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Licensed to the Apache Software Foundation (ASF) under one\n// or more contributor license agreements.  See the NOTICE file\n// distributed with this work for additional information\n// regarding copyright ownership.  The ASF licenses this file\n// to you under the Apache License, Version 2.0 (the\n// \"License\"); you may not use this file except in compliance\n// with the License.  You may obtain a copy of the License at\n//\n//   http://www.apache.org/licenses/LICENSE-2.0\n//\n// Unless required by applicable law or agreed to in writing,\n// software distributed under the License is distributed on an\n// \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\n// KIND, either express or implied.  See the License for the\n// specific language governing permissions and limitations\n// under the License.\n\nimport {\n    toUint8Array,\n    joinUint8Arrays,\n    ArrayBufferViewInput,\n    toUint8ArrayIterator,\n    toUint8ArrayAsyncIterator\n} from '../util/buffer';\n\nimport { ReadableDOMStreamOptions } from './interfaces';\n\n/** @ignore */\nexport default {\n    fromIterable<T extends ArrayBufferViewInput>(source: Iterable<T> | T): IterableIterator<Uint8Array> {\n        return pump(fromIterable<T>(source));\n    },\n    fromAsyncIterable<T extends ArrayBufferViewInput>(source: AsyncIterable<T> | PromiseLike<T>): AsyncIterableIterator<Uint8Array> {\n        return pump(fromAsyncIterable<T>(source));\n    },\n    fromDOMStream<T extends ArrayBufferViewInput>(source: ReadableStream<T>): AsyncIterableIterator<Uint8Array> {\n        return pump(fromDOMStream<T>(source));\n    },\n    fromNodeStream(stream: NodeJS.ReadableStream): AsyncIterableIterator<Uint8Array> {\n        return pump(fromNodeStream(stream));\n    },\n    // @ts-ignore\n    toDOMStream<T>(source: Iterable<T> | AsyncIterable<T>, options?: ReadableDOMStreamOptions): ReadableStream<T> {\n        throw new Error(`\"toDOMStream\" not available in this environment`);\n    },\n    // @ts-ignore\n    toNodeStream<T>(source: Iterable<T> | AsyncIterable<T>, options?: import('stream').ReadableOptions): import('stream').Readable {\n        throw new Error(`\"toNodeStream\" not available in this environment`);\n    },\n};\n\n/** @ignore */\nconst pump = <T extends Iterator<any> | AsyncIterator<any>>(iterator: T) => { iterator.next(); return iterator; };\n\n/** @ignore */\nfunction* fromIterable<T extends ArrayBufferViewInput>(source: Iterable<T> | T): IterableIterator<Uint8Array> {\n\n    let done: boolean, threw = false;\n    let buffers: Uint8Array[] = [], buffer: Uint8Array;\n    let cmd: 'peek' | 'read', size: number, bufferLength = 0;\n\n    function byteRange() {\n        if (cmd === 'peek') {\n            return joinUint8Arrays(buffers, size)[0];\n        }\n        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);\n        return buffer;\n    }\n\n    // Yield so the caller can inject the read command before creating the source Iterator\n    ({ cmd, size } = yield <any> null);\n\n    // initialize the iterator\n    let it = toUint8ArrayIterator(source)[Symbol.iterator]();\n\n    try {\n        do {\n            // read the next value\n            ({ done, value: buffer } = isNaN(size - bufferLength) ?\n                it.next(undefined) : it.next(size - bufferLength));\n            // if chunk is not null or empty, push it onto the queue\n            if (!done && buffer.byteLength > 0) {\n                buffers.push(buffer);\n                bufferLength += buffer.byteLength;\n            }\n            // If we have enough bytes in our buffer, yield chunks until we don't\n            if (done || size <= bufferLength) {\n                do {\n                    ({ cmd, size } = yield byteRange());\n                } while (size < bufferLength);\n            }\n        } while (!done);\n    } catch (e) {\n        (threw = true) && (typeof it.throw === 'function') && (it.throw(e));\n    } finally {\n        (threw === false) && (typeof it.return === 'function') && (it.return());\n    }\n}\n\n/** @ignore */\nasync function* fromAsyncIterable<T extends ArrayBufferViewInput>(source: AsyncIterable<T> | PromiseLike<T>): AsyncIterableIterator<Uint8Array> {\n\n    let done: boolean, threw = false;\n    let buffers: Uint8Array[] = [], buffer: Uint8Array;\n    let cmd: 'peek' | 'read', size: number, bufferLength = 0;\n\n    function byteRange() {\n        if (cmd === 'peek') {\n            return joinUint8Arrays(buffers, size)[0];\n        }\n        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);\n        return buffer;\n    }\n\n    // Yield so the caller can inject the read command before creating the source AsyncIterator\n    ({ cmd, size } = yield <any> null);\n\n    // initialize the iterator\n    let it = toUint8ArrayAsyncIterator(source)[Symbol.asyncIterator]();\n\n    try {\n        do {\n            // read the next value\n            ({ done, value: buffer } = isNaN(size - bufferLength)\n                ? 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await it['read'](undefined)\n                : await it['read'](size - bufferLength));\n            // if chunk is not null or empty, push it onto the queue\n            if (!done && buffer.byteLength > 0) {\n                buffers.push(toUint8Array(buffer));\n                bufferLength += buffer.byteLength;\n            }\n            // If we have enough bytes in our buffer, yield chunks until we don't\n            if (done || size <= bufferLength) {\n                do {\n                    ({ cmd, size } = yield byteRange());\n                } while (size < bufferLength);\n            }\n        } while (!done);\n    } catch (e) {\n        (threw = true) && (await it['cancel'](e));\n    } finally {\n        (threw === false) ? (await it['cancel']())\n            : source['locked'] && it.releaseLock();\n    }\n}\n\n/** @ignore */\nclass AdaptiveByteReader<T extends ArrayBufferViewInput> {\n\n    private supportsBYOB: boolean;\n    private byobReader: ReadableStreamBYOBReader | null = null;\n    private defaultReader: ReadableStreamDefaultReader<T> | null = null;\n    private reader: ReadableStreamBYOBReader | ReadableStreamDefaultReader<T> | null;\n\n    constructor(private source: ReadableStream<T>) {\n        try {\n            this.supportsBYOB = !!(this.reader = this.getBYOBReader());\n        } catch (e) {\n            this.supportsBYOB = !!!(this.reader = this.getDefaultReader());\n        }\n    }\n\n    get closed(): Promise<void> {\n        return this.reader ? this.reader['closed'].catch(() => {}) : Promise.resolve();\n    }\n\n    releaseLock(): void {\n        if (this.reader) {\n            this.reader.releaseLock();\n        }\n        this.reader = this.byobReader = this.defaultReader = null;\n    }\n\n    async cancel(reason?: any): Promise<void> {\n        const { reader, source } = this;\n        reader && (await reader['cancel'](reason).catch(() => {}));\n        source && (source['locked'] && this.releaseLock());\n    }\n\n    async read(size?: number): Promise<ReadableStreamReadResult<Uint8Array>> {\n        if (size === 0) {\n            return { done: this.reader == null, value: new Uint8Array(0) };\n        }\n        const result = !this.supportsBYOB || typeof size !== 'number'\n            ? await this.getDefaultReader().read()\n            : await this.readFromBYOBReader(size);\n        !result.done && (result.value = toUint8Array(result as ReadableStreamReadResult<Uint8Array>));\n        return result as ReadableStreamReadResult<Uint8Array>;\n    }\n\n    private getDefaultReader() {\n        if (this.byobReader) { this.releaseLock(); }\n        if (!this.defaultReader) {\n            this.defaultReader = this.source['getReader']();\n            // We have to catch and swallow errors here to avoid uncaught promise rejection exceptions\n            // that seem to be raised when we call `releaseLock()` on this reader. I'm still mystified\n            // about why these errors are raised, but I'm sure there's some important spec reason that\n            // I haven't considered. I hate to employ such an anti-pattern here, but it seems like the\n            // only solution in this case :/\n            this.defaultReader['closed'].catch(() => {});\n        }\n        return (this.reader = this.defaultReader);\n    }\n\n    private getBYOBReader() {\n        if (this.defaultReader) { this.releaseLock(); }\n        if (!this.byobReader) {\n            this.byobReader = this.source['getReader']({ mode: 'byob' });\n            // We have to catch and swallow errors here to avoid uncaught promise rejection exceptions\n            // that seem to be raised when we call `releaseLock()` on this reader. I'm still mystified\n            // about why these errors are raised, but I'm sure there's some important spec reason that\n            // I haven't considered. I hate to employ such an anti-pattern here, but it seems like the\n            // only solution in this case :/\n            this.byobReader['closed'].catch(() => {});\n        }\n        return (this.reader = this.byobReader);\n    }\n\n    // This strategy plucked from the example in the streams spec:\n    // https://streams.spec.whatwg.org/#example-manual-read-bytes\n    private async readFromBYOBReader(size: number) {\n        return await readInto(this.getBYOBReader(), new ArrayBuffer(size), 0, size);\n    }\n}\n\n/** @ignore */\nasync function readInto(reader: ReadableStreamBYOBReader, buffer: ArrayBufferLike, offset: number, size: number): Promise<ReadableStreamReadResult<Uint8Array>> {\n    if (offset >= size) {\n        return { done: false, value: new Uint8Array(buffer, 0, size) };\n    }\n    const { done, value } = await reader.read(new Uint8Array(buffer, offset, size - offset));\n    if (((offset += value.byteLength) < size) && !done) {\n        return await readInto(reader, value.buffer, offset, size);\n    }\n    return { done, value: new Uint8Array(value.buffer, 0, offset) };\n}\n\n/** @ignore */\ntype EventName = 'end' | 'error' | 'readable';\n/** @ignore */\ntype Event = [EventName, (_: any) => void, Promise<[EventName, Error | null]>];\n/** @ignore */\nconst onEvent = <T extends string>(stream: NodeJS.ReadableStream, event: T) => {\n    let handler = (_: any) => resolve([event, _]);\n    let resolve: (value?: [T, any] | PromiseLike<[T, any]>) => void;\n    return [event, handler, new Promise<[T, any]>(\n        (r) => (resolve = r) && stream['once'](event, handler)\n    )] as Event;\n};\n\n/** @ignore */\nasync function* fromNodeStream(stream: NodeJS.ReadableStream): AsyncIterableIterator<Uint8Array> {\n\n    let events: Event[] = [];\n    let event: EventName = 'error';\n    let done = false, err: Error | null = null;\n    let cmd: 'peek' | 'read', size: number, bufferLength = 0;\n    let buffers: Uint8Array[] = [], buffer: Uint8Array | Buffer | string;\n\n    function byteRange() {\n        if (cmd === 'peek') {\n            return joinUint8Arrays(buffers, size)[0];\n        }\n        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);\n        return buffer;\n    }\n\n    // Yield so the caller can inject the read command before we\n    // add the listener for the source stream's 'readable' event.\n    ({ cmd, size } = yield <any> null);\n\n    // ignore stdin if it's a TTY\n    if ((stream as any)['isTTY']) { return yield new Uint8Array(0); }\n\n    try {\n        // initialize the stream event handlers\n        events[0] = onEvent(stream, 'end');\n        events[1] = onEvent(stream, 'error');\n\n        do {\n            events[2] = onEvent(stream, 'readable');\n\n            // wait on the first message event from the stream\n            [event, err] = await Promise.race(events.map((x) => x[2]));\n\n            // if the stream emitted an Error, rethrow it\n            if (event === 'error') { break; }\n            if (!(done = event === 'end')) {\n                // If the size is NaN, request to read everything in the stream's internal buffer\n                if (!isFinite(size - bufferLength)) {\n                    buffer = toUint8Array(stream['read'](undefined));\n                } else {\n                    buffer = toUint8Array(stream['read'](size - bufferLength));\n                    // If the byteLength is 0, then the requested amount is more than the stream has\n                    // in its internal buffer. In this case the stream needs a \"kick\" to tell it to\n                    // continue emitting readable events, so request to read everything the stream\n                    // has in its internal buffer right now.\n                    if (buffer.byteLength < (size - bufferLength)) {\n                        buffer = toUint8Array(stream['read'](undefined));\n                    }\n                }\n                // if chunk is not null or empty, push it onto the queue\n                if (buffer.byteLength > 0) {\n                    buffers.push(buffer);\n                    bufferLength += buffer.byteLength;\n                }\n            }\n            // If we have enough bytes in our buffer, yield chunks until we don't\n            if (done || size <= bufferLength) {\n                do {\n                    ({ cmd, size } = yield byteRange());\n                } while (size < bufferLength);\n            }\n        } while (!done);\n    } finally {\n        await cleanup(events, event === 'error' ? err : null);\n    }\n\n    function cleanup<T extends Error | null | void>(events: Event[], err?: T) {\n        buffer = buffers = <any> null;\n        return new Promise<T>(async (resolve, reject) => {\n            for (const [evt, fn] of events) {\n                stream['off'](evt, fn);\n            }\n            try {\n                // Some stream implementations don't call the destroy callback,\n                // because it's really a node-internal API. Just calling `destroy`\n                // here should be enough to conform to the ReadableStream contract\n                const destroy = (stream as any)['destroy'];\n                destroy && destroy.call(stream, err);\n                err = undefined;\n            } catch (e) { err = e || err; } finally {\n                err != null ? reject(err) : resolve();\n            }\n        });\n    }\n}\n"]}