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import gradio as gr
from base.constant import SHIELD_BASE_MAP
class CombatComponent:
def __init__(self):
with gr.Row():
self.combat_duration = gr.Slider(label="战斗时长", step=0.01)
target_levels = list(SHIELD_BASE_MAP)
self.target_level = gr.Dropdown(choices=target_levels, value=target_levels[0], label="目标等级")
self.formulate = gr.Button("开始模拟")
with gr.Tab("属性"):
with gr.Row():
self.init_attribute = gr.Textbox(label="初始属性")
self.final_attribute = gr.Textbox(label="增益后属性")
with gr.Tab("伤害总结"):
self.details = gr.State({})
self.skill_select = gr.Dropdown(label="选择技能")
self.status_select = gr.Dropdown(label="选择增益")
with gr.Row():
self.damage_detail = gr.Textbox(label="伤害细节")
self.damage_gradient = gr.Textbox(label="属性收益")
with gr.Tab("战斗统计"):
with gr.Row():
self.summary = gr.DataFrame(label="战斗总结", headers=["技能/次数", "命中/%", "会心/%", "伤害/%"], scale=3)
with gr.Column(scale=1):
self.dps = gr.Textbox(label="每秒伤害")
self.gradient = gr.Textbox(label="属性收益", lines=10)