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import tyro |
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import matplotlib.pyplot as plt |
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import numpy as np |
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import torch |
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import nvdiffrast.torch as dr |
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from vhap.model.flame import FlameHead |
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FLAME_TEX_PATH = "asset/flame/FLAME_texture.npz" |
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def transform_vt(vt): |
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"""Transform uv vertices to clip space""" |
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xy = vt * 2 - 1 |
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w = torch.ones([1, vt.shape[-2], 1]).to(vt) |
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z = -w |
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xyzw = torch.cat([xy[None, :, :], z, w], axis=-1) |
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return xyzw |
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def render_uvmap_vtex(glctx, pos, pos_idx, v_color, col_idx, resolution): |
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"""Render uv map with vertex color""" |
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pos_clip = transform_vt(pos) |
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rast_out, _ = dr.rasterize(glctx, pos_clip, pos_idx, resolution) |
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color, _ = dr.interpolate(v_color, rast_out, col_idx) |
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color = dr.antialias(color, rast_out, pos_clip, pos_idx) |
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return color |
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def render_uvmap_texmap(glctx, pos, pos_idx, verts_uv, faces_uv, tex, resolution, enable_mip=True, max_mip_level=None): |
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"""Render uv map with texture map""" |
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pos_clip = transform_vt(pos) |
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rast_out, rast_out_db = dr.rasterize(glctx, pos_clip, pos_idx, resolution) |
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if enable_mip: |
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texc, texd = dr.interpolate(verts_uv[None, ...], rast_out, faces_uv, rast_db=rast_out_db, diff_attrs='all') |
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color = dr.texture(tex[None, ...], texc, texd, filter_mode='linear-mipmap-linear', max_mip_level=max_mip_level) |
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else: |
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texc, _ = dr.interpolate(verts_uv[None, ...], rast_out, faces_uv) |
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color = dr.texture(tex[None, ...], texc, filter_mode='linear') |
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color = dr.antialias(color, rast_out, pos_clip, pos_idx) |
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return color |
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def main( |
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use_texmap: bool = False, |
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use_opengl: bool = False, |
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): |
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n_shape = 300 |
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n_expr = 100 |
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print("Initialization FLAME model") |
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flame_model = FlameHead(n_shape, n_expr) |
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verts_uv = flame_model.verts_uvs.cuda() |
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verts_uv[:, 1] = 1 - verts_uv[:, 1] |
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faces_uv = flame_model.textures_idx.int().cuda() |
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glctx = dr.RasterizeGLContext() if use_opengl else dr.RasterizeCudaContext() |
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h, w = 512, 512 |
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resolution = (h, w) |
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if use_texmap: |
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tex = torch.from_numpy(np.load(FLAME_TEX_PATH)['mean']).cuda().float().flip(dims=[-1]) / 255 |
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rgb = render_uvmap_texmap(glctx, verts_uv, faces_uv, verts_uv, faces_uv, tex, resolution, enable_mip=True) |
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else: |
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v_color = torch.ones(verts_uv.shape[0], 3).to(verts_uv) |
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col_idx = faces_uv |
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rgb = render_uvmap_vtex(glctx, verts_uv, faces_uv, v_color, col_idx, resolution) |
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plt.imshow(rgb[0, :, :].cpu()) |
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plt.show() |
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if __name__ == "__main__": |
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tyro.cli(main) |
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