File size: 3,654 Bytes
b8aecdd
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
import json
import os
from functools import cache

import requests
from tqdm import tqdm

from qt.constant import MAX_BASE_ATTR, MAX_MAGIC_ATTR, MAX_EMBED_ATTR, MAX_ENCHANT_ATTR, MAX_STONE_ATTR, \
    MAX_STONE_LEVEL, ATTR_TYPE_MAP, ATTR_TYPE_TRANSLATE, STONE_ATTR
from qt.constant import EQUIPMENTS_DIR, ENCHANTS_DIR, STONES_DIR

EQUIP_ATTR_MAP = {
    "Overcome": "破防",
    "Critical": "会心",
    "CriticalDamage": "会效",
    "Haste": "加速",
    "Surplus": "破招",
    "Strain": "无双"
}

POSITION_MAP = {
    "hat": 3,
    "jacket": 2,
    "belt": 6,
    "wrist": 10,
    "bottoms": 8,
    "shoes": 9,
    "necklace": 4,
    "pendant": 7,
    "ring": 5,
    "tertiary_weapon": 1,
    "primary_weapon": 0
}

SUFFIX_MAP = {
    3: 'armor',
    2: 'armor',
    6: 'armor',
    10: 'armor',
    8: 'armor',
    9: 'armor',
    4: 'trinket',
    7: 'trinket',
    5: 'trinket',
    1: 'weapon',
    0: 'weapon'
}
SPECIAL_ENCHANT_MAP = {
    "3": {
        12800: "15436-11",
        11500: "15436-10",
        10600: "15436-9"
    },
    "2": {
        12800: "22151-11",
        11500: "22151-10",
        10600: "22151-9"
    },
    "6": {
        0: "22169"
    },
    "10": {
        0: "22166"
    },
    "9": {
        0: "33247"
    },
}

equip_min_level = 11000
equip_params = {
    "client": "std",
    "pv_type": 1,
    "pz": 1,
    "page": 1,
    "per": 300,
    "min_level": 9000,
    "max_level": 15000
}

enchant_params = {
    "client": "std",
    "subtype": 1,
    "latest_enhance": 1
}


# @cache
def get_equips_list(position):
    position_id = POSITION_MAP[position]
    url = f"https://node.jx3box.com/equip/{SUFFIX_MAP[position_id]}"
    params = equip_params.copy()
    params['position'] = position_id
    equips = []
    res = requests.get(url, params=params).json()
    equips.extend(res['list'])
    while res['pages'] > params['page']:
        params['page'] += 1
        res = requests.get(url, params=params).json()
        equips.extend(res['list'])
    return equips


@cache
def get_enchants_list(position):
    position_id = POSITION_MAP[position]
    url = f"https://node.jx3box.com/enchant/primary"
    params = enchant_params.copy()
    params['position'] = position_id
    res = requests.get(url, params=params)
    enchants = [e for e in sorted(res.json(), key=lambda x: x['Score'], reverse=True) if
                e['Attribute1ID'] in ATTR_TYPE_MAP]
    return enchants


def get_stones_list():
    url = "https://node.jx3box.com/enchant/stone"

    result = {}
    for level in tqdm(range(MAX_STONE_LEVEL)):
        level = level + 1
        stones = []
        params = {
            "client": "std",
            "level": level,
            "page": 1,
            "per": 100
        }
        res = requests.get(url, params=params).json()
        stones.extend(res['list'])
        while res['pages'] > params['page']:
            params['page'] += 1
            res = requests.get(url, params=params).json()
            stones.extend(res['list'])

    return result


if __name__ == '__main__':
    if not os.path.exists(EQUIPMENTS_DIR):
        os.makedirs(EQUIPMENTS_DIR)
    if not os.path.exists(ENCHANTS_DIR):
        os.makedirs(ENCHANTS_DIR)

    for pos in tqdm(POSITION_MAP):
        json.dump(
            get_equips_list(pos),
            open(os.path.join(EQUIPMENTS_DIR, pos), "w", encoding="utf-8"), ensure_ascii=False
        )
        json.dump(
            get_enchants_list(pos),
            open(os.path.join(ENCHANTS_DIR, pos), "w", encoding="utf-8"), ensure_ascii=False
        )

    json.dump(get_stones_list(), open(STONES_DIR, "w", encoding="utf-8"), ensure_ascii=False)