logs) return parser